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EA & UFC Extend Multi-Year Deal For EA Sports UFC Series Through 2030

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EA Sports UFC 4

EA & UFC Extend Multi-Year Deal For EA Sports UFC Series Through 2030

Electronic Arts and the UFC have announced a multi-year renewal of their partnership to continue to deliver authentic, innovative, and thrilling mixed martial arts games for the EA Sports UFC franchise, through the year 2030.

“We’re thrilled to extend our more than 10-year partnership with the UFC as we continue to build one of the fastest-growing sports franchises in the world, based on the rapidly expanding sport of MMA,” said Cam Weber, Executive Vice President & Group GM, EA SPORTS. “This agreement will allow us to push the creative boundaries of mixed martial arts video games and connect millions more around the world to the culture of the sport.”

EA SPORTS and the UFC will also partner on innovative new experiences and more ways for fans around the world to connect with the excitement of MMA. The partnership will include more forms of play and self-expression, available on more platforms, including expanded future offerings for mobile players. This partnership will also focus on design, visualization, and development innovations for the games to grow and deepen the world of EA SPORTS UFC, impacting how they play and feel, and how players connect to the sport as it happens.

While there won’t be a true PlayStation 5 or Xbox Series X|S version of EA Sports UFC 4, EA is promising improvements to load times and better frame rates, for players that play UFC 4 on the next-gen consoles.

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  1. "*EA has the exclusive rights to UFC worldwide except for China featuring games with MMA as the primary activity."
    I already did, but now I officially hate EA even more. Ruining one sport at a time "it's in the game"
    This is the only way they can stay relevant it's hilarious.
    WAR YUKE’S, ONE CHAMPIONSHIP OR BELLATOR GAME PLEASE
    Honestly, though, all signs pointed towards it being renewed but I wasn’t sure for how long, maybe four games which would be six years, but 2030 really puts it into perspective and makes you realise how long we’ll be stuck for EA UFC for. I won’t be buying it unless it magically has all the things that I look for in an MMA game, but it likely won’t as we know where their priorities are. I still think you could just make two modes, but whatever, it is what it is at this point.
    On the bright side we don't have to start over with anyone else.
    I'd prefer an open market with the license myself, don't get me wrong, but if you thought Yukes was going to pick up right where they left off you are not looking at things realistically.
    Reinfarcements
    On the bright side we don't have to start over with anyone else.
    I'd prefer an open market with the license myself, don't get me wrong, but if you thought Yukes was going to pick up right where they left off you are not looking at things realistically.

    That's true. The best thing that can happen is if 2k or yukes makes a bellator game.
    Is literally anybody surprised by this? I feel like we all knew it was going to happen. For one, I am happy because another company building a game even close to as good as UFC 4 (or UFC 3 if that's your jib), or even Undisputed 3 with modern technology would take years and plenty of awful games along with those years.
    Man on one hand I am really sceptical about this because there are so many thing I hate about ufc 4.
    On the other hand the next gen consoles will launch next week so that will give the devs much more room to work with in terms of animations and so on.
    I really hope that they will stop with these crazy masks and hats or make a seperate mode for it. Also I really hope they work on finish the fight animations etc.
    A bit off topic but at the moment I am waiting for a gameplay trailer for a new boxing game called : Esports Boxing Club by Steel City Interactive.
    A lot of good people are working on this game and it looks really promising at this point.
    The gameplay trailer should launch this week and the game will release on PC in december (early access) and on consoles early 2021
    Most of these new boxing games suck but I have really high hopes for this one which I hope will last until a next gen ufc or even longer.
    TheShizNo1
    How likely is it that we see a PC release during this re-up?
    Sent from my SM-G975U using Tapatalk

    I don’t know man. I thought for sure that we were on the path when Madden went PC but they haven’t attempted to expand that.
    The Madden PC community is real small so I can only imagine how small the UFC one would be.
    With that said, the mods that I and others have modded on Madden are awesome so I would love the challenge.
    Sent from my iPhone using Tapatalk Pro
    Well, looks like I'll stick with UD3 and UFC 3 for the rest of my life. Really doubt UFC 5 will do much of anything to please fans like me, just as UFC 4 was a big step down from 3 to me in terms of presentation and control, I figure 5 will continue that direction even further.
    EA has no reason whatsoever to cater to those who want a more authentic, sim oriented experience, and I just have to accept that.
    Zyaf
    Is literally anybody surprised by this? I feel like we all knew it was going to happen. For one, I am happy because another company building a game even close to as good as UFC 4 (or UFC 3 if that's your jib), or even Undisputed 3 with modern technology would take years and plenty of awful games along with those years.

    So you're happy another developer doesn't even get to attempt to make a better game? This makes no sense to me.
    Even if it took 5 years to make a game on par with EA's UFC games then at least in 5 years everyone would have a choice between 2 different UFC games. There is no possibility of a choice now.
    Edit: Perhaps you are looking at it from the perspective of a different company getting the exclusive license? I didn't even consider that because it'd make no sense for Dana to take the license away from EA and give it to a different company exclusively. He seemed pretty hyped at the original announcement of EA getting the license just for them to be making a UFC game.
    Anyway though, they talk in the press release about EA's ability to "grow and introduce new fans to the sport." As if that has anything to do with EA making good games. They have the exclusive license, MMA is a growing sport, so more people buy the series every year. It's as simple as that. Who are they trying to fool by suggesting it has anything to do with the quality of EA's games? And that goes for any sports game they have exclusive licenses for.
    segarr

    Edit: Perhaps you are looking at it from the perspective of a different company getting the exclusive license? I didn't even consider that because it'd make no sense for Dana to take the license away from EA and give it to a different company exclusively. He seemed pretty hyped at the original announcement of EA getting the license just for them to be making a UFC game.

    That's precisely what I'm saying. People are expecting a different company to get an exclusive license for the UFC. I'd rather not sit through 5 years of playing UFC 4 just to maybe possibly get another company that can make a better game. I'd absolutely love competition, but I don't want it to come at the expense of having a fun game to play. Because none of us can sit here and pretend that any company will take less than half a decade to make a ps5 MMA game that could rival UFC 4//UFC Undisputed 3.
    Not surprising but very sad news to see. After seeing what EA has done to madden and other series I have little expectations for the future of UFC games. Hopefully another mma game is made he way most of us want so we have something to play for next gen consoles
    Was pretty obvious. Game sold and that was all there is to it. I always laughed when people went “Just wait until Dana finds out how badly they are screwing up this time!” or thinking anyone else would even bother touching this license had it not worked out. Nobody wants to make that investment into a new game if EA wasn’t able to make it work.
    Is this good for the hardcore MMA fans? I don’t know.
    Well, there goes another console generation without a realistic MMA game. I´m done buying any EA UFC game in the future, till they make it "as real as it gets!"
    Yaari
    Is this good for the hardcore MMA fans? I don’t know.

    Well hopefully we at least get some things we want in by 2030 lol. More grappling positions, a universe mode, Pride Mode,ect. But i'm definitely not gonna hold my breath.
    I'm ok with this. I just hope that 4 selling great means a larger budget for 5...which then translates to more attention being paid to offline/universe players (more caf slots, full caf customizing, some sort of in-game universe...)
    Zyaf
    That's precisely what I'm saying. People are expecting a different company to get an exclusive license for the UFC. I'd rather not sit through 5 years of playing UFC 4 just to maybe possibly get another company that can make a better game. I'd absolutely love competition, but I don't want it to come at the expense of having a fun game to play. Because none of us can sit here and pretend that any company will take less than half a decade to make a ps5 MMA game that could rival UFC 4//UFC Undisputed 3.

    I don't want to derail, but I disagree with the assumption it takes that long. The way tech is advancing makes many things a lot easier and my work with Dreams has given me a glimpse into development and I'm even watching unreal tutorials now.
    An independent studio could make a game in 2 years (maybe less). The time developing an MMA game a lot of it isn't even 'making the game'...it's like what are we licensing, how is this going to work, what modes do we want etc.
    The thing that would take the longest actual gameplay is the transitions and interaction between athletes. Standup is the easiest - I have created a moves-set in dreams 4 or 5 different times that flow nicely and I'm doing it an hour or 2 at a time a couple of times a week when my kids are in bed.
    Where it gets tough is clinching and ground mechanics (I can't even do that really) - BUT - professionals in a 9-5 team environment can handle it. Not to mention the tech of animation and blending and physics allow for some time-saving.
    I think EA's biggest problem is all their proprietary tech that seems weak to me. They have all these company wide assets and workflows they are committed to and it kills almost every game they make. The Ignite engine for example it just doesn't look good in real time imo, and they're stuck with that. I'd rather they use the newest unreal engine for example. So much of their stuff looks like it's animated at 20fps during gameplay. To me it's just always been awkward. EA's games for the most part only look good in stills (or slow motion)
    WarMMA
    Well hopefully we at least get some things we want in by 2030 lol. More grappling positions, a universe mode, Pride Mode,ect. But i'm definitely not gonna hold my breath.

    We are never getting Pride mode. People have to let that dream go.
    Irish0331
    I'm ok with this. I just hope that 4 selling great means a larger budget for 5...which then translates to more attention being paid to offline/universe players (more caf slots, full caf customizing, some sort of in-game universe...)

    Ok..so here is my theory based on what I know. I think with 4, EA hedged its bets a bit. They didnt want to pour a ton of resources into the game because at the time they werent sure if this was going to be the last EA/UFC game. Covid also played a role a bit in what they could do from a mocap perspective and that held the game back.
    With that said, I'm not optimistic we will ever get the game we want. I think there will be sim focused changes around the edges but the focus will likely be the same as UFC 4 going for the future. The sales of the game justify that approach for EA.
    WarMMA
    Well hopefully we at least get some things we want in by 2030 lol. More grappling positions, a universe mode, Pride Mode,ect. But i'm definitely not gonna hold my breath.

    Doubt we get any of that stuff. They've shown that they'd rather streamline the grappling and take out anything that clogs up the experience for the casual set(see: double unders), universe mode takes people away from the online experience, which they don't want to do, and we all know Pride Mode, glorious that it was in UD3, will never, ever return.
    Hey my dudes, just popping in for my monthly 'whats changed' check.
    Not gonna lie, I'm not into the direction EA is taking this series but at least now we have confirmation that this is how it's gonna be for the next decade, so we can stop debating who would make the better UFC game.
    How how the game developed since launch? Things gotten better? Did they improve knockouts, FTF and fixed up the general bugginess? If so, i might ask if I can borrow a copy again and see if it might grow on me
    The Senator
    Doubt we get any of that stuff. They've shown that they'd rather streamline the grappling and take out anything that clogs up the experience for the casual set(see: double unders), universe mode takes people away from the online experience, which they don't want to do, and we all know Pride Mode, glorious that it was in UD3, will never, ever return.

    Universe mode could have an online component.
    Monopoly is evil.
    EA Sports has exclusive license to NHL for years = > stagnation of NHL games, almost no serious differences between every new year game (rosters updates like dlc).
    Soccer games has not monopoly = > PES from Konami is the most realistic and awesome soccer game.
    Now, EA has exclusive rights for UFC for 10 years + UFC 4 is "casual friendly more arcadish game" and someone said that its sales are good for EA => ...every year UFC game release with minor updates (I HOPE NOT).
    Yes, Yukes could make MMA game of minor leagues like Bellator but this will be commercially weak from its born, so no reason to make a new game from 0 (large investments).
    aholbert32
    We are never getting Pride mode. People have to let that dream go.

    Smh I kinda feel the same way. But hey over an entire next decade, who knows what could happen? Of course with the direction they are headed now, we could see a circus clown mode in the game and still never see Pride. But 10 (or 9?) yrs is a long time...no telling what the future holds.
    I can adapt to almost anything, but in this UFC 4 not being able to edit the statistics of my created fighters, it demoralizes me.
    I could do it in previous games, now I am forced to use archetypes, which would be fine, but never mandatory optionally.
    Before I could create my own universe, with fighters who according to their victories could grow in their statistics or stagnate if they were defeats, now I am forced to have fixed statistics, with no possibility of changes within them.
    It was already a hard blow for me, just being able to save 22 CAF, I expected a great improvement in this regard, and more when this game has dedicated everything to the creation of characters, honestly I am not affected by any of the ridiculous articles, already that I play offline and with not buying them I have, but not being able to upload my store of fighters created by me and if I add to this the fact of not being able to edit their statistics, it completely breaks my options to create my universe where a fighter could grow according to your results.
    WarMMA
    Smh I kinda feel the same way. But hey over an entire next decade, who knows what could happen? Of course with the direction they are headed now, we could see a circus clown mode in the game and still never see Pride. But 10 (or 9?) yrs is a long time...no telling what the future holds.

    Man...I would bet my house that we will see a "Circus clown" mode before Pride. Its a damn shame.
    I am calling it right now:
    EA UFC 5 = EA UFC 4 + RayTracing 4K 60fps and maybe a Replay System to flex the high quality (already existing, but downgraded) textures + no loading times due to SSDs + more crowd.
    They'll reserve 120fps for a ps5 PRO/Xbox series XxX
    As far as PS5's haptic feedback is concerned, this would be the prefect game for it, but I doubt EA will waste resources on it, since they are Microsoft's partners and the Xbox Controller only has normal vibrations.
    Also considering EA's & Microsoft's partnership, we might actually be seeing the next game ported to high-end PCs.
    I am glad I skipped on 4, will be gettin back to EA UFC 3, when I get my ps5 next month.
    Maybe this way I'll be gettin my money's worth, skipping a UFC game, buying the next one, to get what ressembles a worthy upgrade.
    With that said, I don't see where EA could possibly take this 80€ now series, each addition/improvement should resemble a more sim game, so if they are forced to add more sim elements, it's only gonna be downhill from now on, since each addition will come with as much automation as possible.
    manliest_Man
    I am calling it right now:
    EA UFC 5 = EA UFC 4 + RayTracing 4K 60fps and maybe a Replay System to flex the high quality (already existing, but downgraded) textures + no loading times due to SSDs + more crowd.
    They'll reserve 120fps for a ps5 PRO/Xbox series XxX

    Won't happen lol. 30 FPS will be the norm again when devs push for higher graphical fidelities.
    Anyway, this is hardly surprising news if y'all have paid attention to Alberto. Since this is a long-term deal, it probably results in some stability which could be a good or a bad thing. If the games sell well then there's an incentive to increase the budget to have larger appeal. Conversely, it could also result in annual titles with changes comparable to current patch updates.
    While the primary objective is making money, there is the possibility that they aren't under the gun to "sell out" as much since they know they've got a locked in deal.
    At some point there has to be a max to the clownish stuff and once that's reached, maybe the devs can get some more creative spaces to push for things they've wanted to implement.
    It is weird for me to see how serious the UFC takes themselves in real life (absolutely no creativity with walk outs is Dana's preference) to then see what they'll allow in their video game.
    Sent from my SM-N975U using Tapatalk
    This is only considered good news, if somehow, EA realizes they have been operating in a bubble this last gen, a bubble that looks like it's about to pop.
    This last gen's milking of their sports titles(as little effort as possible, for as much monetization as possible) is the bubble. The amount of money they made, shouldn't be feasible, under a fair playingfield, where the people get to choose what they like and discard what they don't.
    SouthernWarrior
    So are we expecting a UFC game yearly now? Or every 2 years as has been tradition so far?

    Why yearly? It doesn't use seasons with different and consistent rosters. A fighter could technically be cut after one fight. The roster might be almost the same.
    And better not to divide the playerbase and sell the game at half price during the second year (or earlier, lol).
    I like the current approach better, with consistent updates. Not that we've seen many, but I'm sure more will come.
    Morgan Monkman
    Who at EA hates pride that much?

    I dont think its hatred. The reality is that a Pride mode will likely be more expensive now than it was when UD3 was created. As you guys know, THQ had to pay individual fighters who werent currently in the the UFC and that number has only increased since then.
    There also is a question of if its worth it. People like you and I know and love Pride (I still play Pride mode regularly on UD3). The question is does the audience that they are targeting know or even care about Pride. Its been almost 15 yrs since the last Pride event and the majority of active fighters who fought in it is getting smaller and smaller.
    But who knows? I've been wrong before.
    johnmangala
    I understand not getting many of the fighters. But the ruleset itself should be possible.

    But that isnt what people really want. They want the Pride mode that got in UD3.
    aholbert32
    But that isnt what people really want. They want the Pride mode that got in UD3.

    I get that. I mean wouldn't the ruleset be better than nothing. We can create CAFs if we need to but we cant create pride rules.
    johnmangala
    I get that. I mean wouldn't the ruleset be better than nothing. We can create CAFs if we need to but we cant create pride rules.

    I guess but it doesnt do anything about the complaint. For example, if they added the ruleset with animations like soccer kicks, people would ask for the Pride arena. If EA did that, they would complain about the the fact that no fighters are there.
    Also with the way CAFs are right now, we cant even add moves to movesets so most of the fighters wouldnt be able to access the pride specific rules.
    No need for me to waste much time debating this though. The more time that we get way from Pride being relevant, the less likely that it gets added.
    Ugh this is such disappointing news. From UFC 4 it is clear EA doesn't give a damn about this game, hence why they haven't allowed the devs to done a damn thing to fix the numerous serious gameplay issues that are literally 100% agreed upon by the whole player base...
    Nothing to change the most hated new addition to the game which is the 1 division an hour in ranked crap system. From day 1 everyone hated it and made it known... they haven't even talked about changing it one bit, nothing, nada, zip. And that would be super easy. They could meet us halfway and at least give us like 3 divisions an hour to choose from, hell even 2 would be 100% better. Wont even do that.
    I was hoping that after this massive flop of a game that EA would just sell the rights to another company who actually cared and would give it the attention it deserves, making a real true MMA sim. I don't care if it would have taken 3 years for the next UFC game to come out if I knew it was going to be awesome because the company who bought the rights really cares.
    Instead no we are stuck with EA and their garbage decision making. Yeah every year we'll get a new UFC game but who cares if they are a bunch of UFC 4 pieces of ****?
    Hopefully they get their act together. Maybe they rushed this one out (even though they had plenty of time to make it). They probably procrastinated and then the lockdown happened. Then they all the sudden they had to rush so they made this mess of a game because they probably built it in like a month.
    So I'm still holding out hope that they'll fix UFC 4 with big game altering patches just like they did for UFC 3 where they literally added entire new gameplay mechanics through patches. So far though the patches that have come out have amounted to F all.
    Whatever nothing we can do about it now. We're stuck with EA and thats just how it is. If UFC 4 continues to be a piece of crap hopefully all the flack they got for it inspires them to make UFC 5 really good to make up for it. It'll be next gen also so they will have a lot more room to build an actual great mma game.
    GrindFactor

    I was hoping that after this massive flop of a game that EA would just sell the rights to another company who actually cared and would give it the attention it deserves, making a real true MMA sim.

    From everything I understand this game wasn’t a flop, thus the reason they extended the deal 10 years. Lone the game doesn’t fit the sim style we want, but unfortunately it still sold well. It’s why people who really have an issue with it need to not buy the game and accept that they won’t play an updated ufc game.
    It’s disappointing but for a business standpoint it makes sense. What other pub can they go with that will be as high profile as EA? Plus EA doesn’t have to pay any of the fighters license fees unlike the old fight nights while seeing higher sales. Win for both
    The_Waterboy92
    It’s why people who really have an issue with it need to not buy the game and accept that they won’t play an updated ufc game.

    Exactly. There's a chance another company makes one with a custom license, which imo isn't THAT much of a setback and will cut costs, but chances are bigger that people will be disappointed in that one as well.
    It's really a learning process that I (more or less) went through. Games aren't what they used to be. Or better: people aren't what they used to be. Hence games 'evolved' as well. Blame people in general, not companies who are only guilty of being companies. Creating a culture on forums of negativity around the game might seem empowering, but facts don't care about our feelings. Games continue to sell well despite questionable dev choices. So while people can post what they like, I don't blame the devs for tuning out as it's getting old and ridiculous.
    The truth is that - even IF they choose to cater to the wishes of the "1%", reality is that these people will move on to another issue which they'll demand to be fixed, and so on. Eventually you're interacting with individuals who voice suggestions, and you wonder what the hell you're doing with your time.
    The most devastating news to MMA gaming community, EA will likely make their next game based this donkey craft animation system where players has no control of their fighters all the way thro 2030, but this time I for one 120% won't take the bait anymore.
    And grats to EA sports, their next game will still sale under UFC's license no matter how garbage it becomes
    Sirsunny
    Man on one hand I am really sceptical about this because there are so many thing I hate about ufc 4.
    On the other hand the next gen consoles will launch next week so that will give the devs much more room to work with in terms of animations and so on.
    I really hope that they will stop with these crazy masks and hats or make a seperate mode for it. Also I really hope they work on finish the fight animations etc.
    A bit off topic but at the moment I am waiting for a gameplay trailer for a new boxing game called : Esports Boxing Club by Steel City Interactive.
    A lot of good people are working on this game and it looks really promising at this point.
    The gameplay trailer should launch this week and the game will release on PC in december (early access) and on consoles early 2021
    Most of these new boxing games suck but I have really high hopes for this one which I hope will last until a next gen ufc or even longer.

    I'm also waiting for this boxing game by Steel City Interactive because I don't think I'll be touching any UFC game by EA for some time, again, unless they do something drastic and cater to the hardcore fans again then maybe I won't but at the current state we're at it's really hard for me to enjoy the game. I'm hoping for the best though.
    johnmangala
    That's true. The best thing that can happen is if 2k or yukes makes a bellator game.

    For the life of me I dont understand why the dev team behind UD3 doesn't pursue making an MMA game based off another organization, like One FC, Bellator, etc. Hell I'd gladly take an MMA game with fictional fighters as long as there is a deep CAF feature. I kinda expected the UFC contract to be renewed, so I wasn't really too surprised as much as I was disappointed. I do believe if another developer put out a good MMA game, it would at least put some pressure on the EA UFC team to step up their game s bit. Competition has always led to superior products. No incentive to make the best game possible when you have no competition, nobody biting at your heels trying to catch you.
    On a side note, that Esports Boxing Game looks incredible so far, definitely has my attention thus far
    RollTideRoll0929
    For the life of me I dont understand why the dev team behind UD3 doesn't pursue making an MMA game based off another organization, like One FC, Bellator, etc. Hell I'd gladly take an MMA game with fictional fighters as long as there is a deep CAF feature. I kinda expected the UFC contract to be renewed, so I wasn't really too surprised as much as I was disappointed. I do believe if another developer put out a good MMA game, it would at least put some pressure on the EA UFC team to step up their game s bit. Competition has always led to superior products. No incentive to make the best game possible when you have no competition, nobody biting at your heels trying to catch you.
    On a side note, that Esports Boxing Game looks incredible so far, definitely has my attention thus far
    For starters it's been over a decade and that team has other jobs now.
    I think that studio is making wrestling games now but im not up to speed on that kind of stuff.
    Sent from my SM-N975U using Tapatalk
    RollTideRoll0929
    For the life of me I dont understand why the dev team behind UD3 doesn't pursue making an MMA game based off another organization, like One FC, Bellator, etc. Hell I'd gladly take an MMA game with fictional fighters as long as there is a deep CAF feature. I kinda expected the UFC contract to be renewed, so I wasn't really too surprised as much as I was disappointed. I do believe if another developer put out a good MMA game, it would at least put some pressure on the EA UFC team to step up their game s bit. Competition has always led to superior products. No incentive to make the best game possible when you have no competition, nobody biting at your heels trying to catch you.
    On a side note, that Esports Boxing Game looks incredible so far, definitely has my attention thus far

    Yuke's didn't enjoy working on the Undisputed games. Plus they were already busy pumping out WWE games at the same time, it was a grind.
    They're working on the new AEW game, seem pretty comfortable with it.
    RollTideRoll0929
    For the life of me I dont understand why the dev team behind UD3 doesn't pursue making an MMA game based off another organization, like One FC, Bellator, etc. Hell I'd gladly take an MMA game with fictional fighters as long as there is a deep CAF feature. I kinda expected the UFC contract to be renewed, so I wasn't really too surprised as much as I was disappointed. I do believe if another developer put out a good MMA game, it would at least put some pressure on the EA UFC team to step up their game s bit. Competition has always led to superior products. No incentive to make the best game possible when you have no competition, nobody biting at your heels trying to catch you.
    On a side note, that Esports Boxing Game looks incredible so far, definitely has my attention thus far

    Serious question: Did we all forget about how EA MMA sold?
    Dont get me wrong. I would love to see another MMA game because I believe competition is always good but there is nothing to indicate that any non-UFC game would sell. Nothing. EA (with all its resources) released a non-UFC game that while great didnt sell alot.
    I dont know why we would think that a One or Bellator game would generate enough interest to make a AAA game developer put resources in a game like that.
    aholbert32

    I dont know why we would think that a One or Bellator game would generate enough interest to make a AAA game developer put resources in a game like that.

    Honestly: if the gameplay is great, the hardcore audience would embrace that despite the license. But it would have to be a low budget title from a smaller, dedicated company of course, as you are correct in assuming it won't sell at all. So people will probably complain about the gfx, which will scare any potential casual buyer. Ergo: it's a bad idea for any company. They would somehow need to partner with one of either companies to garner 'some' interest in the game.
    I hope the AEW game isn't too slow, like the 2K gameplay nowadays. I almost fall asleep during the matches, and could barely finish one.
    Blackman316
    Honestly: if the gameplay is great, the hardcore audience would embrace that despite the license. But it would have to be a low budget title from a smaller, dedicated company of course, as you are correct in assuming it won't sell at all. So people will probably complain about the gfx, which will scare any potential casual buyer. Ergo: it's a bad idea for any company. They would somehow need to partner with one of either companies to garner 'some' interest in the game.
    I hope the AEW game isn't too slow, like the 2K gameplay nowadays. I almost fall asleep during the matches, and could barely finish one.
    I get what you're saying but I think it's important to point out that good gameplay doesn't come cheap.
    The UFC license pays for a lot of what you see in this game. The choices are one thing, but no matter what they decided, it was only possible due to that UFC license.
    I dont think another studio would get close to the gameplay we've seen from a UFC backed game or a team with the resources that EA Sports naturally has.
    Now that both of those things are under the same roof, something that wasn't true when they made EA Sports MMA, it's even more unlikely.
    Also, MMA has even less known names outside the UFC than they did when EA Sports MMA debuted. While the UFC is more mainstream that doesn't mean all of MMA is.
    Sent from my SM-N975U using Tapatalk
    The excellent WMMA series, which are management games (so a completely different approach), are proof that you don't need a license at all. Sure, it's moddable and people generally play with the license unofficially modded in, but still... A proof that gameplay alone can get a significant crowd interested.
    I think a lot of people also don't want to acknowledge that EA UFC 4 (and 3 for that matter) are quite deep in terms of gameplay. They don't like a couple of aspects about the game (ragdoll would be one) and blast it. Once you get this deep more bugs can and will potentially surface when you're changing everything that isn't mere value-raising/lowering.
    Blackman316
    The excellent WMMA series, which are management games (so a completely different approach), are proof that you don't need a license at all. Sure, it's moddable and people generally play with the license unofficially modded in, but still... A proof that gameplay alone can get a significant crowd interested.
    I think a lot of people also don't want to acknowledge that EA UFC 4 (and 3 for that matter) are quite deep in terms of gameplay. They don't like a couple of aspects about the game (ragdoll would be one) and blast it. Once you get this deep more bugs can and will potentially surface when you're changing everything that isn't mere value-raising/lowering.
    "Deep" lol this cookie cutter mess is the furthest thing from. Game should be called Blockbreaker 20'
    Sent from my SM-N986U using Tapatalk
    Blackman316
    The excellent WMMA series, which are management games (so a completely different approach), are proof that you don't need a license at all. Sure, it's moddable and people generally play with the license unofficially modded in, but still... A proof that gameplay alone can get a significant crowd interested.
    I think a lot of people also don't want to acknowledge that EA UFC 4 (and 3 for that matter) are quite deep in terms of gameplay. They don't like a couple of aspects about the game (ragdoll would be one) and blast it. Once you get this deep more bugs can and will potentially surface when you're changing everything that isn't mere value-raising/lowering.
    What is their significant audience? Whats the number of people playing?
    I dont know that I'd say the numbers back up a studio wanting to do a non-UFCicensed console game but I'd be happy to be wrong.
    Sent from my SM-N975U using Tapatalk
    TheRizzzle
    What is their significant audience? Whats the number of people playing?
    I dont know that I'd say the numbers back up a studio wanting to do a non-UFCicensed console game but I'd be happy to be wrong.
    Sent from my SM-N975U using Tapatalk

    I love WMMA and it is deep for sure, but surely there is also considerably less resources required to make it than a game like this.
    Although it is deep, it is essentially a glorified database with paths and outcome that are influenced by parameters and choices you make.
    Not trying to belittle it at all as I love it (and Football Manager too which is similar thing but for football for anybody that doesn't know).
    The fact that there are hardly any graphical requirements not to mention 3d elements, physics, interactions, animations etc just to mention a few mean that it requires a considerably smaller team & resources to create ,maintain & update.
    My rather long winded point is, that for somebody trying to make an unlicensed text/database based sim game is less outlay & risk than making an unlicensed full on fighting sim. For that reason it is much less likely that we will see one IMO.
    rsl1
    I love WMMA and it is deep for sure, but surely there is also considerably less resources required to make it than a game like this.
    Although it is deep, it is essentially a glorified database with paths and outcome that are influenced by parameters and choices you make.
    Not trying to belittle it at all as I love it (and Football Manager too which is similar thing but for football for anybody that doesn't know).
    The fact that there are hardly any graphical requirements not to mention 3d elements, physics, interactions, animations etc just to mention a few mean that it requires a considerably smaller team & resources to create ,maintain & update.
    My rather long winded point is, that for somebody trying to make an unlicensed text/database based sim game is less outlay & risk than making an unlicensed full on fighting sim. For that reason it is much less likely that we will see one IMO.
    My understanding is that a lot of people mod in real life UFC fighters there also.
    So if that were the case you'd still be surfing off the UFC brand to a degree.
    Sent from my SM-N975U using Tapatalk
    Blackman316
    The excellent WMMA series, which are management games (so a completely different approach), are proof that you don't need a license at all. Sure, it's moddable and people generally play with the license unofficially modded in, but still... A proof that gameplay alone can get a significant crowd interested.
    I think a lot of people also don't want to acknowledge that EA UFC 4 (and 3 for that matter) are quite deep in terms of gameplay. They don't like a couple of aspects about the game (ragdoll would be one) and blast it. Once you get this deep more bugs can and will potentially surface when you're changing everything that isn't mere value-raising/lowering.

    What do you consider a significant audience?
    Also comparing WMMA to UFC just doesnt work in anyway. The budget to create a game like WMMA is probably a 1/50th of the cost of creating EA UFC or any AAA MMA game. WMMA is "successful" because the cost of creating it is low.
    I also dont know how successful WMMA actually is given that the creator has mentioned that WMMA5 is probably the last version of the series he will ever make.
    TheRizzzle
    My understanding is that a lot of people mod in real life UFC fighters there also.
    So if that were the case you'd still be surfing off the UFC brand to a degree.
    Sent from my SM-N975U using Tapatalk

    This.
    I've played WMMA without mods and its cool but the real interest comes from being able to control real life fighters and organizations.

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