NHL 19
NHL 19 Tuner 1.03 Released - Full Details Here
The latest tuner update for NHL 19 has been released to help address the prevalence of Skillzone defense and incidental contact/bumps being too strong. The team continues to monitor other major areas of feedback from the community, including skating and poke checking.
Check out the details and post your thoughts.
- Tuned down AI aggression towards the puck carrier and loose pucks in Online VS and HUT
- Further muting of AI defensive actions in Online VS and HUT. There will still be some rare cases where the AI will perform a defensive action if the puck comes loose as we want them to defend passes and their logic works similar on pass receptions and loose puck acquisition.
- Improved cases where an AI goalie was reacting too quickly to passes even when not reading a pass.
- Improved cases where an AI goalie was able to recover too easily against their momentum.
- Improved cases where goaltender passes were getting overly assisted
- Improved some cases where players would sometimes lose the puck from incidental contacts that weren’t big enough to trigger a stumble. This was done by increasing the distance the puck needs to be from the stick for incidental puck loss. Collisions of stumbles or greater remained unchanged and will follow the same physics behavior as before.
- Improved a player’s ability to withstand push checks at lower relative speeds, especially from behind. Results will still vary based on the players involved and the more detailed context of the collision.
"Improved cases where goaltender passes were getting overly assisted"....what? lol that's considered a major area? Don't get me wrong, this game is still decent and i'm having a blast playing with the sliders I have but there's much more pressing issues than that.
Tuned down AI aggression towards the puck carrier and loose pucks...
Further muting of AI defensive actions...
Improved some cases where players would sometimes lose the puck from incidental contacts that weren’t big enough to trigger a stumble. This was done by increasing the distance the puck needs to be from the stick for incidental puck loss.
Improved a player’s ability to withstand push checks at lower relative speeds...
So, if I understand correctly, they are saying that the "community" is actually asking for dumbed down AI and less incidental contacts?? Really?
At least, we can stick to 1.01 offline, but we can't online. Also, a patch may ruin the experience later, because it's mandatory and affects both offline and online.
I find that all these changes towards offense, dumbing down the AI and lowering defensive tools, are pretty sad and worrying, because I'm having a lot of fun since the game was released, using older tuners. I don't criticize often, but I simply don't understand the direction this game is going right now, sorry.
At least, we can stick to 1.01 offline, but we can't online. Also, a patch may ruin the experience later, because it's mandatory and affects both offline and online.
I find that all these changes towards offense, dumbing down the AI and lowering defensive tools, are pretty sad and worrying, because I'm having a lot of fun since the game was released, using older tuners. I don't criticize often, but I simply don't understand the direction this game is going right now, sorry.
To be fair, I was seeing ALL 2-1 games, or 2-1 overtime games. And 20 penalty minutes a side (with 6 minute periods). So yes, this sounds like something I needed.
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Count me in too. I was having problems scoring as well. As soon as anyone got close to the shooter, the puck almost always got knocked loose or poked away.
Amen, Al.
Where's Jake at?
It's not like they dumbed down the goalies in this latest tuner, I just had a great shootout loss, 3-2 and both goalies were outstanding. There were times with the last tuner I would pass to a player for a one timer and the goalie was already sitting there, opposite side waiting on the shot, like he already knew the pass/shot was coming and reacting unrealistically.
Game still plays great with the latest tuner so far in my testing.
Fussy, are you seeing better gameplay with V1.00? I’m desperately trying to salvage NHL 19 and I’m finding it difficult currently. Are you having issues with poke checking now that you’re using V1.00? I know that V1.01 fixed that issue. I remember playing the game on launch day and it played really good, but now it’s not the same. Would V1.00 be as close to the launch release gameplay as we can get?
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If only....
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My iPhone autocorrects everything Fiddy, sorry about that
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There's too much space. On 1.01 space is closed down better.
My sliders are listed in the slider thread (TNK set) if anyone wants to give them a try
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That's an accurate point. I wonder if upping the aggression slider can improve this, or it's more broadly about the structure the cpu plays with now.
I definitely feel way more dangerous if if have the puck in a glide right now. Must be a longer window to work with.
Update. Ok maybe I can't fix it. put slashing to 10 from 50, and had 10 slashing penalties in 1 period. Lol EA living up to their reputation.
As for the roster update, they added who I needed for the Pens. I’m going to take a look at the Baby Pens roster then most likely start a Franchise this evening.
Edit - Just had to create Anthony Angello for the WBS Pens. For guys that could see action this year he was the one I needed to create.
Thanks.
Thanks.
Go into control settings.
I believe you can see a tuner tab there. Just scroll left to right on it.
I am considering finally picking the game up and was wondering if you guys could answer a question for me. According to this forum and EA forum that last two tuner updates were extremely unpopular. My question is if I set the tuner to 1.00 or 1.01 will the game play closer to how it did at release, or is this game irrevocably broken due to the patch? If any one could help me out with an answer it would be much appreciated, as it may save me some cash.
I am considering finally picking the game up and was wondering if you guys could answer a question for me. According to this forum and EA forum that last two tuner updates were extremely unpopular. My question is if I set the tuner to 1.00 or 1.01 will the game play closer to how it did at release, or is this game irrevocably broken due to the patch? If any one could help me out with an answer it would be much appreciated, as it may save me some cash.
I'm using tuner 1.01 because of the "stick lift" issue. However, I liked the game before the patches (I'm not sure which one screwed the game up).
Before the patches the game had more "flow". Now, I guess they implemented more "player separation" and the game has become more "clunky". More like '18 unfortunately.
The patches do bring fixes for "franchise" and improvement to the A.I. So, it's a tough call, but because of the patches the tuners don't play like they did in the beta or when the game was released and I'm not sure I like it all that much.
Before the patches the game had more "flow". Now, I guess they implemented more "player separation" and the game has become more "clunky". More like '18 unfortunately.
The patches do bring fixes for "franchise" and improvement to the A.I. So, it's a tough call, but because of the patches the tuners don't play like they did in the beta or when the game was released and I'm not sure I like it all that much.
Thanks for the answer. That's disappointing. Would you say I would be wise to skip then?
I honestly don't know. EA started the year with great potential and then business as usual. They ruined the game with patches.
That being said, I wouldn't play any past version on this gen. '19 is the best from an offline perspective. I still get great games with "full sim" default settings (which is pre-set for 10 minute periods) despite the patches.
The problem is it just doesn't feel as fluid as it did on release. Sometimes I'm ahead on my inputs and the player I'm controlling is doing weird things similar to the TPS nonsense. When I first got the game there was a "smoothness" to it that is no longer there. Even if I played a game on "competitive" and then switched to "full sim", the game still felt fluid. Now, it just doesn't. So, maybe if you didn't get used to it from the beginning, you won't notice it.
I mean, if it's on sale, I said say buy it. I'm gonna try a franchise once we get a decent roster. I like the game enough to give it a chance. There's just 2 things that bother me: 1. the game was better prior to the patches 2. player faces (or the lack their of) make it really hard to get immersed in the game. I play just about all my games and seeing the same bad generic faces over and over makes it hard to connect to them (especially when you have "twins" on your team). Too much "cookie cutter" in this game. There's very little to connect to personnel wise, which is really what a "franchise" mode is about, IMO.
That being said, I wouldn't play any past version on this gen. '19 is the best from an offline perspective. I still get great games with "full sim" default settings (which is pre-set for 10 minute periods) despite the patches.
The problem is it just doesn't feel as fluid as it did on release. Sometimes I'm ahead on my inputs and the player I'm controlling is doing weird things similar to the TPS nonsense. When I first got the game there was a "smoothness" to it that is no longer there. Even if I played a game on "competitive" and then switched to "full sim", the game still felt fluid. Now, it just doesn't. So, maybe if you didn't get used to it from the beginning, you won't notice it.
I mean, if it's on sale, I said say buy it. I'm gonna try a franchise once we get a decent roster. I like the game enough to give it a chance. There's just 2 things that bother me: 1. the game was better prior to the patches 2. player faces (or the lack their of) make it really hard to get immersed in the game. I play just about all my games and seeing the same bad generic faces over and over makes it hard to connect to them (especially when you have "twins" on your team). Too much "cookie cutter" in this game. There's very little to connect to personnel wise, which is really what a "franchise" mode is about, IMO.
Yeah they ruin this game every year with patches. Seems to be business as usual at EA
Hmm... I'm not sure exactly. I think there was a day-one patch. If I remember correctly, when I installed the game there was a prompt to download an "update". So, I couldn't tell you what the game played like with a raw install from the disk.
What I can tell you is that for the first few weeks post release the game was like the beta and had the feel of "improvement" that we all wanted. I'm not sure which tuner or patch ruined the game, but the recent ones took away the "fresh" feel the game initially had. We now have a more "sluggish" game.
Is it better than any other iteration of this gen? Yes, but it's regressed from the Beta and the day-one release/update.
So, I'm not sure what you'll get with a raw install. I'm guessing it will be like the Beta, but it may have problems that needed to be patched, hence the day-one update.
That being said, I don't think you can update to a specific point. I believe if you install the game now, the update will be up to the most recent version of the patches.
I'm afraid to uninstall my game because I heard that I would lose the earlier versions of the tuners when I reinstall. I really don't know what is true though, maybe things will be reconciled with another patch.
Me too. Wonder what it is?