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FIFA 21 Title Update #5 Available For Xbox One & PlayStation 4 - Latest Pitch Notes Also Available

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FIFA 21

FIFA 21 Title Update #5 Available For Xbox One & PlayStation 4 - Latest Pitch Notes Also Available

FIFA 21 title update #5, which arrived last week for PC users, is available for Xbox One and PlayStation 4.

The patch includes plenty of fixes and updates for gameplay, FUT, Career Mode, VOLTA FOOTBALL and Pro Clubs, along with some audio and visual updates.

Check out the patch notes below, as well as the latest pitch notes, taking a deeper look at the gameplay changes surrounding Stamina decay for specific Custom Tactics and the Overload Ball Side D-Pad Tactic, as well as the change impacting ball trajectories following a block.

Gameplay

Made the following changes:

  • Increased the distance that a ball can travel after making contact with the foot or leg of the defender during a blocking animation.
  • Decreased the amount of time the Team Press D-Pad Tactic can be active for, before requiring cooldown, from 30 seconds to 20 seconds.
    • Further details about this change will be provided in an upcoming Pitch Notes article.
  • Increased the impact of the Overload Ball Side D-Pad Tactic on in-game Stamina.
    • Further details about this change will be provided in an upcoming Pitch Notes article.
  • Increased the impact of the Constant Pressure, Pressure On Heavy Touch, and Pressure On Possession Loss Tactics on in-game Stamina.
    • Further details about this change will be provided in an upcoming Pitch Notes article.

Addressed the following issues:

  • When requesting a shot, players would sometimes take longer than intended to shoot.
  • Addressed some cases of user controlled players performing an automatic lunge animation while the Pass Block Assistance setting was set to Off.
  • The Bridge Skill Move could not be performed when playing with specific button remappings.
  • Addressed various visual only issues during some post-match relegation and promotion playoff scenes.
  • When a foul occurs which would result in a yellow card, but it is not granted due to the referee calling for an advantage, the offender could commit another yellow card offence and be shown a straight red card by the referee.
  • In rare situations, a collision between the goalkeeper and the opponent’s player could have resulted in the goalkeeper being knocked into the goal with the ball, resulting in an own goal.
    • These instances will now be treated as fouls.
  • In rare instances, a goalkeeper would perform a diving save animation earlier than intended, followed by another diving save.
    • The initial save animation did not impact the following save animation.
  • In some situations, a requested goalkeeper throw could result in an own goal if the pass was aimed at a receiver too close to the goal.
  • The Player Rating would sometimes take too long to update after a player scored a goal.
  • Following a pass by the goalkeeper in the Advanced Practice scenario, the user could lose control of the player.
  • In some House Rules match types against the CPU AI, the in-game difficulty level did not match the selected setting.
  • When performing a celebration that involves picking up the ball out of a goal and running back to the center of the pitch, the celebrating player could go through the goal frame and net.
  • Sometimes, Skill Moves were not being performed if they were immediately requested after the ball carrier finished turning.
  • In rare instances, a player could pause a match immediately after another player’s set piece.
  • Removed an unintended Skill Game from appearing during pre-match loading.
  • Addressed a rare stability issue that could potentially occur during gameplay.

FIFA Ultimate Team

Made the following change:

  • Club Anthem and Crowd Chant Items can now have their audio previewed on the Bidding Options screen.

Addressed the following issues:

  • Adjusted Division Rivals matchmaking logic for Placement Matches in order to further avoid potential Skill Rating disparity when matchmaking.
  • Some Ball Items did not display shadows in-game.
  • When trying to access the Objectives screen through the button shortcut on the Team Event screen, after the Team Event finished, an error message would appear and the game would transition to the FUT menu.
  • When returning to the FUT menu after viewing an Objective that was close to expiring, the Time Remaining counter and Take Me There button shortcut were sometimes not displaying.
  • Some Celebration Items did not display their correct names.
  • Button sound effects did not trigger in the Co-Op Lobby and the Co-Op widget.
  • Juan Roman Riquelme’s Player Item Bio did not display correctly.
  • The Community Tab incorrectly referred to Tiers as Levels.
  • Adjusted the background of the FUT Store tile.
  • Loan Player Items did not display a loan indicator icon on the Season Progress screen.
  • Some placeholder text was present in Live FUT Friendlies.
  • Updated FUT Pack art on the RIvals Mastery Objective.

Career Mode

Addressed the following issues:

  • During negotiation scenes, two incorrect and identical manager models were being used.
  • When entering the Transfer Hub through a Loan Offer in Notifications and selecting the appropriate player, the Accept option was missing.
  • The Achieve a High Finish Board Objective incorrectly displayed as the Qualify For Europe Board Objective.
  • The Golden Boot Award News story sometimes displayed incorrect text.
  • A News headline could sometimes incorrectly swap the club name’s position with a player name.
  • The Jump Into Sim option was incorrectly labeled as Sim Rest Of Match in the in-game pause menu.
  • When playing with a real player in Player Career, Harry Armstrong’s model did not display correctly.
  • The Player Of The Match was sometimes missing from a specific post-match scene.
  • When a Youth Player became unsettled, two emails would be sent to the player controlled manager instead of one.

VOLTA FOOTBALL

Made the following changes:

  • Adjusted length of pre-match loading screens to give players more time to read the information presented.

Addressed the following issues:

  • Addressed additional cases of players finding a Squads match and being presented with an “Unable To Setup Match” error message.
  • When cycling through views in the My Squad screen, the Avatar portraits could display an incorrect background, making it hard to read the information presented.
  • When entering VOLTA FOOTBALL, the News tile was not automatically selected.
  • Addressed visual corruption that could occur when playing a Real Madrid player in Featured Battles.
  • Some Star Players displayed an incorrect OVR.
  • Some clothing items were displaying incorrectly on Avatars during certain scenes.
  • In My Squad, the Team Chemistry description was cut off.
  • Updated textures for multiple clothing items.

Pro Clubs

Made the following changes:

  • Group, Team, and Camera celebrations can now be performed.
  • The camera will now slightly zoom towards the goalscorer when celebrating.

Addressed the following issues:

  • Saved Custom Tactics and Game Plans did not apply in-game.
  • The Directed Runs indicator found in the FIFA Trainer Settings was not visible during a match.
  • Incorrect commentary referencing Online Seasons could sometimes play during a match.

General, Audio, and Visual

Made the following changes:

  • Updated how the Ping Bars display in online Match Lobbies to be more representative of the in-game experience:
    • 0 to 30 milliseconds now show five green bars.
    • 31 to 59 milliseconds now show four green bars.
    • 60 to 99 milliseconds now show three orange bars.
    • 100 to 124 milliseconds now show two orange bars.
    • 125 or more milliseconds now show one red bar.
    • This is a visual change only and does not impact the online gameplay experience.
  • Added new menu tiles for the upcoming FIFA Playtime tool which will be available at a later date.
    • FIFA Playtime is a new suite of tools that enable players to have more control and visibility over how they play, and can be accessed through the main menu, FUT, and VOLTA FOOTBALL.
    • Follow the EA SPORTS FIFA Tracker (http://ea.com/EASFTracker) to learn when FIFA Playtime will become activated.
  • Added 25 Player Star Heads.
    • These will only be available following a Server Release. Please follow the EA SPORTS FIFA Tracker for updates on when these will be live in-game.
  • Updated some badges, kits, and ad boards.

Addressed the following issues:

  • In some instances, players could be missing from celebration scenes following a Penalty Kick Shootout.
  • In Online Seasons, the in-game Substitution selection was not always the same as the pre-game Team Sheet.
  • Updated typo found in EA Tracks.
  • Updated some album art in EA Tracks.
  • Incorrect commentary could occur in Online Friendlies matches when one player failed to secure the series victory.
  • Addressed an instance of missing audio during a handshake scene in Kick Off.
  • The CONMEBOL Libertadores competition had an incorrect home and away schedule for some fixtures.
  • In rare instances, a match could load without the appropriate textures.
  • When browsing players through the Club Transfers screen, the Weak Foot and Skill Move Star Ratings were not displaying correctly.
  • Various stability issues.
  • The Switch To Goalkeeper control was not listed in the Basic Controls menu.
  • Addressed some instances of audio cutting out during a match.
  • When performing Cristiano Ronaldo’s signature celebration, other players would use his voice sample.
13 Comments

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Discussion
  1. Just picked it up today. Installed it. Played a league cup match but rosters weren't accurate now waiting on all the patches to download then start again and hopefully rosters will be updated and third kits will be added and that Adidas All Star Glitch will be gone.
    Played a game last night, felt pretty good, although I have no idea why they would increase the distance the ball travels on deflections.  It already felt unnatural in my opinion, but oh well, that's EA's idea of ball physics I guess.
    Tried to play on World Class again last night and got absolutely dismantled by an inferior team, lol.  Hopefully one of these patches will eventually shift the difficulty around enough for me to find one that suits me.  Seems crazy that I could be winning by 4 goals on one level and losing (emphatically) by 2 goals on the next one.  I guess for now I'll go back to Pro and try Full Manual again.
    Anyone had issues with joypads randomly not responding and players becoming comically sluggish mid-game for a few minutes before returning to normal? Keeps happening, tried 3 different pads and same result, nearly smashed one to pieces..
    DaTaFuNkZ
    Anyone had issues with joypads randomly not responding and players becoming comically sluggish mid-game for a few minutes before returning to normal? Keeps happening, tried 3 different pads and same result, nearly smashed one to pieces..

    Yes. Normal passes going in the opposite direction of where I aimed them (PS4 Pro).
    And since I have played tiqui-taca style football on the same platform in Fifa 17 for years, I think that I have a pretty good idea of where I am aiming.
    DBMcGee3
    I have no idea why they would increase the distance the ball travels on deflections.* It already felt unnatural in my opinion, but oh well, that's EA's idea of ball physics I guess.

    This. ^^
    Fun moment in one game I played since the latest patch:
    My center back clears a corner with a header, straight to my striker, who stands in midfield and promptly sends a header back into my own box, where a CPU forward converts it directly into a goal with a volley.
    Into the near post corner, of course.
    I sometimes wonder, if the EA creators have ever seen a real football match.
    DBMcGee3
    Played a game last night, felt pretty good, although I have no idea why they would increase the distance the ball travels on deflections.* It already felt unnatural in my opinion, but oh well, that's EA's idea of ball physics I guess.

    alex2202
    This. ^^
    Fun moment in one game I played since the latest patch:
    My center back clears a corner with a header, straight to my striker, who stands in midfield and promptly sends a header back into my own box, where a CPU forward converts it directly into a goal with a volley.
    Into the near post corner, of course.
    I sometimes wonder, if the EA creators have ever seen a real football match.

    I actually thought EA addressing ball physics was a nice step in the right direction. Look at the example they showed:

    Look how unrealistic it is. The defender blocks the shot and controls it in a second. It looks SO MUCH better after the patch:

    They still have a long way to go but at least it's a step in the right direction.
    nrporter7
    I can check when I get home certainly, but can someone tell me if all the third kits have now been added?

    I can confirm that all 20 Premier league teams have theirs.
    KG
    What do you mean?
    I'm just going off the video I linked a few posts before.

    He probably means clearing the ball with the shoot/pass button so not really a deflection. It's how fifa disregards physics in favor of "user input".
    Chrisx
    He probably means clearing the ball with the shoot/pass button so not really a deflection. It's how fifa disregards physics in favor of "user input".

    Ahhh OK. Thanks, I had no idea wtf he was talking about lol.
    Yeah, that needs to be tweaked too.
    On the topic of scripting in career manager mode:
    I have now started the first leg of my Champions League qualifier four times from my save. With a low tier team from a mid tier league, with which I managed to win the national championship in the previous season. The qualifier is against an admittedly better team, but not by much. I rested my key players on the weekend before that, they still had sharpness around 90 and fitness 100, all of them.
    All four times, I managed to take a one goal lead, all four times, I held it until the 89th minute, all four times, the CPU team was awarded a penalty in the 90th minute, when I tried to clear the ball, which was right in front of my defender's feet. They scored the equalizer from the penalty.
    Also, all four times, I then managed another good attack in stoppage time, which ended with a shot hitting the post.
    Also all four times, the CPU team then got awarded another penalty in stoppage time (once even two more), again, when I was just trying to kick away a ball, which my defender had clearly in front of his feet.
    And now comes the best part: None of these penalties with the game tied was converted directly, either my goalie saved it or they hit the post or the crossbar, but the deflection was always converted by the CPU team for the winning goal, once even with a header from outside the box.
    I have played FIFA editions since 98, and there has always been scritping, when you play against the CPU, but FIFA 21 seems to be more ridiculous than all previous editions, at least, if you play with an underdog team.

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