Connect with us

Kobe Bryant and Kevin Garnett Set to Join the Broadcast Booth in NBA 2K18

NBA 2K18

Kobe Bryant and Kevin Garnett Set to Join the Broadcast Booth in NBA 2K18

Legends Kobe Bryant and Kevin Garnett are set to join the booth on a rotating basis to lend their expertise to the NBA 2K18 broadcast. Check out the trailer and post your thoughts.

Continue Reading
156 Comments

Leave a Reply

Your email address will not be published. Required fields are marked *

Discussion
  1. Looked great! No CPU defender warping!!:popcorn::popcorn:
    Ball handler explosion:59::59:
    It's amazing how slow and bogged down the gameplay has been the last 2 years. Looks like they've found a way to overcome those challenges. Looks light years better from these clips. The footage could be cherry picked, but I'll stay optimistic and assume this an accurate representation of the game
    damn lmao, that trailer looks good.
    the 2nd kyrie highlight (ewww lol), then that stepback looked nice too. thanks for broadcast view!!
    first official gameplay that looks real fluid..
    if i had to rate excitement for prelude, it went from 0 to 1.5 or 2. im at least curious to see if its as fluid as promised. i will concede that
    Like, how Kyrie blows out KCP and no more canned animation of sliding of him to try to recover the defending position (see the movement in Youtube at 0,25 speed)
    -Shot Meter looks good
    -Courts looks really good this year
    - Kyrie blew by his man, and the defender didn't slide in front of him.
    - Jordan 8s seem to have a new team colorway
    - Taj Gibson looks pretty skinny
    - ZaZa looks good
    - crowd still wears old jerseys, logos
    - new Ben Simmons?
    - TJ is updated
    - tights glitch through Kyrie's socks
    - Marcus Morris looks good
    - updated Nik Stauskas
    - new Brook Lopez
    - Scottie without a goatee
    - Larry Nance Jr is the same
    - KG looks great
    - JaVale is updated
    - Iggy looks really dark, idk for sure
    Maybe I am sleepy and will watch again but it just gave me a 2K11 feel.
    Seemed like the movement was on point and you could do exactly what you want.
    Glad Kobe is cool with getting involved games like he is. 2K should have tried to get him to talk to Odom and Fisher about being in the game lol. Looking forward to hearing KG just as much as Kobe.
    Sent from my iPhone using Tapatalk
    Guest hosts is pretty cool. I wonder how long they'll be there.
    Also noticed every single shot in the trailer was a swish. Looks like it could be another year where 75% of the shots are swishes. Bleh.
    NewBreed1
    Guest hosts is pretty cool. I wonder how long they'll be there.
    Also noticed every single shot in the trailer was a swish. Looks like it could be another year where 75% of the shots are swishes. Bleh.

    Lol dude it was a trailer to show off good things
    NewBreed1
    Guest hosts is pretty cool. I wonder how long they'll be there.
    Also noticed every single shot in the trailer was a swish. Looks like it could be another year where 75% of the shots are swishes. Bleh.

    Did you watch the leaked vids? Those guys were missing WIDE open shots....this is a TRAILER showing of the game...of course you're going to see nothing but net.
    That was great!! These guys definitely understand the job, surprised by Kobe cause you just knew KG would bring the excitement. Wondering if they rotate along with the others from last year, replace them or occasionally show up. In any case, great additions! Footage looks great, though I fear no quick release for Curry still.
    Goffs
    Did you watch the leaked vids? Those guys were missing WIDE open shots....this is a TRAILER showing of the game...of course you're going to see nothing but net.

    I didn't say every shot was a make. I said they were all swishes. In past 2K, a HIGH % of made shots were swishes. I doubt this is a coincidence.
    But like I said, it "could be" another year where there are way too many swishes/not enough rim interaction. "Could be".
    NewBreed1
    I didn't say every shot was a make. I said they were all swishes. In past 2K, a HIGH % of made shots were swishes. I doubt this is a coincidence.
    But like I said, it "could be" another year where there are way too many swishes/not enough rim interaction. "Could be".

    Ah I gotcha...not enough ball to rim interaction when shots go in...
    What a treat after those shaky cam.vids.
    So much of this was nice.
    Love seeing that complete blow by Irving....not EVERY drive has to be a ride interaction...especially with someone as shifty as Kyrie...nice smooth contact sequence there too.
    I was going to mention this on the other vids, but didnt want to jump the gun., seems to be confirmed here.....the spacing looks improved...even with guys playing crazy it looked good...
    I want to know if team mates are aware enough to clear out when someone is in the post...this is something I always hoped 2k would borrow from Live. Embids post up had spacing but that could have been a set play.
    WTF
    I don't like seeing Kyrie in Celtic green. Bah
    I like a lot of what I saw here.

    It's sooo awkward lol smh
    Sent from my Illudium Q-36 Space Modulator,
    Nice trailer!
    So will Kobe and KG just stop by and give commentary for a few minutes - in addition to the regular commentary team? How exactly does it work?
    Hate the concept of retired jerseys meaning you can no longer wear the number again.
    Wish Kyrie could get that #2 or at least #10. #11 looks weird.
    Sent from my iPhone using Tapatalk
    I LOOOOVE that we can hit contested shots again. Hasn't been since like 2k12 that stars could hit contested shots. People been so emamoured by the rule of "if I contest he has to miss or its bs, and if I'm open I have to score" that 2k made it pretty much binary in terms of how offense goes.
    Of course, it'd be nice to have shot contest ratings matter more now and also ensuring that shot timing doesn't trump contest and shot quality or else the game will be Steph Curry sprinting fadeaway 3's every match.
    Sorry to interrupt the party fellas but by observing this trailer, it looks like audio and atmosphere will continue to be a huge weakness this year.
    Bringing in 2 "break-in" commentators might be great and refreshing for a quick 2 minute video, but can be hell of repetitive and annoying down the road, throughout multiple 82-game seasons.
    If commentating AI (e.g. Siri, Bixby) is not incorporated then i'm so sorry but 2 features (as much as I love Mamba and Big Ticket) is just a bold mistreatment in that department, a quick manner of "rounding corners" and overall just dismal effort at best.
    My biggest disappointment, is the fact the conversations are not even recorded within a crowded ambiance; it can obviously be noticed that KG and Kobe are seated in an isolated booth with K. Harlen - which takes away a ton from the authenticity of presentation, as they would probably be introduced as co-commentators who are watching the action live within the arena.
    Important to mention that nothing's new under the sun in the crowd-atmosphere (or rather lack thereof) department either, as the Staples Center's response to Kyrie's big shot felt very similar 2k17's rather miserable auditory reactions.
    UnbelievablyRAW
    I LOOOOVE that we can hit contested shots again. Hasn't been since like 2k12 that stars could hit contested shots. People been so emamoured by the rule of "if I contest he has to miss or its bs, and if I'm open I have to score" that 2k made it pretty much binary in terms of how offense goes.
    Of course, it'd be nice to have shot contest ratings matter more now and also ensuring that shot timing doesn't trump contest and shot quality or else the game will be Steph Curry sprinting fadeaway 3's every match.

    We hope thats the case but this may be a little premature. I'm with you on the hype of the possibility though...
    Step backs looks smooth...I wonder if they are done the same this year..
    Jrocc23
    Maybe I am sleepy and will watch again but it just gave me a 2K11 feel.
    Seemed like the movement was on point and you could do exactly what you want.
    Glad Kobe is cool with getting involved games like he is. 2K should have tried to get him to talk to Odom and Fisher about being in the game lol. Looking forward to hearing KG just as much as Kobe.
    Sent from my iPhone using Tapatalk

    Fisher is in. He's on the all time Lakers. I assume he'll be added to the appropriate classic teams. Would love for Odom to be added. I want to be able to add either 09' or 10' Lakers squad.
    good or bad, i like how each subsequent 2K is a "refined" version of the previous year/iteration... this trailer, from what little we saw, looks/feels like what 2k17 should have been... hopefully that really is the case. 
    scottyp180
    Fisher is in. He's on the all time Lakers. I assume he'll be added to the appropriate classic teams. Would love for Odom to be added. I want to be able to add either 09' or 10' Lakers squad.

    Well, Bynum. I know it's two people that supposedly was a reason for no '09 or '10 team. Honestly, I wouldn't care if Bynum was on the team or not.
    Sent from my iPhone using Tapatalk
    plyrically
    Sorry to interrupt the party fellas but by observing this trailer, it looks like audio and atmosphere will continue to be a huge weakness this year.
    Bringing in 2 "break-in" commentators might be great and refreshing for a quick 2 minute video, but can be hell of repetitive and annoying down the road, throughout multiple 82-game seasons.
    If commentating AI (e.g. Siri, Bixby) is not incorporated then i'm so sorry but 2 features (as much as I love Mamba and Big Ticket) is just a bold mistreatment in that department, a quick manner of "rounding corners" and overall just dismal effort at best.
    My biggest disappointment, is the fact the conversations are not even recorded within a crowded ambiance; it can obviously be noticed that KG and Kobe are seated in an isolated booth with K. Harlen - which takes away a ton from the authenticity of presentation, as they would probably be introduced as co-commentators who are watching the action live within the arena.
    Important to mention that nothing's new under the sun in the crowd-atmosphere (or rather lack thereof) department either, as the Staples Center's response to Kyrie's big shot felt very similar 2k17's rather miserable auditory reactions.

    People complain about this yearly, but we've always been able to control audio levels. For good normal regular season games, I put the crowd audio at even or slightly above the commentary volume. For playoff games, I just max out the crowd levels and it's amazing. I heard there is a slight screen shake in big games and I feel like that'll really add to the atmosphere.
    what i don't understand is why they don't have the crowd react as they do in the 4th quarter when teams go on 10-0 runs in the 1st, 2nd, and 3rd quarters? they barely stand in the 1st couple quarters.
    Nice. But I wonder what's the difference between these guys commentating and the others. Are they gonna be like rare or something? I also noticed Sam Cassell on KGs wolves looks to have a better scan.
    VizzyXV
    At about the 1:12-1:13 minute mark you can see Kobe from which I assume is the 03-04 Lakers team, and sadly he is bald

    XV! I miss your music buddy.
    I was already on board but really hopeful after this video.
    I still think KG needs to be skinnier. He always looks 'bulkier' in 2K than he was in real life. In real life, in his prime, he was something like a more muscular Durant (maybe one size bigger on the jersey/shorts).
    I do like the addition of Kobe and KG, hopefully they recorded a lot of lines.
    Crowd atmosphere seems a little better? Tough to tell what's actually in the game and what's been inserted into the trailer. If it sucks again like it has the last few years, I'm crossing my fingers someone on PC can figure out a way to mod that.
    Like the way the ball handling looks, Kyrie (and quick guards of his type) seems like he's got it on a string, very graceful.
    Embiid's post move was nice, but I question why Gordon Hayward didn't help off from Ben Simmons -- seemed like the defensive AI was unaware that Simmons isn't a great threat from deep (but then again, Simmons is in a corner and there's no telling what the AI settings were -- it could have been strictly man-to-man defense).
    Spacing in the paint seems to still be an issue -- the part of the trailer where Kobe is talking about threes and Steph Curry, the Warriors defense is crowded in the paint, while the Lakers offense is trying to run a pick in there too. I don't like the way Durant loses his man, his positioning seem whack -- he stayed out near the three point line, then ran inside to cover Ingram (it seems or maybe Clarkson), then the play triggered and Clarkson went through the screen. Durant was way out of position and Clarkson nailed the triple. AI Defense may still be a problem.
    I gotta see more, but i feel like the dibbling will be better in Live 18. I hate how the escape dribbles looked last year and it looks the same from the video. If anything Live 18 does right it's the dribbling. In the demo Kyrie animated with quick dribbles like how he does in real life. I also liked in the demo how you can have a bounce with the escapes in any direction and chain them. Everything else looked pretty good from this trailer. Still need to see more.
    New/redone hand wrap at the 0:07 mark on Justise Winslow. As far as the rest of the video, spacing seemed to be improved in the half-court, especially in the Embiid-Horford post match-up.
    Actually surprised to see Curry still garner a perfect release on a heavily contested shot attempt. I get that it's Curry, but I hope we only see this out of the elite players at a normal rate.
    Kyrie looked pretty good with breaking down his guy and getting by, whether it was Fultz or KCP; encouraging to see that he exploded on his step to the basket or to get his shot off; no signs of him unnecessarily slowing down or being trapped in an animation to kill his movement.
    Everyone saying the crowd might be disappointing might be right, butt Ronnie did say that they were going to release an audio blog. I know that doesn't make y'all too optimistic, but it's better than nothing right?
    jaityla
    Everyone saying the crowd might be disappointing might be right, butt Ronnie did say that they were going to release an audio blog. I know that doesn't make y'all too optimistic, but it's better than nothing right?

    Source? I've heard nothing about an audio blog, it would be nice to actually get one this year.
    I've been reading through comments of this video on youtube and i got the impression that people mostly complain about the shot meter. I mean, i just can't believe that someone would complain about that, i play without it, and this if you ask me looks better than the old one, kind of smaller, smoother, but i guess i don't understand things people complain about, we all spot something else.
    "You should've left it as it was in 2k17" followed by the comment "this looks like 2k17.5"
    Johnnythelegend
    I've been reading through comments of this video on youtube and i got the impression that people mostly complain about the shot meter. I mean, i just can't believe that someone would complain about that, i play without it, and this if you ask me looks better than the old one, kind of smaller, smoother, but i guess i don't understand things people complain about, we all spot something else.
    "You should've left it as it was in 2k17" followed by the comment "this looks like 2k17.5"

    I agree, I don't even use the shot meter but I feel like it's an improvement.
    NewBreed1
    Guest hosts is pretty cool. I wonder how long they'll be there.
    Also noticed every single shot in the trailer was a swish. Looks like it could be another year where 75% of the shots are swishes. Bleh.

    Yeah, right? Who likes that? Beautiful swish after a good shot? BLEEEEEEEECH. Dang near puked. I want those nasty rattle ins or the bounce in shots, you know? #LowerThemSwishes2K18 :signball:
    jaityla
    Everyone saying the crowd might be disappointing might be right, butt Ronnie did say that they were going to release an audio blog. I know that doesn't make y'all too optimistic, but it's better than nothing right?

    Depends.
    Nothing is better than straight up lies :p
    JustCallMeSleepy
    Yeah, right? Who likes that? Beautiful swish after a good shot? BLEEEEEEEECH. Dang near puked. I want those nasty rattle ins or the bounce in shots, you know? #LowerThemSwishes2K18 :signball:

    If anything they really need to lower those damn bounce off the rim, rattle for 20 minutes, and then either fall in or out shots. Haha
    Yeah my bad, I thought I heard Ronnie talk about an audio blog on the last Livestream they had, he was talking about the AI blog :frown: :y6:
    JustCallMeSleepy
    Yeah, right? Who likes that? Beautiful swish after a good shot? BLEEEEEEEECH. Dang near puked. I want those nasty rattle ins or the bounce in shots, you know? #LowerThemSwishes2K18 :signball:

    Guarantee you the percentage of swishes is a lot lower IRL than shots that touch the rim. I'm not saying rattling around forever. But there does need to be more/varied rim interaction.
    i like how realistic and smooth the commentary sounds so far. makes you feel like they are there watching live footage. make me smile cause the comp did do a good job with theirs on the one and long shot. Game is looking great as always. Let's GO TEAM 2K!!!
    JustCallMeSleepy
    Yeah, right? Who likes that? Beautiful swish after a good shot? BLEEEEEEEECH. Dang near puked. I want those nasty rattle ins or the bounce in shots, you know? #LowerThemSwishes2K18 :signball:

    what about the rattle in and outs? if these type of misses were in game, any game, it would be a nice addition.
    That Lakers play where they run a pin down for Clarkson 3. Man. I mean, man..... it was fluid, fast, smooth, all of the above. I had to slow the vid down to check it out again. Catch and shoot animation looked incredible.
    LOVE the pace it appears to be playing at.
    Broadcast view. Enough said.
    Best trailer so far, no question!
    Gameplay in broadcast view > Sizzle old build trailer
    On-topic:
    Good to see more commentators. Finally real broadcast footage.
    Off-topic:
    hesko
    what about the rattle in and outs? if these type of misses were in game, any game, it would be a nice addition.

    Aren't there rim rattles in and out in 2k's? Since I didn't really keep track of it, but I think I may have encounter what looks like about to be made shots, rim rattles that eventually just became missed buckets.
    NewBreed1
    Guarantee you the percentage of swishes is a lot lower IRL than shots that touch the rim. I'm not saying rattling around forever. But there does need to be more/varied rim interaction.

    Now I can't un-know it. Never really thought about imperfect rim physics on layups. But that certainly makes sense. Are there absolutely no rim rattles on layups or bank layups in any 2k game?
    Curry's layups
    https://www.youtube.com/watch?v=-9Qspo3_s8g
    Irving's layups
    https://www.youtube.com/watch?v=Ohc0OPWSI5Q
    Pretty much every shot was a swish - but let's not speculate anything there yet. Seen some back and forth about that already.
    But the swish animation looked faster FINALLY. Like gravity actually applies to the nets suddenly. Dunno if I'm seeing things though.
    strawberryshortcake
    Aren't there rim rattles in and out in 2k's? Since I didn't really keep track of it, but I think I may have encounter what looks like about to be made shots, rim rattles that eventually just became missed buckets.
    Now I can't un-know it. Never really thought about imperfect rim physics on layups. But that certainly makes sense. Are there absolutely no rim rattles on layups or bank layups in any 2k game?
    Curry's layups
    https://www.youtube.com/watch?v=-9Qspo3_s8g
    Irving's layups
    https://www.youtube.com/watch?v=Ohc0OPWSI5Q

    99% of bank shots don't hit the rim in 2K (to date).
    EAs game does this much better (bank shots/layups)
    That lighting is great for Staples, MSG, Wells Fargo Center, The Peak, etc. just hopefully it's at least normal 2k levels in the other more lit arenas and not 2k14ish.
    It's nice to have KG,Kobe but it's gonna be just like the addition of Smith, Webber, Barry, etc. last year. I wish they'd just go the route I'd suggested and introduce a "regional" broadcast duo of no names for lack of a better term and keep Harlan, Anthony, and whoever rotates in for the 3rd guy as for the "national" broadcast. Imagine how much more in depth they could get with guys who don't have the schedules of the NBA guys. They could introduce a 2nd scoreboard and broadcast package (think what NCAA Basketball 10 did). It'd turn out pretty sweet and make up for the lack of a official license.
    Btw, maybe I just don't have the same expectations from sports games in general, but I'm also mystified by how much stuff people complain about in trailers/short clips. I'm not gonna pronounce myself some gameplay guy (I'm a detail/authenticity nut), but I'm really surprised at how much is wrong per say for a game that comes out yearly. Anyways, hope one day the have someone to address the minor things that bother me artistically and from a presentation standpoint.
    Jrocc23
    Hate the concept of retired jerseys meaning you can no longer wear the number again.
    Wish Kyrie could get that #2 or at least #10. #11 looks weird.
    Sent from my iPhone using Tapatalk

    If u type the retired player's name, then you can wear that number again, then go back and type the actual players name before you exit on the player's edit screen. That always works.
    Sent from my iPhone using Operation Sports
    ACE8
    If u type the retired player's name, then you can wear that number again, then go back and type the actual players name before you exit on the player's edit screen. That always works.
    Sent from my iPhone using Operation Sports

    That's good to know. Didn't know that. I'll do it in a MyLeague or something but I was talking more about real life and also Mycareer and stuff where you can't edit.
    Sent from my iPhone using Tapatalk
    ACE8
    If u type the retired player's name, then you can wear that number again, then go back and type the actual players name before you exit on the player's edit screen. That always works.
    Sent from my iPhone using Operation Sports

    Thats genius! THIS is why I love OS.
    Jrocc23
    Maybe I am sleepy and will watch again but it just gave me a 2K11 feel.
    Seemed like the movement was on point and you could do exactly what you want.
    Glad Kobe is cool with getting involved games like he is. 2K should have tried to get him to talk to Odom and Fisher about being in the game lol. Looking forward to hearing KG just as much as Kobe.
    Sent from my iPhone using Tapatalk

    Fish is in. Part of why Odom won't be in is because of all the hookers and blow.
    NewBreed1
    I didn't say every shot was a make. I said they were all swishes. In past 2K, a HIGH % of made shots were swishes. I doubt this is a coincidence.
    But like I said, it "could be" another year where there are way too many swishes/not enough rim interaction. "Could be".

    My guess is, they have dev settings on that make it so every shot goes in perfectly for the purpose of the trailer. When MLB The Show releases hype videos, they make it so every homer hit is a 650+ foot moonshot for the purposes of the trailer. It's just a setting they enable, and I'd bet when it's on every shot swishes in.
    GoDucks1224
    My guess is, they have dev settings on that make it so every shot goes in perfectly for the purpose of the trailer.

    And that vert well could be. But like I noted, last year it seemed like 75% of all shots were swishes (and 99% of banked shots/layups were all net), so I guess we'll see.
    Jrocc23
    Hate the concept of retired jerseys meaning you can no longer wear the number again.
    Wish Kyrie could get that #2 or at least #10. #11 looks weird.
    Sent from my iPhone using Tapatalk

    He wore 11 in high school. 1 at Duke cause 11 is retired. 11 was worn by Ilgauskas in Cleveland and retired shortly after Kyrie was drafted. He's always wanted to go back to 11, pretty sure.
    plyrically
    Sorry to interrupt the party fellas but by observing this trailer, it looks like audio and atmosphere will continue to be a huge weakness this year.
    Bringing in 2 "break-in" commentators might be great and refreshing for a quick 2 minute video, but can be hell of repetitive and annoying down the road, throughout multiple 82-game seasons.
    Important to mention that nothing's new under the sun in the crowd-atmosphere (or rather lack thereof) department either, as the Staples Center's response to Kyrie's big shot felt very similar 2k17's rather miserable auditory reactions.

    Obviously there will be repetition. It happens in every sports game.
    Why would Lakers fans celebrate a Celtics player making a shot?
    GoDucks1224
    He wore 11 in high school. 1 at Duke cause 11 is retired. 11 was worn by Ilgauskas in Cleveland and retired shortly after Kyrie was drafted. He's always wanted to go back to 11, pretty sure.

    I think he would've stayed with #2 if it was available but I don't know. I said 10 because it looked better and he wore it in the Olympics but most likely was just to honor Kobe. 11 looks weird on him.
    If I start a MyLeague, I'll definitely switch him back to #2 if it's still possible to do what the last dude said.
    Sent from my iPhone using Tapatalk
    Jrocc23
    I think he would've stayed with #2 if it was available but I don't know. I said 10 because it looked better and he wore it in the Olympics but most likely was just to honor Kobe. 11 looks weird on him.
    If I start a MyLeague, I'll definitely switch him back to #2 if it's still possible to do what the last dude said.

    24 looked weird on Kobe too when he switched, but now it looks fine.
    45 looked weird on Jordan too, but that still looks weird so I'm not sure why I brought it up.
    BA2929
    24 looked weird on Kobe too when he switched, but now it looks fine.
    45 looked weird on Jordan too, but that still looks weird so I'm not sure why I brought it up.

    24 never looked weird to me though. Yeah 45 still looks weird.
    Sent from my iPhone using Tapatalk
    BA2929
    24 looked weird on Kobe too when he switched, but now it looks fine.
    45 looked weird on Jordan too, but that still looks weird so I'm not sure why I brought it up.

    That's because #23 on MJ was already iconic in the 80's, not to mention in the 90's. #45 was super weird when he first wore it, and no wonder he went back to 23 a couple of months later. Had he kept the #45 until the second retirement, maybe it would have seem more natural. But we already know very well that it was just a temporary thing. I bet he felt the same.
    On the other hand, with Kobe you got used to it. He wore #24 for...what...10 years? It's half of his career. It became his number just as much as #8 was.
    Jrocc23
    24 never looked weird to me though. Yeah 45 still looks weird.

    I thought 24 did when he first switched. Just got used to seeing him in 8 I guess.
    Happens with most guys who change numbers when they're a big name. LeBron changing to 6 was sort of weird for a bit too.
    We all eventually get used to it though.
    I didn't want to start a new thread because I wasn't sure if anyone already posted this, but here is what Kevin Harlan had to say about being an in-game commentator -
    http://kotaku.com/the-weird-stuff-that-happens-when-youre-an-nba-2k-comme-1798481486
    The Weird Stuff That Happens When You're An NBA 2K Commentator

    Luke Plunkett
    Filed to: nba 2k

    NBA broadcaster Kevin Harlan should be famous for his work on actual live basketball games. Turns out for a lot of people he’s known as being the only voice they ever hear coming out of a video game.
    Harlan sat down with the Just Not Sports podcast the other day to talk about his decade’s worth of appearances in the NBA 2K basketball series, and how this has led to some strange interactions with fans, players and even members of his own family.
    “We’ve got the youngest of our four (kids), he’s now in college, but he played a lot when he was younger”, Harlan says. “But he would purposefully turn down the sound because ‘I get too much of my dad,’ he would say, ‘just around the house, let alone now I got to hear him in a game when I want to kind of mellow out a little bit and have some fun.’”
    Course, everyone else’s household leaves the commentary running. “I cannot tell you how many people I come in contact with, dads and moms, who will say, ‘Gosh, we hear your voice all the time in our house.’ And I go, well, that’s nice to say, thinking they watched a CBS or TNT game. And they’ll go, ‘No no no, with the 2K game, my son or daughter play this 2K game, like all we do is hear you screaming in the basement.’”
    The most interesting thing he talks about, though, is how he and the other commentators come up with things for the video game end up being re-used in actual NBA broadcasts. “I keep a notepad by me when we’re taping, because Brent Barry, or Greg, or Clark, or Steve Smith, or Chris, or Doris, they say stuff that I keep and use in real broadcasts”, he says. “It’s not just, like, stuff coming out that’s like pre-destined to be down this road. They say whatever they say. There’s a topic that’s thrown out, and we go at it and mix it with the game that we’re calling and seeing on the screen, they say some real, good, thought-provoking stuff.”
    Oh, and anyone wondering what he thinks of the game itself might be disappointed to hear that, despite the length of his tenure working with 2K on recording lines for the series, he’s never played it. “Well, I have never played the game”, Harlan says. “In fact, I have seen very, very little.”
    “Couple times I’ve sat down and watched him play through the years. I’m so amazed at what is going on, and know what’s going on. I’m very aware of what is happening technology-wise, editing-wise, content-wise, editorially.”
    “But I’ve not really sat down, and I wouldn’t know how to play the game with the gizmo.”
    You can catch the entire podcast here.
    Goffs
    Did you watch the leaked vids? Those guys were missing WIDE open shots....this is a TRAILER showing of the game...of course you're going to see nothing but net.

    Can't wait for the Twitter fan base to complain to 2K about missing wide open shots. We'll be back to last year patches in no time...
    NewBreed1
    I didn't say every shot was a make. I said they were all swishes. In past 2K, a HIGH % of made shots were swishes. I doubt this is a coincidence.
    But like I said, it "could be" another year where there are way too many swishes/not enough rim interaction. "Could be".

    Really?
    I thought 2K17 saw a really big improvement in shot variation..
    In fact, there was a thread on here named "bounce bounce swish" from the way the shots were falling....
    I know green releases tend to be swishes but Im surprised to hear someone say this..
    Side Note: Someone told me once that because a certain clip is putting the "spotlight" on a certain item(s) that I shouldn't make too much of what's going on in the video. Since this video is about "new commentators," any comments about the video should have been on them and rather than gameplay, player awareness, player position, and anything else that has nothing to do with the commentary. Anyways, unfortunately, I'm going to disregard that person's suggestion because these look to be full plays from a broadcast standpoint. Better perspective. :duck:
    Tell me that I'm wrong and that's fine. I'm not a basketball guru at all. I don't know much about plays and what goes where, but I'm just going by what I see on live TV compared to what I see with NBA2k18 footage.
    But some concerns I have from the video.
    I actually like the following a whole lot better because you see all five players keep an eye on the ball handler as well as keeping a more spacious distance between them and their man in case they need to clamp the paint to provide help defense. The defenders aren't "hugging" their assignment. Secondly, seeing the blow by and help defense meeting at the bucket is nice. My only minor gripe is #17 moving towards the baseline rather than close out on the driver.

    (1) Isolation plays. I've never been too fond of how 2k positions off-ball defensive players' positioning so far away from the isolation play. It resembles a lot of 2k17. My idea of an isolation is that the player essentially is in a triple threat position with a live ball. He could drive the paint (1st option), drive hard but pull up for a jumper (2nd option), or take an outside shot (3rd option). That is how I always picture it. But the most important thing being that the isolation player is incredibly adept at all three, but even more skilled at driving the paint and is very likely his go to move.
    Which is why I don't understand why the massive amount of space between the isolation and the rest of the defenders. I like that the center started to cheat towards Kyrie, but then the center completely backed off. While all the other wing defenders are playing tight on their man. Even if the outside shooters were solid 3 point shooters, shouldn't the first line of defense be stopping the isolation drive?

    The following looks like an isolation play that is about to go down. Lebron eventually drives the paint and gets snuffed by the three defenders because the defenders were "cheating" with anticipatory "help" defense. Even though the play looks like an isolation setup (at least that's what it looks like to me), the defenders weren't playing tight on their assigned man. They probably recognized that Lebron's first move could very well have been to drive the paint rather than take an outside shot. The defenders were essentially still within recoverable distance to contest the outside shot.

    (3) Crossover drives. Note, I personally don't use the crossover in 2k basketball much because I'm simply not that good at it on the sticks. I use player movement and ball movement to score. That's just how my mind is wired.
    Even so, I never really liked how it requires the ball handler to move either to the left or right several feet sort of like going in circular arc motion, before actually able to cross and get pass the defender. I was hoping to see more "confined area/space/restricted" crossovers where the ball handler can remain directly in front of the defender and do a quick crossover to get by the defender without having to move laterally several/few feet before exploding laterally to drive.
    Kyrie Irving had to move laterally 2-3 feet in order to crossover and drive. The following doesn't give me hope that the defenders are less sticky on drives nor that there will be more hip rides. And I've seen this multiples in 2k17 youtube videos. It's nothing really new.

    Reggie Jackson does a more "confined area/space/restricted" crossover to get by his man without having to move laterally 2-3 feet. He just does it with the defender directly in front of him.

    Concern #1

    Concern #2

    Concern #3
    BA2929
    I thought 24 did when he first switched. Just got used to seeing him in 8 I guess.
    Happens with most guys who change numbers when they're a big name. LeBron changing to 6 was sort of weird for a bit too.
    We all eventually get used to it though.

    It's funny because going back to watch old videos of Kobe wearing #8 looks weird to me . I basically watched every game of KB24.
    BA2929
    I thought 24 did when he first switched. Just got used to seeing him in 8 I guess.
    Happens with most guys who change numbers when they're a big name. LeBron changing to 6 was sort of weird for a bit too.
    We all eventually get used to it though.

    I was cool with Brons as well because he wore 6 in the Olympics multiple times and it just fit to me.
    I just think the Celtics jersey and number 11 looks trash for Kyrie. #2, #10 or even #4 would've been fire. It's been multiple players that changed teams and numbers. So I didn't make my comment just because he changed numbers. But this jersey number convo has already gone on too long lol. It's not serious at all. I just wish he was able to get #2 if he wanted and the retired jersey number concept is silly to me.
    Sent from my iPhone using Tapatalk
    strawberryshortcake
    Side Note: Someone told me once that because a certain clip is putting the "spotlight" on a certain item(s) that I shouldn't make too much of what's going on in the video. Since this video is about "new commentators," any comments about the video should have been on them and rather than gameplay, player awareness, player position, and anything else that has nothing to do with the commentary. Anyways, unfortunately, I'm going to disregard that person's suggestion because these look to be full plays from a broadcast standpoint. Better perspective. :duck:
    Tell me that I'm wrong and that's fine. I'm not a basketball guru at all. I don't know much about plays and what goes where, but I'm just going by what I see on live TV compared to what I see with NBA2k18 footage.
    But some concerns I have from the video.
    I actually like the following a whole lot better because you see all five players keep an eye on the ball handler as well as keeping a more spacious distance between them and their man in case they need to clamp the paint to provide help defense. The defenders aren't "hugging" their assignment. Secondly, seeing the blow by and help defense meeting at the bucket is nice. My only minor gripe is #17 moving towards the baseline rather than close out on the driver.

    (1) Isolation plays. I've never been too fond of how 2k positions off-ball defensive players' positioning so far away from the isolation play. It resembles a lot of 2k17. My idea of an isolation is that the player essentially is in a triple threat position with a live ball. He could drive the paint (1st option), drive hard but pull up for a jumper (2nd option), or take an outside shot (3rd option). That is how I always picture it. But the most important thing being that the isolation player is incredibly adept at all three, but even more skilled at driving the paint and is very likely his go to move.
    Which is why I don't understand why the massive amount of space between the isolation and the rest of the defenders. I like that the center started to cheat towards Kyrie, but then the center completely backed off. While all the other wing defenders are playing tight on their man. Even if the outside shooters were solid 3 point shooters, shouldn't the first line of defense be stopping the isolation drive?

    The following looks like an isolation play that is about to go down. Lebron eventually drives the paint and gets snuffed by the three defenders because the defenders were "cheating" with anticipatory "help" defense. Even though the play looks like an isolation setup (at least that's what it looks like to me), the defenders weren't playing tight on their assigned man. They probably recognized that Lebron's first move could very well have been to drive the paint rather than take an outside shot. The defenders were essentially still within recoverable distance to contest the outside shot.

    (3) Crossover drives. Note, I personally don't use the crossover in 2k basketball much because I'm simply not that good at it on the sticks. I use player movement and ball movement to score. That's just how my mind is wired.
    Even so, I never really liked how it requires the ball handler to move either to the left or right several feet sort of like going in circular arc motion, before actually able to cross and get pass the defender. I was hoping to see more "confined area/space/restricted" crossovers where the ball handler can remain directly in front of the defender and do a quick crossover to get by the defender without having to move laterally several/few feet before exploding laterally to drive.
    Kyrie Irving had to move laterally 2-3 feet in order to crossover and drive. The following doesn't give me hope that the defenders are less sticky on drives nor that there will be more hip rides. And I've seen this multiples in 2k17 youtube videos. It's nothing really new.

    Reggie Jackson does a more "confined area/space/restricted" crossover to get by his man without having to move laterally 2-3 feet. He just does it with the defender directly in front of him.

    Concern #1

    Concern #2

    Concern #3

    To your concern with the crossover in trailer, the way it was done isn't the only way to do a crossover. You can be stationary and chain a crossover from other dribbles. There's several different ways.
    ForeverVersatile
    To your concern with the crossover in trailer, the way it was done isn't the only way to do a crossover. You can be stationary and chain a crossover from other dribbles. There's several different ways.

    Good to know. Are you able to get pass the defender with one explosive crossover confined, stationary move like what Reggie Jackson did without being bumped by the defender? Because I haven't seen that from any of the 2k17 videos.
    EDIT: Crossovers are actually a minor concern, but the first and second (player awareness, floor awareness, situational awareness) are my main concerns that I don't see much if any improvement at all unfortunately.
    The 24th Letter
    Really?
    I thought 2K17 saw a really big improvement in shot variation..
    In fact, there was a thread on here named "bounce bounce swish" from the way the shots were falling....
    I know green releases tend to be swishes but Im surprised to hear someone say this..

    I think it improved on 2K16, but still needed more variation. Especially on layups/any banked shots (including layups). Like MWilliams said, 99% of those shots are backboard, then nothing but net.
    I do like how they added longer rebounds last year. But again, I'd like to see a little more of that and some longer bounces off the back of the rim.
    NewBreed1
    I think it improved on 2K16, but still needed more variation. Especially on layups/any banked shots (including layups). Like MWilliams said, 99% of those shots are backboard, then nothing but net.
    I do like how they added longer rebounds last year. But again, I'd like to see a little more of that and some longer bounces off the back of the rim.

    I did a quick run through when we first started this conversation..only 2 swishes of all these..
    https://streamable.com/gzour
    I dont know man, I just like to give credit where its due and I think they improved here..
    Now layups...I'm not sure about..
    Did anybody notice Wiggins has his braids in the trailer? They listened to us with all the cosmetic changes but we still haven't seen the clippers jersey fixed.the only thing it looks like its missing is the ball hitting the rim more on shots like the other NBA game
    NewBreed1
    I think it improved on 2K16, but still needed more variation. Especially on layups/any banked shots (including layups). Like MWilliams said, 99% of those shots are backboard, then nothing but net.
    I do like how they added longer rebounds last year. But again, I'd like to see a little more of that and some longer bounces off the back of the rim.

    I thought 2K17 had good ball/rim physics on jump shots. I just wished there was more variation on the layups off the glass/bank shots.
    Darn it...every time I see the "Guest Commentator" message on the screen, I think it's one of those youtube ads and I instinctively try to close it.
    youvalss
    Darn it...every time I see the "Guest Commentator" message on the screen, I think it's one of those youtube ads and I instinctively try to close it.

    Haha I did the same thing....
    Personally think the scorebug and stat overlay graphics are a bit big/cheesy - my personal opinion of course.
    juicey79
    Dang the Kobe on the *04 LAkers is bald. *Really wish *he was dark *full head of hair and goatee Kobe.

    Wasn't this Kobe model in the game before?
    ForeverVersatile
    To your concern with the crossover in trailer, the way it was done isn't the only way to do a crossover. You can be stationary and chain a crossover from other dribbles. There's several different ways.
    Have to agree. You also see Reggie had a running head start beyond half court before he went into his cross while Irving was operating from a dead stop in the half court. As far as the cheating defense concerns the score is 4-2 in the 1st and I think it may be too early to start cheating towards/doubling The Process. The guys on the perimeter are JJ Redick and Saric and I don't think you want to cheat off of them. Irving is checking Fultz(I think) and I don't think you want to leave him wide open. I think strawberry is right that Gordon should have atleast blocked out Simmons. I think you have to also take into account the ratings of these players. NBA Players don't always do the right thing in every situation otherwise NBA teams would average about 70 points a game due to perfect defense and proper defensive rebounding on every possession..
    If you look at the 0:52 mark, you'll notice that the lighting is completely different than what it is at the 1:42 mark
    https://youtu.be/O1IcK-5cWQY
    Example :


    Either these clips were shot from a separate build, or this is an indication that we'll finally be able to adjust the arena lighting 😱
    ***Absolutely praying for the latter***
    youvalss
    ^^ Everyone knows that Staples Center colors change to dull colors whenever the Celtics are in town.

    Everyone doesn't know that. And this certainly has never occurred in any other 2k game
    NINJAK2
    Have to agree. You also see Reggie had a running head start beyond half court before he went into his cross while Irving was operating from a dead stop in the half court. As far as the cheating defense concerns the score is 4-2 in the 1st and I think it may be too early to start cheating towards/doubling The Process. The guys on the perimeter are JJ Redick and Saric and I don't think you want to cheat off of them. Irving is checking Fultz(I think) and I don't think you want to leave him wide open. I think strawberry is right that Gordon should have atleast blocked out Simmons. I think you have to also take into account the ratings of these players. NBA Players don't always do the right thing in every situation otherwise NBA teams would average about 70 points a game due to perfect defense and proper defensive rebounding on every possession..

    Crossover
    But can anyone show me a sequence even, a few times, where the confined restricted crossover works in 2k17? I just grabbed the Reggie Jackson one because it had the best camera angle to determine lateral position. There's probably a whole bunch on youtube where real NBA players are able to blow by their defenders straight up without moving laterally 2-3 feet. Again, not my biggest concern, but just something I've always noticed seeing 2k youtube videos.

    Cheating, Anticipatory Help Defense

    I'm guessing the Nets and Knicks are bad defensive teams. Just a quick youtube search. My concern with the 2k18 footage, albeit limited, is that's pretty much how it was in 2k17 even if the shooters are terrible 3 point shooters. Plus the fact that there is no head tracking by the defenders at the top of Joel Embiid. It looks like Joel Embiid is fully committed to backing down his man, and basically no one cheated remotely, not even that lower corner defender. And the same concern goes with the Irving isolation scenario. These are basically either exact replicas of 2k17 or very similar.
    Below game highlight footage between Knicks and Nets. Poor defensive teams??? I only watch the first few minutes, but even early on, there's always cheating and anticipatory help defense. I actually PM'd Scott, Da Czar and Beluba about this several weeks back and included it today with this new gameplay footage. I even have it in my signature labeled gameplay. I might change my signature in the future, but as of today 8/28/17 it's there in my signature.
    Brooklyn Nets vs New York Knicks - Full Game Highlights | March 16, 2017 | 2016-17 NBA Season
    youvalss
    ^^ Everyone knows that Staples Center colors change to dull colors whenever the Celtics are in town.

    GloGangJay
    Everyone doesn't know that. And this certainly has never occurred in any other 2k game

    (He was kidding)
    :)
    youvalss
    I definitely need to work on my punchlines...
    But Jay, you are right, it is strange.

    It's all good man sometimes l just have a hard time catching jokes & sarcasm lol ...but yeah, really weird
    GloGangJay
    My sense of humor is trash, y'all gotta forgive me

    Nahh...waiting for an unedited NBA 2K gamplay video can be a really stressful time around here. We'll get through this.
    youvalss
    Nahh...waiting for an unedited NBA 2K gamplay video can be a really stressful time around here. We'll get through this.

    Yes indeed man... smh...but yeah, no doubt! Only 10 days away from the Prelude
    GloGangJay
    If you look at the 0:52 mark, you'll notice that the lighting is completely different than what it is at the 1:42 mark
    https://youtu.be/O1IcK-5cWQY
    Example :


    Either these clips were shot from a separate build, or this is an indication that we'll finally be able to adjust the arena lighting ��
    ***Absolutely praying for the latter***

    To me, it honestly looks like the bottom video was compressed more than the top, or the contrast was adjusted for the bottom video. The colors seem much more dull in the bottom pic and it isn't as sharp. I personally don't think it has anything to do with the lighting, but more how the video was either captured or color corrected.
    GloGangJay
    If you look at the 0:52 mark, you'll notice that the lighting is completely different than what it is at the 1:42 mark
    https://youtu.be/O1IcK-5cWQY
    Example :


    Either these clips were shot from a separate build, or this is an indication that we'll finally be able to adjust the arena lighting 😱
    ***Absolutely praying for the latter***

    It's just a difference in contrast between the two videos, nothing having to do with lighting. Look at the difference between the scoreboard UI overlays in the corner; they are also quite different, and those items wouldn't be affected at all by lighting.
    SonicMage
    It's just a difference in contrast between the two videos, nothing having to do with lighting. Look at the difference between the scoreboard UI overlays in the corner; they are also quite different, and those items wouldn't be affected at all by lighting.

    Good eye! Didn't catch that
    @Strawberry
    I honestly don't see huge issues in your defense concerns. I don't think the correct play in the embiid scenario was to cheat up on either side. Heyward box out was late, but in line with real basketball. He should've taken one extra step out earlier, but I'm taking into context one single clip.
    The play looked like a clear ISO post up for Embiid, and I think cheating from the defense either way also gives up a mid range 2. You could only cheat a step off your guy, you won't make it to embiid to disrupt the shot, especially after he cleared space. I feel like this was an alright way to approach this possession. Alternatively I would hope one or 2 of those would lead to a double team, but again, 1 clip.
    I don't understand your problem with the Kyrie lay up either. Irving is met at the rim and finishes, while help opens up a dump pass 3 to a guy who shot 35% from 3 last season, or a pull up mid range. There's not much you can help on that shot. In a scenario where Kyrie gets middle penetration like that, you can't really help.
    Center should pick up the drive, one wing should rotate to pick up the dump pass to the C, and kyrie's defender rotates to cover the wing gap. Even then, that's still on Kyrie for finishing a circus shot on good contact.
    Once again though: This needs to be in larger sampling. The rotating didn't happen. But what happens next time down the court? Is this what happens every time? More over, what difficulty is this? These are a ton of questions that need to get answered before we bust out pitchforks.
    I know you're actively hunting for stuff to call 2k out on, and that's good. The community needs people doing that. I'm concerned you're looking too hard at things without knowing what's controlling them under the hood or how isolated of an event they are. We also don't know the build that trailer was made using. So, a lot can be way different.
    No disrespect, keep doing what your doing, but maybe don't let it get too overblown in your mind until you can for sure know if it's an actual issue, yanno?
    jmarcguy
    I'm not seeing the difference in bulk between Shaq & KG. KG almost looks bigger.
    Sent from my iPhone using Tapatalk
    Big head mode for the classic players.
    Sent from my SM-G930T using Tapatalk
    ViolenceFight
    @Strawberry
    I honestly don't see huge issues in your defense concerns. I don't think the correct play in the embiid scenario was to cheat up on either side. Heyward box out was late, but in line with real basketball. He should've taken one extra step out earlier, but I'm taking into context one single clip.

    Putting your post in spoiler tag to simply save forum real estate.
    No disrespect taken. But I certainly would not say I'm actively hunting for stuff especially not with this particular trailer when the plays are being displayed back to back to back to back. All I'm doing is looking at what's there with the defense. Others are looking at footplant and whether the defense is still sliding. Others are looking at player models. My whole intention was to check out the defense.
    Trailers and limited isolated gameplay clips are always going to be questionable in the right or wrong direction because we don't have the full context.
    True...
    Joel Embiid portion
    Again, everyone else is going to be the guru when it comes to naming plays, knowing the exact ins and outs of the plays, but all I can say is that that particular play doesn't resemble much of what I see in real life. I ran a youtube search for "Post Isolations" and even though the perimeter defenders do stay close to their man, they still are in anticipation to what Embiid would do. They're not static in the same spot like how 2k has them. You don't need to "hug" your assigned man like how 2k does to keep within arms reach in case you have to close out on the outside shooter. I simply want to see more "defensive anticipation" to clamp the paint if necessary rather than leaving the area open. Isn't giving up a bucket in the paint worst than having a shooter attempt an outside lower percentage shot?
    But more importantly, these initial concern stems from reading about "awareness" in the recent gameplay blog on top of the massive NBA2k17 sample size that has the same exact defensive scenarios playing out where "cheating anticipatory help" defense was practically absent. Plus, the massive amount of real NBA game footage that simply doesn't have defenders essentially camped in the same spot without subtle movements in any which direction. It's as if the defenders are programmed to go and stand at the spot without being programmed with the whereabouts to be "aware" of the situation playing out.
    Kyrie Driving the paint portion
    As you can see from my quote (way below), I actually didn't have a problem with that sequence. I said it was my favorite sequence from the trailer. My only problem is #17 running towards the baseline (a legacy issue that seems to come up as indicated by the following:
    (1) Durant running towards baseline when he should have ran straight towards the 3 point shooter
    (2) Isaiah Thomas running towards the baseline when he should have ran in a straight line towards the shooter.
    Durant running towards baseline


    strawberryshortcake

    Click on spoiler tag to see gifs and examples of my concerns.
    I actually like the following a whole lot better because you see all five players keep an eye on the ball handler as well as keeping a more spacious distance between them and their man in case they need to clamp the paint to provide help defense. The defenders aren't "hugging" their assignment. Secondly, seeing the blow by and help defense meeting at the bucket is nice. My only minor gripe is #17 moving towards the baseline rather than close out on the driver OR if he wanted to ran back to guard the shooter in case Irving kicks it out to the corner. I simply didn't like what looks like a legacy programmed "movement location" towards the baseline.

    melo627
    Any reason why you guys think curry is wearing his old shoes? Did you guys see the updated conley trailer?

    Yeah I saw that he got his new hairstyle in. Must be a fresh scan because Ronnie texted him about it about a week and a half ago
    Jrocc23
    Hate the concept of retired jerseys meaning you can no longer wear the number again.
    Wish Kyrie could get that #2 or at least #10. #11 looks weird.
    Sent from my iPhone using Tapatalk

    I wore #11 in high school
    SuperNova854
    I wore #11 in high school

    Thats cool lol. I am not saying the number is weak. Just for the Celtics and for Kyrie it looks weird for him.
    Sent from my iPhone using Tapatalk
    Jrocc23
    Thats cool lol. I am not saying the number is weak. Just for the Celtics and for Kyrie it looks weird for him.
    Sent from my iPhone using Tapatalk

    I think it'd look less weird if you saw him play in HS. He was a baller when he was rocking that 11.
    GoDucks1224
    I think it'd look less weird if you saw him play in HS. He was a baller when he was rocking that 11.

    Nah, I know he did. I believe they had dark green jerseys when I saw him.
    Sent from my iPhone using Tapatalk
    Jrocc23
    Nah, I know he did. I believe they had dark green jerseys when I saw him.
    Sent from my iPhone using Tapatalk

    Yeah, they did. That's why I guess it doesn't bug me. Green jersey with 11 at a school called St. Patrick's. Dude was born to be a Celtic. Hahaha. I could see how it looks weird though. He's been wearing 2 for awhile.
    Him and MKG tore it up. Their highlight reels are still awesome.
    GoDucks1224
    Yeah, they did. That's why I guess it doesn't bug me. Green jersey with 11 at a school called St. Patrick's. Dude was born to be a Celtic. Hahaha.

    LOL you might be right. I was hoping he'd be a Spur.
    Sent from my iPhone using Tapatalk
    Dmanning2
    2k hasn't had the rights to MSG & TD for a while now. I remember they had to patch MSG out the game this was like 2k9.

    I know they can't use sponsor name and logo, but does this affect colors too ? I wouldn't think so, but I have no idea.
    Sent from my iPhone using Operation Sports
    sva91
    I know they can't use sponsor name and logo, but does this affect colors too ? I wouldn't think so, but I have no idea.
    Sent from my iPhone using Operation Sports

    No, It doesn't. The accuracy of courts and arenas have been a sore spot for 2K for as long as I can remember. I was hoping that the attention to visual authenticity this year it would extend to courts and arenas, but clearly it hasn't.
    ViolenceFight
    @Strawberry
    The play looked like a clear ISO post up for Embiid, and I think cheating from the defense either way also gives up a mid range 2. You could only cheat a step off your guy, you won't make it to embiid to disrupt the shot, especially after he cleared space. I feel like this was an alright way to approach this possession. Alternatively I would hope one or 2 of those would lead to a double team, but again, 1 clip.

    NINJAK2
    Have to agree. You also see Reggie had a running head start beyond half court before he went into his cross while Irving was operating from a dead stop in the half court. As far as the cheating defense concerns the score is 4-2 in the 1st and I think it may be too early to start cheating towards/doubling The Process. The guys on the perimeter are JJ Redick and Saric and I don't think you want to cheat off of them. Irving is checking Fultz(I think) and I don't think you want to leave him wide open. I think strawberry is right that Gordon should have atleast blocked out Simmons. I think you have to also take into account the ratings of these players. NBA Players don't always do the right thing in every situation otherwise NBA teams would average about 70 points a game due to perfect defense and proper defensive rebounding on every possession..

    I know I already addressed both of these comments that were in response to my earlier post, but I wanted to address them one more time with good reason.
    strictly because of the "2k17 substitution thread." I wanted to see a previous 2k timeout substitution menus. Decided what the heck, let's put on a game and honestly I was amazed by what I encountered. It actually killed several birds with one stone so to speak.
    Most Important Part of this post: Cheating, Help, Anticipatory Defense
    Look at the below NBA2k14 footage. Check out some of the animations, contextual animations, player awareness, floor awareness, anticipatory awareness. You don't have to "hug" your assigned man near the perimeter like they're doing in 2k17 (and possibly 2k18). You can still keep an arms reach with your man in 2k14, provide anticipatory help defense when it calls for it. Clamping down the paint.
    Spoiler tag includes several video footage from NBA2k14.
    Yes, all the videos are different videos. The still screen picture looks like it's same, but all the videos are of different sequences. I double checked already.

    sva91
    Why does Boston arena always look so bad? I hate playing there in 17.
    Sent from my iPhone using Operation Sports

    For what it's worth, Fox Sports ranked all the teams home courts last year, and the official court designs that they used for their pictures looks like the same color as 2K.
    sva91
    Why does Boston arena always look so bad? I hate playing there in 17.
    Sent from my iPhone using Operation Sports

    Nice comparison pic. On another note, I've been staunch in the "the players are too big, or the court is too small!" camp, but it looks to scale. I was wrong. I guess the spacing issue is more related to movement.
    UnbelievablyRAW
    I LOOOOVE that we can hit contested shots again. Hasn't been since like 2k12 that stars could hit contested shots. People been so emamoured by the rule of "if I contest he has to miss or its bs, and if I'm open I have to score" that 2k made it pretty much binary in terms of how offense goes.
    Of course, it'd be nice to have shot contest ratings matter more now and also ensuring that shot timing doesn't trump contest and shot quality or else the game will be Steph Curry sprinting fadeaway 3's every match.

    I'm fully support this. Just to highlight that offline players like me can still have the contested shot going in 2K17, just a matter of tuning the sliders.
    Sent from my iPhone using Tapatalk
    strawberryshortcake
    I know I already addressed both of these comments that were in response to my earlier post, but I wanted to address them one more time with good reason.
    strictly because of the "2k17 substitution thread." I wanted to see a previous 2k timeout substitution menus. Decided what the heck, let's put on a game and honestly I was amazed by what I encountered. It actually killed several birds with one stone so to speak.
    Most Important Part of this post: Cheating, Help, Anticipatory Defense
    Look at the below NBA2k14 footage. Check out some of the animations, contextual animations, player awareness, floor awareness, anticipatory awareness. You don't have to "hug" your assigned man near the perimeter like they're doing in 2k17 (and possibly 2k18). You can still keep an arms reach with your man in 2k14, provide anticipatory help defense when it calls for it. Clamping down the paint.
    Spoiler tag includes several video footage from NBA2k14.
    Yes, all the videos are different videos. The still screen picture looks like it's same, but all the videos are of different sequences. I double checked already.


    ....in the first warriors clip and the first 2 Bulls clips it's wrong. First warriors clip Klay over extends leaving the opposite SG wide open, 1 pass away, at the 3pt line. That's terrible defense, and if read properly is a 3. He has no need to help off of his man, or over commit like that.
    First bulls clip is incidental good coverage, however the C cheats too far in and gets stuck/collides with his own PG. Luckily the other guy wasn't a threat from range, he was wide open on the defensive miscue. Second one is poor help, again 1 pass away, which the user ignored. Again they were leaving Rose wide at 3, or a 2 step pull up.
    This is poor defensive rotations. I hope none of that is in 18
    That being said, dirk post up in warriors clip is done well, and the double comes from steph who isn't one pass away. That's solid.
    ViolenceFight
    ....in the first warriors clip and the first 2 Bulls clips it's wrong. First warriors clip Klay over extends leaving the opposite SG wide open, 1 pass away, at the 3pt line. That's terrible defense, and if read properly is a 3. He has no need to help off of his man, or over commit like that.
    First bulls clip is incidental good coverage, however the C cheats too far in and gets stuck/collides with his own PG. Luckily the other guy wasn't a threat from range, he was wide open on the defensive miscue. Second one is poor help, again 1 pass away, which the user ignored. Again they were leaving Rose wide at 3, or a 2 step pull up.
    This is poor defensive rotations. I hope none of that is in 18
    That being said, dirk post up in warriors clip is done well, and the double comes from steph who isn't one pass away. That's solid.


    And obviously, but simply based off the trailer, 2k14 overall concept of help defense is better executed.

    Of course some of it was over extended but where, when, and how the help comes is not wrong and is perfectly fine. Yes, they could adjust the distance the helper defense cheats, but they're all perfectly fine because the idea is that they are still all with arm's reach to cover the outside shot and the "cheating help" looks way better than the 2k18 clips where everyone is basically hugging their assignment and provides no help defense. There is practically no help in the 2k18 clips (except for the irving driving the paint, that looked good). Joel Embiid in the iso post and Irving in the isolation in 2k18 didn't look good. Defenders leaving the entire paint open.
    2k14 shows much better team defense concept.
    The first clip, Dirks turns towards the baseline, has already committed to the fad away post shot. Bogut cheats to help. Klay clamps the paint to box out Bogut's man, leaving the perimeter shooter open is perfectly fine because Dirk is in position to shoot and has shot the ball. Klay still would have been able to recover if needed. Sure they could adjust the initial distance Klay cheats, but the idea and where the help comes from is perfectly fine.
    The same with the Bulls clips. The cheat helper defense is perfectly fine. Sure, adjust the distance for some of the overextended help, but overall, the help cheat defense is much better overall represented.
    First clips with Rose isolation drive, the defenders are clamping the paint to take out Rose's drive. Perfectly fine because Rose was fully committed to the drive and was not going to kick it out. If Rose would have kicked it out, defenders were still within reach to contest. How the overall team defense position themselves ready to clamp the paint is so much better than what I saw with the 2k18 Irving isolation setup. Irving isolation setup defense leaves the entire paint open. And knowing 2k18 Irving, if he would have actually driven, that is an easy two points. Cut off the paint first.
    Second clip. Kirk Hinrich and Dunleavy are 3 point threat as indicated by their 3 next to their name. Rose is not as great of a 3 point threat. More importantly the clock was winding down to zero. Dunleavy needed to make a decision. Dunleavy penetrates and fumbles the ball because of the help defense. Clock expire and no shot was put up. The helper may have overextended a little, but overall nothing wrong with it because of the clock situation.
    Third clip, George Hill cheats towards Boozer but doesn't fully commit. Next David West in the post backing down a smaller defender. Perimeter defends starts to cheat, and goes over to help.
    strawberryshortcake
    Of course some of it was over extended but where, when, and how the help comes is not wrong and is perfectly fine. Yes, they could adjust the distance the helper defense cheats, but they're all perfectly fine because the idea is that they are still all with arm's reach to cover the outside shot and the "cheating help" looks way better than the 2k18 clips where everyone is basically hugging their assignment and provides no help defense. There is practically no help in the 2k18 clips (except for the irving driving the paint, that looked good). Joel Embiid in the iso post and Irving in the isolation in 2k18 didn't look good. Defenders leaving the entire paint open.
    2k14 shows much better team defense concept.
    The first clip, Dirks turns towards the baseline, has already committed to the fad away post shot. Bogut cheats to help. Klay clamps the paint to box out Bogut's man, leaving the perimeter shooter open is perfectly fine because Dirk is in position to shoot and has shot the ball. Klay still would have been able to recover if needed. Sure they could adjust the initial distance Klay cheats, but the idea and where the help comes from is perfectly fine.
    The same with the Bulls clips. The cheat helper defense is perfectly fine. Sure, adjust the distance for some of the overextended help, but overall, the help cheat defense is much better overall represented.
    First clips with Rose isolation drive, the defenders are clamping the paint to take out Rose's drive. Perfectly fine because Rose was fully committed to the drive and was not going to kick it out. If Rose would have kicked it out, defenders were still within reach to contest. How the overall team defense position themselves ready to clamp the paint is so much better than what I saw with the 2k18 Irving isolation setup. Irving isolation setup defense leaves the entire paint open. And knowing 2k18 Irving, if he would have actually driven, that is an easy two points. Cut off the paint first.
    Second clip. Kirk Hinrich and Dunleavy are 3 point threat as indicated by their 3 next to their name. Rose is not as great of a 3 point threat. More importantly the clock was winding down to zero. Dunleavy needed to make a decision. Dunleavy penetrates and fumbles the ball because of the help defense. Clock expire and no shot was put up. The helper may have overextended a little, but overall nothing wrong with it because of the clock situation.
    Third clip, George Hill cheats towards Boozer but doesn't fully commit. Next David West in the post backing down a smaller defender. Perimeter defends starts to cheat, and goes over to help.

    ...and our whole discussion gets obliterated as OG drops a blog. LOL.
    Sent from my SM-G900V using Tapatalk
    ViolenceFight
    ...and our whole discussion gets obliterated as OG drops a blog. LOL.
    Sent from my SM-G900V using Tapatalk

    I was hoping to see your impression on the defensive AI blog considering your issues to the NBA2k14 clips I've provided. I'm very curious to hear what your take is on those over help rotations in the new 2k18 blog. I would be surprise if you thought everything in the blog defensive rotation was near perfect.

More in NBA 2K18

Trending


To Top
%d bloggers like this: