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MLB The Show 19 Patch 1.09 Fixes Plenty of Gameplay Related Issues, Frame Rate Issue & Much More

MLB The Show 19

MLB The Show 19 Patch 1.09 Fixes Plenty of Gameplay Related Issues, Frame Rate Issue & Much More

MLB The Show 19 game update 1.09 has arrived today, fixing quite a few gameplay, franchise, Road to the Show and miscellaneous issues.

The patch includes fixes for the framerate slowdown issues in certain MLB stadiums, player behavior near walls preventing fielders from branching to catch animations, changes to Marlins Park and much more.

Check out the patch notes below.

GAMEPLAY

  • Diamond fielders will no longer make errors on routine ground balls.
    • (They can still make errors, just not on the routine set up low catches).
  • Fixed an issue with player behavior near walls that was preventing fielders from branching to catch animations.
  • Identified and addressed an issue where an incorrect difficulty level was set in player lock Moments.
  • Fixed an issue where the catcher would not react to a steal from 3rd to home, if the batter attempted and missed a bunt with the bases loaded.
  • Adjustments made to fielder urgency on knee-down throws to 1st.
  • The matchmaking window now does not include rating mod, allowing users to control whether they match within the divisions / difficulty windows they prefer.
  • Fixed an issue where middle infielders in an extreme shift were not fielding batted balls they should have.
  • Slightly reduced timing window for hitting, which increases the frequency of strikeouts and late counts.
  • Further reduced timing window for pitchers when hitting.
  • In Diamond Dynasty games, the guaranteed line drive region is slightly reduced to account for the higher caliber teams in this mode.
  • Sac bunts and drag bunts are slightly easier to put into play.
  • Moments with multiple game series will now reset correctly after the first failure.
  • Players will no longer clip through the stadium walls when attempting to rob a foul ball.
  • Fixed an issue where incorrect XP bonuses were applied to users who quit games online.
  • Fixed an issue where program stars where not being awarded when the winning user would exit a game.
  • Fixed an issue where the catcher would throw to the pitcher instead of running and tagging the runner himself after a wild pitch.
  • Moments will no longer overwrite User Settings (Hot/cold zones, strike zone, etc…)

FRANCHISE

  • Fixed a soft lock in Franchise (and MtO) when pinch hitting for the DH, followed by a pinch hitting for the pitcher.
  • The “AUTO” switch in the Franchise TRADES menu now works.
  • Fixed an issue within Franchise where Player-Lock would deactivate with Critical Situations set to on.
  • Fixed a soft lock that would happen after rapidly entering Quick Manage from the Launchpad in Franchise mode.

ROAD TO THE SHOW

  • Dynamic Difficulty now progresses faster during RTTS hitting and relief pitching.
  • Fixed an issue where user would not see a failed boss battle notification in RTTS.
  • Changes and corrections to several challenges in RTTS.

MISCELLANEOUS

  • Addressed an issue that caused framerate slowdown in certain MLB stadiums.
  • Fixed an issue where users would get stuck in the pre-game lineup screen.
  • Stats will now track correctly on the Ranked Seasons landing page.
  • Corrections made to the Handbook regarding information on Free Agency within Franchise mode.
  • Fixed an issue where incorrect player levels were displayed in Challenge of the Week.
  • Stance socks will now show when equipped as a visiting team.
  • The bat will no longer float in mid-air when certain players hit a no-doubt Home Run.
  • Various timing adjustments made in the frontend UI, to prevent soft locks or odd menu behaviors.
  • Adjusted various players batting stances and/or pitching deliveries. (Joey Gallo, Cliff Lee)
  • Drums from the crowd will now be heard in Progressive Field when runners are in scoring position for the home team.
  • Fix to the commentary in regards to home and away bullpens at Great American Ball Park.
  • Various other minor bug fixes and adjustments made throughout the game.
  • Typos and text sizing adjustments throughout the game.
  • You can now page backwards in the Playlist Editor within Sounds of the Show.
  • Updated panel players for several teams in the front end UI.
  • Changes to Marlins Park: Dugout roof colors, missing collision areas, outfield deck area colors, logo on top of deck area.
  • Added correct logos to the backstop at T-Mobile Park.
  • Users will no longer see their own XP level when viewing other Universal Profiles.
  • Starters and relievers now display their correct position within Play Now Live Rosters.
  • Bat Skins unlocked through Conquest rewards are now able to be equipped immediately on your created player/team.
  • Missions in the DD panel will now correctly reflect the amount of time remaining.

The community noticed the face scans for Vladimir Guerrero Jr. and Fernando Tatis, Jr. have also been updated.

226 Comments

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Discussion
  1. That's a pretty thick patch. These:
    - Fixed an issue with player behavior near walls that was preventing fielders from branching to catch animations.
    - The matchmaking window now does not include rating mod, allowing users to control whether they match within the divisions / difficulty windows they prefer.
    - Addressed an issue that caused framerate slowdown in certain MLB stadiums.
    are the big ones for me.
    Lots of gameplay changes in there. Seems like they want to knock offense down a bit and increase K's.
    BTW:
    -Identified and addressed an issue where an incorrect difficulty level was set in player lock Moments.
    This one's interesting. I didn't want to say it before because it would only start torches and pitchforks, but...I believe this was being caused by the same reason that regular player lock mode plays a difficulty level higher than what's stated - the difficulty shift thing which is present in RTTS. So, if that was indeed the reason and they fixed it in Moments....do the same rules apply to RTTS and offline player-lock now? Once again, it would be surprising to me if changing this only affected one mode.... :y11:
    bcruise
    BTW:
    -Identified and addressed an issue where an incorrect difficulty level was set in player lock Moments.
    This one's interesting. I didn't want to say it before because it would only start torches and pitchforks, but...I believe this was being caused by the same reason that regular player lock mode plays a difficulty level higher than what's stated - the difficulty shift thing which is present in RTTS. So, if that was indeed the reason and they fixed it in Moments....do the same rules apply to RTTS and offline player-lock now? Once again, it would be surprising to me if changing this only affected one mode.... :y11:

    Nice catch. I didn't think of that.
    Some good fixes their but some glaring omissions (particularly not addressing the pitchers DHing in franchise).
    If they have actually fixed the ice rinks by the walls causing fielders to slider around then that's a huge plus as it was ridiculously prevalent. Glad they've also "fixed" the difficulty in moments, although I'm not really convinced that was a bug, but intentionally hard by design.
    Bit worried about the changes to offence though, as their solution to "too many line drive outs" seems to be "make less line drives", which doesn't really address the problem at all. If they've made them more likely to be successful, as well as just being less common, then that's great but it doesn't suggest they have.
    Jaystar8083
    MDgolf I really hope the framerate has been improved! Lol. One I'm most excited about.

    Let me know! I won’t be able to check it out for a few hours
    Sent from my iPhone using Tapatalk
    Yeah man I have been at work since yesterday. Won't be home to about 5pm. Hopefully Jeffy will know by then. If it is somewhat better I will be extremely happy. Playing a franchise with the Royals and Kaufman stadium is pretty bad. Last year is was smooth as silk.
    Arizito Sports
    Wait marlins Park colors was fixed ? They never edit stadiums strange lol but I’ll take it . Marlins park was looking horrible with those baby blue walls

    How’s the framerate
    Sent from my iPhone using Tapatalk
    Bullit
    No mention of the DH issue or subbing in Spring Training? Maybe they are under various minor bugs and fixes?

    I can confirm the spring training bug (no CPU cubs) has been fixed.


    Red Sox were the CPU (obviously lol)
    The smaller timing window could also lead to less 2 strike hits, and I like the even smaller window for pitchers when batting. Nothing worse than allowing your first hit of the game to the opposing pitcher.
    Sent from my iPhone using Tapatalk
    Ahhhh and here it is. The yearly nuking of power. I shall enjoy hitting 4 HR the rest of this month before I quit the game for the year out of frustration.
    Sent from my iPhone using Operation Sports
    Mercury112491
    Ahhhh and here it is. The yearly nuking of power. I shall enjoy hitting 4 HR the rest of this month before I quit the game for the year out of frustration.
    Sent from my iPhone using Operation Sports

    Will be disconnecting from the internet for a few days until further review of the patch. Seems like some key fixes but the reduced timing window scares me as I was already getting pretty good strikeout numbers for myself and the computer.
    Glad marlins park was addressed. Just finished my first series there and I could tell something was off but couldnt put my finger on it.
    shawn306
    Looks like they still haven't fixed in game injuries in MoM franchise games. Major disapointment.

    Just because it wasn't specifically mentioned, does not mean it wasn't fixed.
    They didn't say anything about fixing subs in Spring Training, but that was fixed.
    Will need to get a few games in to see for sure. Not trying to get hopes up, but.... LOL
    Baseball Purist
    Will be disconnecting from the internet for a few days until further review of the patch. Seems like some key fixes but the reduced timing window scares me as I was already getting pretty good strikeout numbers for myself and the computer.
    Glad marlins park was addressed. Just finished my first series there and I could tell something was off but couldnt put my finger on it.

    Yep, I was getting really good K numbers already in Ranked games. This change blows me away as incredibly unnecessary.
    Sent from my iPhone using Operation Sports
    Pitcher/DH bug not fixed is glaring omission but it is a franchise thing so not shocked. Sad days for Franchise guys as things that pop up in DD are sometimes fixed in days and things that pop up in Franchise that can potentially be game killing don't even get a mention SMH.
    Mercury112491
    Yep, I was getting really good K numbers already in Ranked games. This change blows me away as incredibly unnecessary.
    Sent from my iPhone using Operation Sports

    It's not just about strikeouts though....all those early/late hits people were griping about should be far less prevalent as well now that the timing window is shrunk.

    •Slightly reduced timing window for hitting, which increases the frequency of strikeouts and late counts.
    •Further reduced timing window for pitchers when hitting.
    •Sac bunts and drag bunts are slightly easier to put into play

    I'm curious to see how these changes effect gameplay. I was one who thought the number of strikeouts was a bit too low due to it being easier to make contact, but after playing more, my strikeout numbers seemed to "even" out so to speak.
    I also loved bunting and the challenge. I hope it doesn't revert to '16 when it was nearly impossible to fail at a bunt, even with extremely poor bunters.
    Also not a fan that pitchers were specifically "nerfed" in timing, as that will possibly effect good hitting pitchers and making them worse than they should be. I think that having a universal change to hitting should be good for everyone, including pitchers, as ratings should dictate how good a hitter a player is, not position.
    Guess we'll see later.
    RidinDwnKingsley
    Pitcher/DH bug not fixed is glaring omission but it is a franchise thing so not shocked. Sad days for Franchise guys as things that pop up in DD are sometimes fixed in days and things that pop up in Franchise that can potentially be game killing don't even get a mention SMH.

    Yeah that is a letdown. I fortunately have not experienced this bug. I think that is part of the issue. Some are, some are not and maybe...just maybe they are having a hard time spotting it in testing? Also...it may be they just have to run off the two-way pitchers.....I mean Ohtani is the only real pitcher who can DH and it looks like the game code got screwed up to satisfy this one player’s ability to be a DH in the AL and pitch.
    I say remove it and work on it properly next cycle. If this is causing the massive headaches people are seeing with pitchers hitting in DH spots.....just get it out of the game and go back to the drawing board for 20s dev cycle.
    But this needs to be addressed......and if it cannot SDS needs to make a statement on the issue so players can have some clarity as to why it cannot be fixed.....if indeed it is not.
    My hunch is they will address it. Time will tell.
    Armor and Sword
    Yeah that is a letdown. I fortunately have not experienced this bug. I think that is part of the issue. Some are, some are not and maybe...just maybe they are having a hard time spotting it in testing? Also...it may be they just have to run off the two-way pitchers.....I mean Ohtani is the only real pitcher who can DH and it looks like the game code got screwed up to satisfy this one player’s ability to be a DH in the AL and pitch.
    I say remove it and work on it properly next cycle. If this is causing the massive headaches people are seeing with pitchers hitting in DH spots.....just get it out of the game and go back to the drawing board for 20s dev cycle.
    But this needs to be addressed......and if it cannot SDS needs to make a statement on the issue so players can have some clarity as to why it cannot be fixed.....if indeed it is not.
    My hunch is they will address it. Time will tell.

    This
    It doesn't appear to be a universal issue (not everyone is seeing it) so I'm guessing its not easy to track down a specific cause.
    I know of 3 people, well now 4 including A&S, that aren't experiencing the issue. Myself and a friend haven't seen it using carryover saves that we carried over in the offseason (mine '16 - his '18) and a buddy of mine who is playing a new franchise in '19 with out of the box rosters (he didn't download the initial roster update as he's not connected to the internet)
    Armor and Sword
    Yeah that is a letdown. I fortunately have not experienced this bug. I think that is part of the issue. Some are, some are not and maybe...just maybe they are having a hard time spotting it in testing? Also...it may be they just have to run off the two-way pitchers.....I mean Ohtani is the only real pitcher who can DH and it looks like the game code got screwed up to satisfy this one player’s ability to be a DH in the AL and pitch.
    I say remove it and work on it properly next cycle. If this is causing the massive headaches people are seeing with pitchers hitting in DH spots.....just get it out of the game and go back to the drawing board for 20s dev cycle.
    But this needs to be addressed......and if it cannot SDS needs to make a statement on the issue so players can have some clarity as to why it cannot be fixed.....if indeed it is not.
    My hunch is they will address it. Time will tell.

    I hope so and agree with all your points. My concern is this was spotted a while ago by us working on rosters with very limited testing. I put it out on twitter and sent a DM to Nick about it and got no response. I even asked if there was a certain trait or rating assigned to pitchers that caused it to happen which is my theory on it. Once again another reason there needs to be more transparency with Franchise players and roster creators. Its nice to see Madden really embracing those players now, hopefully these guys do at some point or i am afraid it will get worse every year. Transparency on this is huge as I have guys who play franchise message me every day and say they are waiting on a fix for it to start a franchise. I tell those guys sadly it may not come. If it can not be fixed they should just address it and say hey we are gonna have it revamped or fixed for 2020 at least guys can move on.
    RidinDwnKingsley
    Pitcher/DH bug not fixed is glaring omission but it is a franchise thing so not shocked. Sad days for Franchise guys as things that pop up in DD are sometimes fixed in days and things that pop up in Franchise that can potentially be game killing don't even get a mention SMH.

    XxRnSxX
    Was hoping to see a fix for the 1B glitch of being stuck in running animation instead of tagging 1B, this happens with Auto Fielding.

    I didn't expect it to be, nor I am I expecting it to ever be fixed...they didn't fix it in 17 or 18 either. Sad when a bug as been in game for 3 years and still no fix..
    It is great to hear that Sony did an art update to player models, I suspected this for weeks with the locked caps that is a huge thing for all players, baby steps but nice to see that addressed for players offline and on.
    edeadstroke
    Dang it! Patch 1.09 broke my dog. My dog is missing easy one hoppers.
    Oops, my bad, wrong thread.

    my dog ate my patch, guess I'll have to wait for the next one:(
    Guess I'll have to wait to get home to see what the changed handbook says about free agency
    KnightTemplar
    They’re spot on. Wish these models were in my franchise too.

    Im using Ridin's Full Minors roster in my Franchise and the updated Tatis is in my Franchise.
    Vlad Jr wont be because he's a created guy... Unless you start Franchise with the roster update that Vlad was added.
    XxRnSxX
    Pics or it didn’t happen lol

    I still have the old models. I guess they aren’t able to update a franchise file that you’ve started. Double checked as I sit here this morning doing roster moves.
    KnightTemplar
    I still have the old models. I guess they aren’t able to update a franchise file that you’ve started. Double checked as I sit here this morning doing roster moves.

    Read my post above this, I have the updated Tatis in my Franchise.
    The Kid 24
    Im using Ridin's Full Minors roster in my Franchise and the updated Tatis is in my Franchise.
    Vlad Jr wont be because he's a created guy... Unless you start Franchise with the roster update that Vlad was added.

    Interesting. No to both for me. I went and loaded the live roster and compared too. I didn’t use Ridins roster, but a carryover.
    For me the Pitcher DH bug only happens if I use a classic roster, I transferred biebig2010's roster over from 18 and it has the DH Pitcher bug but the roster out of the box is fine. I'm not sure if this is the case for anybody or just me.
    KnightTemplar
    Interesting. No to both for me. I went and loaded the live roster and compared too. I didn’t use Ridins roster, but a carryover.

    The original Full minors I released has sonys cap of Tatis but not Vlad so you will get Tatis with that one but to get both.......
    RidinDwnKingsley
    The original Full minors I released has sonys cap of Tatis but not Vlad so you will get Tatis with that one but to get both.......
    I love/hate what SDS is doing with the Rookie scans this year. It makes starting a franchise so difficult though.
    Sent from my SM-G950U using Operation Sports mobile app
    Jeffrey Smith
    I’ve been loving hitting this year. I hope the timing adjustment in this patch doesn’t mess it up for me.
    Sent from my iPhone using Operation Sports

    Me too. I personally thought the hitting was already much more difficult than in previous editions. Maybe I'm slowing down.....will be 48 next week. Guess will have to wait until later this evening when I can give this a drive.
    I hate to be that guy. But in 14 years of playing the show this has got to be the worse patch I have ever seen. This patch has "appeasing all of the complainers and DD crowd" written all over it. All of these fixes while balancing head to head play are going to have a serious and adverse effect on offline vs CPU players.
    Reduced timing window???? Why??? Strikeouts in the zone aren't the problem. The problem is you can throw the ball five feet out of the zone and the batter can tip it as long as they swing with decent timing. To me this is not a timing issue. They should have just adjusted the ability to make contact with pitches outside of the zone. So now because you implemented a faulty mechanic in the hitting engine, you are going to make it even harder to hit pitches that are actually in the zone?!?! That's asinine. It was already pretty hard to time up pitches once you hit all star or above this year because of the new pitch speeds, and you are going to make it even harder so some loser on the shownation who spent 50,000 stubs on Nolan Ryan can finally strike somebody out? This leaves a very bitter taste in my mouth. I foresee a lot of 2-3 hit 1-2 run ball games in the near future
    Once again SDS is forcing everyone to play an online style of arcade baseball regardless of preference, to appease one portion of the fan base. All you had to do was spend one day looking at the show-nation forums and you knew this patch was coming. It was only a matter of time before they patched this game into a mess to appease the online crowd. Oh well at least my $65 bucks bought me almost two months of fun.
    Also, errors were really not that bad. Good fielders made plays, bad fielders didn't. For the first time ever I felt like defense was finally important and mattered in close games. But little Timmy is upset that he lost a head to head diamond dynasty game because he took a bad route to the ball and made an error scoring run. SDS can't have little Timmy not spending money on stubs and cards, so let's nerf a key and fun component of the game so little Timmy will keep spending his money.
    Honestly. What these card mode players and head to head guys have done to sports gaming is appalling. I honestly have such a destain for modes like these, and players like that, because of patches like this, that are clearly done to change the meta of the game for an online centric style of gameplay.
    CWSpalehoseCWS
    Anyone know if Eloy Jimenez got updated? Hoping he did, not a fan of that player model...
    Sent from my iPhone using Operation Sports

    Also wondering about Pete Alonso..?
    I'm playing a night game at Comerica Park right now on balanced mode and there is a major difference in framerate. It is very smooth. I'll be home for a couple hours till I work so if there is a ballpark someone wants me to test, I'll be glad to do it!
    Sent from my SM-G975U using Tapatalk
    Archie56
    I'm playing a night game at Comerica Park right now on balanced mode and there is a major difference in framerate. It is very smooth. I'll be home for a couple hours till I work so if there is a ballpark someone wants me to test, I'll be glad to do it!
    Sent from my SM-G975U using Tapatalk

    Great news!! Thank you.
    Citi field was a mess before
    DJaxHTTR
    Great news!! Thank you.
    Citi field was a mess before
    You're welcome! I'll check out Citi Field right now.
    Sent from my SM-G975U using Tapatalk
    Jaystar8083
    Archie can u please check Houston New York Mets Kansas City on faster mode. Thanks bud. Those are bad!!
    Sure thing man!
    Sent from my SM-G975U using Tapatalk
    Props to SDS for the Marlins Park fixes. I put those up a few weeks ago in the stadium accuracy thread. Few things still missing, but most of the important stuff made it in which is great.
    DJaxHTTR
    Bless you!!!
    Citi Field plays smooth on faster mode. Played a few innings on a night game with the dynamic fielding cam for defense and medium cam for offense.
    Sent from my SM-G975U using Tapatalk
    Archie56
    Citi Field plays smooth on faster mode. Played a few innings on a night game with the dynamic fielding cam for defense and medium cam for offense.
    Sent from my SM-G975U using Tapatalk
    That's awesome. It was so choppy for me. Can u check if the ball coming in from pitcher in Houston is still very choppy. Very laggy during batter pitcher. Thanks brother. Last thing and im good.
    Sent from my SM-G965U using Operation Sports mobile app
    I've posted quite a bit in the old framerate thread that got locked. I was unhappy about my experience and definitely let it be known, but I feel that I was pretty level headed about it as well/still gave the gameplay props. If the framerate issues are indeed fixed...THANK YOU SDS! With the NBA playoffs going on, the little free time that I have has been spent watching those, since I've been bummed about my experience with '19. If this is fixed however, I'll be back in baseball heaven soon right after I cut my grass today lol. Can't wait!
    Funny thing is they made this patch to cater to the show nation crowd. And the majority of the crowd over there seem to think the game is playing worse. Out of the box the game felt great to me. I don't know why SDS does this year after year.
    Jaystar8083
    That's awesome. It was so choppy for me. Can u check if the ball coming in from pitcher in Houston is still very choppy. Very laggy during batter pitcher. Thanks brother. Last thing and im good.
    Sent from my SM-G965U using Operation Sports mobile app
    Just got done playing a few innings in Houston and did not notice any choppiness during pitches while batting.
    Sent from my SM-G975U using Tapatalk
    Archie56
    Citi Field plays smooth on faster mode. Played a few innings on a night game with the dynamic fielding cam for defense and medium cam for offense.
    Sent from my SM-G975U using Tapatalk

    Thank you! As smooth as the others?
    DJaxHTTR
    Thank you! As smooth as the others?
    As far as I could tell yes. Houston was also tons better than before. In Kansas City I did notice a few hiccups still on fly balls with the dynamic fielding cam but it's still alot better than what it was. Citi Field and Minute Maid Park are drastically better than what they were before. Hopefully everyone else sees the differences that I am.
    Sent from my SM-G975U using Tapatalk
    First ever post here on OS, always love reading the comments on all the games here.
    Patch is downloading now for me, I wonder if they have plans to fix the attendance for some clubs to a more realistic standard. I play with the Blue Jays and they’re getting 40000+ every game (which would be amazing) and doesn’t look there is an empty seat at Rogers Centre. Like I’m in a long rebuild with them and of course the attendance will boost as the team gets better, but when you’re chugging along at well below .500 playing the Orioles I don’t think there would be 42000 people watching.
    Wonder if other people are noticing this with the teams they play with or if it evens bothers them haha.
    PWJD
    First ever post here on OS, always love reading the comments on all the games here.
    Patch is downloading now for me, I wonder if they have plans to fix the attendance for some clubs to a more realistic standard. I play with the Blue Jays and they’re getting 40000+ every game (which would be amazing) and doesn’t look there is an empty seat at Rogers Centre. Like I’m in a long rebuild with them and of course the attendance will boost as the team gets better, but when you’re chugging along at well below .500 playing the Orioles I don’t think there would be 42000 people watching.
    Wonder if other people are noticing this with the teams they play with or if it evens bothers them haha.

    That’s weird, I’m in franchise mode with Milwaukee and we are averaging 30,000 through first 4 games
    Sent from my iPhone using Operation Sports
    I finished a series with the Marlins in Miami the other day and I don’t think there was more than 10,000 at any game. Usually around 7,500 if I remember correctly. At Citi Field I’m drawing good crowds of 35-36,000 though.
    Sent from my iPhone using Tapatalk
    AstrosAllDay85
    Any chance Acuna Jr got his player model updated? Can anyone confirm, I know it’s unlikely
    Sent from my iPhone using Operation Sports

    Just checked unfortunately they didn’t fix Acuna jr
    BleacherCreature
    Nothing like racing home from work to check out the latest patch only to find the power is out.
    Sent from my iPhone using Tapatalk

    That sucks.
    Hope it comes back on soon.
    StraightEdge
    The new player models only apply if you downloaded a Sony roster update, right? Like, there's no way to get the updated models into Full Minors since Vlad, Tatis, etc still can't be exported?
    Sent from my SM-N950U using Operation Sports mobile app

    Only Tatis is available on Ridin roster Vlad is not since he was a created player unfortunately same goes for Mets Pete Alonso
    UMiami
    Frame rate has definitely improved. At least in Fenway
    Sent from my iPhone using Operation Sports

    Do you have the pro? Which HDR you playing on? Faster?
    PWJD
    First ever post here on OS, always love reading the comments on all the games here.
    Patch is downloading now for me, I wonder if they have plans to fix the attendance for some clubs to a more realistic standard. I play with the Blue Jays and they’re getting 40000+ every game (which would be amazing) and doesn’t look there is an empty seat at Rogers Centre. Like I’m in a long rebuild with them and of course the attendance will boost as the team gets better, but when you’re chugging along at well below .500 playing the Orioles I don’t think there would be 42000 people watching.
    Wonder if other people are noticing this with the teams they play with or if it evens bothers them haha.

    In my experience the attendance figure isn’t even the issue, it’s the visual representation of that figure. I drew around 26,000 the other day (nearly 20,000 short of a sellout) and while there were empty seats here and there, it still looked packed as hell - like, “damn, big crowd today.” I’ve seen games where the attendance was announced at 11,000 and yet still looks closer to 1/2 full, etc.
    At this point they should just give us control of attendance if they don’t care to get it right.
    DJaxHTTR
    Do you have the pro? Which HDR you playing on? Faster?

    Yeah I have the pro. Played in rain at Fenway and it was really smooth on balanced... not faster. No HDR. Game always looked washed out on my tv.
    Frame rate now resembles last year
    Sent from my iPhone using Operation Sports
    DJaxHTTR
    Do you have the pro? Which HDR you playing on? Faster?
    I have the pro with HDR on and checked out Houston, Kansas City, Mets, and Tigers. All gameplay was smooth for me with an occasional hiccup on flyballs at Kaufman
    Sent from my SM-G975U using Tapatalk
    PWJD
    First ever post here on OS, always love reading the comments on all the games here.
    Patch is downloading now for me, I wonder if they have plans to fix the attendance for some clubs to a more realistic standard. I play with the Blue Jays and they’re getting 40000+ every game (which would be amazing) and doesn’t look there is an empty seat at Rogers Centre. Like I’m in a long rebuild with them and of course the attendance will boost as the team gets better, but when you’re chugging along at well below .500 playing the Orioles I don’t think there would be 42000 people watching.
    Wonder if other people are noticing this with the teams they play with or if it evens bothers them haha.

    I'm noticing nice crowds on the weekend games and then lower attendance during the week. Nice touch by SDS. I will say I played a recent series against the marlins in Miami and the crowd was definitely larger than it should be, but again it was a weekend series.
    Redsfan112
    Anyone know if framerate at suntrust park has been fixed?

    What was wrong with it?? I haven’t seen anything out the ordinary, I rake in that yard lol
    Only played 1 game so far with my classic Yankees in old Yankee stadium.
    Framerate does seem smoother which is nice.
    Timing is definately different, had a pretty low scoring game which was nice.
    Did hit a homerun, so the power is there, just need to get used to the new timing as i popped up a lot of pitches.
    One thing i noticed : on the new animated line up screens my players are still wearing the wrong uniforms, thats just sloppy especially since it's a new thing.
    Not a biggy, just disappointing
    XxRnSxX
    What was wrong with it?? I haven’t seen anything out the ordinary, I rake in that yard lol

    Neither have I....but my experience is mainly with RTTS. Only played a few games outside of that mode.
    countryboy
    That sucks.
    Hope it comes back on soon.

    We have power. It was actually a planned outage to repair something. I knew about it last night but forgot until I got home today.
    Sent from my iPhone using Tapatalk
    Game feels really smooth since the patch. Whatever they did to timing makes everything even better. I didn’t see any of those awkward hits on pitches way inside. Contact was much weaker as it should be. Saw a ball that barely stayed fair and just trickled down the third base line. Also had a few hits to the opposite field after getting jammed and having to fight off the pitch. Pre-patch there would be the occasional line drive in that situation that just didn’t look right. It was also easier to jam the CPU hitters which was nice. I broke 4 CPU bats in my game just now on pitches in on the hands. Only one game but I’m liking it so far.
    Sent from my iPhone using Tapatalk
    BleacherCreature
    Game feels really smooth since the patch. Whatever they did to timing makes everything even better. I didn’t see any of those awkward hits on pitches way inside. Contact was much weaker as it should be. Saw a ball that barely stayed fair and just trickled down the third base line. Also had a few hits to the opposite field after getting jammed and having to fight off the pitch. Pre-patch there would be the occasional line drive in that situation that just didn’t look right. It was also easier to jam the CPU hitters which was nice. I broke 4 CPU bats in my game just now on pitches in on the hands. Only one game but I’m liking it so far.
    Sent from my iPhone using Tapatalk

    Thanks for the feedback Bleacher! :cheers:
    Can't wait to get home later tonight and play. Damn work and meetings. :mad:
    Jaystar8083
    Yeah man I have been at work since yesterday. Won't be home to about 5pm. Hopefully Jeffy will know by then. If it is somewhat better I will be extremely happy. Playing a franchise with the Royals and Kaufman stadium is pretty bad. Last year is was smooth as silk.

    Frame rate is much better! Big thanks to SDS for addressing this :cheers:
    Just played a franchise game. After reading there was an adjustment made to timing I went back to default All Star and finished the game with 4 runs on 8 hits with 3 BB, 9 SO and 1 HR after 8 innings. I was the home team and won so I didn’t bat in the 9th. Although it was only one game it felt pretty good. A lot less umph on contact which I like.
    Sent from my iPhone using Operation Sports
    I'm losing my mind out here. Playing a ranked seasons game and had two throws to home in time by 10 feet and the catcher didn't even try to take the runner out.
    VeganRob
    Just played a franchise game. After reading there was an adjustment made to timing I went back to default All Star and finished the game with 4 runs on 8 hits with 3 BB, 9 SO and 1 HR after 8 innings. I was the home team and won so I didn’t bat in the 9th. Although it was only one game it felt pretty good. A lot less umph on contact which I like.
    Sent from my iPhone using Operation Sports

    These results are encouraging. However, a lot less umph is very discouraging since there wasn't a whole lot of umph to begin with
    Therebelyell626
    These results are encouraging. However, a lot less umph is very discouraging since there wasn't a whole lot of umph to begin with

    I’ve had plenty of games with 4 or 5 dingers which can and does happen irl but shouldn’t happen as many times as it had in 45 games for me.
    Sent from my iPhone using Operation Sports
    VeganRob
    Just played a franchise game. After reading there was an adjustment made to timing I went back to default All Star and finished the game with 4 runs on 8 hits with 3 BB, 9 SO and 1 HR after 8 innings. I was the home team and won so I didn’t bat in the 9th. Although it was only one game it felt pretty good. A lot less umph on contact which I like.
    Sent from my iPhone using Operation Sports

    The less umph feels pretty spot on. I played my game hitting against a 12 MPH wind so the ball wasn’t going anywhere, but both me and the CPU squared up several and hit them hard but they were pitches that should have been hit hard. I saw a lot of weak contact on balls out of the zone which to me feels so natural now. I was using a splitter a lot and guys were chasing it and just pounding it into the ground for easy ground outs. And if any did get through the infield they were weak singles.
    Sent from my iPhone using Tapatalk
    BleacherCreature
    The less umph feels pretty spot on. I played my game hitting against a 12 MPH wind so the ball wasn’t going anywhere, but both me and the CPU squared up several and hit them hard but they were pitches that should have been hit hard. I saw a lot of weak contact on balls out of the zone which to me feels so natural now. I was using a splitter a lot and guys were chasing it and just pounding it into the ground for easy ground outs. And if any did get through the infield they were weak singles.
    Sent from my iPhone using Tapatalk

    Okay this sounds good. How were the line drives? The show nation is widely reporting that a lot of the hits are bloop hits between fielders. Are you getting a healthy dose of line drives?
    I played one ranked game and 4 missions since the patch. Gameplay doesn’t feel too much different. I didn’t notice any more swing and misses. I had a couple hits drop in front of OF but it’s not like that was totally unheard of before.
    So as of now the changes def feel “incremental” but obviously I’m coming from a very small sample size.
    Sent from my iPhone using Operation Sports
    Therebelyell626
    Okay this sounds good. How were the line drives? The show nation is widely reporting that a lot of the hits are bloop hits between fielders. Are you getting a healthy dose of line drives?

    I had a decent balance. Acuña hit a missile past my third baseman and I hit a couple liners the other way for solid singles. Definitely a lot more bloops than before but I didn’t see it as a bad thing.
    Sent from my iPhone using Tapatalk
    Therebelyell626
    Okay this sounds good. How were the line drives? The show nation is widely reporting that a lot of the hits are bloop hits between fielders. Are you getting a healthy dose of line drives?
    I'm hitting quite a few line drives in the gaps and liners down the line into the corners. More now that I had before the patch.
    Sent from my SM-G975U using Tapatalk
    tbone118
    I'm losing my mind out here. Playing a ranked seasons game and had two throws to home in time by 10 feet and the catcher didn't even try to take the runner out.

    Armor and Sword
    I can confirm the spring training bug (no CPU cubs) has been fixed.


    Red Sox were the CPU (obviously lol)
    May I asked was this a Play full game or quick manage?
    Because I played a spring training game"play full game" with the Braves there was not many position player changes.
    On the other, when I did two quick manage games there multiple position player changes after their 2nd at bat.
    Sent from my LM-X210(G) using Operation Sports mobile app
    Mercury112491
    Yep, I was getting really good K numbers already in Ranked games. This change blows me away as incredibly unnecessary.
    Sent from my iPhone using Operation Sports

    Maybe its more addressed with offline. My RTS pitcher who has a 99 k/9 rating was getting 3 k's per game on a good day. I know how to pitch as I've played the game for 10 years
    Wrigleyville_16
    Wish I could be home to try out the game and see if the frame rate really has improved. What's the overall consensus so far? Is it close or on par with 18's smoothness?

    It has improved a lot especially when you play faster. I tried balanced and it was also pretty good as well. Not sure if I’m going to move to Balance or stay with faster..
    Sent from my iPhone using Tapatalk
    Regarding framerate, it is MASSIVELY improved now. Feels so much fresher and authentic. I play on PS4 Pro, HDR balanced setting and it runs smoothly all game.
    Just hope they can fix the stadium sound bug that seems to have removed the reverb.
    LastActionHero
    It was in the notes...

    His post had nothing to do with frame rate.
    This was the post he responded to that you quoted:
    Vlad Jr and Tatis have updated player models that look amazing.
    RidinDwnKingsley
    Pitcher/DH bug not fixed is glaring omission but it is a franchise thing so not shocked. Sad days for Franchise guys as things that pop up in DD are sometimes fixed in days and things that pop up in Franchise that can potentially be game killing don't even get a mention SMH.

    This is why I've had it with this game at the moment. I've had it with SDS as well. Back to '18 I go since at least I know what I'm getting: bad 3B play, liners to the gaps, and the pitcher isn't magically inserted as the DH.
    Hopefully the microtransactions take care of my purchase yearly. I'm done.
    Slightly reduced timing window for hitting, which increases the frequency of strikeouts and late counts.

    Interesting, this might fix the strikeout issue against the AI
    Wrigleyville_16
    Wish I could be home to try out the game and see if the frame rate really has improved. What's the overall consensus so far? Is it close or on par with 18's smoothness?

    jackralston
    Regarding framerate, it is MASSIVELY improved now. Feels so much fresher and authentic. I play on PS4 Pro, HDR balanced setting and it runs smoothly all game.

    Yeah I'd say it's on par with 18 now in terms of frame rate, at least from what I can tell.
    Oh but you know it has it and will. Sucking at the DD teet.
    I'm about done here. Playing Show since before it was The Show, during the days of mandatory wired controllers. Crybabies getting their gratification now. See ya.
    Jeffrey Smith
    I’ve been loving hitting this year. I hope the timing adjustment in this patch doesn’t mess it up for me.
    Sent from my iPhone using Operation Sports
    Yes the very early and very late timing window was bugged, so fix that and not try to reduce liners and other absurd "fixes" to cater to show nation whiners. Every year, I swear...
    Glad I grabbed OSFM rosters and boosted my franchise budget a few mil before I retreat offline, AGAIN, for the summer.
    Will miss out on the framerate adjustments in some ballparks but since I play on a pre-whistles-and-bells Vizio, circa 2011, all good. Latest not always greatest.
    Really liking the dynamic fielding view now that the framerate after contact is improved. It gives a very wide view of the area that's in play and gives a better sense of the size of the field.
    Nothing in the patch changed about the way that camera works, but it's much more usable now.
    Sent from my SM-G960U using Tapatalk
    Another +1 to the framerate. When pursuing a ball in the outfield and making a catch it's a dramatic difference, or the CPU throwing the ball around the infield cut scene, pitching, improvement all over. Thank you SDS.
    I think there has been some adjustment to trade logic. Seeing some bigger contracts move. Ran a few sims. Will have more time this weekend. Seeing different names traded than before. Looks like an improvement, need further testing, would like to see it opened more though.
    Sent from my SM-N960U using Tapatalk
    bcruise
    Really liking the dynamic fielding view now that the framerate after contact is improved. It gives a very wide view of the area that's in play and gives a better sense of the size of the field.
    Nothing in the patch changed about the way that camera works, but it's much more usable now.
    Sent from my SM-G960U using Tapatalk

    What are your thoughts on hitting/pitching?
    Sent from my iPhone using Operation Sports
    countryboy
    What are your thoughts on hitting/pitching?
    Sent from my iPhone using Operation Sports

    Through one game already and only one line drive the entire game, which is concerning. Everything else was either a bloop or a blast (managed to hit 5 HR somehow for the first time this year). Honestly it feels a bit like '18 which isn't good because I was getting good hit variety before the patch. Small sample size of course but the game does feel different. I haven't decided if for the better yet
    Didn't get a whole lot of time in. I played 1 inning at the following parks: Coors, Wrigley, Marlins, and Comerica. I play with HDR on and in Faster mode. BIG improvement with the framerate, I'm so happy! I can finally truly enjoy this game.
    I batted in one inning during each game, and I hit a homer each game lol. Has anyone else been hitting a bunch of bombs since the patch?
    countryboy
    What are your thoughts on hitting/pitching?
    Sent from my iPhone using Operation Sports
    Not much to comment on yet. Only got to play one Ranked Seasons game, a Conquest game and a few innings of offline play now vs. CPU.
    In the RS game I hit a sig Kershaw sinker with sig Gwynn that was inside and out of the zone, down the MMP right field line for a homerun. So squaring the ball up with good timing can still send it flying, even outside the strike zone.
    Will be playing a lot more tonight and tomorrow. I can post the vid of that HR when I get back from work, too - I'm curious whether people think I should have been rewarded on that swing.
    Sent from my SM-G960U using Tapatalk
    smokines3
    Another +1 to the framerate. When pursuing a ball in the outfield and making a catch it's a dramatic difference, or the CPU throwing the ball around the infield cut scene, pitching, improvement all over. Thank you SDS.

    Playing faster or balanced?
    Sent from my iPhone using Tapatalk
    bcruise
    Not much to comment on yet. Only got to play one Ranked Seasons game, a Conquest game and a few innings of offline play now vs. CPU.
    In the RS game I hit a sig Kershaw sinker with sig Gwynn that was inside and out of the zone, down the MMP right field line for a homerun. So squaring the ball up with good timing can still send it flying, even outside the strike zone.
    Will be playing a lot more tonight and tomorrow. I can post the vid of that HR when I get back from work, too - I'm curious whether people think I should have been rewarded on that swing.
    Sent from my SM-G960U using Tapatalk

    Thanks man
    I’m about to leave work, not sure I’ll play tonight.
    Damn meetings
    Sent from my iPhone using Operation Sports
    ShowTyme15
    Props to SDS for the Marlins Park fixes. I put those up a few weeks ago in the stadium accuracy thread. Few things still missing, but most of the important stuff made it in which is great.

    What did they fix? I haven't been able to play in a few days so I'm curious.
    Edit: Just read the patch notes so I guess those are the things they fixed.
    Defense has gotten a little tweak too. I can actually dive with an infielder. It was almost impossible before.
    Hitting feels great, more bloops and wounded ducks (in a positive way)
    Jeeze what did they do to this game??? Just had a game where I kid you not, the CPU commited 7 catching errors!!!! 7 CATCHING errors!!!! I checked the CPU players and no one was out of position and no one was rated below a 58 in fielding. Went back to default sliders figuring I would work my way back to a good slider set. This never and I mean never happened before the patch. Congratulations DD crowd you won again. Probably jacked up the best version of the last 4 years.
    Therebelyell626
    Jeeze what did they do to this game??? Just had a game where I kid you not, the CPU commited 7 catching errors!!!! 7 CATCHING errors!!!! I checked the CPU players and no one was out of position and no one was rated below a 58 in fielding. Went back to default sliders figuring I would work my way back to a good slider set. This never and I mean never happened before the patch. Congratulations DD crowd you won again. Probably jacked up the best version of the last 4 years.
    The absolute LAST thing the DD crowd would want is more random errors (or more random anything).
    I'd be concerned if something like that happened over multiple games. CPU made no errors in the handful of games and innings I've played against it so far.
    Sent from my SM-G960U using Tapatalk
    Therebelyell626
    Jeeze what did they do to this game??? Just had a game where I kid you not, the CPU commited 7 catching errors!!!! 7 CATCHING errors!!!! I checked the CPU players and no one was out of position and no one was rated below a 58 in fielding. Went back to default sliders figuring I would work my way back to a good slider set. This never and I mean never happened before the patch. Congratulations DD crowd you won again. Probably jacked up the best version of the last 4 years.

    Play multiple games and see if patterns develop. Stop jumping to conclusions every time a new experience happens.
    decga
    May I asked was this a Play full game or quick manage?
    Because I played a spring training game"play full game" with the Braves there was not many position player changes.
    On the other, when I did two quick manage games there multiple position player changes after their 2nd at bat.
    Sent from my LM-X210(G) using Operation Sports mobile app

    I second this, before the patch quick managed games worked fine but actually playing them no one subbed.
    Sent from my iPhone using Tapatalk
    My honest opinion..... this new hitting meta is neither fun nor rewarding. Probably the reason I will be done for the year. Just don't have the energy to spend another 30 plus games outside of franchise building a slider set to fix this mess
    Therebelyell626
    My honest opinion..... this new hitting meta is neither fun nor rewarding. Probably the reason I will be done for the year. Just don't have the energy to spend another 30 plus games outside of franchise building a slider set to fix this mess

    That's your prerogative - obviously you're free to play or not play any game you want if you're not having fun with it - but it sounds like you already had your mind made up on the results before you'd even played with the patch so I hope this isn't just a case of finding problems because you wanted to.
    I'm holding off and downloading the latest patch. The constant need to patch the game to cater to the whims of the DD crowd has ruined the game for me the last couple of years. I've got it where I want it now, I'll wait and see what the consensus is from the hard core guys first.
    SmashMan
    That's your prerogative - obviously you're free to play or not play any game you want if you're not having fun with it - but it sounds like you already had your mind made up on the results before you'd even played with the patch so I hope this isn't just a case of finding problems because you wanted to.

    Just ignore him, every single post he's made on here is extremely negative and reactionary trying to bait responses it seems. Any new patch in a sports game you won't really know how good or bad it is for several days.
    That's why I ignore patch threads, it's the same people claiming the studio ruined the perfect state the game was in before the V1.whatever patch. But the last time they said the same thing and vowed to never play on the patch they currently claim to be perfection.
    bcruise

    Will be playing a lot more tonight and tomorrow. I can post the vid of that HR when I get back from work, too - I'm curious whether people think I should have been rewarded on that swing.
    Sent from my SM-G960U using Tapatalk

    Here's that HR. Swing analysis window on Giambi's AB shows the PCI placement and location of the pitch. Fair outcome, given who the players were (that Gwynn has 69 PvL btw) and the ball's location?
    thedeafpoliceman
    Just ignore him, every single post he's made on here is extremely negative and reactionary trying to bait responses it seems. Any new patch in a sports game you won't really know how good or bad it is for several days.
    That's why I ignore patch threads, it's the same people claiming the studio ruined the perfect state the game was in before the V1.whatever patch. But the last time they said the same thing and vowed to never play on the patch they currently claim to be perfection.

    You really think that's what I am doing? Okay. First of all I am not trying to bait anyone into a "response" as you call it. But I am very concerned with what this patch did to this game. To me right now this game is a far cry from the masterpiece it was at release. Wait a couple of day until you have all had a chance to experience what a **** show this patch has made this game. The CPU cannot field. That's a fact. I am constantly watching them "jog" to routine fly balls and extend there hands only for the ball to sail over their gloves for a double, triple, whatever. Secondly, every squared up hit right now is either a no doubt homerun, or a weak fly out, or a bloop hit. In 7 games since the patch I have maybe had 3 line drives go for base hits (when they are not right at a defender). What happened to "contact hitters matter"?
    If you really think the reason I am posting on this forum to elicit a response than I don't know what to tell you. Gameplay which was extremely decent before this patch feels absolutely terrible. If you disagree, fine that is your prerogative.
    I for one absolutely love the new hitting. Something about the contact feels more real, feels like the ball is behaving as it should off the bat
    Improvement from pre patch IMO
    thedeafpoliceman
    Just ignore him, every single post he's made on here is extremely negative and reactionary trying to bait responses it seems. Any new patch in a sports game you won't really know how good or bad it is for several days.
    That's why I ignore patch threads, it's the same people claiming the studio ruined the perfect state the game was in before the V1.whatever patch. But the last time they said the same thing and vowed to never play on the patch they currently claim to be perfection.

    Nah, he's not wrong to be skeptical in general due to patches for past games having unintended or unavoidable side effects for non-online play. I think specific to today's update he may be letting that skepticism influence his opinion on the patch.
    In playing two full offline games and a few Conquest, I haven't seen one thing he's mentioned as a negative in his posts. Does that mean they don't exist? Of course not, it just means I had a good day of playing. But the best way to judge the patch overall is its effects with a decent sample size. One terrible day or one great day here and there aren't indicative of the overall gameplay.
    Offline hitting still feels great to me. I think the changes were pretty subtle. Frame rate improvements definitely make hitting feel smoother in general tho.
    Hopefully they didn’t decrease errors too much for offline play at least. I love how unpredictable that aspect of the game was on launch.
    SmashMan
    Nah, he's not wrong to be skeptical in general due to patches for past games having unintended or unavoidable side effects for non-online play. I think specific to today's update he may be letting that skepticism influence his opinion on the patch.
    In playing two full offline games and a few Conquest, I haven't seen one thing he's mentioned as a negative in his posts. Does that mean they don't exist? Of course not, it just means I had a good day of playing. But the best way to judge the patch overall is its effects with a decent sample size. One terrible day or one great day here and there aren't indicative of the overall gameplay.

    There's a difference between being skeptical and being the guy who sees the notes and immediately starts trashing the patch and SDS without even playing the new update, then posting only "I'm done for the year" or "WTF is this game???" over half a dozen times within 12 hours of release.
    I'm as cynical as anyone I know haha and have plenty of gripes (*cough pitcher/DH glitch cough*) but I have fun playing and try not to let a single negative thing or two influence my enjoyment of it.
    Therebelyell626
    Jeeze what did they do to this game??? Just had a game where I kid you not, the CPU commited 7 catching errors!!!! 7 CATCHING errors!!!! I checked the CPU players and no one was out of position and no one was rated below a 58 in fielding. Went back to default sliders figuring I would work my way back to a good slider set. This never and I mean never happened before the patch. Congratulations DD crowd you won again. Probably jacked up the best version of the last 4 years.
    Why would it be the fault of the DD crowd? They don’t want those type of errors either ya know...
    bcruise
    Here's that HR. Swing analysis window on Giambi's AB shows the PCI placement and location of the pitch. Fair outcome, given who the players were (that Gwynn has 69 PvL btw) and the ball's location?

    Great swing. You see guys hit shots like that frequently, sometimes with it even farther off the plate. Hell guys hit HRs on golf balls off the dirt, it'd be different if your PCI wasn't close.
    bcruise
    Here's that HR. Swing analysis window on Giambi's AB shows the PCI placement and location of the pitch. Fair outcome, given who the players were (that Gwynn has 69 PvL btw) and the ball's location?

    A pitch down and in is the absolute sweet spot for a lefty. I’d expect nothing less from that swing.
    Sent from my iPhone using Tapatalk
    baseballguy99
    I for one absolutely love the new hitting. Something about the contact feels more real, feels like the ball is behaving as it should off the bat
    Improvement from pre patch IMO

    I said the same thing yesterday. Contact feels much more natural now. Good fix.
    Sent from my iPhone using Tapatalk
    bcruise
    BTW:
    -Identified and addressed an issue where an incorrect difficulty level was set in player lock Moments.
    This one's interesting. I didn't want to say it before because it would only start torches and pitchforks, but...I believe this was being caused by the same reason that regular player lock mode plays a difficulty level higher than what's stated - the difficulty shift thing which is present in RTTS. So, if that was indeed the reason and they fixed it in Moments....do the same rules apply to RTTS and offline player-lock now? Once again, it would be surprising to me if changing this only affected one mode.... :y11:

    Update on this: It actually does seem to behave different in Moments player lock. And I am very surprised at that.
    Note: Ignore RTTS for this explanation. Things are a bit more confusing there and I'm trying to keep this as simple as possible.
    The most obvious way to see this happen in years past was to put the difficulty on Veteran with API set to default, which means in normal games it will show the catcher's glove indicator and highlighted pitch suggestion when difficulty is set to Veteran or below. So, when the game is playing on All-Star or above, those visual aids will be hidden. The quirk about this is that while in player-lock mode you could set the difficulty to Veteran, but the API suggestions do not show up. Even after this patch, it still does that for offline player-lock games. And that's the exact same behavior the Moments exhibited as well - until this patch.
    If you're doing a Veteran player-locked pitcher Moment (the April 23 Topps Now one with Wheeler is a good example) and have API set to default, the glove and suggestions will show up. If you go to an All-Star level one (the Strasburg May 2 one is one of these), the suggestions aren't shown. Those are both signs that the game is playing true to the actual, stated level on the Moments now.
    So offline is now different from the Moments in this regard. Probably for the better since it's now the "true" difficulty level that's stated.
    bcruise
    Here's that HR. Swing analysis window on Giambi's AB shows the PCI placement and location of the pitch. Fair outcome, given who the players were (that Gwynn has 69 PvL btw) and the ball's location?

    I don't see anything wrong with it personally. It's a pitch down and in and Gwynn got to it, like most lefties do. One thing to keep in mind is the PCI only represents the "sweet spot" for optimal contact and isn't indicative of the entire bat itself. He got ok wood on the ball, pulled it and got it out of the park.
    Had he smashed that pitch into the second deck then that would seem extreme.
    bcruise are you noticing more swings and misses on pitches where the PCI is nowhere near the ball? Also are you seeing zeroes in the screen that rates how hittable a pitch is/was? (Sorry can't think of the screen name off the top of my head)
    I wanted to play last night but was too tired when I got home
    countryboy
    bcruise are you noticing more swings and misses on pitches where the PCI is nowhere near the ball? Also are you seeing zeroes in the screen that rates how hittable a pitch is/was? (Sorry can't think of the screen name off the top of my head)
    I wanted to play last night but was too tired when I got home

    It's "Label PCI Contact" if it's the same thing I'm thinking of. And I haven't really been watching for that yet, just still in the process of seeing how things actually play out in the field.
    But to answer the other question, yes, I'm still seeing light contact (mostly fouls) on balls that are clearly outside the PCI but with good or just early/late swing timings, according to the post-play swing analysis. Both me and the CPU. Is it happening less? Probably, if the patch notes are any indication. But it hasn't made a big enough difference in the gameplay for me to notice yet.
    Again, very small sample size.
    bcruise
    It's "Label PCI Contact" if it's the same thing I'm thinking of. And I haven't really been watching for that yet, just still in the process of seeing how things actually play out in the field.
    But to answer the other question, yes, I'm still seeing light contact (mostly fouls) on balls that are clearly outside the PCI but with good or just early/late swing timings, according to the post-play swing analysis. Both me and the CPU. Is it happening less? Probably, if the patch notes are any indication. But it hasn't been made a big enough difference in the gameplay for me to notice yet.
    Again, very small sample size.

    That's the name! :)
    Thanks for the feedback bcruise. You and I were seemingly on the same page with the "excessive contact issue" so I'm curious as to hear your feedback on the timing changes.
    Can't wait to get home tonight and dive in.
    Therebelyell626
    My honest opinion..... this new hitting meta is neither fun nor rewarding. Probably the reason I will be done for the year. Just don't have the energy to spend another 30 plus games outside of franchise building a slider set to fix this mess

    You’ve already been “done for the year” like three times.
    countryboy
    Any feedback on the changes to bunting?

    Post patch played a franchise game yesterday and bunted once with a runner on second. Put the ball between 3rd baseman and pitcher and runner advanced. For me.....that was success.
    Love the patch so far. It's funny how it plays different for different people/play styles. I'm hitting less HR's but more line drives. Average has taken a hit as the timing is more challenging. I don't see anything that can't be corrected with sliders depending on your play style. I don't play alot online.... but I've seen comments here about how the patch is awful and that it catered only to online players. At least you can adjust the sliders if you're playing the other modes.
    A couple of initial observations on the patch:
    I had been running with the timing slider at 4 pre-patch (because the timing window was too wide at default previously - leading to too many hard hit balls, too many weird contact hits on the zone periphery, etc). I bumped it back to default post-patch and it feels pretty much the same as it did at 4 pre-patch.
    I fired-up a couple of quick Conquest games to see about the line drive frequency adjustment (done only for DD). It feels just like it does in franchise with solid hits bumped down a notch from default. So, while I am used to that, I can nearly guarantee that THIS is the change causing angst in the H2H community (which is a change that DOES NOT affect RTTS/Franchise players).
    Frame rates are definitely improved. The NY stadiums/HOU are now playable using my preferred Retro camera so I am very happy (no more switching hitting cameras in those parks). Still see the occasional hiccup in fielding views, but I'm OK with that as long as the hitting camera is good (which it is).
    They did a really nice job cleaning-up a lot of the nagging little OSD issues (like the scoreline at the bottom of the screen shifting over to the right after a substitution).
    I only got a couple of full franchise games in last night, so it's too early to say anything definitively; but with my near-default setup, it played really well in those games.
    countryboy
    Any feedback on the changes to bunting?

    I tried bunting with my pitcher and bunted it foul 3 straight times. I don't think that ever happened when I was playing 18.
    mariner690
    I tried bunting with my pitcher and bunted it foul 3 straight times. I don't think that ever happened when I was playing 18.

    That's great news!! :lol:
    Sorry...:)
    With them making a change to make it easier, I was afraid they were going to go too far and make bunting automatic again, like in '16.
    Thanks for the feedback and sorry to be happy that you were unsuccessful in your bunt attempt. :cheers:
    Any one else notice a difference in the backspin of the balls hit since the patch?
    Might be a placebo effect, but I played my first game since the patch, and I can swear there was a bit of a different feel in the ballspin that had good contact off the bat...
    I had two balls that just were crushed towards the triangle at Fenway, and the carry seemed a lot more realistic, and then Chavis had a pop fly he just missed, and it seemed like it took a lot longer to come down.
    Again, maybe just some hit variety that I had not noticed yet, but I play a tom of games in testing, and today had a totally different feel for me.
    ~syf
    countryboy
    Any feedback on the changes to bunting?

    I performed a successful safety squeeze yesterday. Runners on first and third, one out, pitcher at the plate. He bunts but it’s a pop up in front of the plate. Catcher couldn’t get it in the air so grabbed it on one hop, turned to try and get my runner going home and missed the tag as my runner slid under and was safe. In the past the catcher would jump out of his crouch like he was Super Mario and catch the ball and I’d be doubled off third.
    I also bunted for a single against the shift in the same game which led to an insurance run when the score was 3-1.
    Sent from my iPhone using Tapatalk
    What happened to the players in the minors having optional helmets w the c-flaps, that feature was fine, & yet of course it gets screwed, also what’s going on w Lourdes Gurriel’s name audio ? What a complete mess.
    Sent from my iPhone using Operation Sports
    It's seems like people around here like to jump down your throat as soon as you have the Gaul to not like something SDS does.
    You can call my posts negative, you can say "you have been done three times already this year", or whatever clever anecdote you feel will get you the most likes in regards to my post. It doesn't discount the fact that the game was better before the patch and that this patch was HEAVILY influenced by the shownation crowd which is the absolute last group of people SDS should be listening to when it comes to producing a realistic baseball experience.
    Too me the hitting feels like your swinging a wet noodle. Similar to how '18 felt about two months after release. Theres just no drive on the ball now and everything seems to float. This is causing hit variety to go right out the window. Could I have been more measured with some of my previous posts? Sure. Frustration took over a bit as this has probably been one of the best shows in the last 5 years gameplay wise. Now routine ground balls are getting booted for absolutely no reason, and the hitting just feels flat. In fact the CPU is so bad at fielding and hitting now I had to turn my dynamic difficulty setting back on because they are putting up absolutely zero fight. I have no fear of pitching in the zone now because even if I miss my spot the CPU is hitting a weak fly out. Trust me I messed around sliders for almost 5 hours last night staying up later than I should have and it had zero effect. This seems to be something hard wired into the hitting engine now. This entire change was to combat people on the show nation that were mad that every squared up hit was a line drive out. So instead of figuring out a way to make line drives fall a tad more often you just eliminate them from the game? That seems a bit short sighted in my opinion.
    But whatever. I digress.
    LOVE the hitting window being reduced. Its ok to miss sometimes!! Need to see it more frequently imo
    Sent from my iPhone using Operation Sports
    After playing 5 franchise games I’m really liking the new tuning. I’m using default All Star hitting (timing) and default HOF pitching (classic) and I’m getting a variety of outcomes in terms of batted balls and box scores. Only 3 homers for me in those five games but I’m sure those numbers will bounce back. CPU still punishes me if I make a mistake, as it should.
    Sent from my iPhone using Operation Sports
    MLamm
    LOVE the hitting window being reduced. Its ok to miss sometimes!! Need to see it more frequently imo
    Sent from my iPhone using Operation Sports

    I can't stand it....it ruined the game for me. Won't play it again until they "fix" it back.
    I like the patch. I've had some really good games in franchise with some realistic stats, and finally got blown out in a game 7-1 vs the Angels which is the biggest run differential I've lost by yet. The frame rate even on my regular PS4 seems smoother as well.
    misterkrabz
    I can't stand it....it ruined the game for me. Won't play it again until they "fix" it back.

    How many games have you played? Same results in all of them?
    I'm loving the hit variety, since the patch. No doubters, just clearing the wall, gappers, line drives over the outfielders head, bloopers, soft line drives, hard hit grounders, choppers, slow rollers. Amazing how we all see different things. I'm enjoying it more, since patch, definitely.
    The framerate is sooooooo much better after this latest patch, it feels a lot more smooth like '18 was compared to before this patch. I finally started a chise with the Brewers. This is baseball heaven!
    On a side note, I haven't played much to really see what hit variety looks like. I'll give myself a handful of series to judge that.
    The fact that the game runs so much smoother is a huge plus for me. Before, it annoyed me to the point of really not playing this game at all really. Now here I am, playing my Brewers chise while watching the real Brewers game on my laptop/MLB.tv. Ahhhhhhh this is great.
    One game through with the new patch. Honestly, I don't see much of a difference. Hitting, pitching, and fielding don't seem different, which is a good thing because I thought the game played great prior to the patch, aside from the excessive contact I mentioned previously.
    My first 4 at-bats were double off the wall on a liner by Harrison Bader, a walk to Corey Ray, another double this time in the gap from Jon Singleton scoring Bader, and then Wisdom going yard with a 440 ft bomb. The course of the game didn't feel any different in terms of hitting than previously.
    Pitching felt the same as well. Pitching with Flaherty I was able to strike out hitters, guys made contact that I thought they couldn't (I did as well), and the CPU isn't lacking in hitting as Riley Pint of the Rockies took me deep.
    Fielding didn't feel different either. Saw great plays, routine plays, and both teams were error free for the game. There was a bad throw from Albies to Singleton, where he pulled him off the bag, but ruled a hit as Albies went deep in the hole and made a jump throw.
    I'm sure there are subtle changes that will be show themselves over the course of a season, or month of games, but I don't think they are noticeable. Meaning, that they aren't drastic in nature, but are there for the betterment of the game.
    Honestly, I'm surprised at some of the drastic differences people are seeing, but granted I don't play anything but franchise so I can't speak for other modes.
    I'm currently playing my 2nd game with the patch and again its much of the same, which is fine by me. :)

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