While we posted our F1 25 media event details on My Team 2.0 earlier this week, EA also shared a new trailer that dives deeper into what players can expect. The trailer highlights the new direction for My Team, giving players the chance to take on the role of a team owner. It marks the mode’s biggest update since F1 2020, with a stronger emphasis on managing the entire operation.
From making strategic calls to juggling the responsibilities of two drivers, players will need to keep everything running smoothly before jumping into the car themselves. In past versions, players split time between being a driver and running the team. My Team 2.0 shifts things toward a more authentic, management-first approach.
Players now take on the full responsibilities of running an F1 team behind the scenes, from keeping key facilities operating to scouting and managing two drivers to represent the team. When race weekends roll around, they’ll still get behind the wheel but this time they’ll choose which of their two drivers they want to control.
Facility Management
Three key Facilities have been introduced, each with a unique responsibility:
- Engineering: Research and Development are now separated for the first time, allowing for more flexibility when manufacturing new parts and choosing how to apply them. Now, players will have to balance cost, development timings, and sometimes one driver over another, which can impact the driver’s perception of your team in future contract negotiations.
- Personnel: F1 25 introduces a dynamic driver contract system. To shape the team’s future lineup, owners can meet multiple drivers face-to-face to discuss terms, though leaked conversations can sabotage deals. Beyond drivers, owners must manage their Workforce. Its size will impact both costs and efficiency: more hires accelerate R&D and facility upgrades, but overexpansion risks breaching the Cost Cap.
- Corporate: The Corporate facility centralices financial strategy, requiring players to manage seasonal spending to avoid deficits. A new Decal Editor allows for greater customization options for livery designs and defining a team’s visual identity (more of this on Deep Dive 2), while an updated sponsor system helps players build relationships with title sponsors over time.
Enhanced Team HQ environment
My Team 2.0 introduces an all-new Team HQ, an evolving space that will grow in scale, population, activity, as the owner builds their team’s staff and reputation. Players must strategically decide how to expand their facilities and grow their team, completing upgrades and training courses that allow them to specialise their owner’s skills.
Revised Progression System
Accolades, first introduced in Driver Career, also return and are now integrated into My Team. Earning Accolades and outperforming rival teams boosts a team’s Fan Rating, unlocking valuable perks, new sponsorship opportunities, and the chance to sign more prestigious drivers.
New Possibilities for Driver Career and My Team
F1 25 also brings significant updates to the Driver Icons system, allowing AI teams to recruit iconic drivers for the first time in both My Team and Driver Career modes. Additionally, players can now add an 11th team to the grid – either Braking Point’s Konnersport or, for those who get the Iconic Edition before July 11, the APXGP team from the new Apple Original Films’ F1 – with its respective Driver Icons, in both game modes.
The latest blog and our featured article break down more of what’s new, offering a closer look at what’s coming. A second deep dive is set for April 17, where EA plans to highlight updates to presentation, track details and other major changes coming to the game.








Published: Apr 13, 2025 05:17 pm