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PGA TOUR 2K21 Career Mode Trailer

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PGA TOUR 2K21

PGA TOUR 2K21 Career Mode Trailer

2K has posted a new PGA TOUR 2K21 trailer today, featuring career mode. It shows off some of the clothing you can wear, clubs you can choose from, various courses, tournaments and much more.

Players can create and personalize their MyPLAYERs with equipment and apparel from licensed brands, including adidas, Polo, Ralph Lauren, Malbon Golf, Callaway Golf, Bridgestone Golf, TaylorMade Golf and more.

PGA TOUR 2K21 will include 15 licensed PGA TOUR courses, each of which were scanned using cutting-edge technology to bring the fairways, greens, bunkers, trees, lakes and ponds to life. Players can also trick out their own greens and fairways with thousands of custom options in the Course Designer.

PGA TOUR 2K21 is designed for players of all skill levels. Rookies can take advantage of real-time tutorials, tips and shot suggestions, while veterans can master their games with Pro Vision, Distance Control, Putt Preview and other innovations.

Social gaming is at the core of the experience, as players can hit the links with friends in local and online matches, including Alt-Shot, Stroke Play, Skins and 4-Player Scramble. In addition, Online Societies will encourage players to invite their squad to hit the clubhouse and run full seasons and tournaments with unique entry rules and requirements ,as well as handicap and event settings.

PGA TOUR 2K21 is scheduled to release on August 21 for the PlayStation 4, Xbox One, PC (via Steam), Nintendo Switch and Google Stadia.

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  1. The one big thing that seems to be missing, which is an important factor for me for any golf game's career mode, is major championships. We know that The Masters is a pipe dream at this point, but there is no mention of The Open, US Open, or PGA Championship.
    Playing in real PGA Tour events is fine, but taking part in the "2K Major Championship" or "HB Studios Open Championship" or whatever they are going to be called is lame, especially after being able to play in real majors in PGA Tour games going all the way back to Tiger Woods 10 when we could first play in the US Open.
    I will never forget the punch-to-the-gut feeling of playing in the "Spring Invitational" at Wolf Creek in Nevada instead of The Masters in Rory McIlroy PGA Tour, after playing at Augusta in the previous three Tiger Woods games.
    MrArlingtonBeach
    The one big thing that seems to be missing, which is an important factor for me for any golf game's career mode, is major championships. We know that The Masters is a pipe dream at this point, but there is no mention of The Open, US Open, or PGA Championship.
    Playing in real PGA Tour events is fine, but taking part in the "2K Major Championship" or "HB Studios Open Championship" or whatever they are going to be called is lame, especially after being able to play in real majors in PGA Tour games going all the way back to Tiger Woods 10 when we could first play in the US Open.
    I will never forget the punch-to-the-gut feeling of playing in the "Spring Invitational" at Wolf Creek in Nevada instead of The Masters in Rory McIlroy PGA Tour, after playing at Augusta in the previous three Tiger Woods games.

    I thought the trailer confirmed my suspicion that the Career mode was going to be a series of head-to-head matches against featured pros until you faced Justin Thomas in the FedEx Cup Championship final. I posted that in the official forum and Shaun West came back and doused it by saying it's not a series of head-to-head matches. Still unclear as to what we do have because the announcers keep saying he's going to defeat so and so in this round... shouldn't you be worried about defeating the field in a medal play tournament?
    Two things I noticed:
    Club performance is now broken down into:
    Distance
    Shot Shaping
    Forgiveness
    Swing Plane
    Distance Control
    I notice the Callaway driver is high in "Distance" but low in "Shot Shaping", for example. This might blur the lines a bit, if it's implemented properly, between equipment types and brands. I don't think there's enough information exposed in this video to answer that question, but seeing the five attribute types gives me some hope for this.
    When Matt Kucher hit his approach shot to a hole, the crowd was baying "Kooooooooch"... so nice touch there, but it was low hanging fruit they needed to grab.
    I need to watch more and see how much more data I can pick up about these club attributes and the total point distribution available between brands/types.
    I still feel like we are doing a lot of talking that is not about any changes to the swing or physics or loft grid...
    I’m definitely wondering if I can “beat the Postman”...
    scagwi
    I still feel like we are doing a lot of talking that is not about any changes to the swing or physics or loft grid...
    I’m definitely wondering if I can “beat the Postman”...

    We are, but they're going after the big headline items first... the one's that are going to have the most appeal to the Social Media demographic. I'm just picking up what I can from what I'm seeing here, but the questions about the swing, physics, loft grid, etc., will likely come last as an afterthought, and then probably not in enough detail to satisfy most of us here.
    I am eagerly awaiting gameplay info, too...but even this career mode trailer leaves so much to be desired in terms of info.
    Like was mentioned earlier, it seems that there will be head-to-head battles with the pros at various tournaments, but then 2K says there won't be. So what's with all the "can you beat Mr. 58?" talk?
    Lots of mixed messages and vague hints at stuff. Seems they are instead opting for the "swag" and "sizzle". I mean, what was up with the kangaroos in the video???
    These videos have become an exercise in reading between the lines.
    What they’re talking about isn’t the interesting part but rather all the things they don’t seem to want to talk about (yet...hopefully)
    When you have amazing things to share you shout it from the rooftops…
    You don’t obfuscate and get cute with silly nicknames and schticky tag lines
    Yeah not much substance yet for career mode.
    My guess is it will act like a typical career mode where you play through tournaments, but challenges will pop up in different scenarios. For example you play your first round on the PGA Tour with one of the pros and the challenge is to have a lower scoring round than them. Later perhaps you are leading a tournament and the challenge is to hold off one of the pros and win. The last scenario would be when you are leading or near the top of the FedEx standings and in the last tournament you have to "beat" Justin Thomas to win the cup.
    MrArlingtonBeach
    Seems they are instead opting for the "swag" and "sizzle". I mean, what was up with the kangaroos in the video???

    Probably to show the game is more dynamic and alive than playing like we were catching dead fish in the last 3 versions. Even the crowd is alive.
    At the end of the day, that's marketing and why 2K is running the show as publisher. We will have to be patient, another 2 months to go. I've got a feeling we will get a video for newbies with all the aids in the game soon before something for the sim crowd.
    TheBrew101
    I wonder what the swing plane club attribute is?

    It sure looks like the pros will have their own attributes, so maybe a swing plane closer to Kuch or Furyk with a slider if you chose a certain brand. Just a wild guess.
    TheBrew101
    I wonder what the swing plane club attribute is?
    The others seem self explanatory. Curious to see how the club attributes intertwine with difficulty.

    I think they're interchanging the term swing plane for what's been being called swing path in the previous games. It will probably dictate how wide your swing path deviation zone is on the swing feedback meter. IOW, if you have a high "swing plane" value, you'll get less of a slice for a swing path that's outside-in. That's my guess anyway.
    bigkev
    Probably to show the game is more dynamic and alive than playing like we were catching dead fish in the last 3 versions. Even the crowd is alive.
    At the end of the day, that's marketing and why 2K is running the show as publisher. We will have to be patient, another 2 months to go. I've got a feeling we will get a video for newbies with all the aids in the game soon before something for the sim crowd.

    Totally get that, but my point is that the trailer said nothing really new of substance in terms of career mode. It showed named tourneys (which we already knew was in the game, as it was already in TGC 2019), licensed courses (which were already mentioned when the game was announced), licensed clubs and apparel (again, they told us that was in). The only new things they showed were that clubs do in fact have attributes, and gave us a snippet of what the new commentary might sound like.
    I guess kangaroos make the game seem more "dynamic"? But does that mean that an official course from Australia is in? Who knows, because 2K isn't telling - at least not yet.
    I guess my point is that these trailers and announcements, which I am sure are meant to drum up interest, aren't really doing that for me. They have each led to more questions in more of a frustrating kind of way. Instead of getting excited to hear more, I am just begging for actual info that would help me decide if I want to buy this game. They keep pushing for the preorders, but I know next to nothing new about this game that wasn't already mentioned when it was first debuted.
    MrArlingtonBeach
    I guess kangaroos make the game seem more "dynamic"? But does that mean that an official course from Australia is in? Who knows, because 2K isn't telling - at least not yet.

    Could well be, as I remember they censored a knockoff of Royal Melbourne with a bunch of XXXXX in the last version.
    scagwi
    These videos have become an exercise in reading between the lines.

    They really are... they just seem to have this irritating knack of stopping short of telling you anything you can hang your hat on. Then when you pin them on an objective, simple yes or no question, they won't answer you, even if it's a question being asked by dozens.
    For example, I made a comment about the trailer in the 2K21 Twitter post, and that it seemed to suggest we had to beat a series of feature pros in head to head play to play Justin Thomas for the FedEx Championship. PGATour2K (pretty sure it was Shaun West) said that the FedEx Cup was not a series of head to head matches. It's rare to get a response from PGATOUR2k on Twitter so I was proud of that.
    Meanwhile, someone right after me asks:
    "Can you use the Pros as playable characters in exhibition or quick play?"
    He gets no answer in the same time frame when I know 2K is fully tuned in... why can they not give a simple "No" answer to that question that's on the minds of who knows how many hundreds or even thousands!!?? It's like they don't like the answer they're going to have to give and the best policy is to not answer it so the uninformed will assume that they can and buy it unaware... this just infuriates me!
    What they’re talking about isn’t the interesting part but rather all the things they don’t seem to want to talk about (yet...hopefully)

    LOL... see above!
    When you have amazing things to share you shout it from the rooftops…
    You don’t obfuscate and get cute with silly nicknames and schticky tag lines

    Sad thing is I do think they do have some possibly amazing things (at least from the hardcore golf gamer's perspective) to share, but they're going to stick by this ritualistic, vox-pop headline grabbing marketing script, come hell or high water.... (sigh)
    bigkev
    Could well be, as I remember they censored a knockoff of Royal Melbourne with a bunch of XXXXX in the last version.

    Yeah man... good catch; they did censor Royal Melbourne and that's probably when they were working out the licensing agreement for the course!
    OnlookerDelay
    I think they're interchanging the term swing plane for what's been being called swing path in the previous games. It will probably dictate how wide your swing path deviation zone is on the swing feedback meter. IOW, if you have a high "swing plane" value, you'll get less of a slice for a swing path that's outside-in. That's my guess anyway.

    Now that you mentioned it... yeah that's probably it.
    MrArlingtonBeach
    Totally get that, but my point is that the trailer said nothing really new of substance in terms of career mode. It showed named tourneys (which we already knew was in the game, as it was already in TGC 2019), licensed courses (which were already mentioned when the game was announced), licensed clubs and apparel (again, they told us that was in). The only new things they showed were that clubs do in fact have attributes, and gave us a snippet of what the new commentary might sound like.
    I guess kangaroos make the game seem more "dynamic"? But does that mean that an official course from Australia is in? Who knows, because 2K isn't telling - at least not yet.
    I guess my point is that these trailers and announcements, which I am sure are meant to drum up interest, aren't really doing that for me. They have each led to more questions in more of a frustrating kind of way. Instead of getting excited to hear more, I am just begging for actual info that would help me decide if I want to buy this game. They keep pushing for the preorders, but I know next to nothing new about this game that wasn't already mentioned when it was first debuted.

    After that twitter campaign of ps2 era faces and player models, this video was aimed to show those not familiar with the game that the graphics aren't entirely garbage.
    Ronoko
    After that twitter campaign of ps2 era faces and player models, this video was aimed to show those not familiar with the game that the graphics aren't entirely garbage.

    Those player introduction screens were all poor production quality paste-ons. I'm surprised 2K let something like that get published with their name attached. If you'll notice at the very end of today's trailer video, they cycled quickly through a bunch of different created player models, demonstrating a variety of body shapes and sizes. These can be easily produced, and if they don't at least do that much for the pros in the release version, they're going to get a firestorm of criticism, especially with them all using Kirk Oguri's (the mo-cap mode's name) swing.
    Ronoko
    After that twitter campaign of ps2 era faces and player models, this video was aimed to show those not familiar with the game that the graphics aren't entirely garbage.

    I will say, the bunkers looked quite nice. But there were still some graphical oddities in this, like when they showed the ball rolling over the retaining wall and into the water at TPC Sawgrass (I think). The rough looked weird and wavy/choppy:
    It's at the 1:15 mark of the trailer: https://www.youtube.com/watch?v=CZnTziTRrXg
    MrArlingtonBeach
    I will say, the bunkers looked quite nice. But there were still some graphical oddities in this, like when they showed the ball rolling over the retaining wall and into the water at TPC Sawgrass (I think). The rough looked weird and wavy/choppy:
    It's at the 1:15 mark of the trailer: https://www.youtube.com/watch?v=CZnTziTRrXg

    That does look splotchy. You don't see heavy, four inch tall rough in sine wave patterns, between the green and light rough on the other side of it. Hopefully that's an aberration!
    I thought I saw Detroit Country Club in there, but may have been mistaken (lots of clips going by at a rapid rate). Quicken Loans, here I come!
    Whatever time they spent on putting kangaroos in the game would have been much better spent smoothing out some of the animations, which are still really halting and quick. And the galleries look like complete crap, but in the grand scheme of things, I am willing to live with that.
    Implementation of the Korn-Ferry Tour should be interesting. I would dig it if you had to start on the KF Tour, work your way up to get status, then earn your way onto the PGA Tour. And it would be even cooler if you played like crap for an extended period of time on the PGA Tour, you could lose your card/status and have to go back through qualifying or some form of Q-school again. That may sound kind of hardcore, but the world of professional golf is totally brutal, and it would be kind of cool if that were reflected in the career mode of the game.
    Edit: Monday qualifying for events would also be cool, but I guess that's getting really into the realm of ultra-hardcore and might not be all that attractive to even the crustiest of golf fans...
    But I'd stop short of including mandatory pro-am participation on Tuesdays of tournament weeks.

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