Tuesday, July 20, 2010
Monday, July 19, 2010
Friday, July 16, 2010
03:41 AM - July 16, 2010. Written by Steve_OS
If any of these links interest you, talk about them.QOTD: When playing sports video games, what is your favorite position to play? (Based on each sports genre you play)

Happy Birthday to the following OS'ers!

MRBDX, B A BOSTWICK (37), HandyRefuse, zasbury25 (32), Graphik (31), ScriptOhio (31), loaf31, SmashMan (25), vinnycast27 (25), bamaboy232 (20), MrBallaBoy21 (20)
Blog: Steve_OS
Thursday, July 15, 2010
10:35 AM - July 15, 2010. Written by MMChrisS

The NCAA team fired the first shot out of the gun this week with the best playing football game -- but still slightly flawed -- in history. Now the attention is beginning to slowly shift to the 10000 lb elephant in the room: Madden NFL 11.

What can Madden do to match and even NCAA's success critically? Well here are a few things:

Don't mess up the basics NCAA nailed- Most likely, Madden has this in the bag -- but you can never be too sure. Locomotion, pro-tak, auto-turbo, and the new animations NCAA incorporated are a huge reason why NCAA is so freaking good this year. Madden has to have that part down.

Unlike NCAA, have spot on commentary- The more I hear Nessler and Herbstreit talk, the more I am beginning to hate their commentary. There are numerous out of place lines, many of which we've heard for half a decade or more. What's worse is they are just kind of boring. Madden has to have a more exciting presentation from the commentary on up.

Capture the atmosphere- EA is touting they've done just that with proper music, chants, etc. for all 32 NFL teams. If fans of NFL teams can play a game and Madden and hear the right things at the right times, well that's going to make Madden seem a lot better than what it really is (which it could be pretty darned good to begin with).

Deliver the goods within the modes-Online dynasty is a surefire hit, the rest of NCAA isn't. Madden has to match Online Dynasty's success while also providing a reason to play other modes as well.

In the end, I think the Madden team has a chance to really bring out something special this year with the Madden franchise. If the gameplay matches NCAA's in quality with a proper NFL atmosphere around you, I suspect the game could be a legit contender for GOTY at OS. However, there are numerous pitfalls to suffer from for me too get too excited too quick, so final judgment has to be reserved for another month.

Do you think Madden will match and even surpass NCAA?
Chris is the Executive Editor of Operation Sports and maintains this blog on the site. He is also a native Oklahoman and avid storm chaser. You can follow him on Twitter @ChrisSnr.
Blog: MMChrisS
Wednesday, July 14, 2010
Think back just a short decade ago.

Sports games were everywhere. Pro football had 4-6 titles each year, NBA fans had multiple titles to choose from and one year there were no less than five MLB games which garnered good to great reviews across the spectrum.

What happened?

Today there is one NFL game, on NCAA game, two MLB games, two NBA games and one and a half hockey games. It's almost like someone came in and turned the power off to the party while everyone was still dancing and having a good time.

I think there are a couple of rational explanations for why those games disappeared and also why they're never coming back. Let's dissect both:

  1. There wasn't enough pie to go around- As much as this sucks -- because I'd love for sports gaming to be much bigger -- the sports gamer is a smaller sect of the overall video game picture than the Final Fantasy/RPG nerd is. (I'm a FPS nerd, so don't start claiming I'm hating here) Plus, Sports games tend to get repetitive whereas in other genres companies can change the rules and scenery of the games. You can't do that in sports. The NBA is still the NBA, whether it's in a game made by EA, Activision, Ubisoft, Take Two, or Sony. The same rules (mostly) still apply to any NBA game ever made. Therefore when push came to shove, there just wasn't enough customers to fund multiple games in each sport in the genre.
  2. Games are getting really hard to make- The smaller projects all but died out (or are becoming internet/downloadable phenoms) because games in this generation require a huge investment in both time and money to make. We as customers demand a more authentic experience to go along with our more powerful hardware and when things don't match up -- we complain. From shoelaces, to jersey types, to lighting intricacies, to the finer points of gameplay which developers didn't have to worry about in generations prior. We basically want our safe and comfortable family car, we just want it to have a big engine and go really fast too.
As we go forward into the future, don't look for these trends to change. Even if the market for sports games grows, the necessary price of entry for new companies with no existing code base sitting around will start to become prohibitively high. The cost will be especially high to compete with the titans at EA and 2K with very intricate systems already in place. In fact, I see a future where sports games become even more scarce, not more bountiful.

I guess the party's over after all.

Why do you think sports games have disappeared? Do you think we'll ever see another year with over 16 games released in major American sports?
Chris is the Executive Editor of Operation Sports and maintains this blog on the site. He is also a native Oklahoman and avid storm chaser. You can follow him on Twitter @ChrisSnr.
Blog: MMChrisS
Tuesday, July 13, 2010
10:39 PM - July 13, 2010. Written by bronco92
Woah... how popular is NCAA Football 11? Popular enough to make us have to install an extra 12GB of RAM to our server that already has 12GB in it!

Sometime during the hours of 2am EST and 5am EST on July 14 we'll be offline for approx 25 minutes while the upgrade takes place.

Update: The upgrade has been successfully completed. Tell your friends about OS and see if you can force us to have to add another 12GB tomorrow!
Blog: bronco92
11:43 AM - July 13, 2010. Written by MMChrisS

I'm not sure what else can be said about NCAA Football 11 but I'm going to try.

First off, Christian wrote an anthology on why the game is much improved in the official OS review. So if you want meatier details, hit that review up.


Gameplay - The gameplay is the best ever for a football game, and I have little reservations about that. There are some issues that need to be sorted out, but the overall package is very impressive.

New Online Dynasty Features - I love the new features within Online Dynasty. I'm counting down the days until Online Dynasty = Dynasty mode -- because we all know it's happening.

Graphics - The graphics have taken a huge leap forward this year. They are among the best in Sports Gaming now, and that's always a good thing.

Pro-Tak/LocoMotion- I really am a believer in these systems now. The difference they make fundamentally on the gameplay is just absurd (in a good way).

Auto-Turbo- Kudos to Tiburon for modernizing their game and taking out the speed burst (if you choose to that is). This makes the game so much more enjoyable, it's a very subtle but fundamental change to how you approach each play.

Different Play Styles- For the first time this generation, Navy runs the ball 40 times a game, Oklahoma will do whatever they want to you, and Baylor is sure to get Robert Griffin a run play or seven per game. This is big league stuff.

Blocking- In my demo review, I noted there were some issues with the pulling blockers. Those issues are fixed and the blocking is easily the best I've ever seen in football games. I'm very impressed.

ESPN Integration- I like the ESPN integration on the surface but....


ESPN/Presentation - ...it's only surface deep. With the gameplay nearing a level where I'd say only minor tweaks are needed year to year, it's time to start focusing on how to make the game seem more authentic outside of the gameplay.

Commentary- Step #1 to the above should be commentary. Lots of out of place lines being spoken this year and it just seems boring/stale/bad.

Road to Glory- This mode is just plain stale, literally the exact same thing you've been playing now for quite awhile.

Innovation/Dynasty Mode/Please? - Speaking of a mode being the same, Tiburon has managed to once again change how recruiting is done, taken some control away from you, and still managed to make the mode feel stale and without direction. The online dynasty features help, but it's still fundamentally the same mode we've been playing since 1998. It's time for a change.

Bugs Galore- There are numerous little bugs which need to be fixed. I had a safety charged against me once because my QB faked a hand-off and then did a moon walk 60 yards backyards out of the back of the end zone -- and I had nothing to say to the contrary. Perhaps the digital athletes are revolting for our stupidity in our playcalls -- or perhaps the game just has some bugs that need to be fixed?

The Bottom Line: If you are a fan of the sport or of the game, this is a must buy. The gameplay is the best in a football game ever, and I say that with little reservation. I'd go far as to say that EA's focus next year should be on modernizing Dynasty, Road to Glory, etc. and just trying to not go overboard on tuning the gameplay. They're starting to get that close now. However, the game is far from perfect overall and lots of work still needs to be done for NCAA 12. Oh and we desperately need a second patch to fix the nagging issues.

Chris' NCAA Football 11 Rating:
My ratings explained.
Chris is the Executive Editor of Operation Sports and maintains this blog on the site. He is also a native Oklahoman and avid storm chaser. You can follow him on Twitter @ChrisSnr.
Blog: MMChrisS
Monday, July 12, 2010
05:14 PM - July 12, 2010. Written by jmik58

How do your MLB preseason predictions look?
Blog: jmik58
It's finally happening.

The Dark Ages of sports gaming are coming to an end.

NCAA Football has gone from a game stuck in a weird spot of not horrible quality but sideways movements from year to year to a game which took a monumental leap forward in a single year. Even more importantly, I think we might be on the cusp of a new renaissance in sports gaming.

Soccer gamers have a great title. Basketball gamers have two solid titles, both of which are set to take it to the next level this year. Hockey gamers have EA's NHL, which is the unquestionable king of Hockey games throughout history. Baseball gamers have The Show and a rapidly improving MLB 2K.

It almost feels like the early 2000s again, when sports games improved by leaps and bounds each year and there was something exciting to look forward to each year. It seems like football games were the last piece in the puzzle, since it seems like they lead the pack in terms of exposure -- both good and bad. The only real thing missing that was present in the 2000s is enough games in each sport to make a man go broke. While I wholeheartedly dismiss the notion that competition creates better games (there is no sales or critical evidence to support such a claim) -- it's always good for gamers to have options.

Nonetheless, we are trudging forward in a console generation with 3-4 more good years left in it and it really feels as if developers are finally starting to figure out how to produce quality titles which are noticeably better than their previous generation cohorts for this generation of consoles at 2K and EA.

So tonight, with NCAA Football 11 hitting store shelves to it's highest reviews in nearly half a decade, it feels like a moment of rebirth for our genre. I was extremely worried that NCAA was about to become one of the stalest titles on the market after last year's title showed little to no improvement. But this year? This year is different.

It almost feels like good times are rolling again.
Chris is the Executive Editor of Operation Sports and maintains this blog on the site. He is also a native Oklahoman and avid storm chaser. You can follow him on Twitter @ChrisSnr.
Blog: MMChrisS
Friday, July 9, 2010