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Five Ways to Improve Diamond Dynasty for MLB The Show 18

MLB The Show 18

Five Ways to Improve Diamond Dynasty for MLB The Show 18

MLB The Show 17’s Diamond Dynasty mode has seen a host of revisions since last year’s game. Programs, widely expanded missions, multiple gameplay options, and the ability to earn cards in every mode of the game have made DD more accessible than ever. After hours upon hours of gameplay, I have concocted a few ideas for our friends at San Diego Studios to implement into next year’s game.

Make Online Missions Separate And Optional

Some of the Programs require some lofty online-only missions. SDS has wisely incentivized playing online and exploring all that DD has to offer. Unfortunately, my experiences with MLB The Show 17 have been like Adam Dunn: home run or strikeout. When it works, it is one of the most compelling online experiences in gaming, and when it does not work, it is one of the most frustrating. Just this weekend, back-to-back games experienced extreme lag after each pitch was thrown. The complexity of some of these online missions (such as the Diamond program’s four hits and a home run with Breakout Griffey in a single game) is disappointing given how the online experience can still hit some major hiccups. My Nelson Cruz and Doug Drabek Programs are stuck on the final missions that can only be completed online, and I cannot say for certain that I will grind out the necessary home runs and pitcher wins. As such, perhaps MLB 18 will be better equipped with separate online-only programs that yield more coveted online-only rewards.

As a side note, online missions have some inherent issues that will crop up even with quality servers. There’s no guarantee another user sticks around long enough for you to get four hits and a homer with Griffey Jr. in a Ranked Seasons game, and there’s no guarantee players don’t quit get various Battle Royale games early, thus never allowing you to get eight home runs in eight games to complete another mission of the Diamond Griffey Program. Other users being relied upon when it comes to completing these incredibly long and time-intensive Programs seems to only hurt users at the end of the day.

Introduce Diamond Team Customization Options Via A Customization Marketplace

Could you imagine joining a Diamond Dynasty game to find the other team in the Chicago White Sox’s iconic 1976 shorts? How many Stubs would the Detroit Tigers’ Zubaz print command on the marketplace? What about team fonts? Increasingly gregarious postgame celebrations? Throwback logos? Tie-dye jerseys? Pillbox hats? Old-timey wool uniforms? Maybe they have a slight boost on your Stub rewards by certain percentages? Diamond Dynasty teams are most often just a hodgepodge of bright colors. SDS stands to benefit from creating a Marketplace for coveted team customization options. In addition to providing more depth to the creation suite, this Marketplace could breathe supplemental life into one of The Show’s best modes.

Release Most Programs At Launch

The prolonged release of Programs has certainly kept players engaged all season long. But there are over 20 Programs slated for release via the Dynasty Program’s completion guidelines. Some of the Program missions require some heavy grinding, and it is often frustrating to see new Programs pop up with missions that players have already completed at length. If someone was to buy the game new today, they would have a slew of different Programs they could grind for all at once. There is no argument against post-release Programs throughout the season. SDS has utilized that to breathe significant new life into previous iterations of the series. But what if SDS released, say, 10 or 15 of the 20-plus programs at launch and peppered the others in throughout the season? That would still allow them to prolong interest and longevity without the overwhelming feeling of having to grind through another series of challenges you’ve already done previously.

No Breaks In-Between Events

Events have become a much-needed online option that allow players to play shorter games with the players they have worked hard to earn. While Battle Royale is a fresh three-inning change of pace, the drafted teams do not reflect your current inventory. Some missions require online play that can see upwards of an hour in Ranked Seasons, and that amount of time is not always available. Events have been very creative thus far, particularly highlighted by the Pitchers Advantage and Hitters Advantage events. However, there are long breaks between the conclusion of and the start of Events. Maybe dulling or expanding some of the card rewards will allow for longer event windows. In a dream world, we would only see a day in-between Events given the bounty of cards available and ease of concocting new Event parameters.

Allow Players To Select Cards For Exchange/Collect Missions

This is a much smaller request (and almost feels more like an oversight or bug), but there have been multiple times where I have not been able to select the cards I trade in for a Collect or Exchange missions. For example, let’s say I wanted to lock my Impact Veteran Ron Guidry into the Legend Ron Guidry Program Mission instead of my Luis Severino cards. Instead of being able to choose Guidry outright, I had to go into the marketplace, buy two of the cheapest Yankee pitchers to bump the selection to exclude Luis Severino. This option is available in certain Collect/Exchange missions, so why not all of them? Especially when players could potentially trade in their higher value cards. This is a small feature that should be featured in MLB The Show 18 or even patched into this year’s game.

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  1. I think there should be more Franchise missions beyond the starters. The insane Diamond program grinds are way too much for someone like myself who also plays a lot of RTTS and Franchise to also include going into DD and trying to grind out 400 ABs with certain legends. Incorporating missions into the single-player modes would be a great way for the single player to be able to make some headway for programs as well, even if you have to enact some balance parameters like no sim accumulation and/or scaling rewards based on difficulty levels. But for someone who is knee-deep in a Franchise in addition to trying to piece together a quality DD team, I basically skip the programs and just wait for the special 20,000 Stubs pack that guarantee a Diamond inside instead of trying to grind one out for weeks on end.
    And also agreed on utilizing throwbacks and color schemes for DD outfits too! Great idea to break up the monotony of everyone just picking random neon jersey colors and calling it a day.
    How about a mission tracking screen via the pause menu in game or the touch pad? Say you can pick up to 5 active missions.
    Or within the logo editor marketplace, the ability to look for something via text, like Forza has been doing for years. 
    Overhaul vs CPU play. More options for vs CPU. Make vs CPU it's own mode instead of mission? I would love to see something similar to what Madden does in UT for vs CPU mode.
    DD has been fun this year but way to frustrating inbetween the fun parts. Love the content they add throughout. Daily missions seem like a waste, only 25 stubs for them. Ranked Seasons makes every game mean something which is great, but also adds to the frustration.
    I have 2 main additions that would improve this mode a lot.
    Offline Battle Royale. I love drafting a team and the tournament style. But it ends up being a waste because of the online cheese and online flaws. Draft a team, play against all 30 teams, choose a difficulty this will determine how quality your rewards are.
    And in online play, the most frustrating part is when a CPU error happens that is out of the control of the player. Those animations of the ball going under an infielders glove, dropping a fly ball, and other stuff like that decides games and can drop your Ranked Seasons rating down 30+ points.
    Madden has a separate play style for online games that eliminates the CPU errors not controlled by the player. Whether it be Wide Open drops by WR or poorly thrown balls to wide open receivers by the QB. These moments lost you games in Madden and it had nothing to do with your skill it was completely random. But now in Madden with that new play style, those mistakes don't happen in online play.
    The Show needs something like that to put the game in the player's hands to use their skill to determine the outcome, not hope and pray your 3rd Baseman can field a ball 2 steps to his left or an outfielder can catch a ball. Player skill should be the main determinant, and it is right now, but with the random mistakes it could cost you a game and valuable points in Ranked Seasons or a loss in BR.
    Sent from my iPhone using Operation Sports
    I agree about the issue with programs which include a mix of on-line and non on-line missions. I have a number of programs which are completed except for the two or so on-line programs. One possible fix would be to have missions which have alternative goals, one on-line and one non on-line. The person could finish the mission by completing one of the two alternative solutions. I also love the idea of having throwback uniform parts like pillbox hats and wool jerseys such as were worn around the early years of the major leagues.
    Sent from my SM-G950U using Operation Sports mobile app
    Karle
    I agree about the issue with programs which include a mix of on-line and non on-line missions. I have a number of programs which are completed except for the two or so on-line programs. One possible fix would be to have missions which have alternative goals, one on-line and one non on-line. The person could finish the mission by completing one of the two alternative solutions. I also love the idea of having throwback uniform parts like pillbox hats and wool jerseys such as were worn around the early years of the major leagues.
    Sent from my SM-G950U using Operation Sports mobile app

    Agreed. I think in all missions that are currently for Online only it should always have an "Or vs CPU" option with a minimum level of difficulty, i.e. veteran or above, allstar, etc.
    On the note of Diamond Dynasty customization, I really enjoy creating my team's uniforms and logo. Right now we only have two uniform slots (home and road), but I think it would be cool if a third or even a fourth uniform slot was added. I would like to create alternate or throwback uniforms for my team.
    Regarding Missions vs CPU they could add missions using criteria similar to those already used in Events requiring the user to use lineups made up of specific types of players, such as having to beat the CPU at Veteran level with players only of bronze level or below or other such limitations used in the various Events. It is certainly not as easy to beat the CPU when you are using a lineup not heavily loaded with gold and diamond players.
    Allow Players To Select Cards For Exchange/Collect Missions
    This is a much smaller request (and almost feels more like an oversight or bug), but there have been multiple times where I have not been able to select the cards I trade in for a Collect or Exchange missions. For example, let’s say I wanted to lock my Impact Veteran Ron Guidry into the Legend Ron Guidry Program Mission instead of my Luis Severino cards. Instead of being able to choose Guidry outright, I had to go into the marketplace, buy two of the cheapest Yankee pitchers to bump the selection to exclude Luis Severino. This option is available in certain Collect/Exchange missions, so why not all of them? Especially when players could potentially trade in their higher value cards. This is a small feature that should be featured in MLB The Show 18 or even patched into this year’s game.
    This times x1000. This can become frustrating depending on the mission.
    First Try improving the servers. It's the worst online play of any sports game. Second address the Cheesers. I'll stick to playing with Friends and against the Computer. DD will be irrelevant once the season is over.
     I love the Show but lost interest in DD due to the time commitment for each challenge. I have stated this several times before on other forums and MLB the Show Twitter but I wish the folks over at Sony San Diego would take a closer look at Madden 18s Ultimate Team list of hundreds of challenges to win coins and player cards to add to your lineup. Maddens Ultimate Team, MUT, is sometimes updated daily and always weekly with new challenges which don't take too much time to complete to win coins and other rewards which can be used to unlock player cards to use on your MUT team. MLB the Show should implement the same type of structure for Diamond Dynasty. The moment challenges possibilities would be endless. Batting with runners on first and second and having to score a run to win the challenge, coming in as a closer bottom of the 9th bases loaded and needing to save the game in order to pass the challenge, having to hit a HR in specific situations. Creating specific challenges with legend teams and players.  Have real life moments in history where you can complete challenges with some of the legends in baseball history within the some of the Cathedrals of yesteryear.  Completing card packs in order to unlock specific player cards to use on your DD team.  Just my two cents on how to improve Diamond Dynasty.
    Would love to see an offline Battle Royal. Obviously have to work the rewards differently based on difficulty. Maybe no chance of receiving the top reward on Rookie. Only a small chance of receiving the top reward on Veteran difficulty. Medium chance on All Star, high chance on Hall of Fame, and guaranteed top reward on Legend difficulty. Or something like that.
    HypoLuxa13
    Would love to see an offline Battle Royal. Obviously have to work the rewards differently based on difficulty. Maybe no chance of receiving the top reward on Rookie. Only a small chance of receiving the top reward on Veteran difficulty. Medium chance on All Star, high chance on Hall of Fame, and guaranteed top reward on Legend difficulty. Or something like that.

    This has been a suggestion of mine since Battle Royals was introduced.
    I LOVE drafting a team. It’s so fun, exciting, and thought provoking.
    However Online Play is so frustrating with the cheese, intensity and server issues.
    Offline Battle Royals would be a way to draft and play good ole CPU games.
    The rewards are the big thing. Can’t go 12-0 against CPU on rookie and end up with a Gold card. So I propose you select difficulty beforehand.
    If you choose Rookie and go 12-0 you get a silver card. If you choose Veteran you get a high silver. All star- low Gold. Hall of Fame- medium Gold. Legend- high gold (maybe diamond).
    Don’t know how to work in the double elimination but I’d imagine that take a big hit on your end reward.
    It’d be an awesome game mode for those who love the draft but not a big fan of online play.
    Sent from my iPhone using Operation Sports
    More offline play is key. I agree with many players sentiment on offline Battle Royal. I love Madden's MUT and Draft mode, having this versus CPU would be a definite improvement. I also would love to have more moment type missions or challenges as we have in Madden Ultimate Team. Baseball moments would have endless possibilities. Coming in and having to hit the game winning run with players on first and second to get stubs or player card rewards. Coming in as a closer in the bottom of the 9th and having to save an historic World Series Game. Hitting a HR with legend players in classic stadiums, so many moments in baseball history could be used for this type of mode. They don't even have to be real moments in history but made up situations to gain stubs and player card or pack rewards. As in MUT, complete player card binder sets to unlock legend or upper tier players, which I believe is in DD already. These challenges and missions should also be updated daily and weekly with new missions and challenges which do not take up so much time in regards to having to play an entire 9 inning or 3 inning game. This, or allow saves in the middle of any game to come back to later and finish the game at the players leisure. Just a few thoughts I wanted to share here which I have already stated on Reddit and MLB the Show Twitter stream.

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