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AO Tennis 2 Available Now Worldwide on PlayStation 4, Xbox One and Nintendo Switch

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AO Tennis 2

AO Tennis 2 Available Now Worldwide on PlayStation 4, Xbox One and Nintendo Switch

AO Tennis 2 has been available for Steam users, and most other territories on PlayStation 4, Xbox One and Nintendo Switch since January 9. Today, fans in North America and worldwide, can purchase the game on PlayStation 4, Xbox One and Nintendo Switch.

Considered the new benchmark for tennis simulations, AO Tennis 2 is already a favourite of tennis fans around the world. Hailed by critics, AO Tennis 2’s all-new story-driven career mode and rich content creation tools provide fans with an authentic and deep experience, which takes them right into the heart of the professional tennis world.

AO Tennis 2 is the second game in the official Australia Open series. Developed side by side with the team at Tennis Australia, the game gives tennis fans an intense experience of the first of the year’s four Grand Slam events, which began on January 20, 2020. In AO Tennis 2, players can take themselves from the outside courts to centre-stage glory in the all-new narrative-driven career mode, enriched with a reputation system, or choose to customise every element of their game through Big Ant’s celebrated content editor. In addition to putting themselves and their friends right into the game, users are able to play in the shoes of dozens of the world’s biggest tennis stars, including Rafael Nadal, Ash Barty, Angélique Kerber and many more.

Players can download AO Tennis 2 Tools on PC via Steam, which is a free application that allows you to start creating all of your custom content. You will then be able to upload your creations and have them ready to download to any platform.

Here are some additional details on the AO Tennis 2 tools:

Creation features include:

  • Players. Create your likeness within Big Ant’s celebrated in-depth creation tools.
  • Venues. Create complete complexes with multiple courts – drop your entire local tennis club into the game.
  • Uniforms and logos. Uniforms and logos. Do you have the soul of a stylist? Got your own emblem you want to see in your career mode? Create those visual elements here!
  • Scenarios. Recreate some of the greatest tennis match challenges. Can you turn a desperate situation into a victory? With scenario mode you’ll be able to test your mettle.
  • Player lists. Get entire rosters ready to go so you can play a complete custom tournament from day one.

Just in case you missed our AO Tennis 2 interview with Big Ant Studio CEO, Ross Symons, you can read it here.

Operation Sports: How will community content be shared in various modes? Will we be able to create and share players and courts that aren’t officially in your game and import them into Career mode, for example?

Ross Symons: AO Tennis 2 has a comprehensive set of tools that cover just about every element of tennis – players, venues, logos and equipment – content which users can upload to our servers which is shared across all platforms.

OS: Will we see more variations of rallies, depending on the surfaces we are playing on?

RS: Players now have their own surface preferences, and this adds additional tone to the game – if you’re a clay court specialist, you may find grass court matches much more difficult. We’ve also refined our systems so that you’ll want to make use of all your options – slice, topspin and driving flat shots – so success in AO Tennis 2 will require the kind of situational awareness that the best tennis players share.

We’ll be working on our AO Tennis 2 review shortly, so keep an eye out for it.

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  1. Ordered after seeing creation tools.... the content will be crazy I hope.
    Licensed courts, gear and players not in game will be easily get able and should look great....
    And all the legends should be present.
    Wasn’t sure where to post this and didn’t want to start a new topic. Apparently there was a pc patch yesterday that addressed the computer unforced errors among other things. No date for the console patch yet. Just an FYI.
    Big Ant Studios needs to make the A.I do way more unforced Errors and there needs to be more Aces from both the User and CPU. I haven't done one Ace yet in 7 matches against the CPU on pro difficulty. Is there something I am doing wrong or what? I am playing on patch 1.02 which is the patch that came out yesterday.
    If they are worried that making the A.I do more unforced errors will make the game too easy. Then make the A.I do a lot more Aces which will then even the difficulty out.

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