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MLB The Show 19 Gameplay Video - March to October, Moments & More (Game Informer)

MLB The Show 19

MLB The Show 19 Gameplay Video - March to October, Moments & More (Game Informer)

Game Informer has posted a new MLB The Show 19 gameplay video, featuring over an hour of footage from the new March to October and Moments modes.

Game designers Nick Livingston and Ramone Russell also provide some information on other aspects of the game, including Franchise mode, gameplay improvements in different areas, and more.

Make sure to watch it and post your thoughts.

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Discussion
  1. Scanning thru this video, due to this line in the actual article:
    "Game designers Nick Livingston and Ramone Russell stopped by the office to give us a personal tour of the modes, but also dish information on many other aspects of the game, including what’s up with Franchise mode this year, show off gameplay improvements in different areas, and more."
    Franchise Mode discussion:
    Calling it a "Contract Year" due to focus on contract updates...contract extensions included (can be done around trade deadline and in offseason), real-life player contract values included.
    They again reiterate that March to October was borne out of Franchise Mode...they wanted to push it to the limit with curation. Franchise Mode is more of a sandbox, not set up to be super curated to the user. They said they realized they were trying to do something different and new, so they decoupled it from Franchise Mode.
    Franchise Mode talk starts at 18:40 mark.
    Just a couple things to note:
    March to October - it does seem that there is lineup/rotation management in the mode. You can also change difficulty (Ramone misspoke in the IGN video), but you can only lower it, not raise it.
    Momentum gains/losses in MtO are based on the situation of the moments you get inserted into. If it's a high leverage situation, and you succeed, you get a bigger boost in positive momentum.
    Also, some on here were in fact wondering...Heidi Watney's outfit does change. She does not wear that jacket all year long, every game. :-)
    bcruise
    Livingston at 19:36: "We have real-life contract values."
    Still watching, will mention anything else that's relevant to OS's interests.

    Just got to this part and it got me excited as well. Not much else that hasn't been mentioned somewhere else quite yet.
    I'm convinced that SDS franchise guys can't chew gum and walk, because it's always "ONE" "1" thing a year for franchise last year phases which was nothing but menus and this year it's contracts after a decade.
    I would love to see an “on the field” 1-pitch mode similar to what they have in OOTP. The quick sim they have in there now is to disconnected from the field.
    Interesting that in the IGN video after they won the first game they jumped to game 8. In this video they lost the first game and got a new opportunity in game 4 to salvage the split. So there is some Dynamic content there.
    I watched bits and pieces but with franchise stream tomorrow we will find out for sure.
    Contract extensions and real contracts would be nice but will they be incorporated into franchise? We don't know.
    One other thing I noticed was momentum. I oppose that because it can be overdone and distort the game - and I have suspected for some time it exists below the radar in the game. I say that based upon the streaky nature of the game both in terms of winning and losing and for individual players. I think what they showed on the screen with momentum was already in the game but not openly displayed.
    Dolenz
    Interesting that in the IGN video after they won the first game they jumped to game 8. In this video they lost the first game and got a new opportunity in game 4 to salvage the split. So there is some Dynamic content there.

    Yeah, I didn't like seeing Arizona go 7-0 after the opening day win in the other video, but what happened in this video seems a little more balanced. Also, there seems to be more key moments than I expected (both quantity and type), which is good because it's more of actually playing the game than just simming with a positive/negative momentum boost.
    Multiple Stance branded socks.
    They showed the Mariners using their cream unis with an 'S' on the socks and also showed the main home unis with the compass socks that are in 18.
    EDIT: They've shown multiple different socks for other teams as well (not just the Mariners) so it's looking like there could be 2+ options for every team.
    tessl
    Contract extensions and real contracts would be nice but will they be incorporated into franchise? We don't know.

    Nick was specifically talking about Franchise mode when he mentioned contracts so yes they are both franchise features.
    Damnit, Sandy Leon wears Nike catchers equipment IRL, in the video he has generic equipment.
    Unless not showing it yet, but I doubt it at this point.
    Was really hoping this was the year for Nike catcher's equipment! I'm really curious why they don't add?
    bcruise
    Livingston at 19:36: "We have real-life contract values."
    Still watching, will mention anything else that's relevant to OS's interests.
    Whaaaaat? I had to do a double take when I read that. It sure was long overdue.
    Proper contracts is a good time saver if it's been implemented properly. We can edit them to be right already but it pretty much breaks the game after a few years, so hopefully they've adjusted the financial system to match.
    MatrixTN
    LOL referencing the '15 No Fans game at 42:04!

    Heh....the GI guy had no idea why it happened and Ramone and Nick both weren't going to touch that one with a ten-foot pole (as we should probably not do here either ;) )
    underdog13
    Someone correct me if I wrong, but didn't they say in years past they couldn't do contracts due to legal issues?
    Sent from my SM-G965U using Tapatalk

    Yes they definitely said that. Maybe their lawyer finally got off their ***. Real life contracts almost has me excited about franchise...wow
    underdog13
    Someone correct me if I wrong, but didn't they say in years past they couldn't do contracts due to legal issues?
    Sent from my SM-G965U using Tapatalk

    Nick just mentioned that they have wanted to do it for a long time but it was more difficult then you would think. I have to assume that means legal.
    I dunno. I like actually playing this game. So, my first game I get to play a total of 3 innings....3. Then the game will sim a few, or more games, then I might get to actually play a few more innings, repeat thru the season. Trying to keep an open mind, but they could have just made the option to play a certain amount of games within the franchise mode.
    The look of the game is amazing, watching here on my Apple IPad Pro, and excited for that, the added camera angles, animations, etc., but I’ll just back out of the discussion because I just don’t feel what they’ve done will keep the long term interest of those who actually like to play an entire game.
    underdog13
    Someone correct me if I wrong, but didn't they say in years past they couldn't do contracts due to legal issues?
    Sent from my SM-G965U using Tapatalk

    Apparently, but that never sounded very plausible.
    lDyNoMiTel
    Hopefully we can do 13 yr megadeals worth up to 390 million!

    I'm suddenly starting to think getting Harper as the coverboy and real contract values in the same year is not a coincidence. :y220a:
    I think it's funny they are calling it a "contract year". Like adding in real life contracts took a whole development cycle to complete.
    So basically this years franchise additions are something we could have done ourselves (real life contracts), and something that is such a small part of baseball (extensions). Roger that.
    Underwhelmed but I will cautiously await tomorrow's stream before I let myself get frustrated.
    Confusion. They are showing the Cubs moment program and focusing on one that is 8 games long with the conditions

    • Win 6 games
    • Score 20 Runs
    • Do not lose 2 games

    So what am I missing here? so in your 8 games you go 6-2 with more than 20 runs and that is a fail?
    bacon96
    Just got to this part and it got me excited as well. Not much else that hasn't been mentioned somewhere else quite yet.

    That's all I needed, way to go SCEA - pre-ordering now.
    All of these years we’ve been relentlessly told that they are subject to style guides on all uniform options (even for items that aren’t in the style guide and throwbacks) and preached to about how they can’t use real contract values, and seemingly in a matter of 2-3 years none of this seems to apply anymore? What changed? And what else could be changed now that is not?
    ShowTyme15
    So some of the SOTS slots are tied to rewards now? WOW!

    I think you may be jumping the gun here, Show. I'm guessing Ramone means that there will be exclusive sounds that you can unlock but we still could use our own sounds...just speculation but I can't imagine Ramone just sneaking in the removal of one of OS's favorite features.
    However, this is pure speculation on both our parts here so hopefully we get some clarity.
    Glad to they they've finally cleaned up those dirty walls in Safeco. Hopefully they've done the same in Coors. For whatever reason, it really bugged me seeing that in the past games.
    Big turn off for me. No injuries in MTO mode.
    Again, based on their research they found out players were frustrated that one of their main player miss the entire season with injury. Thought it was baseball. No! so the solution ? No injuries.
    But if you’re a big contender and let say you lost Sale for the rest of the season, that’s adding to the challenge of winning the WS without him no ? Then at the trade deadline you would have to make a big trade with top prospect to find a replacement.
    But thinking about it, in this mode, you don’t care to give up your best prospects right ? You’re always all in.
    So Heidi Watney wears the same coat all the time, but the color is dynamic from what I can tell.
    When Ramone switched to the Twins her coat was red. the next game when the Twins faced the Astros her coat was black.
    ShowTyme15
    So Heidi Watney wears the same coat all the time, but the color is dynamic from what I can tell.
    When Ramone switched to the Twins her coat was red. the next game when the Twins faced the Astros her coat was black.

    See the 27:50 mark in the GI video...she wears a reddish shirt, not a jacket. In the IGN video, it was a full-on coat.
    LOL...It's getting all fashion-y up in here.
    If March to October can be continued into franchise after the first season the question I have is can I use manage mode in March to October since that's the only way I play the game.
    I like the idea of realistic contracts but I don't know whether that will be in franchise and I'm sure it wouldn't be included with carry over saves. Not sure it's worth starting a completely new franchise for but nice addition.
    My biggest issue with the mode is the lack of how much you play. I wish they allowed us to throttle it by either a slider on how much we play verse sim or in the beginning determine the actual amount of games you want to play.
    tessl
    If March to October can be continued into franchise after the first season the question I have is can I use manage mode in March to October since that's the only way I play the game.
    I like the idea of realistic contracts but I don't know whether that will be in franchise and I'm sure it wouldn't be included with carry over saves. Not sure it's worth starting a completely new franchise for but nice addition.

    That is actually a good point and it's one of the reasons I thought it would be logistically hard to get this in even if MLBPA/legal finally gave it the okay. I'm definitely interested to see how/if they'll resolve carry-over contract values in the new system - whether there is some kind of formula that will convert the game's old values into the new, realistic ones.
    I expect the AI logic involving contracts has been re-worked as well, since the franchise engine was previously tuned to use the old values (which were often significantly lower than real life).
    Anyone else notice that balls and strikes is missing from the gameplay in this mode. Are they expecting us to keep tab on the balls and strikes during an at bat?
    Peter_OS
    Anyone else notice that balls and strikes is missing from the gameplay in this mode. Are they expecting us to keep tab on the balls and strikes during an at bat?

    I saw the count in the osd.
    Peter_OS
    I didn't see it in the game with Boston vs Seattle. Ramone must have turned it off in the settings.

    I mean, this is the lead-in pic to the thread:

    It's pretty visible there.
    nemesis04
    My biggest issue with the mode is the lack of how much you play. I wish they allowed us to throttle it by either a slider on how much we play verse sim or in the beginning determine the actual amount of games you want to play.

    I wish they implemented something like this into franchise. Basically, you pick the number of games you want to play, and the game sims the appropriate number of games in between. So lets say you want to play a 40 game season. Then after you play a game, the game then sims the next 3 games. Or an alternative, have a system where the game randomly chooses one game per series for you to play and sims the other games in the series. A system like that in franchise mode would help alleviate the problem for those that find playing a whole season way too time intensive. Personally, that's how I play anyways. I play one game each series, sometimes 2 against division opponents.
    Nice. A positive development. The thing here to me is not that we're getting real contract values (although it's a time saver for those that don't get into roster work). The thing to me is that, presumably, along with realistic contracts the entire financial context of the game will be more realistic. The right teams will have large budgets. The right teams will sign the marquee free agents (instead of going to Oakland and Tampa). The contracts being offered, free agent asks, and arbitration dollars should all be more realistic.
    They did seem a little tongue tied about franchise mode when asked point blank about it. But, it's still something. Which is more than nothing.
    Real life contracts are a nice addition. This is the first thing I've heard about Franchise that has me cautiously optimistic. Sounds like the only major addition, along with the minor addition of contract extensions. Everything else is likely to stay the same.
    Two things I wonder about with real life contracts:
    1. Will it break the game several seasons down the road like it does when you edit real life contracts into past games, or are they changing the financial management of Franchise to account for real life contracts?
    2. How will they handle dead money. For instance, the Red Sox are still paying Pablo Sandoval almost 18 million this year to play for the Giants for league minimum. Will Pablo make league minimum? Or will he be making 18 million and if so, will that 18 million be appropriately on the books for the Red Sox not the Giants?
    bacon96
    I think you may be jumping the gun here, Show. I'm guessing Ramone means that there will be exclusive sounds that you can unlock but we still could use our own sounds...just speculation but I can't imagine Ramone just sneaking in the removal of one of OS's favorite features.
    However, this is pure speculation on both our parts here so hopefully we get some clarity.

    SOTS is absolutely in the game.
    Sent from Palm Trees and Paradise using Operation Sports
    Real contacts by itself is a meh addition IMO but the real effect is the likelihood that the entire financial system is overhauled to fit the new contracts and hopefully more realistic/isn't broken 5 years down the line
    Sent from my Z971 using Tapatalk
    WaitTilNextYear
    Nice. A positive development. The thing here to me is not that we're getting real contract values (although it's a time saver for those that don't get into roster work). The thing to me is that, presumably, along with realistic contracts the entire financial context of the game will be more realistic. The right teams will have large budgets. The right teams will sign the marquee free agents (instead of going to Oakland and Tampa). The contracts being offered, free agent asks, and arbitration dollars should all be more realistic.

    This is nice, IF it's dynamic and responsive to what's happening in my franchise.
    I'm in 2033 in my Marlins save, turned into a quality franchise and yet still stuck in 2014-like "we have to pinch pennies" mode.
    No gain in market size? No improvement in revenue or attendance or merch? 14 years of having THE ace in baseball didn't sell anything? Harper sold more jerseys just writing his name, literally.
    This sounds, for now, something that's great for year one and two, but year 10 and 20...maybe not?
    Since all this is abstracted with nothing I can do - I don't think it's unreasonable for the model to represent changes over time.
    WaitTilNextYear
    Nice. A positive development. The thing here to me is not that we're getting real contract values (although it's a time saver for those that don't get into roster work). The thing to me is that, presumably, along with realistic contracts the entire financial context of the game will be more realistic. The right teams will have large budgets. The right teams will sign the marquee free agents (instead of going to Oakland and Tampa). The contracts being offered, free agent asks, and arbitration dollars should all be more realistic.
    They did seem a little tongue tied about franchise mode when asked point blank about it. But, it's still something. Which is more than nothing.

    Are they maybe having other Franchise things until tomorrow’s stream?
    Sent from my iPhone using Operation Sports
    Real contracts would be nice, but would require a complete rewrite of arbitration, renewable, minimum salary and free agency.
    If they only changed the values of the contracts would be a complete waste without budget and finacial changes.
    Sent from my SM-N960U using Tapatalk
    They became known for stating that they don't like implementing things broken or half-***. So here's hoping the financial department comes with the face lift we've been dreaming of.
    JayD
    God I hope interleague rotation is in. They've said they have wanted to for the past 2 years.
    I have some bad news for you my man...
    Sent from my SM-G965U using Tapatalk
    JayD
    God I hope interleague rotation is in. They've said they have wanted to for the past 2 years.

    Cubfan
    Rotating interleague schedules :y220:

    I think I speak for a lot of us in that this simple, basic, elementary, fundamental scheduling feature would be enough to make quite a few of us reach into our wallets for this game... even with zero other upgrades. For those who think franchise mode people are unreasonable complainers, chew on that for a little bit. lol
    An overhauled contract/budget/financial system (hopefully cash flow has had a high yield nuclear warhead dropped on its head...kill cash flow with fire or nuke it from orbit) plus rotating interleague schedules? That sounds like a game I could purchase.
    underdog13
    I have some bad news for you my man...
    Sent from my SM-G965U using Tapatalk

    Do you actually know it's not? Or are you just speculating?
    WaitTilNextYear

    Do you actually know it's not? Or are you just speculating?

    Ramone was on here telling us two years ago that it would take a whole cycle and with no other additions to franchise to get it in.
    It's not complicated from a theory stand point to generate rotating mlb schedules. And the programmers at SDS are more than capable of programming such things.
    So when they say it would take a whole cycle it's because due to however franchise mode is build from the foundation up and the integral part the schedule plays into the programming. It would require a Franchise overhaul to reduce the time to program in a rotating schedule.
    I don't see it ever being added in.
    Sent from my SM-G965U using Tapatalk
    nemesis04
    My biggest issue with the mode is the lack of how much you play. I wish they allowed us to throttle it by either a slider on how much we play verse sim or in the beginning determine the actual amount of games you want to play.

    That would be nice indeed.
    WaitTilNextYear
    Nice. A positive development. The thing here to me is not that we're getting real contract values (although it's a time saver for those that don't get into roster work). The thing to me is that, presumably, along with realistic contracts the entire financial context of the game will be more realistic. The right teams will have large budgets. The right teams will sign the marquee free agents (instead of going to Oakland and Tampa). The contracts being offered, free agent asks, and arbitration dollars should all be more realistic.
    They did seem a little tongue tied about franchise mode when asked point blank about it. But, it's still something. Which is more than nothing.

    Exactly - if they actually have nailed the financials correctly and small/large market teams act accordingly (with some ability for upward/downward mobility) - this will be a huge advance on Franchise mode. I'm also hoping they automatically re-sign minor league players who aren't on the 40 yet so they are trade-able at the start of the offseason.
    Real life contracts are nice but if you’re in the offseason of your franchise and a star player is still just asking for the same amount as in past games then the real life contracts aren’t that big of a deal.
    underdog13
    I have some bad news for you my man...
    Sent from my SM-G965U using Tapatalk

    With the lack of changes in franchise mode this year I would hope they would have time to fix legacy issues we've been asking for.
    LOL! Right when Nick Livingston starts to talk about how smart the game is defensively! The ball gets hit to the first basemen! And he decides to make this play! Instead of realizing that he just needs to run to the first base bag! SMH!
    Scrap all programming work and just build it from the ground up! Do not carry this code over to the PS5! If you have not gotten it right this long! Something needs to change! No more "Oh it's harder! Than it actually sounds".

    ninertravel
    the Dynamic crowds why did Ramone cut off about that? he said let's not get into that. I don't know what the story was behind that?

    It was from when they had the riots in Baltimore from the police shooting, he didn’t want Nick to discuss that, I suppose.
    jada855
    LOL! Right when Nick Livingston starts to talk about how smart the game is defensively! The ball gets hit to the first basemen! And he decides to make this play! Instead of realizing that he just needs to run to the first base bag! SMH!
    Scrap all programming work and just build it from the ground up! Do not carry this code over to the PS5! If you have not gotten it right this long! Something needs to change! No more "Oh it's harder! Than it actually sounds".


    There are so many things wrong with everything you just said.
    1. That is a tough play for the 1B in real life with your momentum going the other way so it wouldn't look better if he can just make it to the bag easy in the game.
    2. Drawing conclusions on what will always happen with a sample size of 1 is something only children do.
    3. Pro players make the wrong play many times so expecting the game to have flawless players wouldn't even be accurate.
    4. This isn't final code so you have no idea whether this would happen like this at all at launch.
    jada855
    LOL! Right when Nick Livingston starts to talk about how smart the game is defensively! The ball gets hit to the first basemen! And he decides to make this play! Instead of realizing that he just needs to run to the first base bag! SMH!
    Scrap all programming work and just build it from the ground up! Do not carry this code over to the PS5! If you have not gotten it right this long! Something needs to change! No more "Oh it's harder! Than it actually sounds".

    Relax. The footage they've shown of the defense already looks light years better than previous years. But it's still a video game, unintended **** happens sometimes.
    bayman
    There are so many things wrong with everything you just said.
    1. That is a tough play for the 1B in real life with your momentum going the other way so it wouldn't look better if he can just make it to the bag easy in the game.
    2. Drawing conclusions on what will always happen with a sample size of 1 is something only children do.
    3. Pro players make the wrong play many times so expecting the game to have flawless players wouldn't even be accurate.
    4. This isn't final code so you have no idea whether this would happen like this at all at launch.

    bayman,
    Fair enough bullet lest. But it also looks identically to a (movie clip) type play being played out in previous iterations since MLB 14. My point is the 1st basemen based on the distance of the runner running to 1st! And the distance of the 1st basemen from the bag!
    The 1st basemen does not give any thought to distance in context of the runner before making the throw to the pitcher! Watching the play in full motion its like he catches and spins and hits his target (The Pitcher) spot on! Making the play look cool! Yes! Realistic NO! He had time to recover and could have called off the pitcher! Which is why you will never see this happen from the CPU in MLB The Show! It's like once that clip is in motion!
    The only option is to complete with perfection and 100% accuracy each time. No room for error or anyone tripping or stumbling etc! This has occurred numerous time through out the MLB The Show series! Has there ever been a time where the pitcher has dropped or fumbled the ball??
    So it reminds of the things seen previously as well as in the initial game play trailer released for MLB 2019! Where the second basemen from the Brewers momentum is carrying him away off the second base bag but yet he still makes an incredibly accurately perfect throw to 1st basemen all while his momentum is pulling him in the opposite direction! No foot plant, No sense of time just a completion of how the (Movie Clip) Type plays pan out!
    Can't deny what is being shown!
    Have been looking for a reason to pre-order again ever since PYS '19 got delayed and this is the stream that convinced me. Finally got to see some extended gameplay, I'm liking the presentation additions and MTO looks like it might be something I'd find addicting.
    Doesn't hurt that I'm paying $0 out of pocket thanks to BBY Gamers Club, BBY reward money and a partially used Xmas gift card I found during some spring cleaning today. ;)
    Jon Arbuckle
    Have been looking for a reason to pre-order again ever since PYS '19 got delayed and this is the stream that convinced me. Finally got to see some extended gameplay, I'm liking the presentation additions and MTO looks like it might be something I'd find addicting.
    Doesn't hurt that I'm paying $0 out of pocket thanks to BBY Gamers Club, BBY reward money and a partially used Xmas gift card I found during some spring cleaning today. ;)

    You can’t lose at that rate.
    Sent from my iPhone using Operation Sports
    I finally finished watching this video. Ugh.
    I can’t understand the appeal with this. Half of it didn’t even work as intended, for starters. Obviously it’s not the final version of the game, but the game goes gold this week.
    But the thing that gets me is how in the Bryant “moment” it was a 3 game series against the Dodgers, but it was just the same game replayed each time against Kershaw. And it was an afterthought when they “won” a game because winning or losing doesn’t matter.
    And then all of the talk about “boss” battles and XP or P and Stubbs and all of the lingo just makes me cringe. Nick trying to explain it all and I’m like if people would put this much effort into understanding the actual sport of baseball and real stats and situations maybe they’d be more enticed to play it and not this arcade game.
    Everywhere you look in this game you’re smacked with DD stuff. And it’s no wonder why, it’s to draw you, get you addicted and hopefully to get you to spend more money. It’s shady AF, whether or not you realize it.
    When I was younger I worked in a baseball card shop and collectibles store. It was sickening to see people come in there and blow their entire paychecks on packs of cards. And to see the “fever” they had opening pack after pack in front of me until they pulled an autograph, jersey, or premier rookie card was insane. They would literally sweat and shake. And they couldn’t stop. I watched people drop thousands in a single visit and get boned on the return. I saw family members track them down crying cause they blew rent money on cardboard trading cards. No lying.
    And if you don’t think that gaming companies are doing the exact same thing with these ultimate team or DD modes then you’re fooling yourselves or have the wool pulled up over your eyes.
    bigwill33
    I finally finished watching this video. Ugh.
    I can’t understand the appeal with this. Half of it didn’t even work as intended, for starters. Obviously it’s not the final version of the game, but the game goes gold this week.
    But the thing that gets me is how in the Bryant “moment” it was a 3 game series against the Dodgers, but it was just the same game replayed each time against Kershaw. And it was an afterthought when they “won” a game because winning or losing doesn’t matter.
    And then all of the talk about “boss” battles and XP or P and Stubbs and all of the lingo just makes me cringe. Nick trying to explain it all and I’m like if people would put this much effort into understanding the actual sport of baseball and real stats and situations maybe they’d be more enticed to play it and not this arcade game.
    Everywhere you look in this game you’re smacked with DD stuff. And it’s no wonder why, it’s to draw you, get you addicted and hopefully to get you to spend more money. It’s shady AF, whether or not you realize it.
    When I was younger I worked in a baseball card shop and collectibles store. It was sickening to see people come in there and blow their entire paychecks on packs of cards. And to see the “fever” they had opening pack after pack in front of me until they pulled an autograph, jersey, or premier rookie card was insane. They would literally sweat and shake. And they couldn’t stop. I watched people drop thousands in a single visit and get boned on the return. I saw family members track them down crying cause they blew rent money on cardboard trading cards. No lying.
    And if you don’t think that gaming companies are doing the exact same thing with these ultimate team or DD modes then you’re fooling yourselves or have the wool pulled up over your eyes.

    Cool
    Sent from my iPhone using Operation Sports
    bigwill33

    I'll give Moments a look but it's MTO that has me cautiously optimistic. I agree that playing the game without winning being the most important objective is contrary to how I'm wired. I hate the idea of going for a certain kind of hit when just getting on base or advancing runners is all that's necessary in the moment. And I too noticed Kershaw starting all three games and was surprised they didn't comment on it. Seems like a pretty basic mistake to have allowed to slip into a promo video.
    Your baseball card addiction anecdote reminds me of when I was a young teen playing Magic: The Gathering. I would compulsively buy pack after pack of those damned cards and always end up disappointed with my haul. :o
    Jon Arbuckle
    Have been looking for a reason to pre-order again ever since PYS '19 got delayed and this is the stream that convinced me. Finally got to see some extended gameplay, I'm liking the presentation additions and MTO looks like it might be something I'd find addicting.
    Doesn't hurt that I'm paying $0 out of pocket thanks to BBY Gamers Club, BBY reward money and a partially used Xmas gift card I found during some spring cleaning today. ;)

    Yeah, having $55 off at Best Buy from when we got our new TV didn't hurt my decision to pre-order any. Even decided to "splurge" and spend a whole 15 bucks on the MVP edition :y1:
    bigwill33
    Everywhere you look in this game you’re smacked with DD stuff. And it’s no wonder why, it’s to draw you, get you addicted and hopefully to get you to spend more money. It’s shady AF, whether or not you realize it.

    They certainly try their best to shove it down our throats. It's only a matter of time until people get fed up with it, and you are seeing that now on all their social media posts.
    March to October is a mode I was not too interested in when announced, but some of the footage and the stream kind of swayed me. Until they mentioned rosters would be locked in order to "keep things fair" due to the DD cards and whatnot you win as a reward. So there goes DD sticking it's nose in and potentially, for some, ruining a mode totally unrelated to it.

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