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Madden 22 Early Impressions: 5 Things We Learned from the Reveal

Madden 22 reveal early impressions

Madden NFL 22

Madden 22 Early Impressions: 5 Things We Learned from the Reveal

We have posted our early hands-off impressions of Madden 22, and currently folks are taking the Madden 22 beta through its paces. Matt also wanted to take us through some of his thoughts after this week’s unveiling of the longtime NFL series.

Franchise mode was a major focus, as was Dynamic Gameday, which seems destined to be the springboard for most of what EA does with the game moving forward.

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  1. I'm curious, anyone have a good sense of feature/mechanic/tech sharing that happens between the EA sports franchises? Anyone have a source to share that talks about this?
    I ask because I'm a massive FIFA fan and with Madden previews always coming first, I've always wondered if there's anything to learn from what Madden is doing each year. My sense is that tech and gameplay may share resources between games, and UT likely is connected between the franchises, but I don't think single-player modes share anything. Like, it seems like Madden gets so much more single-player support than FIFA (I know that's not really saying much).
    Thoughts? Any resources out there that talks about what if any sharing of ideas and resources happens between EA's sports titles?

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