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NBA 2K21 MyNBA Online Bugs Report - A Big Ol' Pile of Problems

nba 2k21 mynba online bugs

NBA 2K21

NBA 2K21 MyNBA Online Bugs Report - A Big Ol' Pile of Problems

Now that we’ve had some time to test MyNBA Online, it has started to look like 2K bit off a little more than they could chew on next gen. There were some issues expected with this new giant mode but some of these issues are too big to ignore. MyNBA was teased as an all-in-one customizable franchise mode that combines MyGM and MyLeague. You can also play with friends online in an ultra customizable franchise game mode. There have been some concerns throughout the community about its functionality and they have not been addressed yet. Here are some of the key issues surrounding MyNBA Online with friends in our NBA 2K21 MyNBA online bugs report.

End Of Season Progression

2K touted a new boom-or-bust progression system in the lead up to launch. It was described as a player can either boom (reach his potential) or bust (not reach his potential) based on in game stats, injuries and so on. Sadly, it looks like there is a league-wide bust issue going on as 90 percent of the league declines from year to year. Even rookies who just finished their rookie season regress. This issue can simply derail a league after one year because it’s not realistic and not fun to play with regressing players. There is currently nothing you can do it fix it that I can tell.

The issue seems to stem from the progressive fatigue option that isn’t available to turn off in MyNBA Online. The option to turn off progressive fatigue is available offline, which seems to lead to normal progression/regression (maybe too much progression then even). After several games, your players will become exhausted, which does not seem to really affect their ability on the court. However, once you get to progression, you have a bunch of exhausted players who simply regress. I am hopeful 2K can patch this, but it sounds like leagues that have started will have to reset as I am not sure they can fix this in existing leagues.

Player Training And Practice

nba 2k21 mynba online bugs report

Another key new feature in MyNBA Online was the ability to train your players and have them focus on certain skills. Unfortunately, there doesn’t seem to be any correlation to training your players and having them improve. I think this stems from the fact the the league is never on a date and thus the teams never actually practice. I have not tested this offline to see if this works as intended, but I would imagine it does. It is one of the issues with having an open “flex” schedule.

Teams are given an option to skip practice in order to rest guys and be ready for the game. The practice options seem to reset and all your changes are lost. Another new touted feature that was brought over from offline was an ability to mentor a younger player. This was a really thought out feature that I am glad 2K was able to bring over to online. However, the mentors reset and badges are never transferred. There is a chart that is organized by month that states when the badge will be transferred but again without an actual league date that chart means nothing.

Morale And Conversations

Player morale is supposed to play a big part with any team. Players generally should have a chemistry that would affect how they play on the court. Some players are unhappy with their current situation, whether it’s regarding playing time, contract status, team fit, etc. Players seem to constantly ask for more minutes even when it doesn’t seem realistic. The issue comes in when morale significantly drops and the only way to bring it back up is to constantly talk to them. Once you unlock the “chit chat to players” skill, you can constantly spam them to bring it up. This issue makes the morale pointless as users can just spam them, which will increase their overall. If you turn the conversations off, there is no way to make them happy.

Pricing

One of the key features from MyGM that made its way to MyNBA Online was the ability to be the GM that controls stuff beyond just the roster. This means controlling the price of ticket prices, concessions, food, etc. However, this seems to be just a cosmetic issue as you never get any money from any of the options. I have simmed a whole season and received $0 for ticket prices, concessions, jerseys, etc. This also seems to stem from the issue that the league doesn’t have a date it’s on. I was hopeful this would be a thing I could look at after every home game and see how I did with the fans. Sadly, it’s just an option that takes up space on the menu.

There’s even a way to see who leads your team in jersey sales but that ends up coming up blank as well. I had a task to improve my concessions for the next 10 home games. I ended up playing 10 home games and changing prices but still showed $0, which ultimately lead me to fail the task.

Playable G League

Another one of the cooler features was a “playable” G League. I was hoping that you could actually play another user associated with the G League team. However, it seems you are only able to play the computer. This isn’t a big deal but it doesn’t seem productive to play another user’s G League team. Also, you can play as any team so in theory I can sabotage a player on an opposing team’s G League roster.

Some Legacy Issues

There has always been an issue with in-game injuries happening in games played throughout the league. I have tried to put the slider on its worst possible conditions (durability at 0, injury frequency at 100) to see an injury and I’ve yet to see an injury. This is a legacy issue as NBA 2K20 seemed to have the same issue. Injuries are fine and pretty frequent during sims, but they are non-existent in played games.

Contract extensions are back in MyNBA Online and they are not working again. I have yet to see a player who is willing to sign a long-term deal before his deal is up. This option is an option that hasn’t worked for years online (I am not sure if it worked offline either). I think it’s a cool and realistic idea that I wish could just work as intended, but I didn’t get my hopes up when I saw this “feature” back in the league.

During the game select screen you are not able to see your jerseys when you are playing an online game. Last year you couldn’t even see which jersey you were selecting, which created more of an issue. This year you at least can see what type of jersey you are wearing, which is helpful. It would be nice to actually view your jersey before starting the game. Another smaller issue, which is gameplay related, is the fact you can’t choose freelance unless you call a timeout. This isn’t the end of the world and maybe this is what 2K wanted, but this was an issue in the last 2K until they fixed it.

Bottom Line

All in all, the next-gen gameplay is amazing and online matches against friends feel great because of it. Nevertheless, there are some big issues keeping this mode from striving from an online standpoint. Progression and the lack of a league date seem to be the big issues that prevent the league from really feeling alive. There are some core legacy issues that have also not been addressed. Some of these key features seem to be cosmetic and have no real impact on the league. I am hopeful 2K can find a remedy for these issues with a patch and we don’t have to restart our league.

What are you seeing in your MyNBA Online? Are there any other issues that I may have overlooked? Are there any fixes you have found for some of these issues?

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  1. Yeah this is part of an initiative for us where we're going to try to highlight more bugs in these sorts of reports for various (major) games at least since I think in general they're helpful at the end of the day for centralizing some stuff.
    ChaseB
    Yeah this is part of an initiative for us where we're going to try to highlight more bugs in these sorts of reports for various (major) games at least since I think in general they're helpful at the end of the day for centralizing some stuff.

    I agree with this way of thinking. Even if developers are not as active posting on here anymore, I know they still read and look at feedback on this site. It’s nice that these issues with the game are being highlighted from the people at this site.
    This mode has so much potential if a few things can get fixed.
    I just created an offline mode and turned off progressive fatigue.   Simmed a month and everyone was fresh.  I believe this is the core problem when it comes to online leagues.
    I have to strongly disagree with your assessment of progression in offline mynba. It is not balanced at all.
    The base roster as 94 players rated between 80-89
    This balloons to 119 after just 2 years with default progression and regression.
    Add in players rated 90-99 and in 2 years you have 140 players rated 80 or better.
    30 nba teams...140 players rated above an 80.... That's 4.5 players per team rated that high. This causes so many issues.
    1. Roster inflation decreases talent gap. Every team is good.
    2. Roster inflation means everyone wants more money meaning teams have 0 salary cap room to make trades.
    3. No salary cap room means you have a free agent pool of good players going unsigned because no team can afford to sign them.
    That's just after 2 years. It gets way worse each year after.
    I have spent hours testing and have found 0 way to create balance years down the line. For me, that's the biggest issue. I made a video on it if anyone is curious.
    But seriously. Go simulate a few years and look at the ratings of players.
    https://youtu.be/_ASLqVLbWsI
    https://www.youtube.com/user/schnaidt1
    Glad I checked the forums before starting my league.
    How are some of these things not found by the devs prior to release.
    The price of games should decrease if we are paying to be beta testers for them.
    I hope you guys expand upon this quote from the article the with the next 1 you write up.
    "The option to turn off progressive fatigue is available offline, which seems to lead to normal progression/regression (maybe too much progression then even).*"
    The issue this single thing causes is the most game breaking as you can't go more than 1 year deep into mynba in it's current state
    ChaseB
    I think in the report we say progression is probably goofed in the opposite direction offline.

    https://www.youtube.com/user/schnaidt1
    I will swear until the cows come home the issue is not the actual progression/regression coded into the game but the potential ratings of the players.
    Look at them take note how many A+,A, A-, B+, B, B- potentials there are.
    I can tell you, the first player with a C+ potential is a 67 ovr vic law.
    Now compare it to the 2k draft classes potential, they are much more balanced.
    Just for fun, go peep the potential of all the Gleague players. Spoiler, they are all 99. Lol
    dubplate
    Glad I checked the forums before starting my league.
    How are some of these things not found by the devs prior to release.
    The price of games should decrease if we are paying to be beta testers for them.

    https://www.youtube.com/user/schnaidt1
    schnaidt1
    I hope you guys expand upon this quote from the article the with the next 1 you write up.
    "The option to turn off progressive fatigue is available offline, which seems to lead to normal progression/regression (maybe too much progression then even).*"
    The issue this single thing causes is the most game breaking as you can't go more than 1 year deep into mynba in it's current state
    https://www.youtube.com/user/schnaidt1

    We may or may not do one for offline MyNBA if only because it's pretty well mentioned by the community at large right now that the new stuff is like all broken on next gen in some capacity -- and we know there is some sort of patch on the way for some of this stuff.
    Great write up Swim. I was happy to collaboarate with you over the past couple of weeks in testing this mode in our discord chat. When the game first dropped, I created this thread below expressing adulation and joy over the mode with how ambitious and forward looking 2k was in incorporating all of the myleague and myGM modes into one unified mode with everything offline being made available online.
    https://forums.operationsports.com/forums/nba-2k-basketball/978631-online-league-hoopers-next-gen-rejoice.html
    To my dismay, and confirmed in the article above, the features touted in the mode, specifically related to the progressive fatigue, wear and tear, injuries, player training and development, progression and regression are simply not working as advertised upon further testing.
    Keep in mind that the gameplay itself is still fantastic when playing head to head with fellow sim heads on hof sim sliders and 12 minute quarters. These bugs are not gameplay related nor gameplay gripes as the game itself if fantastic. We are simply asking for 2k devs to deliver the mode as advertised, with all features that are in the mode not being cosmetic and actually having material impact, with a predictable algorithm that human users within a MyNBA Online League having confidence that their decisions related to roster management and construction actually matters if they are going to incorporate these MyGM RPG role playing elements such as morale, chemistry, injuries, training, development, mentors, wear and tear and progressive fatigue. So far these features have proven to be cosmetic with no notable impact on the gameplay. I have no idea if these features even work in offline MyNBA mode as I am strictly an online league hooper.
    This mode has an immense amount of potential if only the devs will patch and or address these issues documented in the article by Swim and championed by OS. There is also another similar article about the MyNBA bugs posted by Forbes Brian Mazique. In the article Mazique, a reputable journalist acknowledged that these issues have been relayed to the devs and that they are aware. Knowing that, we have hope that this mode will reach its full potential sooner rather than later as it is screaming with immersion the likes of which online leagues have never experienced before.
    https://www.forbes.com/sites/brianmazique/2020/12/08/nba-2k21-next-gen-update-all-eyes-are-on-upcoming-patch/?sh=72e6d62d4fa2
    These are crucial problems to have in the MyNBA mode, really these should have been addressed prior to launch with some sort of beta testing however, this needs to get fixed ASAP as it’s going to affect leagues in the long term. I would hope that now 2k is aware of these issues they will address them and fix in the upcoming patch.
    It is also odd that rookies really have no badges, I know it was an odd rookie draft class to determine what they can get but still most of these rookies have 0 and the game has a lot to do with badges.
    This is my 5th iteration of 2k, I came out of my gaming sabbatical when 2k17 dropped. In those years I made my progression from MYCareer to MYTeam to MYLeague and now MYNBA. The game has come so far in this time frame, especially concerning online leagues.
    Moving from the keeper format to implementing most items of the CBA has been huge in keeping my interest and cementing my interest in online leagues. It just has the perfect combination of team building and camaraderie that you just don’t find many other places.
    While I appreciate the devs hard work and realize the immense scope; at the end of the day we just want it to work. I know I’m not the only one out there that has made a huge investment centered around 1 game.
    This is a great write up that hits on quite a few pain points that need to be addressed.
    Sent from my iPhone using Operation Sports
    To add to the above comments, Major gameplay mechanic glitches, such as the broken Offensive Adjustments, take away from the immersion experience of being a GM/Coach. The ability to craft an Offensive scheme around Central pieces was a highly anticipated feature for myself and others. Only to be disappointed with the inability for such settings to stick.
    There always seems to be something with 2k. Granted, this years MLO is way more suitable with the new features. But, what good is it, if it doesn't work? I know everything will not be perfect and each mode will have it flaws, but there certain faculties that are quite discouraging.
    One being the morale boosts/player meetings. In a span of 8 games, I've had guys go up and down for odd reasons. It doesn't seem to make sense how players become agitated when they are playing 20+ minutes per game and actually producing.
    Secondly, although the rookie class was uploaded fast, it's obvious it was premature as all rookies have no badges. It seems to be done intentionally as the rookies were rushed. This also doesn't make much sense as 2k had plenty of time to develop these rookies. With everything delayed due to COVID, it didn't make sense that the rookies were inputted into the game with no badges.
    This entire thread does an adequate job of addressing the issues we are all experiencing. I know the devs have been grinding to help the MLO community and all we can hope for, is a better future.
    Appreciate the hard work of everybody and let's hope these issues get fixed.
    I wish they would really read this article, we know we are a minority in comparison to the MyPlayer and My Team users. I'm a member of Sim City Hoops(Xbox) one of the longest standing online leagues on 2k. We have always had to deal with short comings. This mode has so much potential we just need someone dedicated to help get rid of all the kinks. We have even flirted with the idea of paying a fee for an "expansion pack" to get the mode right lol. That's how bad it has been and how dedicated we are to this mode. I truly think that may be the reason we are always left hung out to dry by 2k, because we aren't buying VC over and over. Nonetheless we are happy that so many more features are pumped into My NBA on next gen, in comparison to what we had on current get, now we just want it all to work... That's all. 
    I agree with everything that’s written in this article and would also like to add that shooting should be touched a little. Seems to be greens or bricks. The game is amazing but not having all modes being fully functional makes it hard to truly enjoy the game. I believe 2k will get it right for us the people.
    The game is great in itself, us my league players are finally getting some recognition. But the league is still missing some crucial vital points, some, if not most of the features appear to be cosmetic . From training days to playable G league. The G-league was a an excellent iteration, but giving us the ability to actually play the g league games would be awesome. Now for the progression, I’m not quite sure what’s going on with that, but we shouldn’t have 20 or 21 year olds like Tyler Herro (Just an Example) regressing & losing crucial attribute stats. So us my leaguers would greatly appreciate it if these things were looked into & tweaked, nether the less, we are very thankful that we are finally getting some recognition & finally our voices are being heard. Thank you.
    Also, it’s kind of strange to me that a large majority of the rookies have literally ZERO badges. How is it possible that #1 pick Anthony Edwards has ZERO badges? That doesn’t quite make sense to me at all, hopefully this can be into as well & be addressed. Gameplay wise & presentation wise the game is beautiful, my only concern is the amount of greens and the lack of non greens not dropping. It’s green or miss honestly, and it shouldn’t be that way. Shooters are bricking wide open shots because their not green & it shouldn’t be that way. Would love to see the amount of greens toned down & allow for the slightly early’s and the slightly lates to fall. Thank you once again for all the work you all do to deliver a great virtual basketball game to us.
    Great article from Swim and everyone else adding their feedback!
    This 2k is very close to being one of the #1 Simulation experiences ever created. We in the sim community appreciate all the years of hard work and dedication giving to this game: With that said the issues brought up are going to be a factor in if 2k reached that title.
    2 additional points to the original article.
    The shooting meter needs to be adjusted ASAP for actual shooters on Hall of Fame setting - there are many instances where a shooter 85 rating and over can consistently brick a WIDE OPEN / NON CONTESTED shot while this is reasonable for the average or sub below shooter - the majority of shooters in the NBA with a non perfect release will make Make at least 30-40 % of this shot. On 2k online play especially when you add in the variations of server stability there is no reason to require a PERFECT RELEASE. To make a wide open shot. Unless you create a setting that allows for you to practice with Lag, you are not
    Lastly the rookies having very little badges is frustrating. On my team of choice the Spurs Devin Vassell was clearly one of the top rated 3 & D players in the draft. Not even having one shooting badge or defensive badge is really concerning. Even Keldon Johnson a similarly rated 2nd year player came into last years 2k with a catch and shoot badge. Devins shooting and Defensive ratings are higher than Keldons.
    Please modify rookies in the future patches as their play determines. Also, many 2nd year players should have a second look as well.
    I hate to add to an already growing list of items, but I'm definitely a MyNBA / MLO head so here's what I have found... sorry if it's already been added to the comments.
    - The player training, team training, and mentors do not stick when you change them. It could be because we are doing the flex schedule in Myleague Online, but after each game, the task under Assistant GM pops up and ask you to make changes to them. Very annoying.
    - The mentor doesn't stick and when you go into it for the first time, it already adds 1 to 2 people to be mentored... but it doesn't allow you a) change the mentor (and have it stick) and b) add badges to these mentors and have these changes stick.
    - After every game, the same tasks under Assistant GM (coach gameplan, mentor, player training, team training, etc.) always reset and we always have to clear out those tasks... even though none of the training or mentor changes ever stick.
    - We are about 10-15 games in per user and our Chit Chat is broken. I'm not sure if we reached a limit or what, but when you click the Chit Chat feature from the Assistant GM tasks or from the individual player, nothing happens.
    - Jersey selections for Myleague Online are broken. They were broken in current gen and eventually fixed, but you cannot see the jersey when you change it. Not game breaking, but just annoying.
    - Controller settings seem to reset with every hotfix that is pushed out on 2k. Looks like he only changes within the mode and not the global setting.
    - Myleague Online servers seem to be very "laggy" at night. Could be because the game is new, but is very frustrating when the Park has smooth servers at all times.
    That's all I have for now. It's really mainly about being able to utilize the cool new features that were given to us and having the changes we make stick.
    We are SOOO close to having a mode that we can be proud of. Gameplay is on point.
    Great Write-up Swim, compiling all these issues we’ve seen into 1 article. The state of the game seems very much like a test run early for trial and error. Many of us came in with huge expectations for the mode moving to next gen. While being very appreciative at what all has been add, lack of functionality is huge. The mode is SO DEEP now but with the inability to take advantage of what we’ve been given, it just seems like a waste of time especially not knowing if the decisions you are making are cosmetic or actually affect how players are throughout the season.
    Ex.
    Denying a player of mins or starting position and them becoming frustrated we see how this affects their ratings from the roster menu but once we enter the game everything is back to normal. Making it only a cosmetic affect.
    Setting up trainings just to exit league and re-enter to the entire month of set up trainings being reset to default.
    Wanting to use the Mentor feature and having no clue if it’s actually working to help the player grow.
    Gameplay has its ups and downs. Shooting has been incredibly inconsistent and in a lot of cases unreliable. At the moment with default HOF shooting it’s literally Green or Bricks. It’s been one of the more frustrating parts of the game by far due to it seeming so random.
    Contact dunk animations can get a bit exaggerated. Guys dunking on 3-4 guys or just dunking in traffic all game regardless off defense or fatigue at that point.
    Layup meter is another major one that needs some work. Because of the meter speeding up at random it makes it a big issue. The counter to is to turn off meter on layups which now makes it automatic make and removes all skill. With Meter off you can have small guys driving on shot blockers and finishing consistently if shot is not blocked or altered.
    Yes for some of these it can be fixed through adjusting sliders. That’s always an option but sliders doesn’t fix all that could be fixed through a possible patch.
    Rookies and there lack of badges. They seemed to be incomplete and just added to satisfy the masses of having their rookies on their teams to return later and fix them. Seems effort was put in for some and midway through just tapped out on adding badges.
    Overall the mode has taken leaps and bounds beyond the 2 previous console versions. Graphics and Feel of the game are incredible. The animations and player movement beautiful. The AI finally being present 🙌. By far the best 2k and we as a sim league play community want to continue having the game improve and become more functional for all.
    Hello so glad someone finally wrote this article about the issues I for one is a major Online Franchise player and these issues that I am reading have been so on point 2k really need to just take care of these issues bottom line and stop putting garbage out there to pacify us the issues with rookies playcalling development of players to name a few is mine blowing come you had more than enough time to test things out please GET IT RIGHT FOR ONCE
    Great Article from Swim I agree with everything that was written I would like to add that There no challenge for plays in MyNBA Online but there is in the offline and other modes that a key part of NBA and I think it would make it interesting in MyNBA Online it in the game it just need to be add to online. Also need to add 2way Contracts and add real G league players and not the made up fictional ones that are 7ft centers with 90’s 3 Point Shot and 25 Rebounding that don’t make sense.
    I had been making threads about all these issues here wondering when it would get more attention but when I would ask it was crickets. Me and a friend have been trying this relentlessly but the fatigue/progression completely breaks the mode and makes it unplayable.
    It seems odd to me that that's been there since launch, one of the biggest modes completely unplayable, and somehow nobody has patched this yet?
    Great article Scott as usual, half of these issues I didn't even know existed but I've been a part of the MLO and Sim NBA 2K community for a very long time and I stand behind every word. I know we as a community appreciate the hard work the devs put into the mode we love so much and that sometimes these issues may fall in between the coding and algorithmic cracks. Over all the game is a joy to play and visually appealing, we just want the modes to work as they where intended too.
    I applaud the ambition shown here with the next gen improvements to the game mode. But it what has a become "typical" 2k fashion it over-promises and under-delivers. Articles like this are important to articulate in a comprehensive way that this is still a much played and lived game mode, that is in need of developers focus and even greater attention to detail, not just on cosmetics but in actual execution. I look forward to seeing if this falls on deaf ears again or if there is a comprehensive update from 2k to address these well stated issues.
    Great article agree with everything. They need to also figure out how to balance shooting when a slight release might aswell be a red games turn into who can shoot more greens making games real cartoonish.
    Wish the devs would underpromise and overdeliver, and not vice versa. Good concept, poor execution resulting in an unsurprisingly buggy experience. Hopefully the basic gamebreaking issues that didn't exist in last gen get resolved first. Really don't care being able to chit chat with mason plumlee about his favorite movie when it takes 10 minutes to sync minutes in a rotation.
    papo2488
    Great Write-up Swim, compiling all these issues we’ve seen into 1 article. The state of the game seems very much like a test run early for trial and error. Many of us came in with huge expectations for the mode moving to next gen. While being very appreciative at what all has been add, lack of functionality is huge. The mode is SO DEEP now but with the inability to take advantage of what we’ve been given, it just seems like a waste of time especially not knowing if the decisions you are making are cosmetic or actually affect how players are throughout the season.
    Ex.
    Denying a player of mins or starting position and them becoming frustrated we see how this affects their ratings from the roster menu but once we enter the game everything is back to normal. Making it only a cosmetic affect.
    Setting up trainings just to exit league and re-enter to the entire month of set up trainings being reset to default.
    Wanting to use the Mentor feature and having no clue if it’s actually working to help the player grow.
    Gameplay has its ups and downs. Shooting has been incredibly inconsistent and in a lot of cases unreliable. At the moment with default HOF shooting it’s literally Green or Bricks. It’s been one of the more frustrating parts of the game by far due to it seeming so random.
    Contact dunk animations can get a bit exaggerated. Guys dunking on 3-4 guys or just dunking in traffic all game regardless off defense or fatigue at that point.
    Layup meter is another major one that needs some work. Because of the meter speeding up at random it makes it a big issue. The counter to is to turn off meter on layups which now makes it automatic make and removes all skill. With Meter off you can have small guys driving on shot blockers and finishing consistently if shot is not blocked or altered.
    Yes for some of these it can be fixed through adjusting sliders. That’s always an option but sliders doesn’t fix all that could be fixed through a possible patch.
    Rookies and there lack of badges. They seemed to be incomplete and just added to satisfy the masses of having their rookies on their teams to return later and fix them. Seems effort was put in for some and midway through just tapped out on adding badges.
    Overall the mode has taken leaps and bounds beyond the 2 previous console versions. Graphics and Feel of the game are incredible. The animations and player movement beautiful. The AI finally being present . By far the best 2k and we as a sim league play community want to continue having the game improve and become more functional for all.
    Great Article
    Sent from my SM-G965U using Tapatalk
    Great Article. Come on 2k these are all valid issues that needs to be addressed. I would love to be able to use the MYNBA the way you said it was suppose to be. We paid $100 just like the MyTeam and Park guys.
    swimfunk
    I just created an offline mode and turned off progressive fatigue.* *Simmed a month and everyone was fresh.* I believe this is the core problem when it comes to online leagues.

    Educated guess? It is the same that plagued old gen online leagues: The game fails to sync correctly with the servers. On old gen the offseason did not really work because of that, you had problems with morale though morale was turned off and sometimes when tinkering with options/settings, they just did not save: All because the game did not communicate with the servers correctly.
    There is a big big thread here on OS were joepatkowski (i think was his name) was able to get in contact with a MLO developer and that guy admitted that they don't really test MLO well online but more on a local network, where of course all these problems don't occure.
    My 2k19 and 2k20 online leagues had season ending glitches going into season 3. For that reason, I did not buy a next-gen system/refused to until it was proven the mode was playable, anticipating many of the same issues.
    Glad these issues are being brought up, hopefully they're fixed.
    Mike Lowe
    No injuries in played games? That post-patch 3?

    You mean was this written after patch 3 or does it still happen after patch 3? Injuries in-game have been rare in 2K leagues for many moons so I would be surprised if it changed after this latest patch.
    ChaseB
    You mean was this written after patch 3 or does it still happen after patch 3? Injuries in-game have been rare in 2K leagues for many moons so I would be surprised if it changed after this latest patch.
    What about solo MyNBA?
    Mike Lowe
    What about solo MyNBA?

    I don't think in-game injuries happen much in the game in general. I feel like they couldn't find the right balance at some point and sort of stopped trying to find it -- but I play much more online leagues than offline ones through the years so could be speaking out of turn.
    First let me say that the game play this year is terrific. I also appreciated the attempt to deepen the MLO mode. Unfortunately do to the all of the issues previous posters have listed, it leaves a lot to be desired. Please fix!
    I have been purchasing 2K since 2K9 solely for the MLO play and too often this small but extremely loyal community gets ignored. Please show us you value our business and make this product what was promised and what we paid for.
    I love the new gen 2k21 there’s a few things that need to be fix tone that the greens for one and little stuff on the MLO like contract extension and more understanding on what the trust system about
    I have a separate thread for it posting the question and trying to figure it out, but the issue of not being able to download draft classes for MyNBA Online. I'm honestly surprised this isn't being talked about more. I would've figured this would be more of a bigger issue for most people doing online leagues on next gen.
    The fact that you can't download draft classes and it just gets hung up trying to sync the changes is just unacceptable.
    kbalderas89
    I have a separate thread for it posting the question and trying to figure it out, but the issue of not being able to download draft classes for MyNBA Online. I'm honestly surprised this isn't being talked about more. I would've figured this would be more of a bigger issue for most people doing online leagues on next gen.
    The fact that you can't download draft classes and it just gets hung up trying to sync the changes is just unacceptable.

    Are you trying to upload a custom draft class in the league before or after creation? I will test this today. We are in a middle of a 58 game online league season so I havent bothered to check on this yet. Thanks for the heads up.
    amedawg00
    Are you trying to upload a custom draft class in the league before or after creation? I will test this today. We are in a middle of a 58 game online league season so I havent bothered to check on this yet. Thanks for the heads up.

    This is also holding up from starting my online league as well. We tried to upload a custom class at the start of the season and it just syncs with no update.
    Also tried to do it in the offseason following Year 1 and got the same result.
    amedawg00
    Are you trying to upload a custom draft class in the league before or after creation? I will test this today. We are in a middle of a 58 game online league season so I havent bothered to check on this yet. Thanks for the heads up.

    I have tried doing it at the start of the season, with and without users in the league, and at the middle of the first season. Each and every time it just gets hung up on the “syncing recent changes”. I opened a ticket and the support team responded with troubleshooting methods but nothing works and I explained that but haven’t heard back yet.
    Alright so I have an update regarding custom draft classes in online leagues, I’ve been working with 2K support and they finally got back to me with this info:
    “Hey there Kevin,
    Just a gentle update on your case, I can assure you that the issue has been raised internally and I am happy to say that I have just received confirmation that the developer team has been notified of this, marked it in their database, and will handle it accordingly as soon as possible.
    Unfortunately, I cannot say, when and how this will be handled as on our support side we cannot see the progress of the developer team, but rest assured all possible steps have been taken on all sides to notify the appropriate people to look into this matter.”
    I apologize if this is redundant, but has anyone had issues with their system (specifically Xbox Series X) shutting off during league games or games period? Not sure how to fix this and it’s extremely annoying .
    Sent from my iPhone using Operation Sports
    SwankSinatra
    I apologize if this is redundant, but has anyone had issues with their system (specifically Xbox Series X) shutting off during league games or games period? Not sure how to fix this and it’s extremely annoying .
    Sent from my iPhone using Operation Sports

    Did you start your league with a custom roster or downloaded a draft class?
    This game mode is filled with so many bugs. 2K at least needs to pretend to care about this game mode.
    1. We are unable to even upload a draft class into a league. It will say syncing your recent changes the whole time if you don’t hit cancel no matter how long you wait.
    https://youtu.be/W5zOkJVpMwY
    2. We cannot even see the admin action log, no matter which role you are, head admin, co-admin, or just a member.
    https://www.youtube.com/watch?v=nU-pFJ3mK7k&feature=youtu.be
    Potatoes002
    Did you start your league with a custom roster or downloaded a draft class?

    Not a custom roster, but I’m unsure if a draft class was downloaded. I joined this league late.
    Sent from my iPhone using Operation Sports
    Pollock342
    This game mode is filled with so many bugs. 2K at least needs to pretend to care about this game mode.
    1. We are unable to even upload a draft class into a league. It will say syncing your recent changes the whole time if you don’t hit cancel no matter how long you wait.
    https://youtu.be/W5zOkJVpMwY
    2. We cannot even see the admin action log, no matter which role you are, head admin, co-admin, or just a member.
    https://www.youtube.com/watch?v=nU-pFJ3mK7k&feature=youtu.be

    Absolutely no communication regarding offline and online MyNba bugs. I had hopes a new console generation would have minimal bugs or bug fixes. Silly me
    kbalderas89
    Alright so I have an update regarding custom draft classes in online leagues, I’ve been working with 2K support and they finally got back to me with this info:
    “Hey there Kevin,
    Just a gentle update on your case, I can assure you that the issue has been raised internally and I am happy to say that I have just received confirmation that the developer team has been notified of this, marked it in their database, and will handle it accordingly as soon as possible.
    Unfortunately, I cannot say, when and how this will be handled as on our support side we cannot see the progress of the developer team, but rest assured all possible steps have been taken on all sides to notify the appropriate people to look into this matter.”

    Good to know they are aware and looking to patch it. This is a huge bug and renders multi season online leagues useless if we cant upload custom draft classes. Tested this last night and it crashes back to the dashboard when you try to upload a custom draft class smh.
    It crashes as soon as you get past the no story lines option on upload

Scott plays a variety of sports games and is a commissioner of USDA & USBA 2K online leagues. I am huge Chicago sports fan (Bulls, Cubs, Bears, Blackhawks) and try to play with them any chance I can get.

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