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EA Sports UFC 3 Gameplay Video - Jon Jones vs. Anderson Silva

EA Sports UFC 3

EA Sports UFC 3 Gameplay Video - Jon Jones vs. Anderson Silva

IGN has posted a new EA Sports UFC 3 gameplay video featuring Jon Jones vs. Anderson Silva. Check it out and post your thoughts.

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  1. I loved the beta, and think UFC 3 is a massively improved game, but it's still weird to watch and I'm not sure what it is about it. Maybe my eyes have just not adjusted from UFC 2 or something
    Dzarek
    Hmm... these leg kicks by Jones looks weird - no reaction from Silva.

    Which ones? The full leg kicks or the ones to the knee. The ones to the knee shouldnt cause much of a reaction imo.
    aholbert32
    Which ones? The full leg kicks or the ones to the knee. The ones to the knee shouldnt cause much of a reaction imo.

    These to the knee. Sounds like be hit but look like not hit. Some of these full leg kicks also looks like not reaction from opponent sometimes. But during beta I did not feel that's something wrong with that.
    Why does ngannou look so small ? Seriously, is there still rag doll animations ? And a lot of these fighters strike the same ,in the beta the straights and i think the hooks looked different but in these videos they look like they strike exactly the same.
    Sent from my LGMS550 using Operation Sports mobile app
    Something seemed "off" about the striking in these vids compared to the beta. I don't know how to describe it. Maybe it's the jarring sound effects. Those sound REALLY stupid and I can't believe what seemed like an intelligent team of devs would put that in this game.
    Were the striking sound effects like this in the beta?
    Don't remember them being so ridiculously bad. Wish they would just pull sound effects from actual fights instead of these over the top arcadey explosions.
    Stolm
    Were the striking sound effects like this in the beta?
    Don't remember them being so ridiculously bad. Wish they would just pull sound effects from actual fights instead of these over the top arcadey explosions.

    I don't have full knowledge of audio stuff, but when I watched the video the audio was very jarring to me and not what I'm used to playing the game.
    It stood out to me as odd before I saw any comments on it.
    I suspect the audio mixing on the video was messed with, but I can't say for sure.
    Stolm
    Were the striking sound effects like this in the beta?
    Don't remember them being so ridiculously bad. Wish they would just pull sound effects from actual fights instead of these over the top arcadey explosions.

    If they were, I definitely don't remember them sound like that.
    Thanks Geoff, good to hear! I thought I was going mad trying to think of the strikes actually sounded like that in the beta.
    The video comments are full of ****e 'ufc 2 is way better than this' **** outta here.
    Stamina is still an issue.
    Both fighters are Heavyweights throwing bombs the whole first round, rocking each other over and over again, and come out out in the second with their Stamina Meters almost full.
    The game looks so ugly when watching most people play, even those trying to fight in a realistic manner. That's probably not going to change unless movement animations are tweaked/added, but that's probably asking a lot. Unfortunate.
    I'll be very interested in seeing how this game is received when it comes out.
    Trillz
    Im scared they went backwards from the beta

    100% something about it looks worse, no sure what
    A lot more shots been thrown and landing? Less damage being done?
    I think it's important to remember how we all felt about the gameplay that came out a few days before the beta. Most people thought the game sucked, but it wasn't really the game, it was the people playing it. I think this is that all over again, neither of them seemed to throw good combinations, move their head particularly well or use good footwork and they also appear to have ****ed with the sound to some capacity making it sound pretty horrendous.
    Or, they've made some weird changes and the game is now awful, who the hell knows? I'm just saying I'd bet on the former.
    lbnt149
    100% something about it looks worse, no sure what
    A lot more shots been thrown and landing? Less damage being done?

    It definitely looked like less damage was being done. I really hope they didn't give in to the whiny UFC 2 crowd.
    godway
    It definitely looked like less damage was being done. I really hope they didn't give in to the whiny UFC 2 crowd.

    You guys are seriously paranoid.
    If you liked the beta you're going to like the full game.
    The tuning changes that were made move the game more in the direction you guys like.
    We didn't back track on anything.
    GameplayDevUFC
    You guys are seriously paranoid.
    If you liked the beta you're going to like the full game.
    The tuning changes that were made move the game more in the direction you guys like.
    We didn't back track on anything.

    I liked what I saw from the vids! Good stuff. Look forward to seeing more & hearing MartialMind's breakdown of it :coola:
    Did anyone catch that scream from joe rogan on the stipe miocic vs ngannou fight? I also like how he screamed after a delay of saying oooohhh. At least there is more commentary.
    I'll be honest and say the ragdoll seemed way better then the UFC 2 ones, has me excited to try get some solid looking knockouts.
    The only problem I have now is that it seems like the KO zoom is still there, but without the zoom.
    It's more like a KO focus now and just like the KO zoom, kills the unpredictability of a knockout.
    People didn't only want the zoom removed because it looked ugly, they wanted it removed because not knowing if the other fighter was down for good or not is what makes the fights so tense, there might as well be a big "Knockout!" splash screen when knocking out a fighter because that's what it feels like at the moment.
    Personally I think the camera shouldn't change at all when scoring a knockout just like UFC 2, the only way to tell if you won by knockout before the ref stopped the fight was if you paid attention to how they fell to the ground, just like real life.
    Can someone explain the top meter to me? It shifts between blue and red. I first thought it was a control meter, but it doesnt make sense in that way from movements and all that. Anyone able to help?
    I think, long term stamina needs more punishment for each landed strikes, rocks and knockdown, SUB ground position, back against cage in the clinch, etc...
    OleAgony
    Can someone explain the top meter to me? It shifts between blue and red. I first thought it was a control meter, but it doesnt make sense in that way from movements and all that. Anyone able to help?

    It's the grapple advantage meter, if i'm right if it's on your side your grapple moves (takedown attempts, transitions on the ground, ETC) have a smaller window and they'll be done much quicker.
    kidd_krispy
    And it seems like no more extra gnp after ko , it happens alot in mma , atleast let us land 2-3 extra shots after ko
    Sent from my SM-G955U using Tapatalk

    It still possible in the game but sometimes it is not work and pass to celebration cut scene.
    tissues250
    It still possible in the game but sometimes it is not work and pass to celebration cut scene.
    I hope you're right man
    Sent from my SM-G955U using Tapatalk
    Stolm
    Stamina is still an issue.
    Both fighters are Heavyweights throwing bombs the whole first round, rocking each other over and over again, and come out out in the second with their Stamina Meters almost full.

    Miocic "Cruzin" around moving his head left & right while stepping forwards without losing stamina. Sad.
    I just hope IGN & Gamespot got their hands on weeks ago & only got permission to publish from EA today. Otherwise i also doubt EA would allow them to publish a version, which is not the latest one. Hmm.
    Hi All,
    I don't think the Ngannou model is too bad from the top half but my word his legs are tiny. Ngannous thighs and legs are huge in real life and I hate to say it but the model is really poorly reflected.
    Also maybe GPD can possibly confirm but from the Silva v Jones and now the Stipe v Ngannou videos it seems that the possibility to GnP after the KO is removed. I hope it's not the case, but if so then that's a huge dissapointment for me and I know many others.
    I did like the way the KO'S looked though, nice ragdoll physics. My main problem is that it cuts away too fast due to the absence of GnP after the KO.
    Thanks & Regards
    AB541
    MMAFRoO
    Miocic "Cruzin" around moving his head left & right while stepping forwards without losing stamina. Sad.
    I just hope IGN & Gamespot got their hands on weeks ago & only got permission to publish from EA today. Otherwise i also doubt EA would allow them to publish a version, which is not the latest one. Hmm.

    I'm glad I'm not only one that noticed this. With the new striking system I think EA almost intended everyone to move like that, which is very peculiar.
    Stolm
    Were the striking sound effects like this in the beta?
    Don't remember them being so ridiculously bad. Wish they would just pull sound effects from actual fights instead of these over the top arcadey explosions.

    They are bad, but didn't seem to stand out nearly as much
    The striking sound effects have always been weird I think.
    tissues250
    I think, graphic looks bad than ea ufc2. the resolution looks downgrade from ea ufc2. Is it true 1080p on the video? It seems like 900p.


    Looking back at the ea ufc 1 gameplay reveal and i personally think the colours and look of the game looks much better in this then in these ea ufc 3 vids. Im saying the gameplay is better in ea ufc 3 but the look of it seems to be downgraded or not as authentic. Also the paper dolls are a much better look then these bars IMO. The bars make the screen more clunky
    tissues250
    I think, graphic looks bad than ea ufc2. the resolution looks downgrade from ea ufc2. Is it true 1080p on the video? It seems like 900p.

    Check the gamespot one, looked very crisp.
    aholbert32
    Which ones? The full leg kicks or the ones to the knee. The ones to the knee shouldnt cause much of a reaction imo.

    they should cause a reaction have you ever seen Jones use them in a fight he almost folded rampage Jacksons knee back he was landing them so hard.the should at least stop you a little in your tracks or push you back a little.he is correct the animation looked at little buggy when he did it once or twice.Also Why is Jones 1-2 combo faster that a light weight?
    Joe Rogan calls it the oblique kick:y1:
    All the previously banned users come out of the woodwork to **** on the game. There are some real genuine problems though. These models are mostly terrible and something tells me they are scrambling to fix that sound mixing for strikes for the Day 0 patch.
    Gameplay is still the UFC we love with some shiny new toys. I can't complain about that. Still counting down the days.
    Trillz
    Im scared they went backwards from the beta :y220a:

    Seriously. I was more hype for this before I saw these two vids. The strike sounds are bad here but are unbearable in the Stipe fight. They are still using the Ngannou model everyone is complaining about, Rogan's audio seems recycled and sounds like it was recorded in a completely different environment from Anik's, and there is no cohesion between the two.
    Dzarek
    These to the knee. Sounds like be hit but look like not hit. Some of these full leg kicks also looks like not reaction from opponent sometimes. But during beta I did not feel that's something wrong with that.

    That is circumstancial. Whether or not there is a big reaction depends on a bunch of things. I think the overall simulation is good, because irl it also varies a lot.
    killakrok
    Seriously. I was more hype for this before I saw these two vids. The strike sounds are bad here but are unbearable in the Stipe fight. They are still using the Ngannou model everyone is complaining about, Rogan's audio seems recycled and sounds like it was recorded in a completely different environment from Anik's, and there is no cohesion between the two.

    I never expected any models to get changed at this point honestly, plus the day 0 patch is for the day of release. Nothing will likely look too different until then, esp model types IF they are even going to change them at this point. Rogan apparently didn't want to do any recording so they had to either use the last installments or go off live recordings.
    Alot of these animations are just plain bad and it also seems like we have the same 3 or 4 takedowns. I cant lie to myself im really dissapointed. Dont get me wrong ill buy the game but im very dissapointed i dont feel like im getting my money's worth. I hope with these patches, big changes are to come because what im seeing now has me worried. Really worried. These goofy strking animations need to be cleaned up. I dunno i bet its alot for the devs. But animations are the key to any sports game. Maybe they should come out with animation dlc pack and fix the bad ones that are in the game
    tempman1000
    I cant lie to myself im really dissapointed. Dont get me wrong ill buy the game but im very dissapointed i dont feel like im getting my money's worth.

    Been saying this since beta. I know this game is better than UFC 2, I'm just not sure it's $60 better.
    CAPTAINKUKAMUNGA
    they should cause a reaction have you ever seen Jones use them in a fight he almost folded rampage Jacksons knee back he was landing them so hard.the should at least stop you a little in your tracks or push you back a little.he is correct the animation looked at little buggy when he did it once or twice.Also Why is Jones 1-2 combo faster that a light weight?
    Joe Rogan calls it the oblique kick:y1:

    I was about to mention the lead roundhouse to the body looking off, such a hectic and rushed starting animation and still a sloppy hit reaction...But then i realized that the kick is thrown while Jones is on a move forward and it made sense. Probably the same case with those "oblique kicks". I noticed during the beta that all strikes have a better effect when thrown from a stationary position..which is more than realistic & great.
    The Jones player in general was a newbie and got schooled by the Silva player. His distance game was horrible & also his strike selection.
    MMAFRoO
    I was about to mention the lead roundhouse to the body looking off, such a hectic and rushed starting animation and still a sloppy hit reaction...But then i realized that the kick is thrown while Jones is on a move forward and it made sense. Probably the same case with those "oblique kicks". I noticed during the beta that all strikes have a better effect when thrown from a stationary position..which is more than realistic & great.
    The Jones player in general was a newbie and got schooled by the Silva player. His distance game was horrible & also his strike selection.

    The planted strikes are indeed faster. Some are much faster than their advancing counterpart. So, if you're in range to throw standing, do it. It pays off. I can literally make the difference between KOing or being KOed. It happened to me: KOed a guys pecifically because a threw a stationary kick against his advancing one.
    Solid_Altair
    That is circumstancial. Whether or not there is a big reaction depends on a bunch of things. I think the overall simulation is good, because irl it also varies a lot.

    Maybe this is a sound problem. Not adequate sound to kick. Sound is too loud and you expect more reaction. Like I said, I not feel something wrong with that during beta and everybody complain about sound in this video, so maybe that's a deal.
    I noticed they didn’t change Jon Jones character model, last time we saw him he was bald and didn’t have his beard it would’ve been nice for them to change his character model.
    Sent from my iPhone using Operation Sports
    Monotrolly
    I noticed they didn’t change Jon Jones character model, last time we saw him he was bald and didn’t have his beard it would’ve been nice for them to change his character model.
    Sent from my iPhone using Operation Sports

    Or give us both? :y220b:
    Dzarek
    Maybe this is a sound problem. Not adequate sound to kick. Sound is too loud and you expect more reaction. Like I said, I not feel something wrong with that during beta and everybody complain about sound in this video, so maybe that's a deal.

    Good point.
    Good lord that KO looked horrible.
    The way the camera cuts and the match just instantly stops, really bad. The animation is horrendous - worse than before the "tuning".
    Why the hell did they remove Finish the Fight??!
    tissues250
    hits sound effect are terrible on the video. If they did change it, they should back to the beta's one. It was fine.

    It sounds like they actually reduced the crowd volume, which is hilarious, as a lot of people criticized it for being way too low before.
    AydinDubstep
    Or give us both? :y220b:

    I don’t want them using memory that could be used for a new fighter on different models for the same fighter.
    Sent from my iPhone using Tapatalk Pro
    Witch all of this, I,m pretty sure UFC 3 will be one of the best Mma/Ufc games ever.
    The big "problem" with that videos is that UFC 3 is a extremely diferent striking system compared UFC 2 (and the rest of fighting games). As a spectator, to APPRECIATE THE FULL UFC 3 POTENTIAL, you need to see two skill players (or AI vs AI in legendary level).
    Excuse my english.
    Nugget7211
    I loved the beta, and think UFC 3 is a massively improved game, but it's still weird to watch and I'm not sure what it is about it. Maybe my eyes have just not adjusted from UFC 2 or something

    The weirdest looking thing about the game, is when fighters are in the Pocket Range, but the players are pushing the left stick torwards their opponents and as a result the game plays out "Moving forward" striking animations.
    Those look particularily goofy and i am suprised that nothing has been done to adress this.
    They need to somehow be automatically disabled, depending on the 2 players movements. and be replaced with normal-standing still type of strikes' animations.
    The moving forward animation strikes, should be played when someone needs to get in range and thus moving forward or when their opponent is moving away.
    manliest_Man
    The weirdest looking thing about the game, is when fighters are in the Pocket Range, but the players are pushing the left stick torwards their opponents and as a result the game plays out "Moving forward" striking animations.
    Those look particularily goofy and i am suprised that nothing has been done to adress this.
    They need to somehow be automatically disabled, depending on the 2 players movements. and be replaced with normal-standing still type of strikes' animations.
    The moving forward animation strikes, should be played when someone needs to get in range and thus moving forward or when their opponent is moving away.

    I think youre right, if both players are moving forwards but cant move any closer to one another, the result would be forward moving strikes stabding still. And I think thats definitely what we're seeing.
    Man I can't wait to use Big Nog - firing off that jab then knocking them silly with the straight. I really hope he's got a decent boxing combo package so I can pull off stuff like this. . . .
    Just my opinion, but the game looks pretty rough... I'm still buying it because I'm an MMA junkie, but it's mostly just for an updated roster at this point, as this gameplay looks seriously clunky... So floaty, awkward, and unrealistic looking to me..

    I don't blame the devs tho. We have awesome, passionate devs.

    I'd blame the big cheese at EA for shortchanging, and under funding development.
    Everything i've seen lately makes it seem like EA is more interested in Ultimate Team, Loot box, micro transactions, than producing a quality product.
    Haz____
    Just my opinion, but the game looks pretty rough... I'm still buying it because I'm an MMA junkie, but it's mostly just for an updated roster at this point, as this gameplay looks seriously clunky... So floaty, awkward, and unrealistic looking to me..

    I don't blame the devs tho. We have awesome, passionate devs.

    I'd blame the big cheese at EA for shortchanging, and under funding development.
    Everything i've seen lately makes it seem like EA is more interested in Ultimate Team, Loot box, micro transactions, than producing a quality product.

    I agree with all of this, most of the gameplay I've seen looks pretty rough. But, I know from the beta that visual jank doesn't bother me as I'm playing and that, to me, it feels significantly better than UFC 2, so I'm still pretty excited for the game, and not just because I'm a junkie. I also think that bad players really, really exacerbate the visual jank
    Haz____
    Just my opinion, but the game looks pretty rough... I'm still buying it because I'm an MMA junkie, but it's mostly just for an updated roster at this point, as this gameplay looks seriously clunky... So floaty, awkward, and unrealistic looking to me..

    I don't blame the devs tho. We have awesome, passionate devs.

    I'd blame the big cheese at EA for shortchanging, and under funding development.
    Everything i've seen lately makes it seem like EA is more interested in Ultimate Team, Loot box, micro transactions, than producing a quality product.

    Sort of agree, I think it's going to be one of those things where it looks great sometimes but then others it looks hideous, kind of like these gameplay vids. I personally had A LOT more fun playing the game than I did watching vids of it. Most of the vids look ugly.
    But yes, given the fact that every complaint I voice is met with "We don't have the budget" or "We don't have the time" or "If we did that then we couldn't do this" it screams of being underfunded. It's a shame, there's plenty of people out there who would throw the right support behind an MMA game.
    ZHunter1990
    I think youre right, if both players are moving forwards but cant move any closer to one another, the result would be forward moving strikes stabding still. And I think thats definitely what we're seeing.

    If both players move forward and are in pocket range(which happens all the time in EA UFC 3) there is that force field that has people looking as if they are sliding/moving but their actual position doesn't change. (as if they are on a treadmill)
    Aside from that, most importantly at that range, they are not interacting with each other, by doing shoving/pushing/pulling animations or hands grabbing and controlling etc. They are just held away from each other by that force field, but i guess the force field is even more prevalent in EA UFC 3 due to the new and various movement animations, causing it to show even more.
    I guess for the last one, we might see some changes in the next EA UFC game when they rework the clinch, because that pocket range interactive striking, is a stage after the stand-up tagging game & a stage before glued on clinching.
    manliest_Man
    If both players move forward and are in pocket range(which happens all the time in EA UFC 3) there is that force field that has people looking as if they are sliding/moving but their actual position doesn't change. (as if they are on a treadmill)
    Aside from that, most importantly at that range, they are not interacting with each other, by doing shoving/pushing/pulling animations or hands grabbing and controlling etc. They are just held away from each other by that force field, but i guess the force field is even more prevalent in EA UFC 3 due to the new and various movement animations, causing it to show even more.
    I guess for the last one, we might see some changes in the next EA UFC game when they rework the clinch, because that pocket range interactive striking, is a stage after the stand-up tagging game & a stage before full on clinching.

    There is no moon walking due to an invisible force field in UFC 3 if you both just walk forward. I'm trying it right now, doesn't happen.
    GameplayDevUFC
    There is no moon walking due to an invisible force field in UFC 3 if you both just walk forward. I'm trying it right now, doesn't happen.

    If you are in the pocket and still holding forward while throwing strikes, you are lunging forward in place, throwing strikes. This looks super weird.
    godway
    Sort of agree, I think it's going to be one of those things where it looks great sometimes but then others it looks hideous, kind of like these gameplay vids. I personally had A LOT more fun playing the game than I did watching vids of it. Most of the vids look ugly.
    But yes, given the fact that every complaint I voice is met with "We don't have the budget" or "We don't have the time" or "If we did that then we couldn't do this" it screams of being underfunded. It's a shame, there's plenty of people out there who would throw the right support behind an MMA game.

    Serious question: who are those people? Are you talking about other businesses?
    Sent from my iPhone using Tapatalk Pro
    aholbert32
    Serious question: who are those people? Are you talking about other businesses?
    Sent from my iPhone using Tapatalk Pro

    Why do you act as if EA is the only company that will make sports games? What many will argue are the two best sports titles on the market, NBA 2K and MLB The Show, have in common is that neither are published by EA.
    Your problem is thinking that they're doing you a favor by making this game. As if they didn't, no one else ever would. So you make excuses for mediocrity. And they may be valid excuses, who cares? It's still mediocrity. But much like they've done with Madden, they control 100% of the MMA gaming market so you either have to take what they give you or get nothing at all.
    godway
    Why do you act as if EA is the only company that will make sports games? What many will argue are the two best sports titles on the market, NBA 2K and MLB The Show, have in common is that neither are published by EA.
    Your problem is thinking that they're doing you a favor by making this game. As if they didn't, no one else ever would. So you make excuses for mediocrity. And they may be valid excuses, who cares? It's still mediocrity. But much like they've done with Madden, they control 100% of the MMA gaming market so you either have to take what they give you or get nothing at all.

    Why are you getting defensive? I asked you a question.
    You said that there were plenty of people who were interested. What evidence do you have that 2k was ever interested in the mma market? What evidence do you have that Sony San Diego was interested. 2k bought the WWE license from thq but never showed any interest in the ufc.
    If there were a ton of other interested parties, where were they when the ufc license was available?
    Sent from my iPhone using Tapatalk Pro
    GameplayDevUFC
    There is no moon walking due to an invisible force field in UFC 3 if you both just walk forward. I'm trying it right now, doesn't happen.

    DM meet a download code and I'll hop on the ps4 and check it out on that system. :bil::caflag::drink:
    godway
    So you make excuses for mediocrity. And they may be valid excuses, who cares? It's still mediocrity.

    It's not mediocrity though. It's best in class.
    Maybe not in the ways you value, but you can't deny it.
    Haz____
    I'd be willing to bet UFC 2k would be a pretty awesome game.

    I would have to disagree, they have lootboxes in carrer mode,season pass,in-disc 1st day paid DLC,you also have to get the collector's edition thats about 200 $ just to get some wrestlers.
    Their wrestling games are atrocious I played WWE games since Here Comes The Pain and I stopped in WWE2K16 because the game is really bad and boring.
    Carrer mode absolutely sucks, it's pretty much the same game since 2k15, the only good thing they have going is the Universe Mode and the creation tools.
    They even got rid Road To Wrestlemania which was a funny cinematic mode
    If we had a UFC 2K game you would have yearly releases about 150 fighter's,carrer mode lootboxes, and pretty much the same game with a couple of different animations every year
    holyjesus
    I would have to disagree, they have lootboxes in carrer mode,season pass,in-disc 1st day paid DLC,you also have to get the collector's edition thats about 200 $ just to get some wrestlers.
    Their wrestling games are atrocious I played WWE games since Here Comes The Pain and I stopped in WWE2K16 because the game is really bad and boring.
    Carrer mode absolutely sucks, it's pretty much the same game since 2k15, the only good thing they have going is the Universe Mode and the creation tools.
    They even got rid Road To Wrestlemania which was a funny cinematic mode
    If we had a UFC 2K game you would have yearly releases about 150 fighter's,carrer mode lootboxes, and pretty much the same game with a couple of different animations every year

    I dunno. I thought NBA2k17 was amazing.
    I agree with those saying the gameplay doesn't look good. Sometimes it does though. I love how smooth it looks in 60fps :) I wanted this for years. Also I wish we didn't keep these takedown animations, they are so slow, it's like the mo-cap guys were afraid to fall down hard. I'd totally volunteer for some bull rushing takedowns.
    GPD, would it be possible to maybe speed these takedown animations up? It takes the fun out of the takedown because it doesn't look realistic, in reality these takedowns wouldn't be affective. All the friends from my gym think the same when watching all the takedowns in the game, so maybe experiment a few minutes on seeing how it looks sped up?
    Haz____
    I dunno. I thought NBA2k17 was amazing.

    Their NBA games are good but the Wrestling games are crap.
    At least with EA you just have to pay for microtransations in UT and only if you want too, while in WWE2K games you have to pay 25$ for the DLC season pass then if you want the collector edition bonus you have to pay another 5$ some months after the game is released and to top it all off carrer mode lootboxes.
    Their games also come out outdated by almost an year, by the time the game is released it's already outdated at least EA gives you fighter DLC for free and the game doesn't come out about a year outdated
    They ruined WWE Games
    holyjesus
    Their NBA games are good but the Wrestling games are crap.
    At least with EA you just have to pay for microtransations in UT and only if you want too, while in WWE2K games you have to pay 25$ for the DLC season pass then if you want the collector edition bonus you have to pay another 5$ some months after the game is released and to top it all off carrer mode lootboxes.
    Their games also come out outdated by almost an year, by the time the game is released it's already outdated at least EA gives you fighter DLC for free and the game doesn't come out about a year outdated
    They ruined WWE Games

    I wouldnt call them crap. I enjoy playing them but its funny how much **** EA takes (some of it deserved) vs. what 2k does.
    Holyjesus mentioned some of them. 25 bucks for DLC (with only a few fighters people actually want). On top of that, their DLC is locked in before they even release the game. So lets say Brock Lesnar announced that he was coming back to the UFC today. EA would be able to plan to put him in a DLC patch in a few months. With 2k, you would have to wait until next year.
    Their online infrastructure is really poor. The lootboxes are also problematic.
    With that said, there are a bunch of positives. All 2k sports games are crazy customizable. They seem to focus on more sim focused offline and franchise features. CAF would be LIGHT YEARS better.
    Also, depending on how you feel about UD3, 2k wouldve likely used the UD3 engine and built off of that (like they did with WWE).
    aholbert32
    Why are you getting defensive? I asked you a question.
    You said that there were plenty of people who were interested. What evidence do you have that 2k was ever interested in the mma market? What evidence do you have that Sony San Diego was interested. 2k bought the WWE license from thq but never showed any interest in the ufc.
    If there were a ton of other interested parties, where were they when the ufc license was available?
    Sent from my iPhone using Tapatalk Pro

    You asked a rhetorical question, as if I have gaming publishers on speed dial right now. I mentioned 2K and Sony because they make the two best sports games on the market, not because they have or haven't shown interest in wanting to develop for UFC. My point was, if EA doesn't care enough about this franchise to give it proper budgeting and manpower to make good games, then it would be in much better hands with a developer who does care about the product enough to do those things.

    It's not mediocrity though. It's best in class.
    Maybe not in the ways you value, but you can't deny it.

    Compared to what? There's better sports games on the market. There's better fighting games on the market. It is the ONLY MMA (or any combat sport) game. So you don't have anything to be "best in class" to.
    Boxing/MMA games from 10 years ago are significantly deeper experiences than what you are producing now. The lack of improvements to everything besides striking is mediocrity, with all due respect, no offense meant. It's mediocrity. And that's what UFC 3 will most likely go down as, a mediocre game due to the lack of detail to the little things.
    godway

    Compared to what? There's better sports games on the market. There's better fighting games on the market. It is the ONLY MMA (or any combat sport) game. So you don't have anything to be "best in class" to.

    Best in class animation, visuals, gameplay among sports/fighting games.
    You can point out whatever flaws you want, it doesn't take away from that fact.
    godway
    You asked a rhetorical question, as if I have gaming publishers on speed dial right now. I mentioned 2K and Sony because they make the two best sports games on the market, not because they have or haven't shown interest in wanting to develop for UFC. My point was, if EA doesn't care enough about this franchise to give it proper budgeting and manpower to make good games, then it would be in much better hands with a developer who does care about the product enough to do those things.

    No I didnt. You made a statement ("It's a shame, there's plenty of people out there who would throw the right support behind an MMA game."). I asked you who are those people. You then went on a rant about me acting as if EA was the only company making sports games and name dropped the makers of NBA 2k and the Show....as if those companies would be interested and were one of the "people" you referred to in your original statement.
    I wasnt asking that question to prove my point. I was asking you to prove your point. I still want to know who those "people" are that you referred to.
    Now you clarified that statement. Dont get mad at me because you werent clear about the point you were originally making.
    aholbert32
    No I didnt. You made a statement ("It's a shame, there's plenty of people out there who would throw the right support behind an MMA game."). I asked you who are those people. You then went on a rant about me acting as if EA was the only company making sports games and name dropped the makers of NBA 2k and the Show....as if those companies would be interested and were one of the "people" you referred to in your original statement.
    I wasnt asking that question to prove my point. I was asking you to prove your point. I still want to know who those "people" are that you referred to.
    Now you clarified that statement. Dont get mad at me because you werent clear about the point you were originally making.

    There are A LOT of arm chair game publishers that would throw the right support behind an MMA game if someone gave them the money with which to do it.
    They would unfortunately be out of business before the first game came out though.
    The professionals are currently not putting any support behind MMA games as evidenced by EA UFC being the only one on the market, despite the UFC itself being one of many MMA promotions.
    GameplayDevUFC
    Best in class animation, visuals, gameplay among sports/fighting games.
    You can point out whatever flaws you want, it doesn't take away from that fact.

    That's not a fact. Your visuals are so good that you couldn't even make Ngannou model properly. Your NPC models are two years old.
    Animations from Fight Night Champion or Undisputed look better than a lot of those that you have in this game. Those games are a decade old.
    godway
    That's not a fact. Your visuals are so good that you couldn't even make Ngannou model properly. Your NPC models are two years old.
    Animations from Fight Night Champion or Undisputed look better than a lot of those that you have in this game. Those games are a decade old.

    Like I said, you can point out whatever flaws you want.
    Its obvious this guy is trolling, Who cares what he thinks. The devs made much better game improvements since ufc1 and 2. And its obvious they'll continue to do so on ufc3 after its release. He said ufc3 is "mediocrity".. it's obvious you've come just to troll. Just leave the forum bro, your doing nothing for any ufc3 forum
    Dave_S
    I like the ea ufc games, but I figured it was only game in it's class. :star:

    Internally EA UFC is considered a sports game.
    Same class as FIFA, NBA, NHL, Madden, NBA2K and The Show.
    Benjy7
    Its obvious this guy is trolling, Who cares what he thinks. The devs made much better game improvements since ufc1 and 2. And its obvious they'll continue to do so on ufc3 after its release. He said ufc3 is "mediocrity".. it's obvious you've come just to troll. Just leave the forum bro, your doing nothing for any ufc3 forum

    The adults are talking, go sit in your corner and maybe GPD will shower you with the approval you're seeking later.
    I'm not trolling in the slightest. Go look at my post history. I'm here to try and contribute to a better game, like we have done for years with the Show. If any person here wants to call me a troll, I suggest you take it to PM's and I'll tell you exactly what I think about that. If I'm bothering by giving my thoughts, then I'll gladly leave this thread alone so you can all marvel at this best in class game.
    godway
    The adults are talking, go sit in your corner and maybe GPD will shower you with the approval you're seeking later.
    I'm not trolling in the slightest. Go look at my post history. I'm here to try and contribute to a better game, like we have done for years with the Show. If any person here wants to call me a troll, I suggest you take it to PM's and I'll tell you exactly what I think about that. If I'm bothering by giving my thoughts, then I'll gladly leave this thread alone so you can all marvel at this best in class game.

    See I was with you until that line. You are consistently negative but thats not necessarily a bad thing or a thing against the rules. You dont like the game and everyone here doesnt have to like it. But lines like that are unnecessarily snarky and dont really help "contribute to make this a better game".
    aholbert32
    See I was with you until that line. You are consistently negative but thats not necessarily a bad thing or a thing against the rules. You dont like the game and everyone here doesnt have to like it. But lines like that are unnecessarily snarky and dont really help "contribute to make this a better game".

    I don't hate the game. I had fun with the beta. I'll enjoy parts of it. The dude I'm mocking in my post isn't a contributor to anything. Sitting there calling people trolls for not kissing the devs asses like he is doing is constructive towards nothing. I at least try.
    You know when I got negative? Exactly when I stated I would get negative. I said if I find out that CAF is still terrible, that's when I get pissed. You can pinpoint the very moment.
    godway
    I don't hate the game. I had fun with the beta. I'll enjoy parts of it. The dude I'm mocking in my post isn't a contributor to anything. Sitting there calling people trolls for not kissing the devs asses like he is doing is constructive towards nothing. I at least try.
    You know when I got negative? Exactly when I stated I would get negative. I said if I find out that CAF is still terrible, that's when I get pissed. You can pinpoint the very moment.

    I dont know the date you say your negative post started matches up with your actual posts though. The beta came out Nov. 27. Thats the earliest you couldve known about CAF.
    Using the find other posts function, you have been primarily a negative EA UFC poster way before that. I'm looking at your November posts and alot of them are negative. Not all but alot. That has taken a turn for the worst post beta.
    Thats fine, I guess. You are just one of the guys here that when I see your name, I can pretty much guarantee its going to be a post knocking the game or EA or both (just like you may see mine and think I'm always positive about the game).
    Now thats fine with me and (speaking as a former mod here) not against the rules but when those posts arent constructive, you come close to agenda posting/trolling which is against the rules. Just a heads up.
    aholbert32
    I dont know the date you say your negative post started matches up with your actual posts though. The beta came out Nov. 27. Thats the earliest you couldve known about CAF.
    Using the find other posts function, you have been primarily a negative EA UFC poster way before that. I'm looking at your November posts and alot of them are negative. Not all but alot. That has taken a turn for the worst post beta.
    Thats fine, I guess. You are just one of the guys here that when I see your name, I can pretty much guarantee its going to be a post knocking the game or EA or both (just like you may see mine and think I'm always positive about the game).
    Now thats fine with me and (speaking as a former mod here) not against the rules but when those posts arent constructive, you come close to agenda posting/trolling which is against the rules. Just a heads up.

    Dude anyone is a "troll" if you're constantly putting words in their mouth or calling their criticism "trolling". I dealt with some guy doing that to me just the other day.
    You could label it as negativity or you could label it as disappointment, the more and more I see of the game. If you want to label it as negativity to fit the "trolling" narrative, then go right ahead. That's BS, though. If we can't have discussions about weak aspects of the game as adults, then none of us should be here.
    godway
    Dude anyone is a "troll" if you're constantly putting words in their mouth or calling their criticism "trolling". I dealt with some guy doing that to me just the other day.
    You could label it as negativity or you could label it as disappointment, the more and more I see of the game. If you want to label it as negativity to fit the "trolling" narrative, then go right ahead. That's BS, though. If we can't have discussions about weak aspects of the game as adults, then none of us should be here.

    But thats not whats happening. No one is putting words in your mouth. No one is even complaining about your constant negative comments. I'm just saying that some of those comments could be considered borderline.
    You want to say CAF is trash...say it (I actually agree with you). You want to complain about the fact that more was done for striking than grappling...do your thing. You wouldnt be the only person complaining about that. Those are actually constructive comments.
    But if you want to make snarky comments that arent constructive (like the one I identified)...you wont likely be here much longer. Thats just the way it works around here.
    aholbert32
    But thats not whats happening. No one is putting words in your mouth. No one is even complaining about your constant negative comments. I'm just saying that some of those comments could be considered borderline.
    You want to say CAF is trash...say it (I actually agree with you). You want to complain about the fact that more was done for striking than grappling...do your thing. You wouldnt be the only person complaining about that. Those are actually constructive comments.
    But if you want to make snarky comments that arent constructive (like the one I identified)...you wont likely be here much longer. Thats just the way it works around here.

    Someone just did a page ago. My snarky comment was mocking him, not GPD. Well, sort of GPD too. But if everyone is going to be the dude I'm referring to, where you only post to say "DON'T LISTEN TO THEM GPD! THEY'RE JUST A TROLL!!! YOUR GAME IS AMAZING AND THEY SUCK!" then what is the point of any of this?
    I see what you're saying, and I will attempt to tone it down if you think it's that much of an issue. But I'm not going to be attacked or labeled by other posters simply because they're trying to score points with devs.
    godway
    But I'm not going to be attacked or labeled by other posters simply because they're trying to score points with devs.

    Dev points are worth even less than reddit karma.
    godway
    Someone just did a page ago. My snarky comment was mocking him, not GPD. Well, sort of GPD too. But if everyone is going to be the dude I'm referring to, where you only post to say "DON'T LISTEN TO THEM GPD! THEY'RE JUST A TROLL!!! YOUR GAME IS AMAZING AND THEY SUCK!" then what is the point of any of this?
    I see what you're saying, and I will attempt to tone it down if you think it's that much of an issue. But I'm not going to be attacked or labeled by other posters simply because they're trying to score points with devs.

    If someone attacks you, report them. Its that simple.
    godway
    I don't hate the game. I had fun with the beta. I'll enjoy parts of it. The dude I'm mocking in my post isn't a contributor to anything. Sitting there calling people trolls for not kissing the devs asses like he is doing is constructive towards nothing. I at least try.
    You know when I got negative? Exactly when I stated I would get negative. I said if I find out that CAF is still terrible, that's when I get pissed. You can pinpoint the very moment.

    First off im not kissing the devs *** or looking for their approval. I can care less if they back me up or not. I just logged on and seen you bitching about, and bashing the game with no though out opinion or solution. You called the game "mediocrity". Which to me sounds like a troll because this game is better than its prequels and any Undisputed , from what i remember the Undisputed games may have been ok for their time but its not comparable now. Anyway not only have they shown us, with video, some of the improvements that the community wanted and received. We're also gonna get a list of changes (changes that we're not aware of) before the games release. Now if you want to debate or bring new ideas and talk about them thats fine. But like i said, this game isn't mediocre. Yes There needs to be improvements.. but mediocre? Cmon stop it bro. We can go back n forth all day talking **** which wont help anything, or you can express what you dont like about the game and what needs changes. And i may even agree with you. But dont just throw out crazy statements. Because to be honest i didn't like the game when i first played the beta. But after spending time with it and learning it i actually enjoy it.
    I hope that the entries will be online in this opus. In addition they are well worked well realized put in fight in line with the option of the past by pressing the button and the small writings to the 25th second https://www.youtube.com/watch?v=evAk4nHFLKE in combat ranked in line or ultimate team that represents the way of playing and not that of nate diaz for example would have been so immersive and for those in a hurry to press the button
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