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Madden NFL 21 Reverting Truck Stick Controls After Beta Feedback, More Franchise Mode Details Coming Prior to Release

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Madden NFL 21

Madden NFL 21 Reverting Truck Stick Controls After Beta Feedback, More Franchise Mode Details Coming Prior to Release

During a recent interview with GameSpot, executive producer Seann Graddy mentioned the Madden NFL 21 truck stick, which was moved from pushing up on the right stick, to pressing the “Y” button on Xbox One or “triangle” on the PlayStation 4 has been reverted back to the right stick, based off of feedback from the recent Madden 21 beta.

There was nothing new on Franchise mode, since his response last week. But he does mention they are continuously working on it and will share more details prior to launch, in the coming weeks ahead.

The team plans on pushing additions to franchise mode through their live services and title updates and will continue to work on the long term road map for Madden NFL 22 franchise mode and beyond.

Madden NFL 21 releases on August 28 for Xbox One, PlayStation 4, PC via Origin and Steam. It will also make its debut on Google Stadia this winter. Fans that pre-order the Madden NFL 21 MVP Edition will receive 3-day early access, on August 25.

Through partnerships with Sony and Microsoft, EA SPORTS will offer Dual Entitlement, creating ways for players who purchase either an Xbox Series X or PlayStation 5 to upgrade their copy of Madden NFL 21 from prior generation Xbox One or PlayStation 4 platforms at no additional cost. This offer will be in place all the way through the Madden NFL 21 season, up to the release of Madden NFL 22, so players can upgrade whenever they first purchase their new console within that period. Offer exceptions apply. Physical discs cannot currently be used to upgrade to discless consoles.

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  1. Boo, wish we had an option for this. I personally prefer Y/Triangle being the truck button. I'm used to it from 2k and the controls make sense when you break it down. If the right stick controls jukes, backstep, and hurdle, then it's clear that the stick controls the lower body and is where you should keep your thumb when possessing a finesse back. With A/X and Y/Triangle being stiff arm and truck, then you have your thumb up there for the power backs and don't have to move it to the stick the truck here and back to the face buttons for a stiff arm.
    I know the vast vast vast majority didn't like the change, but there was logic to it, and as someone who's played a million hours of 2k, it didn't feel weird at all.
    In light of EA's rather large and visible push on video game accessibility issues - Madden 18 was one of EA's tentpole titles for this, what with its many new options for aiding visually-impaired players - that no Madden game offers multiple control schemes or customizable button mappings strikes me as a glaring and extremely obvious missed opportunity.
    I didn't come away from the beta with a strong opinion over moving Truck from the right stick, but I understood the reasoning behind the change. I don't really care that much that it's getting changed back. But I would like to have the option.
    One thing about the Beta feedback on the truck stick change is that there didn't seem to be very many, if any, people strongly advocating for how much they liked the new controls. That would obviously create a perception that it was universally hated.
    I have no idea about something like this, but is it possible that players having different control schemes could somehow cause desync or other issues online. I feel like something to do with online play would be the only reason why Madden wouldn't offer multiple control schemes.
    jfsolo
    One thing about the Beta feedback on the truck stick change is that there didn't seem to be very many, if any, people strongly advocating for how much they liked the new controls. That would obviously create a perception that it was universally hated.
    I have no idea about something like this, but is it possible that players having different control schemes could somehow cause desync or other issues online. I feel like something to do with online play would be the only reason why Madden wouldn't offer multiple control schemes.

    People hate change. I wonder how many people didn't mind the controls or even liked them, but stayed quiet?
    I can't imagine different controls would cause any desync, but it may be something that is harder than we think. I know Maximum Football is basically being built by one guy, but last year he stated it was about impossible for him to patch in custom controls because it is a lot more work than you would realize. However, custom controls are coming this year in that game, so I don't really know why EA can't do it. If I wanted the right trigger to juke left and the left bumper to juke right, then I should have the ability to set my controls that way.
    canes21
    People hate change. I wonder how many people didn't mind the controls or even liked them, but stayed quiet?
    I can't imagine different controls would cause any desync, but it may be something that is harder than we think. I know Maximum Football is basically being built by one guy, but last year he stated it was about impossible for him to patch in custom controls because it is a lot more work than you would realize. However, custom controls are coming this year in that game, so I don't really know why EA can't do it. If I wanted the right trigger to juke left and the left bumper to juke right, then I should have the ability to set my controls that way.

    Isn't that game offline only? I know that EA can do it for sure, I 100% believe it has something to do with online play.
    The game is offline, that's not the point. Customizable control schemes should not affect online play unless EA truly has one of the worst built games on the market, which they have claimed their foundation is garbage multiple times.
    This change was for a particular voice that unfortunately once again dictates what the entire Madden gamer must adhere to.
    To use the Beta that consisted of a small amount of gamers to decide to revert back before the game got into the mass for a much more clearer meta, again tells me there’s a catering to a select few voices and I would wager they’re mainly from the Tourney group.
    If it was faulty or had a bug I can understand, but to revert it with no option based on a select few, is why Madden is the way it is at this point.
    Still KING after many years as the least customizable sports game in the genre.
    Some consistency there at least.
    Still not buying whatsoever there will be any significant changes to Franchise.
    He's already hedging his bets by saying they'll keep updating franchise once the game is released. I'm sure it'll just be new commentary like past years.
    A little sidestep here, but what if you upgrade to the NG version, and graphics aside, the game sucks? Can you revert back to the CG version?
    I can't imagine the NG version will be the same as the CG version, but with a nicer coat of paint on top of it.
    I don’t believe franchise will see any significant improvements.
    Crazy how EA is basically taking Madden and making it a “live service” game. Those games basically release with very little content and have roadmaps that seem to be forever changing. Will madden end up being a good live service game like Destiny or a horrible one like Anthem?
    I didn’t get to play the beta, so not sure how the difference would’ve felt for the truck stick, but speaking as someone who likes to have power backs and likes to truck stick, I was def upset at the initial change. There’s just something about using the stick specifically for that. It’s like you’re pushing your body forward and laying into someone. Just like the hitstick. This actually sort of mimics ‘real life’ momentum, imo.
    And, I’m not sure how others play, but I’ve only hurdled about 5 times in the past 5 years, because hurdling is sort of an awkward timed thing that u don’t really see coming quickly, whereas a truck attempt is normally obvious as you’re about to run into a defender and u want to lower your shoulder into them. So, my ‘Y’ button on offense has rarely been touched, so I’d rather keep it that way.
    I really wish they would remove spinning from the right stick as that happens too often by accident when trying to do multiple jukes.
    I think the original scheme makes more sense. All of the stick moves were sort of momentum related. Juking left/right and trucking forward or back juking are all momentum changers. The buttons are more for specific situation finesse moves by a running back. It makes perfectly fine sense to press a button to specifically spin or hurdle or dive. I’m glad they reverted. I don’t think I would’ve been happy pressing a button to truck every play. Lol.
    Sent from my iPhone using Tapatalk
    SolidSquid
    I don’t believe franchise will see any significant improvements.
    Crazy how EA is basically taking Madden and making it a “live service” game. Those games basically release with very little content and have roadmaps that seem to be forever changing. Will madden end up being a good live service game like Destiny or a horrible one like Anthem?

    I'm a bit surprised they didn't go to that format years ago. I'd rather pay a yearly subscription price than have to buy a new game every year. It also allows the developer team to continually improve the game without having to release a new game every cycle.
    I'd love for them to go to that format. I think it can free up the development team more and maintain a consistent improvement roadmap for all features of the game. Each year would be the new rosters with new rookies.
    The drawback is we would lose the ability to have a snapshot of a Madden game in time like we currently do with the yearly release cycle.
    And then there is franchise mode which has been left in the dust and it still looks bleak to me.
    ShaiLeGran
    A little sidestep here, but what if you upgrade to the NG version, and graphics aside, the game sucks? Can you revert back to the CG version?
    I can't imagine the NG version will be the same as the CG version, but with a nicer coat of paint on top of it.
    They're two different games, so yes you'd be able to play both, since they're referring to it as dual entitlement and not an upgrade program, no reason to think you would lose access to the original.
    Sent from my Pixel 3 XL using Tapatalk
    mestevo
    They're two different games, so yes you'd be able to play both, since they're referring to it as dual entitlement and not an upgrade program, no reason to think you would lose access to the original.
    Sent from my Pixel 3 XL using Tapatalk

    Are you sure? I thought it was pure speculation but most seem to think it’s a port of X1/PS4 for next gen. And if that’s the case, Microsoft has stated that you get upgraded to the best possible version. They don’t say anything about staying on the original version.
    I think the question you’re replying to is an interesting one. I want to say there has been a couple Maddens where the last gen was a better experience than the initial release on the next gen.
    I’m confused by the whole cross gen/smart delivery marketing?
    mtmetcalfe
    Are you sure? I thought it was pure speculation but most seem to think it’s a port of X1/PS4 for next gen. And if that’s the case, Microsoft has stated that you get upgraded to the best possible version. They don’t say anything about staying on the original version.
    I think the question you’re replying to is an interesting one. I want to say there has been a couple Maddens where the last gen was a better experience than the initial release on the next gen.
    I’m confused by the whole cross gen/smart delivery marketing?

    It is a port, but they are still two different games. If you buy Madden 21 for the Xbox One, then when you get the new Xbox you will have the ability to download Madden 21 for that console for free. You can always return to your Xbox One if that's the version you want to play.
    Smart delivery is rather straight forward. You buy a game on the Xbox One and you have access to that game on the new Xbox. It doesn't take your Xbox One copy away from you, you just get the next gen version of the game for free.
    For a person that’s been using the truck stick for 15 years the change was very jarring for me. I would be fine if there was an option but I so rarely use hurdle it might as well not even be in the game 
    I think people want to somehow have the possibility of playing the unaltered last gen version on the next gen console, but I'm 99% sure that isn't going to be possible.
    My guess is that they won't talk about the new Franchise details until mid August. Another one or two #FixFranchise trends should rightfully happen again if they wait that long. If Graddy does any more interviews every interviewer should ask several questions about it, but they may not because they will probably be afraid of losing access in the future.
    I didn't mind the truck stick change, but did anyone else struggle with L2 now being the high-step/celebration button? I fumbled like 5 times because I pressed that instinctively while trying to juke, and doing a high step instead.
    Sent from my SM-G970U using Operation Sports mobile app
    jfsolo
    I think people want to somehow have the possibility of playing the unaltered last gen version on the next gen console, but I'm 99% sure that isn't going to be possible.
    My guess is that they won't talk about the new Franchise details until mid August. Another one or two #FixFranchise trends should rightfully happen again if they wait that long. If Graddy does any more interviews every interviewer should ask several questions about it, but they may not because they will probably be afraid of losing access in the future.

    All the Maddens on Xbox One should be compatible to play on the Series X. Should be the case with the PS5 but they've hedged a bit on compatibility so wouldn't assume.
    canes21
    It is a port, but they are still two different games. If you buy Madden 21 for the Xbox One, then when you get the new Xbox you will have the ability to download Madden 21 for that console for free. You can always return to your Xbox One if that's the version you want to play.
    Smart delivery is rather straight forward. You buy a game on the Xbox One and you have access to that game on the new Xbox. It doesn't take your Xbox One copy away from you, you just get the next gen version of the game for free.

    I’m pretty sure if you upgrade your digital current gen version to next gen, there is no going back. I’ll try to find a source but it makes sense, EA isn’t giving you 2 games for the price of one.
    SolidSquid
    I’m pretty sure if you upgrade your digital current gen version to next gen, there is no going back. I’ll try to find a source but it makes sense, EA isn’t giving you 2 games for the price of one.

    I think that's exactly what they're doing (2 games for 1). It's called dual entitlement for a reason, not a trade in program.
    edit: from the terms...
    https://www.ea.com/games/madden-nfl/madden-nfl-21/news/madden-21-dual-entitlement-info-faq
    Same goes for the physical edition, you'll just need the disc in the drive to play the next gen version (that's your DRM).
    mestevo
    I think that's exactly what they're doing (2 games for 1). It's called dual entitlement for a reason, not a trade in program.

    I’m pretty sure there’s no going back.
    SolidSquid
    I’m pretty sure there’s no going back.

    Right...
    https://www.ea.com/games/madden-nfl/madden-nfl-21/news/madden-21-dual-entitlement-info-faq
    Same goes for the physical edition, you'll just need the disc in the drive to play the next gen version (that's your DRM).
    Buying a copy of Madden 21 gets you the game for current and next gen. It doesn't say you lose the entitlement to current gen.
    The 'go back' question is addressing moving content between generations, not your access to the games.
    mestevo
    Right...
    https://www.ea.com/games/madden-nfl/madden-nfl-21/news/madden-21-dual-entitlement-info-faq
    Same goes for the physical edition, you'll just need the disc in the drive to play the next gen version (that's your DRM).
    Buying a copy of Madden 21 gets you the game for current and next gen. It doesn't say you lose the entitlement to current gen.
    The 'go back' question is addressing moving content between generations, not your access to the games.

    The question is literally “can I go back to the ps4/Xbox 1” version and there is a non answer, knowing what we know about EA what does that tell you? If you could it would have been hyped up as a $120 value for the price of $60. Best bet for a real answer is probably twitter but I don’t use that.
    SolidSquid
    The question is literally “can I go back to the ps4/Xbox 1” version and there is a non answer, knowing what we know about EA what does that tell you? If you could it would have been hyped up as a $120 value for the price of $60. Best bet for a real answer is probably twitter but I don’t use that.

    "people want to somehow have the possibility of playing the unaltered last gen version on the next gen console" - that's was the question.
    This should be possible on Xbox, and probably on PS5. Unless there's an exception for backward compatibility on the Madden titles like we're seeing with Rockstar. All the Maddens from this generation should be playable on the next gen consoles.
    You then said Madden 21 isn't a 2-for-1 purchase... but you yourself quoted the terms that say that's exactly what it is.
    I don't think they can reasonably address portability of content across generations (especially backwards) until they begin marketing next gen.
    What this ultimately means is they wasted a bunch of time developing a new feature of sorts, in a year in which they completely neglected Franchise mode. Not good. They couldn't have known the change would be disliked so much by Beta users, but perhaps if they would have set it up from the beginning to be optional it wouldn't have been a complete waste of time.
    Maybe traces of it will still be there in Frosty, which theoretically might allow PC modders to be able to put it back in the game.
    ForUntoOblivionSoar∞
    What this ultimately means is they wasted a bunch of time developing a new feature of sorts, in a year in which they completely neglected Franchise mode. Not good. They couldn't have known the change would be disliked so much by Beta users, but perhaps if they would have set it up from the beginning to be optional it wouldn't have been a complete waste of time.
    Maybe traces of it will still be there in Frosty, which theoretically might allow PC modders to be able to put it back in the game.

    not an EA apologist but if they can change it back from the beta before release i dont think it takes that much dev time to swap buttons around.
    it didnt take away from working on other modes, that was just a conscious decision
    canes21
    Boo, wish we had an option for this. I personally prefer Y/Triangle being the truck button. I'm used to it from 2k and the controls make sense when you break it down. If the right stick controls jukes, backstep, and hurdle, then it's clear that the stick controls the lower body and is where you should keep your thumb when possessing a finesse back. With A/X and Y/Triangle being stiff arm and truck, then you have your thumb up there for the power backs and don't have to move it to the stick the truck here and back to the face buttons for a stiff arm.
    I know the vast vast vast majority didn't like the change, but there was logic to it, and as someone who's played a million hours of 2k, it didn't feel weird at all.

    This. I’m kinda mad everyone moaned about it.
    Can’t wait to see everyone combo their juke into a spin into a truck.
    SolidSquid
    not an EA apologist but if they can change it back from the beta before release i dont think it takes that much dev time to swap buttons around.
    it didnt take away from working on other modes, that was just a conscious decision

    That doesn't necessarily follow.
    For example, suppose you are making a game and want to alter some of the physics. You'll need to build the new physics first, then change it out. However, you've already saved the previous state in a back up. The new physics doesn't go over well, so all you have to to is revert to the back up.
    So, no, there is not a symmetry here in terms of resources to put in or take out such a thing.
    And as for Madden in this case, it is highly unlikely putting it in is the same amount of work as reverting to the old system, because reverting to the old system is as simple as booting up a back up, while designing the new system required time to research and develop, internal testing, and so on.
    If I understand it correctly this wasn't simply remapping actions. It was adding new control mechanics and moves, including ways of chaining them together. To what degree that added I do not know, but I would bet significant cash that simply reloading the back up would take less time than designing the new system.
    ForUntoOblivionSoar∞
    If I understand it correctly this wasn't simply remapping actions. It was adding new control mechanics and moves, including ways of chaining them together. To what degree that added I do not know, but I would bet significant cash that simply reloading the back up would take less time than designing the new system.

    Basically every video game or software development shop under the sun uses source code diff-ing tools and version control software to allow themselves the ability to, among other things, roll back changes on a per-file level if need be. I believe EA uses Perforce across all the major studios directly under their umbrella.
    Regardless as to what specific source control software they use (Git would be the other likely option), Tiburon can easily roll back the single XML file with the button mapping assignments and move on, and any work they've done on move chaining / etc. won't be impacted by their doing this.
    We aren't going to lose an entire feature because the community didn't like a button assignment.
    I agree that Franchise won't have many changes this year. I've already decided I am passing on Madden 21, so I will look more into next year's Franchise mode.
    Devaster
    I'm a bit surprised they didn't go to that format years ago. I'd rather pay a yearly subscription price than have to buy a new game every year. It also allows the developer team to continually improve the game without having to release a new game every cycle.
    I'd love for them to go to that format. I think it can free up the development team more and maintain a consistent improvement roadmap for all features of the game. Each year would be the new rosters with new rookies.
    The drawback is we would lose the ability to have a snapshot of a Madden game in time like we currently do with the yearly release cycle.
    And then there is franchise mode which has been left in the dust and it still looks bleak to me.

    I think the plan was to do it at one point. Then MUT happened. They have to start buying all over again each year. That is where the money is.
    canes21
    People hate change. I wonder how many people didn't mind the controls or even liked them, but stayed quiet?
    I can't imagine different controls would cause any desync, but it may be something that is harder than we think.

    I did a compiler in college (back in the very early 80's) where I had an array of the entire ASCII character set, printable and non-printable. The array mapped every character in the ASCII character set to some action. I imagine the same kind of thing could be done mapping the controller inputs to some action. A customized controller would then just change the mapping of the action to the controller input.
    So I guess, the difficulty would all depend on how the input interface was designed.
    Kind of sad any game coming out these days doesn't let the user almost completely remap the controller. No reason for games these days to not have quality of life improvements like that.
    EA just never learn. They set up these expectations and continue to fail to meet them.
    They basically say “hey guys. Stick around. We got some franchise news to share in a few days/weeks” but the news they share will be something stupid like “we now offer the ability to scout a players morale rating”
    Just deliver the news. Stop hyping up everything
    kennylc321

    Just deliver the news. Stop hyping up everything

    They aren't hyping jack on #fixfranchise news, hence, why they aren't delivering the news. Seann Graddy twice mentioned the news will be released close to when the game comes out.
    It's standard operating procedure in case something doesn't make it through the quality testing phase and the game going gold in one or two weeks.
    Who knows, maybe they add some franchise items on the opening day title update.
    The mere fact they are basically saying "we're going to give you franchise news soon" counts as hype. And especially since they received so much backlash from #fixmaddenfranchise, you KNOW that whatever they throw in is going to be some lame, sorry, pitiful, attempt... something like "now, you get to choose which reporter will follow your team all season!"
    roadman
    They aren't hyping jack on #fixfranchise news, hence, why they aren't delivering the news. Seann Graddy twice mentioned the news will be released close to when the game comes out.
    It's standard operating procedure in case something doesn't make it through the quality testing phase and the game going gold in one or two weeks.
    Who knows, maybe they add some franchise items on the opening day title update.
    kennylc321
    The mere fact they are basically saying "we're going to give you franchise news soon" counts as hype. And especially since they received so much backlash from #fixmaddenfranchise, you KNOW that whatever they throw in is going to be some lame, sorry, pitiful, attempt... something like "now, you get to choose which reporter will follow your team all season!"

    Interesting, yet they aren't pounding social media every day about the add-in towards launch date, yet, people on social media are asking for news now. Anyone who falls for the hype and thinks something spectacular and huge will be thrown in at the last minute will be in for a surprise and it's their own fault.
    roadman
    Interesting, yet they aren't pounding social media every day about the add-in towards launch date, yet, people on social media are asking for news now. Anyone who falls for the hype and thinks something spectacular and huge will be thrown in at the last minute will be in for a surprise and it's their own fault.

    Pretty much this. EA is a big company, social media was trending with #FixMaddenFranchise, its just policy to put out a statement in that case. And “looking into bolstering franchise” is as bland of a blanket statement as you can make. It’s simply PR don’t expect anything of substance, if they wanted to bolster franchise mode they would have, instead they invested in the usual and the new yard mode.
    CM Hooe
    Basically every video game or software development shop under the sun uses source code diff-ing tools and version control software to allow themselves the ability to, among other things, roll back changes on a per-file level if need be. I believe EA uses Perforce across all the major studios directly under their umbrella.
    Regardless as to what specific source control software they use (Git would be the other likely option), Tiburon can easily roll back the single XML file with the button mapping assignments and move on, and any work they've done on move chaining / etc. won't be impacted by their doing this.
    We aren't going to lose an entire feature because the community didn't like a button assignment.

    If what you say is true then they should revert the whole game back to the ps2 version and build upon that. But that is just wishful thinking.
    Sent from my iPhone using Operation Sports
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