EA has just released a new NHL 19 trailer, taking a look at the collision physics in the game this year. They have also posted some details in their latest blog. We’ve posted some bullets below, along with some screenshots, but make sure to read the entire article here.
- With new thrown-hit animations, unique limb tensions, and sensitive awareness of angles and speed, NHL 19 Collision Physics provide a variety of impacts.
- In addition to a players’ size, strength and hitting skill, Collision Physics will require you to think about details like angles, speed, and positioning when deciding whether to commit to a check or not.
- Hit tracking has undergone improvements that produce realistic collisions and give you more directional control over your hitting.
- Stop or start instantly and skate towards an opponent with speed as you look for that game-changing hit, or simply roll the left stick and take an arced path to glide towards your objective.
- If you do catch your opponent with a collision, then you’ll notice thrown-hit animations that look more realistic and impact directional movement.
- How you throw a check is changed by the speed and angle of the collision, as chasing a skater from behind and pushing them will create very different collisions than a standstill shoulder check will.
- Stamina plays a big role in hitting this year too, as endurance affects your ability to absorb a check.
- When your skater’s stamina is low late in a shift, avoid collisions at all costs, as this has a detrimental result in how quickly your player gets back up.
- Once you find yourself out of position in NHL 19, it will require even more stamina to return to a safe defensive stance.