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NBA 2K18 Patch #5 Available Now For PS4, Xbox One & PC - Soon For Switch - Patch Notes

NBA 2K18

NBA 2K18 Patch #5 Available Now For PS4, Xbox One & PC - Soon For Switch - Patch Notes

NBA 2K18 patch 1.05 is available now for PlayStation 4 and scheduled to be released soon for Xbox One, PC and Nintendo Switch. Check out the patch notes below.

UPDATE: (11-7) The patch is now available for Xbox One.

UPDATE: (11-8) The patch is now available for PC.

General

  • Native 4K resolution at 60fps support added for the launch of the new Xbox One X console.
  • Player action photos have been updated to include the players in their new uniforms.
  • Custom created shoes are now a much higher resolution when viewed on players in-game.
  • Authenticity improvements to Clippers, Spurs, and Magic 2017-18 uniforms.
  • Authenticity improvements have been made to the ’07-’08 New Orleans Hornets uniforms.
  • Fixed an issue on XB1 where GameDVR was not working for some users.
  • Improvements to the audio ‘pops’ reported by Switch users.
  • Fixed an issue on the Switch where armpit hair was showing as white/grey on players that have it.
  • Addressed an issue in Play Now Online where the incorrect trophy was unlocking when advancing tiers.

Gameplay

  • Fixed an issue where the Coach’s Clipboard would show the incorrect matchup for an opponent.
  • Fixed an issue that allowed players to break out of a dunk and re-jump into another dunk after performing a drop step move.
  • Adjusted shooting foul frequency, especially for well positioned and high rated blockers.
  • Fixed several layups that would tend to hit the bottom of the backboard when performed by tall players
  • Fixed an issue with the shot clock on the broadcast scoreboard where there would still be a very small amount of time after it reached 0.
  • All of the player icons should now be visible when reviewing the 3-2 Zone defensive set during a timeout.

MyCAREER

  • The user’s suggested lineup will no longer revert after reaching a 90 overall and setting it in the My Minutes menu.
  • Fixed an issue where the VC balance shown at the end of NBA games wasn’t displaying the correct value (though you were actually credited with the correct amount to your account).
  • Fixed a hang that would occur when attempting to leave the MyCOURT closet with a custom-created shirt equipped.
  • Addressed an issue where the user was unable to equip the skateboard onto their MyPLAYER.
  • Addressed an issue where the user was unable to equip custom-created shoes onto their MyPLAYER.
  • The MyPLAYER’s headband will now properly colorize along with his teammates.
  • Fixed a case where the user would be unable to enter a Team Practice when they had previously decided to switch to a different shoe company after shooting their shoe commercial.
  • Fixed a rare hang where the game would fail to advance at the conclusion of the 3PT contest during All-Star Weekend.
  • The MyPLAYER’s headphones should no longer unequip unexpectedly when performing various actions in the Neighborhood.
  • The MyPLAYER’s accessories will no longer be seen unequipped during postgame interviews following played NBA games.
  • Fixed an issue where an incorrect Defensive FG% of 0.0% would occasionally be shown during halftime, causing your head coach to give inaccurate advice.
  • Addressed a case where the game could hang after the opposing team wins the Conference Championship in MyCAREER.
  • Fixed a number of issues surrounding the starting and ending of MyCOURT games involving other human users.

The Neighborhood

  • Corrected an issue where Bryan stopped texting the user regarding the picking up of earned endorsement checks.
  • Users of the Switch version of the game can now join other friends in the Neighborhood by using the Friends app on your in-game telephone.
  • Improvements to the T-Shirt Voting interface as well as the T-Shirt Purchasing interface.
  • Fixed a bug where some users weren’t able to complete the Gatorade endorsement after winning 5 games on the Playground.
  • Fixed an issue where thumbnails would fail to appear if the user moves between the T-Shirt Store and T-Shirt Voting pages too quickly.
  • Fixed an issue where the 2K Cam would fail to flip in Playground games when previously playing a King of the Court game.
  • Stability and performance improvements to the Dew NBA 3X event.
  • Addressed an issue where the timer wouldn’t always count down as expected during the Dew NBA 3X event.
  • Lineup improvements during Ruffles 4-Pointer Challenge games to ensure that similar positions guard each other where possible.
  • Fix a case where some users were unable to join a friend’s Playground due to their name being flagged as inappropriate.

Pro-Am

  • A number of improvements to the Pro-Am Walk-On/Team experience.
  • The correct VC earnings and balance will now be shown at the end of Pro-Am games.
  • Teams can now wear alternate jerseys in Pro-Am Team when they reach the Elite status.
  • Users who foul out in Pro-Am games are now able to spectate the remainder of the game.
  • Fixed an issue where users who had their commentary language set to Spanish were experiencing problems playing in Pro-Am games.
  • The end of game stats overlay will now appear with the correct stats for users who foul out of a Pro-Am Team game.
  • The 2K Card will now show the correct Pro-Am Walk-On stats.

MyTEAM

  • Fixed an issue where players were being removed from online MyTEAM games for committing too many fouls when they had only committed a small handful.
  • Users can now apply any brand of shoes to historic players.
  • Setting up your lineups is now easier as player positions are now shown in the Edit Lineup interface.
  • The Total Points tally at the end of a MyTEAM game will now always display the correct amount.
  • Shoe boosts and added badges will no longer be incorrectly applied while in Pack and Playoffs.

MyGM/MyLEAGUE

  • Fixed an issue that caused premiere players to wait until the end of free agency before signing a near-minimum level contract.
  • Tuned the quality of draft classes at the default level to bring down some of the higher end prospects being generated. Ongoing work is taking place to improve this further and better balance the classes as a whole.
  • A number of improvements to the editing of contracts, including that users can now properly edit contracts of players who have signed a contract extension while still on their previous contract.
  • Fixed an issue where a valid Advanced Rotation would fail to load within the Rotation Timeline menu.
  • The System Proficiency and Player Training menus will now list players in their proper lineup ordering.
  • Fixed an issue where the portrait for the currently selected staff member would fail to draw after advancing days during the Staff Signing period of the offseason.

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Discussion
  1. Not bad...but what did they fix for walk on pro am? They didn't explain the improvements. Typical big brother movements by 2K. The average person doesn't know what "Improvements to walk on/Team experience" means. Ant devs care to explain?
    Pretty nice list here.
    I love patches (the more patches, the better imo) and 2k is fixing a lot of little stuff left and right.
    Nice work.
    renome
    No art improvements... tsk

    Incorrect:
    - Authenticity improvements to Clippers, Spurs, and Magic 2017-18 uniforms.
    - Authenticity improvements have been made to the ’07-’08 New Orleans Hornets uniforms

    Also:
    - Player action photos have been updated to include the players in their new uniforms.
    HOLY ISH!!! This is just the preliminary state but
    ACE OTF is working as far as visuals are concerned, I need to dig a little deeper to see if they AI is actually doing what the menu says it's doing. But if you have it off and make selections it sticks, if you have it on On the coach is actually telling you what to do( I just wish we didn't have to manually bring up the menu to see what is called)
    Now y'all for the most part can say thank god we don't have to hear you talk about this damn thing again...LMAO
    EDIT: With AUTO it's still getting stuck in the same Defense, but at least it works. It's been stuck on NO Threes for 7mins, and since it's been on no threes the coach isn't calling any offense like he was earlier.
    EDIT: ACE OTF works better if you make your own selections, with it set to on it looks like the CPU gives you hope and then says training wheels off dude
    Glad they addressed being able to record and upload videos. Wishing they'd do something about the audio though.
    Pretty decent list. Glad I didn't see much changed to the gameplay. Wouldn't mind a little better onball D from the computer though.
    Sent from my iPhone using Tapatalk
    Impetuous65
    HOLY ISH!!! This is just the preliminary state but
    ACE OTF is working as far as visuals are concerned, I need to dig a little deeper to see if they AI is actually doing what the menu says it's doing. But if you have it off and make selections it sticks, if you have it on On the coach is actually telling you what to do( I just wish we didn't have to manually bring up the menu to see what is called)
    Now y'all for the most part can say thank god we don't have to hear you talk about this damn thing again...LMAO
    EDIT: With AUTO it's still getting stuck in the same Defense, but at least it works. It's been stuck on NO Threes for 7mins, and since it's been on no threes the coach isn't calling any offense like he was earlier.
    EDIT: ACE OTF works better if you make your own selections, with it set to on it looks like the CPU gives you hope and then says training wheels off dude

    What is ace otf ? Ace off ?
    Game feels even slower . Yeah people are having a much harder time shooting after a lot of dribble moves. Thank goodness lol. Going up for dunks / layups seem slow as hell though.
    jeremym480
    I can confirm that players with updated portraits do work with ongoing MyLeagues.

    Do the other MyL/MyGM fixes work on existing saves? Anyone know?
    Anybody try switching their shoes in the locker room of my career? Before the patch I’m with team Jordan and I tried to change my shoes but they switched it to generic shoes. Anyone know if this was fixed?
    renome
    Oh yeah... minor (stuff) though as expected. No news of player likeness updates, no additional edit options (accessories, body editing,etc.)...

    Next time just say "There aren't any art improvements that I wanted" and I won't say anything. There is enough misinformation flying around here about this game that I feel the need to chime in when someone says something that isn't correct.
    Also could have done without the censored cursing. No need for that.
    BA2929
    Next time just say "There aren't any art improvements that I wanted" and I won't say anything. There is enough misinformation flying around here about this game that I feel the need to chime in when someone says something that isn't correct.
    Also could have done without the censored cursing. No need for that.

    Cool beans dude, noted 👍
    Sent from my SM-A910F using Operation Sports mobile app
    Where would I get the following issue addressed?
    Right now I get the error message that the servers are down (essentially). I have the patch downloaded and everything. And when I got to select MyCareer it tells me I have to join Playstation Plus.
    See people saying gameplay feels sluggish, I must say Im NOT experiencing a sluggish feeling...pace feels great and the cpu seems to be calling more set plays instead of 98% freelance
    ~Koosa10:27~
    hoopla32
    Where would I get the following issue addressed?
    Right now I get the error message that the servers are down (essentially). I have the patch downloaded and everything. And when I got to select MyCareer it tells me I have to join Playstation Plus.

    Servers are down for me right now and I have PS Plus. So it has nothing to do with that.
    If I had to guess, I'd say that the PS4 patch went through Sony certification so fast that 2k wasn't ready with the updated servers when it dropped. There was about a half-hour difference from when we first caught wind of the patch being submitted by 2k, to the time it was available for download. Nobody on PS4 will be able to get online until those servers are updated to match the patch version.
    Just my take on what's going on.
    Edit: Just got one of those in-game update things in addition to the patch. But the server is still down.
    bcruise
    Servers are down for me right now and I have PS Plus. So it has nothing to do with that.
    If I had to guess, I'd say that the PS4 patch went through Sony certification so fast that 2k wasn't ready with the updated servers when it dropped. There was about a half-hour difference from when we first caught wind of the patch being submitted by 2k, to the time it was available for download. Nobody on PS4 will be able to get online until those servers are updated to match the patch version.
    Just my take on what's going on.
    Edit: Just got one of those in-game update things in addition to the patch. But the server is still down.

    Dont believe it has anything to do with the patch, servers are down for 2k17 and 16 as well as for systems that have not gotten the patch yet.
    The 24th Letter
    Decent enough notes.
    Was enjoying the game pre patch- fouls and rebounding were my major concerns and they got one of them...hopefully nothing else has changed too drastically....
    Sent from my SM-G955U using Operation Sports mobile app

    Any Center over 6 foot 10 is grabbing a ton of O boards. Most frustrating part of the game right now. They really need to make the vertical rating control the jumping animations.
    https://twitter.com/Beluba/status/925870841757175808
    Mike Wang also said they "fixed" zig-zag cheese.
    What the hell is this? Players are already exhausted after running to set a pick and being bumped around (I hate the fact that bumping causes fatigue, just make dribble move cost fatigue and that should be it). 2K wants us to play netball or something?
    Hope this doesn't affect offline play. I just finished with my sliders and am finally starting a Player Lock MyLeague.
    Stop tweaking gameplay just to cater to online players who will always find a way to "cheese" anyway. 2K is caught between making a "realistic" game in terms of reflecting reality, or making a "realistically balanced" game in terms of forcing online players to play a certain way.
    I think 2K should just accept that "realistically balanced" is not possible with all the people trying to find cheese, so why not stick with making a realistic game?
    Does it fix being able to skip Cutscenes, Half-time, 3rd Q Photos, TOs right away? I hit the A button 500 times a game trying to skip those stupid things.
    What about the shooting where I missed 3 strait wide open shots with JJ Redick where I had a good release? If someone like JJ is open/wide open and he has a good release the ball should go in. Also, I still can't make a layup/put-back shot even with guys like Porzingis half the time that would be pathetic if missed in real life.
    Those 2 issues make me not want to play very much.
    Yo, a post on Reddit saying Player Portraits are still messed up. You can't see the updated Player Portraits unless you put them on their old teams lmao (the poster used JLin on the Hornets as an example).
    Am I allowed to link it?
    https://www.reddit.com/r/NBA2k/comments/7a88qu/psa_you_can_see_the_player_portraits_of_some/
    Anyway, I'm thinking 2K should just consider removing all Player Portraits and just using the auto-generated models for everybody. At least it's "uniform" and the same across every player/team.
    I’m a little concerned with the fatigue for dribbling, zig-zag cheese doesn’t involve any “dribble moves”, just using the left stick to go back and forth. It will be interesting to see if playmakers take an inadvertent hit and sharpshooters are still free to zig zag.
    AshamanCarnage
    I’m a little concerned with the fatigue for dribbling, zig-zag cheese doesn’t involve any “dribble moves”, just using the left stick to go back and forth. It will be interesting to see if playmakers take an inadvertent hit and sharpshooters are still free to zig zag.

    This is what Mike said, so take it for what it's worth.
    Mike Wang‏
    @Beluba
    Following Following @Beluba
    More
    Replying to @ItsKMillaMan
    I didn't change how movement works. But if you dribble back and forth (or just over-dribble in general) it will be tougher to shoot after
    After 3 PNO matches- game feels largely the same...which isn't a bad thing IMO...the timing of the fouls near the rim was immediately noticeable....and appreciated! Feels a lot better protecting the rim....
    Just need thst rebounding fix and we are golden....
    Sent from my SM-G955U using Operation Sports mobile app
    Have not played 2k in a long time just have not had time for like any video games for like 2 weeks or so. So with that said I have not played with this patch yet but I am just wondering what are people seeing when it comes to this? Adjusted shooting foul frequency, especially for well positioned and high rated blockers? Are you seeing like less fouls on block shoot attempts or more or what? More fouls over all or what?
    Also Tuned the quality of draft classes at the default level to bring down some of the higher end prospects being generated. Ongoing work is taking place to improve this further and better balance the classes as a whole. How much better is that looking?
    One disappointment is that time out logic is not in the notes. I guess we are going to have to continue to see CPU only calling like 2-3 time outs ever game. This was never a issue in the past so disappointed that this is not looking like it is going to be fixed this year.
    So does the low rated shooter hitting at a high % not a bug?
    I play offline only with custom sliders but hard finding a decent balance.
    To close to default sliders and 60ish rated players shooting from corner 3/7 consistently vwith defense near by. Just wondering.
    90% of patches don't affect me.
    Sent from my SM-N950U using Tapatalk
    EarvGotti
    Is offensive rebounding fixed?

    Not sure why people are saying it needs to be fixed. This is the first year in 2k ever where you can get like 10+ offensive rebounds for once. They don't need to change it.
    Is anyone working on a fix for the neighborhood? As of now my 4 friends and I have been trying to go to walk on pro am and it's taken 20 min and counting because we spawn in the playground and disappear when we run around the corner. This neighborhood idea was good in theory but has been very poorly executed...
    Sent from my SM-N950U using Tapatalk
    Smallville102001
    Not sure why people are saying it needs to be fixed. This is the first year in 2k ever where you can get like 10+ offensive rebounds for once. They don't need to change it.

    If you are an offline guy the CPU get almost double the offensive rebounds always in the double digits no matter the team.
    coolcras7
    If you are an offline guy the CPU get almost double the offensive rebounds always in the double digits no matter the team.

    Not seeing that I have been playing with GS a team that doesn't rebound well in real life and I may be rebounding to well. In real life most of the time GS will give up more offensive rebounds then they get yet in the game its like I get more like 55% of the time.
    Bless Mike Wang. I played a ton of Park games tonight, and the Zigzaggers were out in full force. Clank city for them all night long, this is beautiful. I just hope they leave it like this because the improvement was noticable immediately.
    Sent from my Z981 using Tapatalk
    OK. PS4 Patch drops earlier..does anybody know in which frequency usually the PC patch arrives after PS4 release? Is it hours, days or week?
    I ask because i first buyed the PS4 version of NBA2K18 for online-playing and later (just a few days ago) i buyed the PC-Version because of modding....Thanks for answer
    Had 2 CPU players get their 2nd foul midway through the first quarter, and immediately get subbed out. They definitely weren't fatigue or minutes subs as they were the only ones who left the floor at that time.
    Personally I didn't really notice the whole "CPU not subbing in foul trouble" thing before this patch so I'm probably not a good source of information. But it might be something to keep an eye on, for the the guys that were having trouble with this.
    Fredette
    OK. PS4 Patch drops earlier..does anybody know in which frequency usually the PC patch arrives after PS4 release? Is it hours, days or week?
    I ask because i first buyed the PS4 version of NBA2K18 for online-playing and later (just a few days ago) i buyed the PC-Version because of modding....Thanks for answer

    Previous patches were few hours behind for PC...
    Some of the players that got Portrait Updates are really random. They got almost the entire Spurs and T'Wolves rosters, Milos Teidosic, and even Caleb Swanigan but do not have shots of LeBron, Paul George, Cousins, CP3, Russell or Melo as of yet. The majority of the shots they used are from Media Day. So this should have been possible. 
    Still very cool to see, i am happy to see that 2K is listening to their Feedback.
    bcruise
    Had 2 CPU players get their 2nd foul midway through the first quarter, and immediately get subbed out. They definitely weren't fatigue or minutes subs as they were the only ones who left the floor at that time.
    Personally I didn't really notice the whole "CPU not subbing in foul trouble" thing before this patch so I'm probably not a good source of information. But it might be something to keep an eye on, for the the guys that were having trouble with this.

    I just played a game without the new patch against the Sixers and Embiid picked up his 4th & 5th foul with 6+ minutes left in the 3rd quarter and they left him in the rest of the quarter. Naturally he fouled out early in the 4th quarter which helped me but it isn't realistic that they'd leave him in with 5 fouls in the 3rd quarter so hopefully that's fixed.
    Also really annoying how defense is in this game. Weakside defenders either play way too far off the ball and leave guys open and despite playing off their man they still don't do a good job helping out from the weakside on a guy cutting or driving to the basket. Also can't stand how they run down the court after a basket. Big men run down outside the paint and sometimes leave their man wide open near the basket for an easy score. And the offensive players need better court awareness. Too many times I'll make a good Iso move and be driving only to have my offensive teammate either get in my way or move close to me bringing their defender with them. I like this game but there's a lot of things that it just doesn't do as well as is in the past with the offball player movements. I feel like it turns into a 3 point contest way too often.
    Sidenote: This patch is really annoying to download. I was at 5% so I decided to switch to another wifi I have to hopefully get it done quicker and the whole thing restarted. So I switched back to my original wifi, it restarted again so I played a game without the new patch and when I was done I was still at 2% (my internet connection is 100%) so I paused it and restarted it to see if that would get it moving again and surely enough, the whole thing restarted again. That's not 2k's issue but just really annoying. I have my PS4 in rest mode while it downloads so hopefully by the time I wake up it's done.
    RoyalKrimpet
    Some of the players that got Portrait Updates are really random. They got almost the entire Spurs and T'Wolves rosters, Milos Teidosic, and even Caleb Swanigan but do not have shots of LeBron, Paul George, Cousins, CP3, Russell or Melo as of yet. The majority of the shots they used are from Media Day. So this should have been possible.*
    Still very cool to see, i am happy to see that 2K is listening to their Feedback.

    Its suppoose to be addressed in the next Roster update.
    fakeassc
    Mike Wang also said they "fixed" zig-zag cheese.
    What the hell is this? Players are already exhausted after running to set a pick and being bumped around (I hate the fact that bumping causes fatigue, just make dribble move cost fatigue and that should be it). 2K wants us to play netball or something?

    Its still in the game, apparently the devs dont even know what zigzagging is this year. What is so hard about that? Either make the change direction flicking with the left stick waaayyy slower or include a dribble animation thats uses stamina...
    They made it that your headband matches your teammates. So I started a New MyCareer and it works...But...now the quarter socks don't match your teammates color lol. Has anyone else noticed this as well?
    basehead617
    Huh?? Can you read?

    BA2929
    Incorrect:
    Also:

    when we talk about "ART" we talking about Updated NBA Players Appearances and not some jerseys which by the way Celtics pantone dont match. you people act as if its not the most requested patch in the other thread. this is common sense. is Randle,Ingram,Baynes,D.Rose and so on updated??? NO??? then dont talk smart. what because he wasnt specific enough?? cmon now... portrait??? really??? you asking for an updated portrait but not the actual CF of the player..
    fakeassc
    https://twitter.com/Beluba/status/925870841757175808
    Mike Wang also said they "fixed" zig-zag cheese.
    What the hell is this? Players are already exhausted after running to set a pick and being bumped around (I hate the fact that bumping causes fatigue, just make dribble move cost fatigue and that should be it). 2K wants us to play netball or something?
    ?

    2k wants you to play Basketball and use dribble moves. Not running side to side hoping defenders momentum carries him out of the way
    man they really should have fixed the ai/computer lack of timeouts and foul trouble substitutions by now. Players fouling out in the third quarter and stuff because they're not being subbed out when in foul trouble. frustrating
    Haven't played in a week or so, looking forward to trying the new patch.  I'm interested to read the comments about the pace being slower, actually doesn't sound bad to me.  I've felt all along that the players were gliding around out there, I'd much rather see a weighted feel like on Live.
    nicecool
    Has the timeout issue been resolved?

    what's the time out issue?
    My question is when you call a time out after a free throw and then you can't see your player shooting for the 2nd shot. Is that what you're talking about? Is that really still in the game? That's disappointing. That's a major glitch IMO. Not being able to see your shooter shoot the free throw is unacceptable.
    3ShowTime2
    Its still in the game, apparently the devs dont even know what zigzagging is this year. What is so hard about that? Either make the change direction flicking with the left stick waaayyy slower or include a dribble animation thats uses stamina...

    Maybe it wasn't discovered because developers and game testers don't think like cheesers and cheaters? Most common cheat tactics in ANY game are discovered AFTER the game has been released. Most developers will address exploits in patches, but the cheaters seem to always find a way.
    For example, Da Czar nerfed the 5-Out cheese, and those fools found another to implement it. When it comes to combating cheaters and cheesers, it will always be a cat and mouse game.
    Once the cheesers find out that the zig-zag exploit is not as effective, they'll just find out something else to use, and you'll be complaining once again about how 2K didn't find before release.
    Since they have somewhat stabilized the ACE OTF menu with this latest patch, when you use it manually. I'm hoping they keep working on it, to ensure the ACE "ON" feature works so that the coach can call the offense and defense, I love playing this way, I'm more engaged and I see more variety this way.
    Kudos to Visual Concepts.
    chadeo23
    man they really should have fixed the ai/computer lack of timeouts and foul trouble substitutions by now. Players fouling out in the third quarter and stuff because they're not being subbed out when in foul trouble. frustrating

    Yeah that gets me frustrated as well
    Is there more Rim Protection by the opposing CPU team? I find it fairly easy dunking (facials) when I turn the corner after a high pick and roll play I call.
    I’m using Demar Derozan and can perform 3-5 dunks on the CPU opponent and I’m on Superstar but in real life he would probably perform a facial dunk on an opponent 2-3 times a year during a 82 game season.
    I can kinda appreciate the fact that they updated some of the portraits... but they were selective about it it seems... I'm of the mindset either do it right all the way or don't do it at all... they've had more than enough time to get these portraits compiled for this supposed update... it just looks mismatched to me... hopefully they update it as they go along
    Edit: the mistake they made with Marquese Chriss' portrait (putting Tyler Ulis' summer league photo on him) is still there lmao... like seriously... at the very least put the right photo on the right player... and tyler ulis doesn't have a photo just a generated image... come on... and FIX THE CPU NOT CALLING TIMEOUTS...
    ksuttonjr76
    Maybe it wasn't discovered because developers and game testers don't think like cheesers and cheaters? Most common cheat tactics in ANY game are discovered AFTER the game has been released. Most developers will address exploits in patches, but the cheaters seem to always find a way.
    For example, Da Czar nerfed the 5-Out cheese, and those fools found another to implement it. When it comes to combating cheaters and cheesers, it will always be a cat and mouse game.
    Once the cheesers find out that the zig-zag exploit is not as effective, they'll just find out something else to use, and you'll be complaining once again about how 2K didn't find before release.
    This. Game testers don't go in and say "Let's break this game". Hell, usually it's a combination of focus group testers and professional testers. But they go in and play. No one looks for broken things, they're mostly there to make sure things work. Like, your game doesn't delete when you press play now. Stuff like that.
    Bluntly: Game Testers don't actively look for glitches and Bugs. They report if they find one, but they wouldn't know to specifically look at how moving left to right repeatedly works
    Sent from my SM-G900V using Tapatalk
    So when I checked last night there were still a lot of players that did not have updated portraits such as Melo, George, Wade and many others. Today when I loaded the game up they have their updated portraits and many other players as well.
    Sent from my iPhone using Operation Sports
    ViolenceFight
    This. Game testers don't go in and say "Let's break this game". Hell, usually it's a combination of focus group testers and professional testers. But they go in and play. No one looks for broken things, they're mostly there to make sure things work. Like, your game doesn't delete when you press play now. Stuff like that.
    Bluntly: Game Testers don't actively look for glitches and Bugs. They report if they find one, but they wouldn't know to specifically look at how moving left to right repeatedly works
    Sent from my SM-G900V using Tapatalk

    Exactly!! I tried saying this in another thread
    jetsman92
    I can kinda appreciate the fact that they updated some of the portraits... but they were selective about it it seems... I'm of the mindset either do it right all the way or don't do it at all... they've had more than enough time to get these portraits compiled for this supposed update... it just looks mismatched to me... hopefully they update it as they go along
    Edit: the mistake they made with Marquese Chriss' portrait (putting Tyler Ulis' summer league photo on him) is still there lmao... like seriously... at the very least put the right photo on the right player... and tyler ulis doesn't have a photo just a generated image... come on... and FIX THE CPU NOT CALLING TIMEOUTS...

    Huh? Almost everyone has been updated...
    and-

    ViolenceFight
    This. Game testers don't go in and say "Let's break this game". Hell, usually it's a combination of focus group testers and professional testers. But they go in and play. No one looks for broken things, they're mostly there to make sure things work. Like, your game doesn't delete when you press play now. Stuff like that.
    Bluntly: Game Testers don't actively look for glitches and Bugs. They report if they find one, but they wouldn't know to specifically look at how moving left to right repeatedly works
    Sent from my SM-G900V using Tapatalk

    Exactly! There's a few bugs here and there where I'm feel like any random game tester should have found, but that's assuming that the test is familiar with the game at the same level that I would be.
    To Whom It May Concern at 2KSports:
    Hey! If you want to fly me out there for a week, plus pay me $20/Hour, I will gladly play test your game before release.
    Sincerely,
    A Fan
    EDIT: Given this day and age of social media, how come game companies don't use forum members or fans to be game testers? Call me crazy, but I think it would actually be more cost effective than using professional game testers.
    ksuttonjr76
    Exactly! There's a few bugs here and there where I'm feel like any random game tester should have found, but that's assuming that the test is familiar with the game at the same level that I would be.
    To Whom It May Concern at 2KSports:
    Hey! If you want to fly me out there for a week, plus pay me $20/Hour, I will gladly play test your game before release.
    Sincerely,
    A Fan
    EDIT: Given this day and age of social media, how come game companies don't use forum members or fans to be game testers? Call me crazy, but I think it would actually be more cost effective than using professional game testers.

    I’m totally in agreement with you ksuttonjr76! I’ll even sign a NDA(Non discloser Agreement) as well. 2K let’s do this! Bring fans from OS!
    Sent from my iPhone using Operation Sports
    bcruise
    Had 2 CPU players get their 2nd foul midway through the first quarter, and immediately get subbed out. They definitely weren't fatigue or minutes subs as they were the only ones who left the floor at that time.
    Personally I didn't really notice the whole "CPU not subbing in foul trouble" thing before this patch so I'm probably not a good source of information. But it might be something to keep an eye on, for the the guys that were having trouble with this.

    The sub problem is if you are playing with advanced rotation timelines set for the teams. They will stick with whatever rotation you set through whatever situation occurs. Subs work ok by default but the problem is usually the cpu subs 4 or 5 players at once EVERYTIME they sub which is far from how real NBA teams make substitutions.
    ~Koosa10:27~
    DBMcGee3
    Haven't played in a week or so, looking forward to trying the new patch.* I'm interested to read the comments about the pace being slower, actually doesn't sound bad to me.* I've felt all along that the players were gliding around out there, I'd much rather see a weighted feel like on Live.

    About the slower pace, I feel the same way you do. I don't want players running around like ants and skating like hockey players...the pace is a bit slower than it was after the first tuner and I love it...notice I said "first tuner" so it was NOT a patch that caused it but I hope they leave the game/player speed alone now.
    ~Koosa10:27~
    RaiXVortex
    Yeah that gets me frustrated as well

    When are you guys seeing timeouts NOT beimg called?? The cpu has been calling timeouts correctly in my gameplay since patch 2 or 3...thinking about it now Im pretty sure it was patch 2 that fixed this for me.
    ~Koosa10:27~
    After patch #5 on the PS4... Sure, now I can wear my Custom Shoes in MyCareer mode...
    But the vast amount of now... is utterly ridiculous.
    Now I get fouled on EVERY SINGLE DRIVE drive to the basket... by MULTIPLE CPU PLAYERS.
    Pushed in the back.... or Smacked in the head.... and Knocked to the floor... only to watch my layup miss while laying flat on my back.
    Don't get me wrong... I don't have a problem with GOOD DEFENSE...
    But honestly, the CPU gets away with waaay more INTENTIONAL FOULING than ever before.
    This is absurd.
    ksuttonjr76
    Exactly! There's a few bugs here and there where I'm feel like any random game tester should have found, but that's assuming that the test is familiar with the game at the same level that I would be.
    To Whom It May Concern at 2KSports:
    Hey! If you want to fly me out there for a week, plus pay me $20/Hour, I will gladly play test your game before release.
    Sincerely,
    A Fan
    EDIT: Given this day and age of social media, how come game companies don't use forum members or fans to be game testers? Call me crazy, but I think it would actually be more cost effective than using professional game testers.

    Ive often thought this as well. Its understandable to have some minor things slip thru the cracks, but it seems every yr, there are some major issues at release, that shouldnt be missed. I guess it is possible, they are caught, but just not fixed, when you see the same old issues each yr, that go unfixed, and you got to figure if the devs play the game, they surely know about them. For example, CPU not managing foul trouble correctly, this has been a issue for quite a few yrs now. I do wonder if game testers for sports games, are even hard core sports fans, because every yr there are some fairly major issues, in both NBA2k and MLBTS, and Madden, is so bad, I quit buying it probably 7yr ago. Typically NBA2k gets most issues fixed as does MLBTS devs, but like for instance with the CPU poor management of foul trouble, if they cant fix it, just be upfront and say, we cant fix it, for whatever reason, instead of just ignoring the issue.
    Roger_Black
    After patch #5 on the PS4... Sure, now I can wear my Custom Shoes in MyCareer mode...
    But the vast amount of now... is utterly ridiculous.
    Now I get fouled on EVERY SINGLE DRIVE drive to the basket... by MULTIPLE CPU PLAYERS.
    Pushed in the back.... or Smacked in the head.... and Knocked to the floor... only to watch my layup miss while laying flat on my back.
    Don't get me wrong... I don't have a problem with GOOD DEFENSE...
    But honestly, the CPU gets away with waaay more INTENTIONAL FOULING than ever before.
    This is absurd.

    Not saying that I agree with what they're trying to do but honestly I think they're trying to balance out how EASY they made it to drive to the basket by using fouls and missed layups as the solution but once again I'll say I will gladly take that over the "suction cup, directing my player around the court no matter which way I press the left stick, brickwall" defense of nba 2k17.
    ~Koosa10:27~

    So I guess this is gonna be the silent killer glitch that stays in the game for years. Awesome job... And don't even say this doesn't exist until you've fully tested it. Competitive pro am players have known about this glitch for years, they don't say anything because 1) it's hard to prove unless you are the one using it 2) they've become dependent on it so they don't want to nerf their own glitch.
    What this DOES need is a lot more publicity and testing by the community and especially 2K. Left right crap get's patched, other things get patched, yet this LEGACY GLITCH stays in the game for years. It's ridiculous.
    Koosa1027
    Not saying that I agree with what they're trying to do but honestly I think they're trying to balance out how EASY they made it to drive to the basket by using fouls and missed layups as the solution but once again I'll say I will gladly take that over the "suction cup, directing my player around the court no matter which way I press the left stick, brickwall" defense of nba 2k17.
    ~Koosa10:27~

    I hear you... and i think you hit the nail on the head about 'fouls and missed layups' being the way 2k has tried to balance it out...
    But the problem I have with that is... if you get past the 1st defender... the 2nd (or 3rd) defender seems to be given deference on their 'defensive positioning'... when considering whether or not to blow the whistle and 'call a foul'.
    So now it feels like... if that 2nd (or 3rd) defender is in a good spot... then the fouls don't get called... even though I am being FLAGRANTLY FOULED and/or knocked down to the ground by the 1st defender...who is already BEHIND ME. :brickwall
    I just want them to call the foul on the player WHO ACTUALLY FOULED ME. (Not on the other player/s who played 'good defense'.)
    My CPU defender (standing right in front of me) should NOT be allowed to get away with BLATANT fouls (especially from behind).... just because 1 or 2 of their teammates 'help out properly' from the weakside.
    That's what I'm saying.
    I'm going to monitor this activity for the next few hours.
    If it keeps up, so badly... I'll make a video and post it.
    Roger_Black
    I hear you... and i think you hit the nail on the head about 'fouls and missed layups' being the way 2k has tried to balance it out...
    But the problem I have with that is... if you get past the 1st defender... the 2nd (or 3rd) defender seems to be given deference on their 'defensive positioning'... when considering whether or not to blow the whistle and 'call a foul'.
    So now it feels like... if that 2nd (or 3rd) defender is in a good spot... then the fouls don't get called... even though I am being FLAGRANTLY FOULED and/or knocked down to the ground by the 1st defender...who is already BEHIND ME. :brickwall
    I just want them to call the foul on the player WHO ACTUALLY FOULED ME. (Not on the other player/s who played 'good defense'.)
    My CPU defender (standing right in front of me) should NOT be allowed to get away with BLATANT fouls (especially from behind).... just because 1 or 2 of their teammates 'help out properly' from the weakside.
    That's what I'm saying.
    I'm going to monitor this activity for the next few hours.
    If it keeps up, so badly... I'll make a video and post it.

    Oh ok I see what you're saying...in my time playing after the patch dropped last night I didn't notice it was that bad, I'll keep an eye on this next time I play.
    ~Koosa10:27~
    ksuttonjr76
    Maybe it wasn't discovered because developers and game testers don't think like cheesers and cheaters? Most common cheat tactics in ANY game are discovered AFTER the game has been released. Most developers will address exploits in patches, but the cheaters seem to always find a way.
    For example, Da Czar nerfed the 5-Out cheese, and those fools found another to implement it. When it comes to combating cheaters and cheesers, it will always be a cat and mouse game.
    Once the cheesers find out that the zig-zag exploit is not as effective, they'll just find out something else to use, and you'll be complaining once again about how 2K didn't find before release.

    I know where you are coming from and you are right, developers and cheesers play a mouse and cat game. But theres difference between hidden glitches and outright obvious glitches. And you wanna tell me that you couldnt see that this zigzagging would not gonna be exploited?
    ViolenceFight
    This. Game testers don't go in and say "Let's break this game". Hell, usually it's a combination of focus group testers and professional testers. But they go in and play. No one looks for broken things, they're mostly there to make sure things work. Like, your game doesn't delete when you press play now. Stuff like that.
    Bluntly: Game Testers don't actively look for glitches and Bugs. They report if they find one, but they wouldn't know to specifically look at how moving left to right repeatedly works
    Sent from my SM-G900V using Tapatalk

    No offense, but you are terribly wrong. Testers approve that a software/game works as it is intended to work and they need to find bugs while doing so. Im a software developer for 12 years now. Do you think that a game tester of an open world game just plays the game as it should play? No, he needs to check every cliff so you dont fall off anywhere, he needs to look for clipping bugs etc., testers need to be creative. You never want your software to fail at any time because your customers wont trust your software anymore if it fails.
    3ShowTime2
    I know where you are coming from and you are right, developers and cheesers play a mouse and cat game. But theres difference between hidden glitches and outright obvious glitches. And you wanna tell me that you couldnt see that this zigzagging would not gonna be exploited?
    No offense, but you are terribly wrong. Testers approve that a software/game works as it is intended to work and they need to find bugs while doing so. Im a software developer for 12 years now. Do you think that a game tester of an open world game just plays the game as it should play? No, he needs to check every cliff so you dont fall off anywhere, he needs to look for clipping bugs etc., testers need to be creative. You never want your software to fail at any time because your customers wont trust your software anymore if it fails.
    Stand corrected. My bad.
    Sent from my SM-G900V using Tapatalk
    3ShowTime2
    I know where you are coming from and you are right, developers and cheesers play a mouse and cat game. But theres difference between hidden glitches and outright obvious glitches. And you wanna tell me that you couldnt see that this zigzagging would not gonna be exploited?
    No offense, but you are terribly wrong. Testers approve that a software/game works as it is intended to work and they need to find bugs while doing so. Im a software developer for 12 years now. Do you think that a game tester of an open world game just plays the game as it should play? No, he needs to check every cliff so you dont fall off anywhere, he needs to look for clipping bugs etc., testers need to be creative. You never want your software to fail at any time because your customers wont trust your software anymore if it fails.

    Truthfully, no...I wouldn't have discovered the zigzag cheese, because that's not how I play the game on a personal level. When I play the game, I play basketball. I don't play the game looking for exploits and glitches to use against my opponents in PNO. When I play ProAm, I create my player based on what I want my player to be. I don't go looking for the "best/easiest packages" in order to gain an extra advantage in Park and ProAm. If I were a game tester, I would more than likely find fundamental/situational problems in the game. Asking me to think like a cheeser is like asking me to think like a criminal. I'm just not wired that way.
    EDIT: Also, there's a fine line of "breaking the game" and "working as intended". Zigzag technically works as intended from a gaming perspective, since it's a form of a crossover; however, can testers make a fair conclusion that it can be used as an exploit in head to head games?
    ksuttonjr76
    Truthfully, no...I wouldn't have discovered the zigzag cheese, because that's not how I play the game on a personal level. When I play the game, I play basketball. I don't play the game looking for exploits and glitches to use against my opponents in PNO. When I play ProAm, I create my player based on what I want my player to be. I don't go looking for the "best/easiest packages" in order to gain an extra advantage in Park and ProAm. If I were a game tester, I would more than likely find fundamental/situational problems in the game. Asking me to think like a cheeser is like asking me to think like a criminal. I'm just not wired that way.

    1000% agree
    ~Koosa10:27~
    oneHova
    Why hasn't Xbox One been updated yet?! C'mon 2K I need it before next Tuesday's Xbox One X release!
    Sent from my Moto G (4) using Tapatalk

    It's still Thursday of this week...
    ksuttonjr76
    Truthfully, no...I wouldn't have discovered the zigzag cheese, because that's not how I play the game on a personal level. When I play the game, I play basketball. I don't play the game looking for exploits and glitches to use against my opponents in PNO. When I play ProAm, I create my player based on what I want my player to be. I don't go looking for the "best/easiest packages" in order to gain an extra advantage in Park and ProAm. If I were a game tester, I would more than likely find fundamental/situational problems in the game. Asking me to think like a cheeser is like asking me to think like a criminal. I'm just not wired that way.
    EDIT: Also, there's a fine line of "breaking the game" and "working as intended". Zigzag technically works as intended from a gaming perspective, since it's a form of a crossover; however, can testers make a fair conclusion that it can be used as an exploit in head to head games?

    then u wouldn't be a game tester...... it's that simple
    game tester don't just play the game in it's final code and half the time the visuals are not even in the game as yet when majoirty of the testing is done... it might sound fun but the reality it is not as fun as u think playing an unfinished low to minimal visual game over and over and over and over and not in a traditional way...u actually play to find the credibility and functionality of the code as progress in developments are made...... trust me it's tedious and boring at times
    so as far as these patches go and d credibility of how relevant these testers are when it comes to 2k it's not fair to assume that the job is easy and straight forward as going to play a game....that's what screeners and test group does not testers...they are actually there to break the game per se....
    we have to admit though that 2k really does try to make the game as balance as they can on a year by year basis....so credit to them for that and as far as this patch goes let's give them feed back on it and try to make the game even better instead of bashing how easy a job is to fix something
    can't wait to see how the game runs on the Xbox one x
    kolanji

    can't wait to see how the game runs on the Xbox one x

    That's "IF" this patch even comes to Xbox before the X releases next Tuesday...
    Sent from my Moto G (4) using Tapatalk
    oneHova
    That's "IF" this patch even comes to Xbox before the X releases next Tuesday...
    Sent from my Moto G (4) using Tapatalk

    yea true but whether it's Tuesday or after still it will be available eventuality so I will get to see how it is regardless
    The 24th Letter
    Huh? Almost everyone has been updated...
    and-


    I just realized that the patch hasn't released on Xbox One yet... so please disregard what I said about the portraits lol... they still need to fix those timeouts though... that kinda kills the flow of the game
    CaseIH
    Ive often thought this as well. Its understandable to have some minor things slip thru the cracks, but it seems every yr, there are some major issues at release, that shouldnt be missed. I guess it is possible, they are caught, but just not fixed, when you see the same old issues each yr, that go unfixed, and you got to figure if the devs play the game, they surely know about them. For example, CPU not managing foul trouble correctly, this has been a issue for quite a few yrs now. I do wonder if game testers for sports games, are even hard core sports fans, because every yr there are some fairly major issues, in both NBA2k and MLBTS, and Madden, is so bad, I quit buying it probably 7yr ago. Typically NBA2k gets most issues fixed as does MLBTS devs, but like for instance with the CPU poor management of foul trouble, if they cant fix it, just be upfront and say, we cant fix it, for whatever reason, instead of just ignoring the issue.

    I’ve said it before. The devs don’t have time to finish the game . They are told to make street date as is by their superiors called the head publishers at 2K. Honestly if devs had a say they Would release the game every two years
    ksuttonjr76
    Truthfully, no...I wouldn't have discovered the zigzag cheese, because that's not how I play the game on a personal level. When I play the game, I play basketball. I don't play the game looking for exploits and glitches to use against my opponents in PNO. When I play ProAm, I create my player based on what I want my player to be. I don't go looking for the "best/easiest packages" in order to gain an extra advantage in Park and ProAm. If I were a game tester, I would more than likely find fundamental/situational problems in the game. Asking me to think like a cheeser is like asking me to think like a criminal. I'm just not wired that way.
    EDIT: Also, there's a fine line of "breaking the game" and "working as intended". Zigzag technically works as intended from a gaming perspective, since it's a form of a crossover; however, can testers make a fair conclusion that it can be used as an exploit in head to head games?

    You dont have to tell me that you play the game the right way. And nobody asks you to explicitely look for glitches as a customer. You are not a tester and not the developer of the game.
    The first thing I thought right after release after I noticed what is possible now with the left stick was that its way too fast and will be overpowered and exploited. That could be seen from 1000 miles away...
    Since yesterday servers really acting up. Pro am completely broken, always getting "game wont count" errors and still got a lose counted after one time it happened. After walk on game completed it kicks us all out to main menu every time and park quite unstable too with random errors as game finishes.
    Its on PC version with no patch released yet, i hope patch 5 fixes things up.
    tcnumba10
    Noticing after the patch that the CPU opponent is kicking the ball out more often for a 3, mid shot or mid drive in traffic which is a good thing!

    Been a busy day but I hope I experience this when I play tonight...already been having good games since release so the more they continue to polish the AI the happier I'll be. Cpu defensive rotations have been great as well for me.
    ~Koosa10:27~
    Maybe I just need to play more games, but it seems you cant draw charges since this this patch. I hopes thats not the case, but Im seeing blocking fouls, that should be called charges, I sure hope they didnt screw this up. Seems to be more contact under the basket now, which is a good thing. Also had hoped they would tune perimeter shooting fouls up, especially fouls on 3pt attempts, but still no fouls on 3 attempts.
    Outside of that, the game feels about the same which is a good thing.
    Hustle Westbrook
    Here are the new portraits for every team's starting lineups.

    Any one has seen updated portraits in existing myleague saves? I still have Dion Waiters, James Johnson, etc with animated portraits in my existing myleague.
    Photos have replaced animated ones in main menu roster though.
    I'm using PS4 btw.
    CaseIH
    Ive often thought this as well. Its understandable to have some minor things slip thru the cracks, but it seems every yr, there are some major issues at release, that shouldnt be missed.

    One thing to keep in mind.. the game is MASSIVE and think about all the possible permutations of your data's state there can be at any given time with all the modes, rosters, point in the career, bought items, etc. You could never hire enough testers to actually test the game as thoroughly as you'd need to, and even if you could hire them you couldn't manage them, it's unwieldy at some point.
    Also, keep in mind that even if you have 3-4 solid months of QA testing of some feature or mode by knowledgeable testers, someone could accidentally break it by making a code or data change the day the game is locked for submission, at which point you only get the Sony or Microsoft internal testers looking at it and they wont be nearly as thorough.
    Playing NBA Today game on hof default Lakers(cpu) vs. Blazers(user) and my guards are getting more rebounds now, usually my PF and C has been getting all of the rebounds, also seeing alot more long rebounds which is probably why my smaller players are getting more boards. Hope I continue to see this. I'll keep ya'll posted.
    ~Koosa10:27~
    basehead617
    One thing to keep in mind.. the game is MASSIVE and think about all the possible permutations of your data's state there can be at any given time with all the modes, rosters, point in the career, bought items, etc. You could never hire enough testers to actually test the game as thoroughly as you'd need to, and even if you could hire them you couldn't manage them, it's unwieldy at some point.
    Also, keep in mind that even if you have 3-4 solid months of QA testing of some feature or mode by knowledgeable testers, someone could accidentally break it by making a code or data change the day the game is locked for submission, at which point you only get the Sony or Microsoft internal testers looking at it and they wont be nearly as thorough.

    Yes, I agree with what you said. But when you have the same issue every yr with the game, that goes unfixed, is what really irks me. We have had issues every since NBA2k14, might even be as far back as 13, I cant remember for sure, but I know for sure every since 14, the CPU has managed foul trouble horribly. In 4 yrs you dont fix it, and they have got to know its a issue, after all the devs do play the game too.
    I do understand, even though its frustrating to have MyLeague issues, at the start, especially this yr when they added so much into it, as like you said, it may have been fine, and something later in the build right before release date could have broke something, so as long as it gets fixed in a patch, Im OK with that, as I usually wait till a week or so after the NBA season starts, to dive into MyLeague.
    coolcras7
    Please tell 2k how to fix it.
    well, i don't know anyone from 2k but if i did, i would start with entire arms, heads and the ball can't go through the body of another player


    johnjimmy
    why wasn't clipping fixed?

    I hate to tell you this but every video game has clipping. You will never escape it especially in a game where bodies fly around in close quarters.
    It's annoyed me at times but 2K has done a good job in atleast fixing the ball clipping through players most of the time and that's more important to me than the little speck of elbow going into someone's head.
    Old School Fool
    I hate to tell you this but every video game has clipping. You will never escape it especially in a game where bodies fly around in close quarters.
    It's annoyed me at times but 2K has done a good job in atleast fixing the ball clipping through players most of the time and that's more important to me than the little speck of elbow going into someone's head.

    There is more clipping than previous years because 2k wanted to make stronger player more dominant in the paint vs weaker one for this game. Also there is way more clipping on the dribble animations, in 2k17 you'd lose ball almost every time while going for spin move or behind back into defender's body, now often dribbler just phase through defender without losing ball.
    Old School Fool
    I hate to tell you this but every video game has clipping.
    ...2K has done a good job in atleast fixing the ball clipping through players most of the time and that's more important to me than the little speck of elbow going into someone's head.

    Little speck of elbow... right
    I'm having trouble inserting a video, but i've seen full body faze through my 330lb 99 strength center. In post. Off line. So yeah...
    Sent from my SM-G950F using Tapatalk
    GisherJohn24
    what's the time out issue?
    My question is when you call a time out after a free throw and then you can't see your player shooting for the 2nd shot. Is that what you're talking about? Is that really still in the game? That's disappointing. That's a major glitch IMO. Not being able to see your shooter shoot the free throw is unacceptable.

    PS4 - CPU during fast matches does not call timeouts. (Call them but only if the user is winning with a large margin)
    And then this happens (user Phila - CPU Detroit):

    nicecool
    PS4 - CPU during fast matches does not call timeouts. (Call them but only if the user is winning with a large margin)
    And then this happens (user Phila - CPU Detroit):


    Yeah I played a 9 min game in my GM and the cpu never called a single time out. I also am having problems geting icon passing to work. I’ll have to press the icons passing button 2-3 times to get it to activate . These are very problematic for me
    Vroman
    There is more clipping than previous years because 2k wanted to make stronger player more dominant in the paint vs weaker one for this game. Also there is way more clipping on the dribble animations, in 2k17 you'd lose ball almost every time while going for spin move or behind back into defender's body, now often dribbler just phase through defender without losing ball.

    No there is more clipping this year bacause 2k removed the 2 man canned animations
    GisherJohn24
    Yeah I played a 9 min game in my GM and the cpu never called a single time out. I also am having problems geting icon passing to work. I’ll have to press the icons passing button 2-3 times to get it to activate . These are very problematic for me

    Re icon passing, did you activate the advanced option (e.g. tap icon for bounce pass, hold icon for lob pass)?
    Cause it gave me the same problem, but if I use the basic icon passing it works fine.
    coolcras7
    No there is more clippoing this year bacause 2k removed the 2 man canned animations

    Exactly! ^^
    Give me some more clipping if possible that we will feel even more control, 2k18 with clipping and all that is GREAT FEELING!:y220b:
    GisherJohn24
    Yeah I played a 9 min game in my GM and the cpu never called a single time out. I also am having problems geting icon passing to work. I’ll have to press the icons passing button 2-3 times to get it to activate . These are very problematic for me

    I play 10 minute quarters and I am not seeing any of this on ps4...last night cpu had 1 timeout left in the game I played, I mentioned in another thread that the timeout issue has been fixed for me simce patch 2 I think and im also not seeing a problem with icon passing.
    ~Koosa10:27~
    GisherJohn24
    Yeah I played a 9 min game in my GM and the cpu never called a single time out. I also am having problems geting icon passing to work. I’ll have to press the icons passing button 2-3 times to get it to activate . These are very problematic for me

    Happy.
    So there is a time out problem? Why do not anyone talk about it?
    Koosa1027
    I play 10 minute quarters and I am not seeing any of this on ps4...last night cpu had 1 timeout left in the game I played, I mentioned in another thread that the timeout issue has been fixed for me simce patch 2 I think and im also not seeing a problem with icon passing.

    No has not been resolved. You do not have to look at the statistics at the end.
    And look at the photos i posted on pag.19 (patch 1.04 - PS4 - Play Now.)
    coolcras7
    No there is more clipping this year bacause 2k removed the 2 man canned animations

    Yup, pretty obvious, all the new freeflow this year comes at the cost of more clipping.
    3ShowTime2
    Yup, pretty obvious, all the new freeflow this year comes at the cost of more clipping.

    I'll take freeflow any day because this is my favorite 2k in many many many years!
    ~Koosa10:27~
    coolcras7
    No there is more clipping this year bacause 2k removed the 2 man canned animations

    They didn't remove them, the posterizer and hip riding animations are canned . Some on ball steal animations are completely canned too, like when u try to go up for dunk/layup but you get stuck in arms flail animations and lose the ball.
    The clipping happens everytime when u try to go for help defense with low weight player vs high weight (and strength) player and the offensive player can disregard your body standing in his way for the offensive animation like quick step in and dunk. That's the reason even low weight players can obtain like 60 strength rating in mc so that min-max strength difference on players wouldnt be that high. Even then clipping is way more apparent compared to previous games and makes 7'3 max weight centers so overpowered (or just tall , heavy centers in general).
    There is no more "live physics" in this game than we had in 2k16 or 2k17. Free to correct me if im wrong with canned animation example from those games that's now a "live physics" but i cant think of any example right now.
    Slow players are slower in my experience.... when a center would press the inbound I could inbound, take off and have them trail me for a possible easy bucket. Post-patch I'm feeling every bit of my 315lbs as I lug up court.
    YannisLB
    6th team foul, no bonus in MyCareer ?
    Am I the only one having that ?

    They patched it. Because people was fouling out for purpose to end a game and earn VC.
    Slow players are slower in my experience.... when a center would press the inbound I could inbound, take off and have them trail me for a possible easy bucket. Post-patch I'm feeling every bit of my 315lbs as I lug up court.

    then my center 7'3 340 lbs is ****ed up lol
    What i like about the latest patch is the unlimited free custom shoes you can get from foot locker which you can wear in game and in the neighborhood etc. Lol. Its most probably a glitch that they will quickly fix though because you know... VC. Lol.
    tatlopuyo
    What i like about the latest patch is the unlimited free custom shoes you can get from foot locker which you can wear in game and in the neighborhood etc. Lol. Its most probably a glitch that they will quickly fix though because you know... VC. Lol.
    i don't think the free custom shoes are a glitch
    if you have an endorsement with the brand the custom shoes should be free for both street and nba
    tatlopuyo
    What i like about the latest patch is the unlimited free custom shoes you can get from foot locker which you can wear in game and in the neighborhood etc. Lol. Its most probably a glitch that they will quickly fix though because you know... VC. Lol.

    how? I've just been to footlocker and they're all fully priced
    Before patch 5 its only free for in game and not neighborhood but now its completely free in both game and the neighborhood.
    johnjimmy
    i don't think the free custom shoes are a glitch
    if you have an endorsement with the brand the custom shoes should be free for both street and nba
    Edit/create custom shoes using the brand you are endorsing.
    It will be free in footlocker. And will be in your closet. I created/edit about 15 already hahaha.
    Yesh2k
    how? I've just been to footlocker and they're all fully priced
    nicecool
    Happy.
    So there is a time out problem? Why do not anyone talk about it?
    No has not been resolved. You do not have to look at the statistics at the end.
    And look at the photos i posted on pag.19 (patch 1.04 - PS4 - Play Now.)
    Some say they haven't seen it. But I played another 9 min game and I'm not dreaming , not one single time out was made by cpu. At one point I was down 20 and I made a 16 to 2 run. They never called time once even during my big run. This is my GM game
    Sent from my SM-G955U using Tapatalk
    What game mode did you experience it? After latest patch cpu team are calling time outs more often than before in mycareer. Dont know about other modes though coz im only playing mycareer mode as of now.
    GisherJohn24
    Some say they haven't seen it. But I played another 9 min game and I'm not dreaming , not one single time out was made by cpu. At one point I was down 20 and I made a 16 to 2 run. They never called time once. This is my GM game
    Sent from my SM-G955U using Tapatalk
    tatlopuyo
    What game mode did you experience it? After latest patch cpu team are calling time outs more often than before in mycareer. Dont know about other modes though coz im only playing mycareer mode as of now.

    I posted screenshots showing that the cpu only had 2 timeouts remaining and 24th Letter posted 2 screenshots where the cpu had 0 timeouts remaining. I don't see any timeout issues, are you on ps4???
    ~Koosa10:27~
    Yes ps4 too. Im not seeing any time out issues too. Only noticed cpu are calling more timeouts after patch 5.
    Koosa1027
    I posted screenshots showing that the cpu only had 2 timeouts remaining and 24th Letter posted 2 screenshots where the cpu had 0 timeouts remaining. I don't see any timeout issues, are you on ps4???
    ~Koosa10:27~
    Anyone still having problems getting into walk on pro am? A friend and I couldn't get in last night and we tried 2 or 3 times. We are on ps4 and have the latest updates as well.
    Sent from my SM-N950U using Tapatalk
    dragon4thQ
    Anyone having an issue where in the neighbourhood where it freezes NLSC team experienced the issue 4 times in 5-10 minutes between 3 users tonight

    It happened to me once last night, have not had any issues today
    Koosa1027
    I posted screenshots showing that the cpu only had 2 timeouts remaining and 24th Letter posted 2 screenshots where the cpu had 0 timeouts remaining. I don't see any timeout issues, are you on ps4???
    ~Koosa10:27~

    Remember Koosa :
    If you do not even call it a full game, it's right in the final stats that you have 2 timeouts left, because the timeouts automatically climb to 2 in the last 2 minutes.
    tatlopuyo

    What game mode did you experience it?

    (PS4) No cpu timeout: Play Now, MYGM, MYLeague
    Games freezing a lot and preordered items, shoes and accessories that we’ve bought still don’t carry over when u create a new MyPlayer, greed reigning supreme
    ****, i wish i didn't download this patch. Players are sluggish again. When you try to accelerate it's less responsive than before.
    It doesn't feel realistic, players are quick in the NBA. These guys in the game have arthritis in their knees or something.
    :brickwall
    Yesh2k
    Disappointed to see cpu defenders sliding into place to stonewall again. Thought we'd thankfully seen the end of this in 2k18.

    Yep, i experience this too. I'm getting sucked into cpu defenders and stuck in "bumping" animations.
    It's starting to feel like 2k17 again
    Barnsey
    Yep, i experience this too. I'm getting sucked into cpu defenders and stuck in "bumping" animations.
    It's starting to feel like 2k17 again

    I don't understand why something that has been universally derided by players, and was taken out at the start of 2k18, has been brought back in to the game 5 patches in. I just can't comprehend the thinking behind this decision.
    Unfortunately it's becoming obvious that online play is their primary concern.
    I'm not buying the game next year. I've had enough. It's more headache than it's worth
    NYCDaFuture
    When the patch for X1 coming out? We seriously have to wait till next week for it...

    I bet if some kind of vc glitch was on there we would have had it with the ps4
    Barnsey
    ****, i wish i didn't download this patch. Players are sluggish again. When you try to accelerate it's less responsive than before.
    It doesn't feel realistic, players are quick in the NBA. These guys in the game have arthritis in their knees or something.
    :brickwall

    dont see this, its as responsive its ever been, funny how ppl think 2k would introdruce sluggishness every update. lol
    Yesh2k
    Disappointed to see cpu defenders sliding into place to stonewall again. Thought we'd thankfully seen the end of this in 2k18.

    Can others confirm this? I didnt see anything about CPU defense in patch notes. I am on the Xbox (no patch) and the game feels and plays great.
    Barnsey
    Yep, i experience this too. I'm getting sucked into cpu defenders and stuck in "bumping" animations.
    It's starting to feel like 2k17 again

    I have not seen this at all...this game is NOTHING like 2k17, that game was horrible, just my opinion though.
    ~Koosa10:27~
    Koosa1027
    I have not seen this at all...this game is NOTHING like 2k17, that game was horrible, just my opinion though.
    ~Koosa10:27~

    What difficulty and mode are you playing on? Do you have your own slider sets?
    This is back post patch 5 too:

    We were told prior to release that looking away interceptions have been removed, and they had been, but in the words of Eminem "guess who's back".
    ch46647
    Can others confirm this? I didnt see anything about CPU defense in patch notes. I am on the Xbox (no patch) and the game feels and plays great.

    Nah, there was nothing on CPU defense or game speed in the notes....
    I'm not seeing any difference on my side as far as Play Now on/offline goes...game is playing the same as it has been- outside of the actual changes they made. I am liking the decrease in touch fouls- ecen though there's probably still too many...
    geisterhome
    dont see this, its as responsive its ever been, funny how ppl think 2k would introdruce sluggishness every update. lol

    Are you playing online or offline? I play offline, so i can't speak for the online experience, but for me i noticed a difference offline
    Yesh2k
    What difficulty and mode are you playing on? Do you have your own slider sets?

    HOF Default and having great games with no BS...everybody that I have gotten to try hall of fame default has came back with positive results, if you're not on hof I suggest giving it a try.
    ~Koosa10:27~
    Koosa1027
    HOF Default and having great games with no BS...everybody that I have gotten to try hall of fame default has came back with positive results, if you're not on hof I suggest giving it a try.
    ~Koosa10:27~

    I only ever play HoF, but in career mode.
    Yesh2k
    I only ever play HoF, but in career mode.

    Ooooooh...I stay FAR AWAY from that mycareer stuff and online stuff as possible! I can't help you with that side of things.
    ~Koosa10:27~
    tatlopuyo
    What game mode did you experience it? After latest patch cpu team are calling time outs more often than before in mycareer. Dont know about other modes though coz im only playing mycareer mode as of now.

    My GM and quick play games
    3 question I have has I have not had time to play with this patch yet.
    1. Do you still need to have the hard cap off to be able to have guys like KD resign like before? Or are those guys able to sign now with the hard cap on?
    2. With the changes to fouls are you guys seeing more fouls? The same amount? Or less?
    3. Are there still injures in played games? I have seen a few reports that people are not seeing injures after the patch before this but I am not sure like how bad that is like if it is really zero injures or not.

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