MLB The Show 21
MLB The Show 21 Will Be Missing a Signature Feature
MLB The Show 21 will be missing a signature feature that has been praised year after year as a fantastic — and unique — element for franchise mode heads. This feature is carryover saves. Brian chats about why this feature did not make the cut during an otherwise exciting announcement week for MLB The Show 21.
The negativity surrounding carryover saves not making it into this year’s game could be softened if the franchise mode upgrades are so substantial as to make it obvious why putting carryover saves in the game was not possible. In addition, the “share” feature and the ability to bring rosters, logos, and so on between versions of the game still needs to be deciphered as well. If we’re also losing that element of things, then this hurts a bit more.
Let us know what the developers would need to add to MLB The Show 21‘s franchise mode to make you feel less slighted by carryover saves being removed this year.
they have to completely change the way rosters look at work for it to be worth it. If I see it's just the same boring 90 man rosters again with 12 A guys just sitting and the stupid way you have to move players around to fix rosters. there they have taken a step back completely and it wouldn't be worth losing the feature.
Especially in the playoffs.
Would love it if the CPU manager decided to pitch his stud ace on three days rest throughout the postseason. Or maybe take the Ray's approach and go with some wonky six-man entire staff takes a turn approach.
Stuff like that would be cool. Having the starts based on days between starts instead of cycling through the rotation on a clock.
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Especially in the playoffs.
Would love it if the CPU manager decided to pitch his stud ace on three days rest throughout the postseason. Or maybe take the Ray's approach and go with some wonky six-man entire staff takes a turn approach.
Stuff like that would be cool. Having the starts based on days between starts instead of cycling through the rotation on a clock.
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yes 6 man rotations would be great! it's a real pain to do manually right now.
As I've said before in other threads discussing this topic, for me, it begins and ends with expanded rosters. I'm hoping we get 26 thru all 4 levels (MLB, AAA, AA, Single A) as well as some "placeholder" roster spots. I'm hopeful for 120 spots which would be the 26 at each level plus then 16 placeholder spots.
IMO, nothing else in franchise that adds to the depth, roster management, free agency, drafting, international signing period (if they added it), trades, finances can fully be expanded upon until the roster size is large enough to handle such improvements. Think about right now, how many good players are free agents after the end of a season simply because the CPU tries to balance its roster for stars, prospects, journeymen, and roster fillers.
If we don't hear of expanded rosters as an improvement to franchise mode in '21, then I truly don't foresee myself ending my current franchise in '20 and playing '21, I really don't. Because I don't believe that the other improvements to the game will be worth starting over, because I feel that you'll just be starting over to get to the same point, eventually.
-Rotating interleague schedules
-Ability to have 4-6 man rotations and openers
-expanded rosters
-fix playoff injury bug
-expansion option
-updated scouting
-custom draft classes
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I’d rather they be up front and just tell us what else has been taken out. If nothing, then great.
I’d rather they be up front and just tell us what else has been taken out. If nothing, then great.
I don't think this is our run-of-the-mill type wishlisht. I think Chase is just checking the water temperature lol
Don’t think they are going to confirm ANYTHING anytime soon.
BUT.....
I just don't care. Unless we can carry over at least Rosters. The removal of Carry over saves is a game killer for me. I know I lot of you don't get it or think I am crazy. But that is the way I feel about it. I am not bashing the game, I am not saying the game sucks. I am saying that this one feature is a big enough deal for me that I will pass for now.
BUT.....
I just don't care. Unless we can carry over at least Rosters. The removal of Carry over saves is a game killer for me. I know I lot of you don't get it or think I am crazy. But that is the way I feel about it. I am not bashing the game, I am not saying the game sucks. I am saying that this one feature is a big enough deal for me that I will pass for now.
Understood. If they were to take out 30 team roster control I just couldn’t buy it. Real time rosters are important for my immersion. It would completely ruin the fun factor for me. Love doing all the real time transactions. We’ll see, I guess.
Player morale system revamped or taken out. Region location is just bad
Cpu pitcher balks/ejections Neither happens EVER
Check swing appeals.* Its about time the user is allowed to ask for these instead of relying on the cpu to call for it.
Challenge calls at every base plus the back end of a double play.
More scouts and better system to track potential draftees. Its time to revamp this system.** For the past couple of years the West has been a deadzone when drafting. Not many prospects are available from there. I want to be able to sign my guys and put them in the system asap (just like irl baseball).
Separate Ratings for Stamina and Durability These are not the same thing.
Up to date real time stats. Give us a stats screen on how a batter does vs pitcher "x" Incorporate the touch pad to give me batter or pitcher stats so i dont have to just pause the game.
When players get promoted they should get the salary bump (this feature works in RTTS)
NON ROSTER INVITEES
Real game time and lighting. Have you ever been to a night game say 7:15 when it bright and sunny? Well in this game the sun stays bright till past 8pm easily. (Thats not how it works here on the East Coast SDS). And if i have a game go anywhere up to and past 16 innings, odds are its not 11pm..
Just a few.. i know some dont strictly involve franchise.
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I don't see anything getting me to drop my carry over franchise.
Think about all the vets that missed the 2020 season that won;'t be in the 2021 game. Gerardo Parra for example.
The last few years what would happen is with a Y2Y save he would turn generic... so a great trick was to load the player in a franchise from the previous year and simply export him... this kept his player card his ID and career stats and he was editable. so you could then edit and fix his name and face. and service time (this year we could do that)
cast your mind back to PS3 days now... you had to wait for a SDS update for that to happen for that player to play a MLB at bat or pitch a innings. we are now back to those days of SDS mercy of roster updates. imagine how many vets will be missing off this years game after that 2020 year we had.
This will be the worst looking year for rosters in a long time and won't come close to the rosters we are already seeing now in the vault with MLB 20 from people. it's going to be a mess. this might have to be one of those years for the first time I might skip.
Y2Y saves were not just important for people with franchise but they were vital in creating rosters. the video didn't point this out at all. This will be a huge step back with rosters this year more then the franchise carry overs itself
Create a Stadium
Ill pass this year and Save my 70+ bucks
Very happy we are getting franchise updates...but I expected more from the announced feature list.
I have bought the game every year since MLB The Show 12. But it looks like that streak is poised to end. I am done. Stick a fork in me. :google:
I dont have the time to play a 162 game season and I am nog interested per se in a Franchise mode. So yeah, bring back Season mode and let us chose how many games the season should be.
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I dont have the time to play a 162 game season and I am nog interested per se in a Franchise mode. So yeah, bring back Season mode and let us chose how many games the season should be.
This X 100000.
Even if season mode ain't coming back just let us reduce the number of games in Franchise mode.. for the love of God how hard can that be to add????
Saves me $500 on the PS5 as well! :)
C
1. Expanded rosters (at least enough for A-ball to be full)
2. We still have the ability to load custom rosters from MLBTS 20.
3. Confirmation that they have every intention of reinstituting Y2Y franchise saves for MLBTS 22.
I personally felt like the existing franchise mode was pretty darn good already - but the 90-man rosters REALLY cut into its functionality. They could take last year's mode, expand rosters (do the re-tuning to accommodate), and rebuild the guts under-the-hood to make it easier to add additional components down the road; and that would be a huge win for this year. Anything more than that is just gravy.
I guess this post doesn't really answer the question, except to say I hope carry over saves comes back next year.
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2. We still have the ability to load custom rosters from MLBTS 20.
3. Confirmation that they have every intention of reinstituting Y2Y franchise saves for MLBTS 22.
I personally felt like the existing franchise mode was pretty darn good already - but the 90-man rosters REALLY cut into its functionality. They could take last year's mode, expand rosters (do the re-tuning to accommodate), and rebuild the guts under-the-hood to make it easier to add additional components down the road; and that would be a huge win for this year. Anything more than that is just gravy.
If we are doing a positive reading of the tea leaves. Expanded rosters IMO will 99% be in. But it will not be in for the PS4 version. They made it pretty clear they could not do it for that console years ago.
Hence why some features of 21’s franchise mode will not be on the PS4 version.
Here is my list which has your #1 as my number 1 as well:
1. Expanded rosters to include full A ball as well as 12 additional slots for non roster invitees
2. New scouting system (Fog of War ala NHL series)
3. New draft presentation and at least 15-20 rounds
4. Retain all the MLB rules of 20 (I am talking the handbook folks)
5. Revamp of in game presentation to have historical matchups, player splits, really get into the statistical matchups more during the game
6. Fully functional replay system like in the MLB.
7. Revamped presentation inside the franchise hub with a better radio show or monthly around the league
8. Hot Stove presentation during the Winter Meetings
9. Expanded roster of umpires and unique personalties and plate tendencies for them.
10. Editable managers and coaches
11. Tune the player quirks
12. Tune Morale
13. Really tune under the hood AI (bullpen management, lineup management, draft logic, fantasy draft logic which was great on 20 do not lose that!)
14. Pitcher/Cather relationships and player relationships in general. RTTS has this to a degree. Expand on that inside franchise mode and tie it to morale as well.
15. Catcher intelligence rating in how they call a game if using API and also tie that in with a pitchers confidence in that catcher.
I am assuming 30 team control and all of the options we have from the last 2 generations will remain. At least we hope. I am assuming all our control options will remain, camera options etc etc.
That list is a stretch. In fact a huge stretch. If we get at least the expanded rosters, revamped scouting and drafting and AI logic improvements along with everything we have now in franchise mode and Y2Y returning in 2022.....Yeah I will be a very happy camper.
I want to be able to purchase MLB 22 as a no doubt easy decision.
Since I am staying on the PS4 this years game is an easy pass on release. If I see some really cool features I want to play....I can get the game this holiday season for $10 bucks or less and have some fun with it.
I have so many questions and hopefully they will all get answered next month.
Fingers crossed they take franchise mode and gameplay to new heights on the PS5. Would love nothing more!!!
Hence why some features of 21’s franchise mode will not be on the PS4 version.
Here is my list which has your #1 as my number 1 as well:
1. Expanded rosters to include full A ball as well as 12 additional slots for non roster invitees
2. New scouting system (Fog of War ala NHL series)
3. New draft presentation and at least 15-20 rounds
4. Retain all the MLB rules of 20 (I am talking the handbook folks)
5. Revamp of in game presentation to have historical matchups, player splits, really get into the statistical matchups more during the game
6. Fully functional replay system like in the MLB.
7. Revamped presentation inside the franchise hub with a better radio show or monthly around the league
8. Hot Stove presentation during the Winter Meetings
9. Expanded roster of umpires and unique personalties and plate tendencies for them.
10. Editable managers and coaches
11. Tune the player quirks
12. Tune Morale
13. Really tune under the hood AI (bullpen management, lineup management, draft logic, fantasy draft logic which was great on 20 do not lose that!)
14. Pitcher/Cather relationships and player relationships in general. RTTS has this to a degree. Expand on that inside franchise mode and tie it to morale as well.
15. Catcher intelligence rating in how they call a game if using API and also tie that in with a pitchers confidence in that catcher.
I am assuming 30 team control and all of the options we have from the last 2 generations will remain. At least we hope. I am assuming all our control options will remain, camera options etc etc.
That list is a stretch. In fact a huge stretch. If we get at least the expanded rosters, revamped scouting and drafting and AI logic improvements along with everything we have now in franchise mode and Y2Y returning in 2022.....Yeah I will be a very happy camper.
I want to be able to purchase MLB 22 as a no doubt easy decision.
Since I am staying on the PS4 this years game is an easy pass on release. If I see some really cool features I want to play....I can get the game this holiday season for $10 bucks or less and have some fun with it.
I have so many questions and hopefully they will all get answered next month.
Fingers crossed they take franchise mode and gameplay to new heights on the PS5. Would love nothing more!!!
This is an impressive list ! Yeah this would be hard to turn down if even some of this was implemented.
Dude we have been asking for this for 10 years. So I am not holding my breath. LOL. Like I said if we get 3 things that will be gravy.
Expanded Rosters to me is going to happen. And if it doesn’t? Get ready for torches and pitchforks around these parts.
Oh boy.
Bear in mind....we know nothing about roster carryovers. Remember that they added a roster import feature in MLB 20 (where you could import rosters from MLB 19). We don't know if this remains or if it too is gone.
It IS still possible that we'll be able to load MLB 20 rosters from the front-end menus...just not franchise/RTTS saves.
It IS still possible that we'll be able to load MLB 20 rosters from the front-end menus...just not franchise/RTTS saves.
Josh.....if expanded rosters are in....that roster load feature is gone.
They IMO and this is pure speculation at this moment, re did the code logic and all rosters from previous versions will not be compatible with what they supposedly have done to the core game.
Just my guess.
However....if rosters are still 90 man then yes it is possible. But then that will open up another can of “venting frustration” from long time players to put it lightly. Lol!
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Hence why some features of 21’s franchise mode will not be on the PS4 version.
Here is my list which has your #1 as my number 1 as well:
1. Expanded rosters to include full A ball as well as 12 additional slots for non roster invitees
2. New scouting system (Fog of War ala NHL series)
3. New draft presentation and at least 15-20 rounds
4. Retain all the MLB rules of 20 (I am talking the handbook folks)
5. Revamp of in game presentation to have historical matchups, player splits, really get into the statistical matchups more during the game
6. Fully functional replay system like in the MLB.
7. Revamped presentation inside the franchise hub with a better radio show or monthly around the league
8. Hot Stove presentation during the Winter Meetings
9. Expanded roster of umpires and unique personalties and plate tendencies for them.
10. Editable managers and coaches
11. Tune the player quirks
12. Tune Morale
13. Really tune under the hood AI (bullpen management, lineup management, draft logic, fantasy draft logic which was great on 20 do not lose that!)
14. Pitcher/Cather relationships and player relationships in general. RTTS has this to a degree. Expand on that inside franchise mode and tie it to morale as well.
15. Catcher intelligence rating in how they call a game if using API and also tie that in with a pitchers confidence in that catcher.
I am assuming 30 team control and all of the options we have from the last 2 generations will remain. At least we hope. I am assuming all our control options will remain, camera options etc etc.
That list is a stretch. In fact a huge stretch. If we get at least the expanded rosters, revamped scouting and drafting and AI logic improvements along with everything we have now in franchise mode and Y2Y returning in 2022.....Yeah I will be a very happy camper.
I want to be able to purchase MLB 22 as a no doubt easy decision.
Since I am staying on the PS4 this years game is an easy pass on release. If I see some really cool features I want to play....I can get the game this holiday season for $10 bucks or less and have some fun with it.
I have so many questions and hopefully they will all get answered next month.
Fingers crossed they take franchise mode and gameplay to new heights on the PS5. Would love nothing more!!!
The only thing I would add is player import. Being able to import SCEA caps or any caps into an existing franchise would be incredible and help not only franchise players but roster makers as well. They talked about it in the past and if that is one of the reasons Y2Y saves was removed it will lesson the blow for me.
I'm sure this years game will be awesome as always, but I've spent 7 years of my life and 10 "Show" years building my Cubs team. Playing every pitch, at bat, every game and I'm just not willing to give that up, yet.
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I dont have the time to play a 162 game season and I am nog interested per se in a Franchise mode. So yeah, bring back Season mode and let us chose how many games the season should be.
Adjustable season length would be awesome!
Option for
- 29 games (play every other team once)
- 58 games (play every other team twice)
- 87 games (play every other team thrice)
- 113 games (play every other team fourice(?))
- 142 games (play every other team fiverice(?))
lol
Here's a franchise wishlist I posted back in July:
https://simsportsgaming.com/most-needed-franchise-related-improvements-for-mlb-the-show-21/
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They IMO and this is pure speculation at this moment, re did the code logic and all rosters from previous versions will not be compatible with what they supposedly have done to the core game.
Just my guess.
However....if rosters are still 90 man then yes it is possible. But then that will open up another can of “venting frustration” from long time players to put it lightly. Lol!
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Not necessarily. They could set it up so that 'filler' players are auto-added to the empty roster slots when porting a roster. I think it's 50/50 at this point as to whether or not it happens...but I also think the SDS devs understand how vital the creation community is to the success of this game.
The problem with franchise is that even if they did this...you'd begin majorly jacking-up the financials within the existing mode. And that isn't even accounting for the likelihood that the guts have been ripped-out of the mode itself, making the franchise file saves incompatible with the new mode.
Option for
- 29 games (play every other team once)
- 58 games (play every other team twice)
- 87 games (play every other team thrice)
- 113 games (play every other team fourice(?))
- 142 games (play every other team fiverice(?))
lol
You missed the 290 game option (each team 10 times). THAT would be epic!
(I'm only half-joking)
2. Get rid of or fix the "expected role" being tied to lineup/rotation slots.
3. Scouting, drafting, and cpu-generated prospects need massive upgrading.
4. Would LOVE the option to use "old school" visuals like those that are in DD -- the earlier video game strike zones, colors, etc. Would add a lot to a long season.
5. MORE UNIFORMS. Baseball is HISTORY. C'mon, man.
I very much expected this. I know many on here have had one going on for awhile. So that is disheartening.
But I hope the upgrades are worthwhile enough.
Option for
- 29 games (play every other team once)
- 58 games (play every other team twice)
- 87 games (play every other team thrice)
- 113 games (play every other team fourice(?))
- 142 games (play every other team fiverice(?))
lol
I’d be happy with 54, 108, 162. 54(one game per series), 108(two games per series), etc.
Hence why some features of 21’s franchise mode will not be on the PS4 version.
Here is my list which has your #1 as my number 1 as well:
1. Expanded rosters to include full A ball as well as 12 additional slots for non roster invitees
2. New scouting system (Fog of War ala NHL series)
3. New draft presentation and at least 15-20 rounds
4. Retain all the MLB rules of 20 (I am talking the handbook folks)
5. Revamp of in game presentation to have historical matchups, player splits, really get into the statistical matchups more during the game
6. Fully functional replay system like in the MLB.
7. Revamped presentation inside the franchise hub with a better radio show or monthly around the league
8. Hot Stove presentation during the Winter Meetings
9. Expanded roster of umpires and unique personalties and plate tendencies for them.
10. Editable managers and coaches
11. Tune the player quirks
12. Tune Morale
13. Really tune under the hood AI (bullpen management, lineup management, draft logic, fantasy draft logic which was great on 20 do not lose that!)
14. Pitcher/Cather relationships and player relationships in general. RTTS has this to a degree. Expand on that inside franchise mode and tie it to morale as well.
15. Catcher intelligence rating in how they call a game if using API and also tie that in with a pitchers confidence in that catcher.
I am assuming 30 team control and all of the options we have from the last 2 generations will remain. At least we hope. I am assuming all our control options will remain, camera options etc etc.
That list is a stretch. In fact a huge stretch. If we get at least the expanded rosters, revamped scouting and drafting and AI logic improvements along with everything we have now in franchise mode and Y2Y returning in 2022.....Yeah I will be a very happy camper.
I want to be able to purchase MLB 22 as a no doubt easy decision.
Since I am staying on the PS4 this years game is an easy pass on release. If I see some really cool features I want to play....I can get the game this holiday season for $10 bucks or less and have some fun with it.
I have so many questions and hopefully they will all get answered next month.
Fingers crossed they take franchise mode and gameplay to new heights on the PS5. Would love nothing more!!!
- player position moves (without edits)
- revamping secondary positions, there are several ways to go about this
- more involved off-season (player meetings, more significant winter meetings, progression/regression moved more into the off-season)
- three way trades and more then 3 trade slots (with cash)
- getting rid of the CP position. Seems obvious this will happen but you never know.
- More attributes. Separating player injury resistance from player fatigue resistance is one a lot of people want, but could also have things like versatility (for revamped secondary positions), Leadership (morale attribute), Tagging, Transition, Vision could be split up into its three separate traits (timing, foul ability, and location tracking for directional users).
- More sliders. The contact slider NEEDS to be split up into its seperate parts, but there are other things sliders could be doing too.
To the list.
I of course could add more. There will always be more.
But yeah, if all of those things combined happen, I'm for sure dumping my carry-over.
Even just some would make me consider it.
If it's none? Then yes, I'm sticking with 20. I don't think it's possible to entice me to play 21 over 20 on gameplay and graphics alone.
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Agreed with the first statement.
Second statement - "broken" is a strong term (but I get what you're driving at - there are 'bigger fish to fry'). The current mode actually DOES work well - but if you use poorly designed rosters (i.e. ones that don't have enough D/F potential players - which is, well, nearly all of them - including the most popular ones), then the mode has a lot of issues. Rosters and how they interface with a franchise mode boils down to the old saying "garbage in, garbage out"...and that's true with all sports games.
Agreed for the most part...but again, starting with a poorly designed roster made it a heckuva lot worse. Use a well-designed roster, and it isn't "stale" at all...in fact, it's quite dynamic in how things can unfold. But, yes, roster expansion and a re-tooling of the management AI is needed.
Second statement - "broken" is a strong term (but I get what you're driving at - there are 'bigger fish to fry'). The current mode actually DOES work well - but if you use poorly designed rosters (i.e. ones that don't have enough D/F potential players - which is, well, nearly all of them - including the most popular ones), then the mode has a lot of issues. Rosters and how they interface with a franchise mode boils down to the old saying "garbage in, garbage out"...and that's true with all sports games.
Agreed for the most part...but again, starting with a poorly designed roster made it a heckuva lot worse. Use a well-designed roster, and it isn't "stale" at all...in fact, it's quite dynamic in how things can unfold. But, yes, roster expansion and a re-tooling of the management AI is needed.
Just curious cuz I was working on a roster for myself cuz I was still playing 16 on PS3 until I bought a PS5 about a month ago and figured I'd keep that project going.
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Just curious cuz I was working on a roster for myself cuz I was still playing 16 on PS3 until I bought a PS5 about a month ago and figured I'd keep that project going.
Take a look at the base SDS roster. I counted the numbers once (yes, it's tedious), and IIRC, they usually have around 800 'D' and lower potential players. A lot of the "full minors" rosters have way less than that (in some cases, in the 200-300 range. BUT, more often than not, the number of A potential guys is usually reasonably close. I will say that if the base SDS roster has 150 A potential guys, and you have 300...you'll have issues there. I would attempt to stay in the same ballpark across the potential grades.
Those 'D' guys are vital (they CAN be usable in franchise) but you need a good proportion of them to siphon out and allow the way for actual prospects to get playing time so they develop. Too many A guys will imbalance the financials and prospect flow (along with making trading too easy for the user).
Those 'D' guys are vital (they CAN be usable in franchise) but you need a good proportion of them to siphon out and allow the way for actual prospects to get playing time so they develop. Too many A guys will imbalance the financials and prospect flow (along with making trading too easy for the user).
I would also be very interested if they changed to complete 20-80 scale
No mention of franchise mode.
No mention of franchise mode.
The store.playstation website still says this, the only thing related to franchise.
"Enjoy updates to Franchise and March to October modes which empower you to better make decisions for the future of your club."
For me, I would love to see rehab-assignments finally be a real thing in franchise and not just something I imagine.
1. Playoff Eligibility: This isn't really a thing anymore. At least not how it's done in The Show. Players don't have to be on the MLB Roster or IL as of 8/31 (there's was always a way around this when it was the rule). Players now simply have to be on the 40-man roster as of 8/31. Still, there's a workaround in real life, but I understand how this isn't feasible to adapt in The Show. However, having 40 players (plus any 60-day IL guys) is needed.
2. Playoff IL Glitch: It's been mentioned and it clearly needs to go. It's simple. Like I said above, if the player is on the 40-man roster or 60-day IL as of 8/31, he's eligible for the playoffs regardless of injury status.
3. Outrighted to Triple-A: Realistically, once out of options and outrighted, the player is removed from the 40-man roster. This isn't the case on The Show. They'll stay on the 40 and the CPU will just keep cycling them through Waivers year-after-year, even though they're 40 years old and 50 overall. This might be the biggest issue that I have. It's simply not realistic and hurts the CPU's roster management. I think this is a big reason why we see players not debut until their late 20s. An old, useless player basically has to retire before the CPU will give a roster spot to a promising prospect.
4. Bullpen Management: It seems the CPU LOVES going to the LRP guys and sticking with them for 2 or 3 innings, nearly regardless of endurance/energy or the situation. They'll come out if they get shelled or if it's on the 9th and it's a Save Opp, but other than that the CPU treats them as the sacrificial lamb too often.
5. Contracts: Why is my guy with 108 days of service asking for $830K? He doesn't have that leverage. Pre-Arb players should be asking for ~minimum salaries for Pre-Arb years. Also, why am I allowed to add a player to my 40-man roster, call him up, and still only pay him $70K? Once a player is called up or added to the 40-man roster, they should be making the league minimum. Arbitration players should understand that their previous salary is grounds for a raise based off of their performance and current service time. Too many times, they're asking for less and it's just silly economics of baseball.
There's some others like 5th SP usage in the Playoffs or not sending down slumping/declining players for more promising and younger players during the season as often as they show, but I think those can at least be explained as possibly realistic. The other stuff above is just poor logic/incorrect based on how MLB teams actually operate.
Perhaps, they've been keeping tabs on some community forums and saw the franchise discussions showing some hope for major franchise improvements, and needed to adjust their wording to bring down that hope.
Either way, I truly wish that SDS could spend just one development cycle 90 percent focused on strictly rebuilding franchise mode from the ground up. Then, they could spend 10 percent of their time polishing up this mode over the next one, two, or three dev cycles. After that I'd imagine franchise mode would be something incredible (but of course Y2Y saves would be a must for sure).
"Enjoy updates to Franchise and March to October modes which empower you to better make decisions for the future of your club."
This reminds me of when they added "phases" and stressed "streamlining" your franchise.
Probably going to be something dumb like a CPU assistant GM to suggest moves you make.
Either way, I truly wish that SDS could spend just one development cycle 90 percent focused on strictly rebuilding franchise mode from the ground up. Then, they could spend 10 percent of their time polishing up this mode over the next one, two, or three dev cycles. After that I'd imagine franchise mode would be something incredible (but of course Y2Y saves would be a must for sure).
I'm with you on this, but the DD players would throw a fit. And IMO since SDS caters to them, this wont happen. I know DD brings in the majority of the revenue for SDS but Franchise Mode and RTTS are what got this series off the ground. I truly hope I'm wrong, but just like everyone else Ive been hoping for changes that have been way to long over due.
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"If-at-least-we-get-this", Mercury said it best in that there is absolutely no realism in cpu game, series, and season management. Every move is so random. In today's RL MLB game, especially handling pitching, it's all about customization.
One final barb, so we're losing Y2Y saves, losing out on all of that work put in by our wonderful roster builders because of a move to a new generation. Funny though, how many will actually get to play on the new gen. this year?
I think what's caused the hiccup from 20 to 21 is Xbox entering the mix. with a little more time, I trust the Studio will get this huge issue resolved satisfactorily. they have to know what separates them from EA & 2K is carry-over saves. and they are already behind the 8-ball in terms of sales versus what their competition pulls. I can't see that they would willingly fall further behind. I know in the interim that will be of little consolation to that aforementioned 99% but in the longhaul it will have proved to be vital if the Show is to grow beyond it's current smaller niche. I also believe this is a sign Diamond Dynasty cannot sustain that needed growth and now Sony will be ready to move forward with a better vision for franchise guys.
that's my Hot Take perspective anyways.
or hot garbage from other certain points of view lol
EDIT - and if Sony is really on top of things they will figure out how to continue 20 into 22 or figure out a way to continue with a patch from 20 to 21 before they stop supporting 21 w/patches
1. Playoff Eligibility: This isn't really a thing anymore. At least not how it's done in The Show. Players don't have to be on the MLB Roster or IL as of 8/31 (there's was always a way around this when it was the rule). Players now simply have to be on the 40-man roster as of 8/31. Still, there's a workaround in real life, but I understand how this isn't feasible to adapt in The Show. However, having 40 players (plus any 60-day IL guys) is needed.
2. Playoff IL Glitch: It's been mentioned and it clearly needs to go. It's simple. Like I said above, if the player is on the 40-man roster or 60-day IL as of 8/31, he's eligible for the playoffs regardless of injury status.
3. Outrighted to Triple-A: Realistically, once out of options and outrighted, the player is removed from the 40-man roster. This isn't the case on The Show. They'll stay on the 40 and the CPU will just keep cycling them through Waivers year-after-year, even though they're 40 years old and 50 overall. This might be the biggest issue that I have. It's simply not realistic and hurts the CPU's roster management. I think this is a big reason why we see players not debut until their late 20s. An old, useless player basically has to retire before the CPU will give a roster spot to a promising prospect.
4. Bullpen Management: It seems the CPU LOVES going to the LRP guys and sticking with them for 2 or 3 innings, nearly regardless of endurance/energy or the situation. They'll come out if they get shelled or if it's on the 9th and it's a Save Opp, but other than that the CPU treats them as the sacrificial lamb too often.
5. Contracts: Why is my guy with 108 days of service asking for $830K? He doesn't have that leverage. Pre-Arb players should be asking for ~minimum salaries for Pre-Arb years. Also, why am I allowed to add a player to my 40-man roster, call him up, and still only pay him $70K? Once a player is called up or added to the 40-man roster, they should be making the league minimum. Arbitration players should understand that their previous salary is grounds for a raise based off of their performance and current service time. Too many times, they're asking for less and it's just silly economics of baseball.
There's some others like 5th SP usage in the Playoffs or not sending down slumping/declining players for more promising and younger players during the season as often as they show, but I think those can at least be explained as possibly realistic. The other stuff above is just poor logic/incorrect based on how MLB teams actually operate.
You need to turn up pitching staminas.
I know that sounds counter-intuitive, but the issue is that the CPU values maintaining effective pitches far too much (ie the point where pitches start to lose movement and accuracy).
They value maintaining it so much in fact, that most nights they'd rather trot out a guy who's already tired in order to try maintain their bullpen (which they never use) then try and win the game.
By raising stamina, you only push back the total number of pitches a pitcher can throw by a tiny amount, but the effective pitches are raised by a large amount. This makes the CPU much more willing to utilize their bullpen as opposed to constantly protecting them.
I've got all of the pitching stamina sliders set to 8, and even with cpu manager hook set locked at 5, it's a massive improvement. I still see a few headscratchers, but most of the time I agree with the CPUs decision-making.
I suspect that the pitching stamina sliders are too low at default because the base game is balanced for online play.
PS, with the staminas at 8, pitchers will lose pitch effectiveness when their number of pitches thrown is equal to their stamina attribute. There is some variance to this night to night, sometimes they can throw more, sometimes it's less, but on average they'll lose pitch effectiveness around that number.
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Second statement - "broken" is a strong term (but I get what you're driving at - there are 'bigger fish to fry'). The current mode actually DOES work well - but if you use poorly designed rosters (i.e. ones that don't have enough D/F potential players - which is, well, nearly all of them - including the most popular ones), then the mode has a lot of issues. Rosters and how they interface with a franchise mode boils down to the old saying "garbage in, garbage out"...and that's true with all sports games.
Agreed for the most part...but again, starting with a poorly designed roster made it a heckuva lot worse. Use a well-designed roster, and it isn't "stale" at all...in fact, it's quite dynamic in how things can unfold. But, yes, roster expansion and a re-tooling of the management AI is needed.
What is the best roster? Even the OSFM roster has a buttload of A potential guys
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I think what's caused the hiccup from 20 to 21 is Xbox entering the mix. with a little more time, I trust the Studio will get this huge issue resolved satisfactorily. they have to know what separates them from EA & 2K is carry-over saves. and they are already behind the 8-ball in terms of sales versus what their competition pulls. I can't see that they would willingly fall further behind. I know in the interim that will be of little consolation to that aforementioned 99% but in the longhaul it will have proved to be vital if the Show is to grow beyond it's current smaller niche. I also believe this is a sign Diamond Dynasty cannot sustain that needed growth and now Sony will be ready to move forward with a better vision for franchise guys.
that's my Hot Take perspective anyways.
or hot garbage from other certain points of view lol
EDIT - and if Sony is really on top of things they will figure out how to continue 20 into 22 or figure out a way to continue with a patch from 20 to 21 before they stop supporting 21 w/patches
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I'm hoping that this is a one time occurrence and we can transfer from 2021 and thereafter if so it's welcomed if this is a visual player upgrage.
If so this next year will be dedicated to recreating all of my players.
I would look forward to having the ability to choose the length of the season the length of each game I would enjoy going back to 1956 Not only with The Choice of 154 games and 16 Teams with all 1956 records in tack but also visually with the Fans in the seats wearing 1950 style suits and hats women in dresses.
I would really enjoy if they would introduce the teams with their location and Team names.
The Brooklyn Dodgers the Milwaukee Braves the Cincinnati Redlegs the New York Giants The Washington Senators.
Would like to see the flag waving and the hear our Stars Spangled Banner.
I would love my players in the game and offered as random faces that people could put a name to. This would replace the generic faces offered every year.
I have over 400 of these faces that I have been perfecting. They can choose any name that they feel matches the face. No red tape involved.
I would love to duplicate roster control in franchise player movement lineups pitching rotation manager roster import player everything that you can do in roster management.
Love Creating the following with the hopes of carrying them over in the future through the vault.
Players
Uniforms
Stadiums
I know it's a big list but one can still dream.
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You need to turn up pitching staminas.
I know that sounds counter-intuitive, but the issue is that the CPU values maintaining effective pitches far too much (ie the point where pitches start to lose movement and accuracy).
They value maintaining it so much in fact, that most nights they'd rather trot out a guy who's already tired in order to try maintain their bullpen (which they never use) then try and win the game.
By raising stamina, you only push back the total number of pitches a pitcher can throw by a tiny amount, but the effective pitches are raised by a large amount. This makes the CPU much more willing to utilize their bullpen as opposed to constantly protecting them.
I've got all of the pitching stamina sliders set to 8, and even with cpu manager hook set locked at 5, it's a massive improvement. I still see a few headscratchers, but most of the time I agree with the CPUs decision-making.
I suspect that the pitching stamina sliders are too low at default because the base game is balanced for online play.
PS, with the staminas at 8, pitchers will lose pitch effectiveness when their number of pitches thrown is equal to their stamina attribute. There is some variance to this night to night, sometimes they can throw more, sometimes it's less, but on average they'll lose pitch effectiveness around that number.
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Thanks for the tip! I know that I have them turned up higher than most posted Sliders suggest, but I'll crack them all to 11 (haha, couldn't resist an amp joke). Can't wait to see what it does at 8!
However, I think my point still exists. Why should we have to tweak, use house rules, etc... to get realism? Shouldn't that already be how the game works? Anyways, here's to hoping that becomes a thing in MLB 21 and the Slider suggestion tides me over on MLB 20.
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Was looking forward to importing my RTTS guys I've had since 14. Oh well as long as this leads to significant changes across all modes for the better I'm fine without carryover saves for this year.
However, I think my point still exists. Why should we have to tweak, use house rules, etc... to get realism? Shouldn't that already be how the game works? Anyways, here's to hoping that becomes a thing in MLB 21 and the Slider suggestion tides me over on MLB 20.
You’re right on the money. I understand for hitting & pitching the player skills is a huge variable but for runners speed, fielders reaction, arm strength (infielders & outfielders) etc.... all those can be timed & calculated I think pretty accurately. Some guys in the sliders section did and it’s a few click away from the default values.
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Well they took out notables in 18 I think it was, where you could see a text note of a game’s highlights for all of the games on a day (eg X had 25 Ks or Y hit his 300th homer). It wasn’t much and needed to be expanded upon but it added to the immersion. Then it was removed when the phases were added.
And it’s kind of Franchise so I’ll say it too, Inside the Show was removed from RTTS.
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What can one say that hasn't already been said? Game developers view features as a color pallet, it seems. Perhaps this is due to turnover within their ranks, I really don't know. As with any venture, to get bigger and more lucrative, you have to appeal to wider markets. Wider markets bring shorter attention spans and high time preference. Carry-over saves appeal to the meticulous and dedicated, and they aren't marketing to that crowd anymore.
What can one say that hasn't already been said? Game developers view features as a color pallet, it seems. Perhaps this is due to turnover within their ranks, I really don't know. As with any venture, to get bigger and more lucrative, you have to appeal to wider markets. Wider markets bring shorter attention spans and high time preference. Carry-over saves appeal to the meticulous and dedicated, and they aren't marketing to that crowd anymore.
one word: lowestcommondenominator
it's a tough and tricky balancing act for the Studio to walk a fine line.
and I don't envy them that task, at all
Stuff like better AI roster management, improved progression/regression, position change mechanics, more modern starter/bullpen usage, etc are all things I want to see but might not require the removal of carryover... Of course, that's easy for me to say when I don't have to code it.
Stuff like better AI roster management, improved progression/regression, position change mechanics, more modern starter/bullpen usage, etc are all things I want to see but might not require the removal of carryover... Of course, that's easy for me to say when I don't have to code it.
The Y2Y feature was a truly daunting task for them. It is not a simple feature.
So if the removal of it allows them to rebuild a better and even deeper franchise mode for a more robust off-season, and for me more importantly bigger rosters, and better AI we all are all for it.
I just fear it may take several cycles (2-3) at a minimum to implement it all. And then an entire cycle to add back Y2Y if it ever comes back.
So many questions.....
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So if the removal of it allows them to rebuild a better and even deeper franchise mode for a more robust off-season, and for me more importantly bigger rosters, and better AI we all are all for it.
I just fear it may take several cycles (2-3) at a minimum to implement it all. And then an entire cycle to add back Y2Y if it ever comes back.
So many questions.....
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SDS needs to be honest with us and tell us why they pulled the y2y carry over saves. If it is for this long term gain, then I am sure most people (myself included) are willing to trash our existing franchise and RTTS players. But they weren't honest with us when they turfed the season mode unannounced.
as for features that would take some of the stings out of it for me have to be the following
Franchise expansion (picking team mascots, cities, stadiums (give us more major league size expansion stadium choices AKA ASB 05), and having a draft)
more immersive presentation stuff like having the players being announced and lined up on your and your opponent's opening days of the season, during the all-star game and postseason series.
seeing the American flag out in center field held by all those people on opening day, while having the national anthem begging sung.
the flyover of the jets on opening day
the ability to have any and all base safe out calls reviewed (seen a lot of calls that should have been not called how they were on other bases other than first)
during home run derby in all-star weekend having kids out there shagging balls in the outfield.
stat-wise here we go:
pitcher records at every stadium
team vs team records throughout the season
Pitcher vs team records
batter stats at every stadium though out the season
Well, that is all I can think of at this very moment but I know there is a bunch more I am omitting at this time.
So if the removal of it allows them to rebuild a better and even deeper franchise mode for a more robust off-season, and for me more importantly bigger rosters, and better AI we all are all for it.
I just fear it may take several cycles (2-3) at a minimum to implement it all. And then an entire cycle to add back Y2Y if it ever comes back.
So many questions.....
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My concern, which I have said before. Nothing they have taken out this generation has ever made it back in the game. Every mode has moved more and more to a micro transaction friendly mode. Im sorry but I see franchise mode of the future being some horrendous blend of March To October and DD. It will be a feature laden mess aimed at shortening playtime and adding ways to spend stubs.
Yeah, you'd hope they address it when franchise/RTTS are discussed. I can understand reluctance to say when it's coming back, but giving us an idea of the plan - ie, if this is a multi-year tear down and rebuild, or a make a few key moves in the off-season retool. Unfortunately, those quick turnarounds usually don't work while the patient approach often does. Look no further than SDS' hometown team...
This is what we got. And all IMO we will get on the subject this cycle.
it would take a lot for Sony to kill this annual purchase from me, but this would do it. thankfully I have 14 great years of the Show to replay at any time (07-20), and hopefully 1 more in 21
I am more of a Season mode player than a true Franchise player. I really only care about playing one season at a time starting with Spring Training in February and ending in October and then comparing who won and who lost in my MLBTS seasons with what happened in the real world. So from that perspective, the lack of MLBTS 20 to 21 year-to-year carry over saves will not affect me. But when RTTS was revamped in MLBTS 18, I created three RTTS players (two pitchers and a 2B guy), plus I have since added two more SS RTTS players which act more as batting practice players for my main 2B guy (though I like playing SS better then 2B). So yes I am not happy at the prospect of not being able to carry these players over. I knew having 5 RTTS players might be a little too much and have always wondered could I stop playing with one or more of these guys. But I wanted that to be my decision, I did not want SDS to dictate when these players were terminated and of course there is nothing stopping me from playing with them inside of MLBTS 20. But how long do I want to do this? One year? Two years? More? At some point in time playing MLBTS 20 in the future will become stale.
So now I am faced with the decision. How do I want to play my MLB The Show games moving forward and I am leaning towards turfing my RTTS players and instead starting a Franchise every year (but still only playing single seasons with the Franchise) and then when I want to play the game like I would with a RTTS player, I could use the Player Lock game mode and when I just want to manage the game (historically before I got into RTTS I was a MoM player), I could use the Manage Only Mode game mode. For me it is kind of the best of both worlds.
But I still do not like being in this position as I really do not want to kill my RTTS players and for those out there who have been playing with one Franchise year after year (real world years), losing the year-to-year carry over saves bites.
yeah, I'm mostly a 1&done, 1 season only probably like 80% of the time with only an Atlanta carry-over from 14 all the way to 20 but I've been past the point I wanted to reboot, so I won't miss carry-over in that regard. what I will miss about carry-over is those great historical classic rosters from the 80's and 90's. I've only dabbled in RTTS the last few years, where the bulk of my playing is, is in doing an Orioles season, move on to a White Sox season, then the Rockies, A's or Mariners and finally either Reds or Pirates. by the time all that's done is time for another new release. but I damn sure don't want to play any franchise that remotely resembles M2O, or especially DD
I was wondering if they would mess up the core support of the game - ps4 users - to develop it for new platforms. Now we know the answer.
I'm sure xbox users will buy enough copies to more than make up for people like me who won't buy it this year - and that is the calculation.
Really a pickle to be in at the moment
Really a pickle to be in at the moment
yeah, just from what it sounds like to me is they'd like to resume carry-overs at some point but they don't sound optimistic Sony will foot that bill anytime soon. right now what I'm hoping for is xbox Show sales are through the roof and they'll have some extra mad money to spend on 22.
what I'm going to do is relook at my Braves carry-over in 20 again in the fall and then maybe get another season in with
I truly think MtO (and the type of supporters that would support it) are far more 'dangerous' to franchise than the DD crowd.
DD is a grind mode; nothing more or less than that. As someone who plays it (offline) and franchise, I can tell you that it scratches an entirely different itch. DD is a perfect mode when you want a little bit of baseball but want a break from that full story that a franchise experience would give you. People that play DD don't call this a "franchise mode" and they really aren't looking to impinge on franchise...they're doing their own thing. And to be honest, SDS does a very solid job in creating a grind mode that does not require any expenditures of real money...they aren't "scummy" like EA and 2k, companies that use alternative "Cash Only" currencies to preferentially favor people that spend money over those that just play the game. Sure, you CAN spend money playing DD...but you never really need to in order to be able to access any of the mode's content....you just need time and patience.
MtO "scares" me far more from a franchise player's perspective. MtO is scratches a similar "I want a story" itch that franchise players have but for gamers that don't want to work for it. There's never any downside to anything you do in that mode. You can trade away the entire farm to build up a team for one year. The consequences in MtO: there are none (whereas you could set your team back for years if you pull that in a franchise mode). No adversity to overcome (no injuries or morale issues). No contracts to trifle with. Yet, there are folks out there that call themselves "Franchise Guys" that think this is a franchise mode. MtO is just a casual single season mode and that's fine to have in the game.
The "issue" I have as that there is an intimation that this is the kind of thing that "all franchise guys want"...and THAT is where I have an issue. I WANT adversity in my franchise, I WANT bad things to happen in my franchise, I WANT there to be a challenge in the team management arena, I WANT a chance to lose my job as the team's GM. MtO (up to now) has done NONE of those things. With the right roster and just a couple of settings; the current franchise gives us ALL of those things...I don't want to lose that.
The funny thing is that from a DD player's perspective; I want MtO separated from DD. From a franchise mode player's perspective; I want MTO and DD to remain tied-together.
Really a pickle to be in at the moment
I agree CB...
I've said this before, but I really want SDS to be up front about Y2Y for MLBTS 22. I don't need a promise, but if they think the chances of them returning in '22 are slim right now; I'd rather know now.
I agree CB...
I've said this before, but I really want SDS to be up front about Y2Y for MLBTS 22. I don't need a promise, but if they think the chances of them returning in '22 are slim right now; I'd rather know now.
The more I think about it, it may be more important to me personally to hear that Y2Y is returning for '22 then it is the expanded rosters.
Because I don't want to play a "lame duck" franchise in '21 meaning that nothing I do to build for the future matters.
DD is a grind mode; nothing more or less than that. As someone who plays it (offline) and franchise, I can tell you that it scratches an entirely different itch. DD is a perfect mode when you want a little bit of baseball but want a break from that full story that a franchise experience would give you. People that play DD don't call this a "franchise mode" and they really aren't looking to impinge on franchise...they're doing their own thing. And to be honest, SDS does a very solid job in creating a grind mode that does not require any expenditures of real money...they aren't "scummy" like EA and 2k, companies that use alternative "Cash Only" currencies to preferentially favor people that spend money over those that just play the game. Sure, you CAN spend money playing DD...but you never really need to in order to be able to access any of the mode's content....you just need time and patience.
. . . .
The "issue" I have as that there is an intimation that this is the kind of thing that "all franchise guys want"...and THAT is where I have an issue. I WANT adversity in my franchise, I WANT bad things to happen in my franchise, I WANT there to be a challenge in the team management arena, I WANT a chance to lose my job as the team's GM. MtO (up to now) has done NONE of those things. With the right roster and just a couple of settings; the current franchise gives us ALL of those things...I don't want to lose that.
100% agree with this sentiment. I would consider myself a sim-style, franchise-first player, but I started messing around with Diamond Dynasty (mostly the offline modes like you) in MLB 16 when they allowed you to earn rewards through offline modes like Franchise and RTTS. I was never really a fan of the "Ultimate Team" modes in general, especially when you had to start with an entire team of nobodies and could only get upgrades through grinding a ton of online games with your crappy squad or ponying up some big time $$. But Diamond Dynasty made it just easy enough to earn decent enough players simply by playing any mode that I gave it a shot and actually enjoyed some aspects of it.
I definitely agree that it scratches a completely different itch than Franchise mode. Just this morning before work (had some time with a later shift) I was trying to grind through the NL Central Showdown. I wasn't trying to play a realistic game of baseball. I didn't care if Ian Happ's batting gloves were the right color. I was just trying to beat the mode. And when I got the potential winning run on base with 8 outs left to work with then proceeded to make terrible non-productive outs and let Josh Hader off the hook, I couldn't help let loose a few words that even my dog seemed to know were inappropriate. I rarely get that rattled about my franchise games...not because I don't want to win them...but because what I want in franchise mode is a realistic challenge. I was mad that I wasted my morning playing showdown and didn't even get the stupid reward to show for it. If I would have lost a franchise game 16-0 instead, I would have considered it a positive since I could check 1 more game off the marathon to 162. I definitely play the two modes for different reasons.
I could honestly see myself playing mostly DD until the launch of 21. I was able to snag a PS5 in late December and with the news of no carryover saves (combined with some of the holes in my make shift roster I created already beginning to show through in the first month of my Cubs franchise), it just seems a little bit silly to devote a lot of time to a "lame duck franchise" as CB put it. But there's a lot of 'content' to play through in offline DD to keep me busy till then.
Also to be clear, even with all the nice things I just said about it, DD is not something that keeps me coming back to The Show. If by some work of the devil there ever comes a day when Franchise mode is completely scrapped from the game and its just a card collecting mode, you can bet your bottom dollar that I won't be buying. But as it stands, I do enjoy DD as a nice change of pace
what I'm going to do is relook at my Braves carry-over in 20 again in the fall and then maybe get another season in with
It's not much of a franchise if you have to start over every year. I don't sim until and unless I'm eliminated from the playoffs. I'm currently 6.5 games out in the wild card with 20 games remaining. I'll probably play 155 games this season alone. Looking forward to my young prospects developing and seeing what the catcher I drafted looks like. He appears to be MLB ready at least in a platoon role.
Returning to the days when a franchise only lasted until next year's release isn't something I'm willing to do. Not upset at the developers but that's the reality for me. It's unfortunate but they made their decision and I'll make mine. They can't even say whether 22 will have carry over saves.
DD is a grind mode; nothing more or less than that. As someone who plays it (offline) and franchise, I can tell you that it scratches an entirely different itch. DD is a perfect mode when you want a little bit of baseball but want a break from that full story that a franchise experience would give you. People that play DD don't call this a "franchise mode" and they really aren't looking to impinge on franchise...they're doing their own thing. And to be honest, SDS does a very solid job in creating a grind mode that does not require any expenditures of real money...they aren't "scummy" like EA and 2k, companies that use alternative "Cash Only" currencies to preferentially favor people that spend money over those that just play the game. Sure, you CAN spend money playing DD...but you never really need to in order to be able to access any of the mode's content....you just need time and patience.
MtO "scares" me far more from a franchise player's perspective. MtO is scratches a similar "I want a story" itch that franchise players have but for gamers that don't want to work for it. There's never any downside to anything you do in that mode. You can trade away the entire farm to build up a team for one year. The consequences in MtO: there are none (whereas you could set your team back for years if you pull that in a franchise mode). No adversity to overcome (no injuries or morale issues). No contracts to trifle with. Yet, there are folks out there that call themselves "Franchise Guys" that think this is a franchise mode. MtO is just a casual single season mode and that's fine to have in the game.
The "issue" I have as that there is an intimation that this is the kind of thing that "all franchise guys want"...and THAT is where I have an issue. I WANT adversity in my franchise, I WANT bad things to happen in my franchise, I WANT there to be a challenge in the team management arena, I WANT a chance to lose my job as the team's GM. MtO (up to now) has done NONE of those things. With the right roster and just a couple of settings; the current franchise gives us ALL of those things...I don't want to lose that.
The funny thing is that from a DD player's perspective; I want MtO separated from DD. From a franchise mode player's perspective; I want MTO and DD to remain tied-together.
I agree CB...
I've said this before, but I really want SDS to be up front about Y2Y for MLBTS 22. I don't need a promise, but if they think the chances of them returning in '22 are slim right now; I'd rather know now.
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It's "connected" to franchise, but only by the barest of threads.
During the MtO year, you have no visibility to your low minors, no scouting/draft, no real sense of budget dynamics. On top of that, you'll be dealing with utterly ridiculous numbers from that initial MtO as you dive into franchise in year 2. I'd loathe to see the progression from that.
When they first announced MtO 2 years ago, I thought this could be a nice aspect (using it as a springboard to a franchise). But MtO has been so shallow that it's rendered that aspect all but moot.
Sounds of the Show removed in 14, back in 16. I think it was 16. Possibly 17.
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Sounds of the Show wasn't removed in '14.
The PS4 version had it, but because the PS4 OS didn't support .mp3 files, SDS was only able to allow users to work with music and sounds made available on the disc. Same with 15.
In 16, the PS4 OS added support of .mp3 files and Sounds of the Show "returned" to normal.
But again, SDS never took Sounds of the Show out of the game, they simply couldn't utilize it the way they had because the PS4 OS didn't support it.
and someone correct me if I'm misremembering, but didn't PS3 Show 14 have full SOTS? I only played 14 on PS3 for a month till the PS4 14 released. coincidentally I'm replaying 14 real heavy right now and limited SOTS and uneditable contracts are 2 of my gear grinders for 14. :mad:
otherwise 14 is still as solid as ever for me, enough so to keep it in permanent rotation :)
and someone correct me if I'm misremembering, but didn't PS3 Show 14 have full SOTS? I only played 14 on PS3 for a month till the PS4 14 released. coincidentally I'm replaying 14 real heavy right now and limited SOTS and uneditable contracts are 2 of my gear grinders for 14. :mad:
otherwise 14 is still as solid as ever for me, enough so to keep it in permanent rotation :)
Yes it did
I buy the show every year without question but this might be the first time ever I will pass. I always enjoy adding some recently retired/overseas players to my rosters such as Jose Bautista, James Loney, Tim Lincecum, etc. and no Y2Y saves means I can’t even bring those players and their career stats into 21. If I buy 21. it might just be for DD and other modes which I honestly don’t use much and I’d just roll with 20 for my franchise. 21 could have significant franchise improvements but I’m still not sure I could abandon my roster and the players that would be lost.
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MLB The Show 12 was the first iteration of the game I played and yes it had the newspaper stories. :headbang2
If they do commit I will be OK with busting my hump creating players in 2021 for 2022.
Will not start from scratch every year.
Best case scenario new player models and carry-overs starting 2022.
I buy the show every year without question but this might be the first time ever I will pass. I always enjoy adding some recently retired/overseas players to my rosters such as Jose Bautista, James Loney, Tim Lincecum, etc. and no Y2Y saves means I can’t even bring those players and their career stats into 21. If I buy 21. it might just be for DD and other modes which I honestly don’t use much and I’d just roll with 20 for my franchise. 21 could have significant franchise improvements but I’m still not sure I could abandon my roster and the players that would be lost.
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The PS4 version had it, but because the PS4 OS didn't support .mp3 files, SDS was only able to allow users to work with music and sounds made available on the disc. Same with 15.
In 16, the PS4 OS added support of .mp3 files and Sounds of the Show "returned" to normal.
But again, SDS never took Sounds of the Show out of the game, they simply couldn't utilize it the way they had because the PS4 OS didn't support it.
My bad :)
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Ideas like this is where it starts for me. Expansion and option to change season length is when you begin to make franchise mode really customizable. Expansion forces division format to change. The user should have say in what division sizes are and who are in them. Being able to change season length also leads to having choice to maybe get rid of inter league play if you want to. While I like the austerity of being able to play full long season like they do in the big leagues, many of us don’t have time to commit to that gameplay schedule.
Other comments about roster size, minor league depth, and such, also make sense.
I've purchased this game 4 years in a row BECAUSE I could happily continue my franchise. This is exactly why I stopped buying anything EA Sports. All these games offer deep franchise functionality, then expect you to dutifully buy the yearly version of the game without being able to finish what you started.
So, no thanks. MLB '20 is still working just fine, and will for many years. The incremental changes have never really amounted to much, and the game hasn't fundamentally changed in years, no matter how much marketing they throw at you.
This is easily the best sports game on the market (I'm not even a huge baseball fan). But enough is enough. There are still small bugs from years past that they can't seem to bring themselves to fix.
I'll spend my $ on something else...
I've purchased this game 4 years in a row BECAUSE I could happily continue my franchise. This is exactly why I stopped buying anything EA Sports. All these games offer deep franchise functionality, then expect you to dutifully buy the yearly version of the game without being able to finish what you started.
So, no thanks. MLB '20 is still working just fine, and will for many years. The incremental changes have never really amounted to much, and the game hasn't fundamentally changed in years, no matter how much marketing they throw at you.
This is easily the best sports game on the market (I'm not even a huge baseball fan). But enough is enough. There are still small bugs from years past that they can't seem to bring themselves to fix.
I'll spend my $ on something else...
What? I dont follow.
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There was a bug that occurred if you had chosen CPU Roster Control when setting up a franchise, it became disabled after the trade deadline. I am not sure if it was fixed (I think it was?) on 20.
Yes, it was patched...
https://forums.operationsports.com/forums/mlb-show/978063-mlb-show-20-patch-1-20-available-patch-notes.html
100% agree with that. No one has to buy a game every year.
I am going to copy and paste my true feelings and final thoughts for now (until we get more info on the new game) about Y2Y.
I think you have a few camps emerging here.
Those that feel Y2Y will come back again and that the reasons for ditching it outweigh the benefits for the long term growth of the game (better franchise mode, better rosters, ratings etc).
Then you have a camp that could give a rat’s *** about it and think it is no big deal and to be frank....who cares about that camp. They are not in the niche community we have here in terms of the every pitch, every inning, deep immersive franchise experience that we get from taking that approach and had this gift of a feature (Y2Y saves) so we can enjoy the “incremental” improvements to gameplay while continuing to enjoy our virtual baseball universe (and oh BTW the 10’s of thousands of hours that have been poured into classic/fictional/fantasy rosters by our incredible roster community here at OS).
And then you have the camp I fall into.....I think this post clearly states where I am at with all of it. And I am actually in a great place with the series, which has been nothing short of amazing for me going on 12 years and it will keep going no doubt!
I do not disagree with those sentiments what so ever in terms of maybe it needed to be done to advance the series.
The hope is the game is getting newer features that will hopefully make Franchise mode and rosters better than ever.
I have no ill will towards SDS if that is the plan and the vision.
I just think the tea leaves of the general direction of solo offline franchise mode players is a dying mode and type of player. Let’s be real about it.
I think SDS is a great developer. They have given us an amazing series of baseball games that I am still playing and enjoying immensely.
My sentiment is, it is just sad to see 10’s of thousands of hours of work.....vaporized on the move from PS4 to PS5 where we were all looking forward to carrying forward this incredible body of work.
Pure speculation on my part....but my spidey sense is tingling very strong that MLB 21 will not even come close to expectations in terms of expanded rosters and franchise “updates’ (as they now word it) to overcome the loss of Y2Y and the immense catalog of work that has been created over the last 7 cycles.
yeah and I know people love to come in and post “we don’t know”...but let’s be real...we do. Age and wisdom has some benefits folks.
I think the optimist in me hopes that by 2023 the game’s franchise mode will be a lot better. But again I question just really how much is going to fundamentally change from what we have now which IMO is a very strong, and deep franchise mode for a console game. Please do not compare The Show to OOTP baseball. A huge and common mistake made around here. We are talking about two different animals.
You see those of us (and it is a very small %) that play every inning and every pitch and every game are getting all this game has to offer in it’s current state and have been extremely happy playing our franchise and having the benefit of Y2Y to get the new gameplay improvements every year. It really was a landmark franchise feature and IMO the greatest feature ever introduced to console sport gaming.
So instead being an every cycle purchase for those of us immersed in our virtual baseball universe....it will be a once in every 3 or 4 cycle? I mean I played MVP 2005 for 5 straight years until I finally moved on to the PS3 and MLB The Show 2009.
Once 14 dropped on the PS4 I knew I could transfer my file every cycle. It was so awesome.
So.....think about what I have posted and then think about what really changed on the move to PS5 that would prompt the discontinuation of Y2Y and I am being candid and real....I do not expect it to return soon or if ever. Sorry to be that guy. But I am just being a realist and using my common sense.
What changed was it is being made for XBOX now and cross play across PS4/XBOX one and PS5 and XBOX X. That....right there is the reason the code is not going to work....or at least the bulk of the reason. My opinion. Not a fact. But I am pretty confident it had a huge amount to do with it being dropped.
And that is fine. I get it. I have no sour grapes about it actually. Why?
We have MLB 16-20 to enjoy for years and years on the PS4 and PS5 and we can check back in on how the series is doing in a few years.
Because I am sure the game should play great (although the three modes of play BS has me very concerned now as far as the core coding of the game moving forward and that is a whole other story and one that will not play out until people actually play the new game) as they always make a quality product. But I am not going to start over. I would have to be blown away to do that. And that can take cycles like it did on the PS4.
Going back and playing 14, 15, 16, 17, 18 and 19 again.....the series did not feel next gen till 17.....and that was a transition year because 18 19 and 20 are clearly better titles in terms of game play (iMO).
So there we have it. No big deal. The world is not ending. We have previous titles to enjoy the hell out of.
I am not a DD player. I could care less about March To October. I am a long time hard core franchise player, who takes pure joy in the grind of playing 162...every year, for multiple years of franchise.
That is where my magic with baseball happens. Storylines, high's and lows, player development, draft picks coming up through the system, etc etc etc.
I am going to copy and paste my true feelings and final thoughts for now (until we get more info on the new game) about Y2Y.
I think you have a few camps emerging here.
Those that feel Y2Y will come back again and that the reasons for ditching it outweigh the benefits for the long term growth of the game (better franchise mode, better rosters, ratings etc).
Then you have a camp that could give a rat’s *** about it and think it is no big deal and to be frank....who cares about that camp. They are not in the niche community we have here in terms of the every pitch, every inning, deep immersive franchise experience that we get from taking that approach and had this gift of a feature (Y2Y saves) so we can enjoy the “incremental” improvements to gameplay while continuing to enjoy our virtual baseball universe (and oh BTW the 10’s of thousands of hours that have been poured into classic/fictional/fantasy rosters by our incredible roster community here at OS).
And then you have the camp I fall into.....I think this post clearly states where I am at with all of it. And I am actually in a great place with the series, which has been nothing short of amazing for me going on 12 years and it will keep going no doubt!
I do not disagree with those sentiments what so ever in terms of maybe it needed to be done to advance the series.
The hope is the game is getting newer features that will hopefully make Franchise mode and rosters better than ever.
I have no ill will towards SDS if that is the plan and the vision.
I just think the tea leaves of the general direction of solo offline franchise mode players is a dying mode and type of player. Let’s be real about it.
I think SDS is a great developer. They have given us an amazing series of baseball games that I am still playing and enjoying immensely.
My sentiment is, it is just sad to see 10’s of thousands of hours of work.....vaporized on the move from PS4 to PS5 where we were all looking forward to carrying forward this incredible body of work.
Pure speculation on my part....but my spidey sense is tingling very strong that MLB 21 will not even come close to expectations in terms of expanded rosters and franchise “updates’ (as they now word it) to overcome the loss of Y2Y and the immense catalog of work that has been created over the last 7 cycles.
yeah and I know people love to come in and post “we don’t know”...but let’s be real...we do. Age and wisdom has some benefits folks.
I think the optimist in me hopes that by 2023 the game’s franchise mode will be a lot better. But again I question just really how much is going to fundamentally change from what we have now which IMO is a very strong, and deep franchise mode for a console game. Please do not compare The Show to OOTP baseball. A huge and common mistake made around here. We are talking about two different animals.
You see those of us (and it is a very small %) that play every inning and every pitch and every game are getting all this game has to offer in it’s current state and have been extremely happy playing our franchise and having the benefit of Y2Y to get the new gameplay improvements every year. It really was a landmark franchise feature and IMO the greatest feature ever introduced to console sport gaming.
So instead being an every cycle purchase for those of us immersed in our virtual baseball universe....it will be a once in every 3 or 4 cycle? I mean I played MVP 2005 for 5 straight years until I finally moved on to the PS3 and MLB The Show 2009.
Once 14 dropped on the PS4 I knew I could transfer my file every cycle. It was so awesome.
So.....think about what I have posted and then think about what really changed on the move to PS5 that would prompt the discontinuation of Y2Y and I am being candid and real....I do not expect it to return soon or if ever. Sorry to be that guy. But I am just being a realist and using my common sense.
What changed was it is being made for XBOX now and cross play across PS4/XBOX one and PS5 and XBOX X. That....right there is the reason the code is not going to work....or at least the bulk of the reason. My opinion. Not a fact. But I am pretty confident it had a huge amount to do with it being dropped.
And that is fine. I get it. I have no sour grapes about it actually. Why?
We have MLB 16-20 to enjoy for years and years on the PS4 and PS5 and we can check back in on how the series is doing in a few years.
Because I am sure the game should play great (although the three modes of play BS has me very concerned now as far as the core coding of the game moving forward and that is a whole other story and one that will not play out until people actually play the new game) as they always make a quality product. But I am not going to start over. I would have to be blown away to do that. And that can take cycles like it did on the PS4.
Going back and playing 14, 15, 16, 17, 18 and 19 again.....the series did not feel next gen till 17.....and that was a transition year because 18 19 and 20 are clearly better titles in terms of game play (iMO).
So there we have it. No big deal. The world is not ending. We have previous titles to enjoy the hell out of.
I am not a DD player. I could care less about March To October. I am a long time hard core franchise player, who takes pure joy in the grind of playing 162...every year, for multiple years of franchise.
That is where my magic with baseball happens. Storylines, high's and lows, player development, draft picks coming up through the system, etc etc etc.
Jesus H Christ. You just wrote the obituary based on your "spidey senses", as you call them. Relax bro. Don't torture yourself. We'll be getting news soon enough. Could just be something as simple as changing the ratings system or roster constraints so y2y saves werent capable this year. Maybe it has to do with the next gen?
I just dont understand. They said "this year" , there wont be y2y saves and everyone is making these grandiose proclamations that the game is dead, they're not buying it next year , etc lmao
So in your scenario, I actually don't mind if they say "yeah it's coming back, but your save files from 20 won't have any way of making it over to 22", that's actually ok with me personally, I'd still make the leap to 21, start a fresh new franchise and play that throughout the PS5's life cycle. But, if they can't confirm that it's coming back at any point? I'm not buying it again until they do confirm that it will be. In which case, I'll join the others that are saying "eh, I'll just stick with 20 then."
Now, I'm a bit different from Armor and countryboy and others, in that my carry over save is only in its 3rd season, so I have less detachment to my team than they do. However - after having Y2Y saves become a thing, I can't envision myself ever playing a baseball franchise again without it. Even if I only buy the game every other year, I can only see myself getting through MAYBE 3 seasons in that time, and even that is stretching it.
I love The Show, but I just can't see myself investing time in a baseball franchise mode where I have to start over every year. Madden and the future NCAA Football are a different story. You can get through 5-8 years in a single cycle with those games if you want, see your players develop, see the leagues really change with roster turnover, etc. But with MLB? You're drafting guys who are sometimes up to 4 or 5 seasons away from even playing on your MLB roster. So outside of simming several seasons, you'll never see these guys without the Y2Y save feature.
I just dont understand. They said "this year" , there wont be y2y saves and everyone is making these grandiose proclamations that the game is dead, they're not buying it next year , etc lmao
Relax, bro. It’s a forum. For the people who are invested in their year to year franchise it’s a big deal. I can understand them sticking with what they love and disappointed with what they know going forward. SDS gets to hear all sides of the coin. :cheers444
Now, I'm a bit different from Armor and countryboy and others, in that my carry over save is only in its 3rd season, so I have less detachment to my team than they do. However - after having Y2Y saves become a thing, I can't envision myself ever playing a baseball franchise again without it. Even if I only buy the game every other year, I can only see myself getting through MAYBE 3 seasons in that time, and even that is stretching it.
I love The Show, but I just can't see myself investing time in a baseball franchise mode where I have to start over every year. Madden and the future NCAA Football are a different story. You can get through 5-8 years in a single cycle with those games if you want, see your players develop, see the leagues really change with roster turnover, etc. But with MLB? You're drafting guys who are sometimes up to 4 or 5 seasons away from even playing on your MLB roster. So outside of simming several seasons, you'll never see these guys without the Y2Y save feature.
I just dont understand. They said "this year" , there wont be y2y saves and everyone is making these grandiose proclamations that the game is dead, they're not buying it next year , etc lmao
Jesus H Christ???
Did you even read the entire post? Obituary?
Hardly.
Making proclamations the game is dead? Tell me where I said that?
Your post is the one with hyperbole all over it.
I have no issues with what they are doing.....I think I made it clear. I have sadness that 10’s of thousands of hours of roster work is being vaporized.
Read man.
I said I completely understand why they had to do this with writing code for a new console/consoles (XBOX One and XBOX X) Cross play....etc etc etc.
I get it.
And yeah....it’s a forum and it is my opinion.....that the feature has a great chance of not coming back. It is incredibly difficult to do this for multiple platforms. It may take years before it ever returns.
The game is not dead.
I am still playing 4 different versions of it.
Jesus H Christ man. As you like to say.
Do I think the game is moving in a direction that I do not think some of us long time hard core simulation type franchises heads love? Yeah...my opinion.
Now, I'm a bit different from Armor and countryboy and others, in that my carry over save is only in its 3rd season, so I have less detachment to my team than they do. However - after having Y2Y saves become a thing, I can't envision myself ever playing a baseball franchise again without it. Even if I only buy the game every other year, I can only see myself getting through MAYBE 3 seasons in that time, and even that is stretching it.
I love The Show, but I just can't see myself investing time in a baseball franchise mode where I have to start over every year. Madden and the future NCAA Football are a different story. You can get through 5-8 years in a single cycle with those games if you want, see your players develop, see the leagues really change with roster turnover, etc. But with MLB? You're drafting guys who are sometimes up to 4 or 5 seasons away from even playing on your MLB roster. So outside of simming several seasons, you'll never see these guys without the Y2Y save feature.
If they said they are coming back in 2022 I think we can all agree that would be awesome news.
Would that entice me to buy 21? Naaaa. I am too invested in what I have going on 20. I can wait.
And yeah....spot on about NCAA and Madden. On Madden 21 I am already in year 6 of my Dolphins CHise playing every single game. Far easier to do multiple years in football in one cycle.
Baseball, Hockey and Basketball are different animals.
I liked the 29 game season, play every team once. made for a nice quick ''tournament'' but instead of 54, I'd like a 58 game season, play every team once @home & once on the road.
I do like to play the occasional 54 game season in franchise, sim 108 & play 54. you know 99% of teams are gonna win 54 & lose 54. it's the ''rubber'' 54 that determine your season.
I never played the 81 game season, never saw much use in that. if your gonna play that many, might as well play 162 IMO
The issue of carrying over rosters is something I would hope SDS would clarify sooner rather later given how labor intensive it is to create historic or special rosters.
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Am I too hopeful?
Am I too hopeful?
I will happily be putting in the hours building my rosters in 21 as long as It is confirmed carryover saves will be in 22. ️
Am I too hopeful?
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I will happily be putting in the hours building my rosters in 21 as long as It is confirmed carryover saves will be in 22. ️
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Might be a long wait. There is no chance they will confirm an MLB The Show 22 feature until at least December 2021, more probably late January or February 2022. They will say in the upcoming promotional materials that it’s a possibility but that’s as far as they will go. They know better than to promise something that isn’t already done.
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carry-overs are a different animal though. they told us Show 15 would carry-over Show 14 saves before Show 14 was even released
Good point, but that was a feature that had been developed already.
I’d be stoked if I’m wrong, but it’s too much of a PR risk to promise ‘celebrity guest’ and then deliver a Kardashian. Especially given the year after year after year frustrations that Franchise players have endured with regards to the superficial (almost ‘afterthought’) improvements and even removal of features from the mode.
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Transitioning to a brand new console generation, while also making the game available on the Xbox pretty much doomed carry over saves from the beginning.
Franchise probably had to be re-written with brand new coding for the next gen PS5 and the Xbox consoles.
I think this bodes well for the future of franchise, but I don’t have much hope for franchise mode to be feature heavy in 21.
It’s needed quite the facelift for YEARS now, so hopefully this can be the start of a foundation they can build on and really give us the franchise we’ve been clamoring for.
Everyone here has been hoping and praying for a deeper and better franchise mode, well, if carry over saves are a 1 or 2 cycle casualty to get us there, then so be it.
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