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MLB The Show 19 Patch 1.21 Available, Patch Notes Here

MLB The Show 19

MLB The Show 19 Patch 1.21 Available, Patch Notes Here

MLB The Show 19 game update 1.21 arrived earlier this morning, check out the patch notes below.

  • Pitcher’s HR/9 will no longer influence exit velocities
  • Inclusion of the Fall intro video
  • Minor UI adjustments
49 Comments

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Discussion
  1. So... a pitchers probability of giving up a homer has been dictating the physics of ball speed this whole time? That's what it sounds like. The odds of giving up a home run and purposely not letting balls carry fast, hard or far are two totally different things. Hopefully this change makes the game play like it's supposed too, although this whole time I haven't noticed anything out of the ordinary if I'm honest.
    So a feature that made this game unique from many others in the series is either reduced or gone completely. Fantastic. :brickwall
    Honestly though, I don't think it'll impact offline play too much because there aren't many players at the franchise mode level that have extremely high HR/9, and it needed to be pretty high to actually see a consistent difference in exit velocities. It'll affect DD pretty significantly as many of the top-line pitchers DO have high HR/9 (and they were probably being used by just about everyone at this point in the year).
    I just don't like this caving to community pressure - it sets a bad precedent even if the impact on this game offline turns out to be minor.
    Edit: Cubs highlights (especially Baez) in the Fall intro are making me sad right now. :(
    I’m just waiting for someone to post that they ‘ruined the game’ because they hit two HRs in an inning...
    In all seriousness though, I think bcruise is right....only a tiny number of players in franchise modes have high enough HR/9 numbers to be affected by this.
    Sent from my iPhone using Operation Sports
    bcruise
    So a feature that made this game unique from many others in the series is either reduced or gone completely. Fantastic. :brickwall
    Honestly though, I don't think it'll impact offline play too much because there aren't many players at the franchise mode level that have extremely high HR/9, and it needed to be pretty high to actually see a consistent difference in exit velocities. It'll affect DD pretty significantly as many of the top-line pitchers DO have high HR/9 (and they were probably being used by just about everyone at this point in the year).
    I just don't like this caving to community pressure - it sets a bad precedent even if the impact on this game offline turns out to be minor.
    Edit: Cubs highlights (especially Baez) in the Fall intro are making me sad right now. :(

    Oh darn... GO CARDS! :y220b:
    monk31
    So does HR/9 matter at all when playing games? I hope it’s not meaningless again.
    Sent from my iPhone using Operation Sports
    The notes imply that HR/9 modified (lowered) exit velocities the higher the pitcher's rating was, and that's about the only logical thing a HR/9 rating could affect without getting into nasty scripting stuff that nobody wants in the game. So yeah, I'm going with the idea that doesn't matter in played games once again.
    I'll say it again though - there aren't very many players in franchise-level rosters that had high HR/9 in the first place so I don't think it's going to affect offline play too much.
    The real effect will be felt in DD where players who are rated highly in that do exist, and those pitchers just got the rug pulled out from under them. I know the devs said they were going to monitor the meta this year and make changes as needed to balance it. But I didn't think they'd walk back one of the new features of the game, that made it unique from past entries in the series.
    It's a step back in sim (or at least the devs' vision of it) where ratings are balanced with user input, and a step towards user input overshadowing ratings. It worries me, though I'm sure most people who play online will probably love their input mattering more.
    Sent from my SM-G960U using Tapatalk
    I don’t think it’s a bad thing.
    If Stanton was too hit a 110mph home run against a pitcher who’s HR9=90. I don’t think he should hit a 102mph homerun instead but overall he’ll have less chances to hit it square.
    If this makes any sense :ohno:
    I don't think that the new change will make HR/9 meaningless. I think with the new change that HR/9 ratings will dictate the odds of a HR being hit, as it should. Previously as it sounds, the HR/9 rating would change the ball physics in order to lessen or increase carry distance leading to homerun results or a lack thereof. The ball physics should never change. A hit is a hit is a hit, but your odds of launching one over the wall should be based purely off of pitcher to batter ratings, swing timing, bat to ball placement and weather to a lesser degree.
    The new fall video is great.
    Played one game (sample size I understand), but there wasn't a homerun hit between myself or the Nationals. Honestly nothing felt different.
    The only thing that stood out was that I struck out 17 batters total in the game. :)
    Playing 2nd game now.
    EDIT: This is offline franchise
    5th inning of 2nd game played post patch and saw first homerun.
    Victor Robles hit a hanging curveball into the visitors bullpen at Busch.
    I seriously don't feel anything different about the gameplay offline.
    JoshC1977
    I’m just waiting for someone to post that they ‘ruined the game’ because they hit two HRs in an inning...

    I cant go so far as to post that but the next time I give up 2 homers in an inning, I might blame that on this patch
    lol, I wonder if this buffs the garbage AAA injury replacement players I find myself forced to use in my franchise.
    Sent from my iPhone using Operation Sports
    baseballguy99
    Still can’t turn the hr camera off and frame rate is a joke compared to all the new sports games

    The frame rate isn't the best I've ever seen, but go spend some time on Arma 3 on PC with the best PC money can buy and you'll find out what truley bad frame rates are all about. MLB The Show 19 is perfectly playable with the current frame rates, be thankful that it's not much, much worse.
    Apparently SDS is going to be doing a live stream tomorrow, which is pretty unusual for a Tuesday. The main focus is sure to be Live Content-related (I think they're rolling out the "Finest" program on the stream), but I'm interested to hear whether or not they comment on why the HR/9 effect was reduced/eliminated, and if they give any more detail on exactly what was done.
    But I am glad to hear from people in this thread that offline play still feels the same so far.
    baseballguy99
    Still can’t turn the hr camera off and frame rate is a joke compared to all the new sports games
    I think they did a much better job with variety this year. You don't get the HR cam often. I don't see it unless you absolutely killl a pitch. Which I'm fine with.
    Have you messed with the settings? You can change video settings. I found if you put it on faster. It's pretty smooth.
    Sent from my SM-J337VPP using Tapatalk
    So, a higher HR/9 means it is harder to hit a homer off that pitcher? I’ve always assumed it was that way around (because higher ratings usually mean the player is better at something).
    RogerDodger
    So, a higher HR/9 means it is harder to hit a homer off that pitcher? I’ve always assumed it was that way around (because higher ratings usually mean the player is better at something).

    Yeah, go look at the circular rating wheel on an elite pitcher, and then look at some scrub in AA or something.
    RogerDodger
    So, a higher HR/9 means it is harder to hit a homer off that pitcher? I’ve always assumed it was that way around (because higher ratings usually mean the player is better at something).

    Correct the higher the HR/9 rating is for a pitcher, the harder it is for a hitter to make "solid" contact with the baseball that results in hard hit balls.
    Again, HR/9 was only one variable that was in the equation that determines the outcome of a swing.
    I played 3 games last night (won all 3 so I'm loving the patch..lol) post patch and nothing seems different in offline play. I don't mean to keep repeating myself, but just trying to relay experience with the patch.
    TheWarmWind
    So WTF is the point of HR/9 now? Also I'm finally close to locking in my final sliders and they change something this major?! Why?
    This is very upsetting.
    Sent from my Pixel 3 using Operation Sports mobile app

    The HR/9 should dictate the probability of a HR being hit, not how hard balls are hit in general.
    I don't think this is making the HR/9 meaningless in played games. I think it still has an effect on how "easily" the hitter can make solid contact on any given pitch. I don't see this really changing the number of homeruns nor extra base hits by any drastic margin, and hasn't based on my limited experience with the patch.
    I would recommend people play a few games and see what differences, if any, are happening due to this change before altering any sliders or options.
    Drty_Windshield
    The HR/9 should dictate the probability of a HR being hit, not how hard balls are hit in general.

    HR/9 in theory battles power, which all my playtesting confirms only effects bat exit velocity ceilings.
    Now I can never be %100 sure based on my playtesting alone, but I have done a massive amount of it. All of my results indicate that attributes (batter vs pitcher) get the ball off the bat. The rest is just physics from that point on. So assuming my testing results are true, there is no attribute that dictates the probability of a homerun being hit.
    Unless HR/9 impacts launch angles as well, removing its ability to limit bat exit velocity ceilings makes it do nothing.
    This reeks of a quick online fix that screws over the offline crowd.
    Disappointed in the Show this year for the 1st time since it originally came out-
    21 patches later and still Framerate issues
    Hope this gets taken care of in next yrs game
    I'm playing on a TCL tv with HDR on and game resolution balanced and have no issues with frame rate... what are you all talking about...
    ever come to think that the system (ps4) cant run native 2140P and checkerboarding is what is causing our frame rate issues...
    try going down to balanced at 1440 and see how it plays
    mlblover15
    I'm playing on a TCL tv with HDR on and game resolution balanced and have no issues with frame rate... what are you all talking about...
    ever come to think that the system (ps4) cant run native 2140P and checkerboarding is what is causing our frame rate issues...
    try going down to balanced at 1440 and see how it plays

    Some people are much more sensitive to frame rates than others and as someone who is used to PC gaming at very high frame rates on a GSYNC monitor I can tell when The Show hitches. Having said that, The Shows frame rate is very playable to the point where I'm not even concerned about it. I do think that it's smoother overall on the balanced setting, which is a lower frame rate in general but when it does hitch it's not as noticeable as when it lags on the faster setting because the overall dip is less. Also, some stadiums are better than others.
    I got 25 hits and 15 runs first game after the patch. I scored at least a run all 9 innings. Matt V said it’s only been done 7 times in the national league. Hit a ton of homeruns too. Second game scored 11 runs with 5 homeruns and now in my third game post patch and have 4 homeruns in three innings. Before this patch I thought the game was playing awesome. Now it seems jacked up
    moemoe24
    I got 25 hits and 15 runs first game after the patch. I scored at least a run all 9 innings. Matt V said it’s only been done 7 times in the national league. Hit a ton of homeruns too. Second game scored 11 runs with 5 homeruns and now in my third game post patch and have 4 homeruns in three innings. Before this patch I thought the game was playing awesome. Now it seems jacked up

    Before the patch I basically couldn't lose. Post patch, I've lost 3 in a row. It's not the patch, that's just baseball for ya.
    I have now played 10 games post patch and I honestly don't see anything different. The only thing that jumps out at me post patch is that I have won each game I've played post patch and now have 3 consecutive walk off wins. :D
    My first Nats franchise game post patch, combined 9 homers🤔🤔🤔. Game finished with a 14- 12 win, Corbin started and gave up 8 runs in 5 innings. No joke ball seemed juiced, just one game but didn't seem quite right.😯😯
    countryboy
    I have now played 10 games post patch and I honestly don't see anything different. The only thing that jumps out at me post patch is that I have won each game I've played post patch and now have 3 consecutive walk off wins. :D
    I've only played one game, but yeah I haven't noticed anything different either. Could be the wording of the patch is incorrect (ie the patch could have been removing a hard exit velocity cap that it imposed while still effecting the odds of high velocities proccing) or it could be an online only fix (which they have mislabeled in the past as being universal).
    Sent from my Pixel 3 using Operation Sports mobile app
    Drty_Windshield
    Sadly, I have now lost 4 in a row. Two of those against the Marlins... This patch is broken , lol.

    Nothing to do with the patch but just to put your four into perspective, I’ve lost nine in a row. :brickwall
    Drty_Windshield
    Sadly, I have now lost 4 in a row. Two of those against the Marlins... This patch is broken , lol.

    I heard the patch put Fredi Gonzalez back as the Braves' manager. Maybe that explains it. 😁

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