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MLB The Show 16 News Post


MLB The Show 16 Patch 1.05 is scheduled to be released Monday, May 16 at around 6:00 AM ET, following server maintenance and restart. Once details have been provided, we will post them.

Game: MLB The Show 16Reader Score: 7.5/10 - Vote Now
Platform: PS3 / PS4Votes for game: 21 - View All
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Member Comments
# 1 Neolithic @ 05/15/16 12:40 PM
And let the speculation on what might be in it begin!!!!

as a person who only plays offline, I'm sort of curious. I can only assume a fix for classic runner controls ( even though I use default, I'd prefer it if everyone could play they way they want to )

We shall see!!
 
# 2 CubFan23 @ 05/15/16 12:48 PM
Hopefully they addressed the Ivy changing back and forth in Wrigley
 
# 3 BrianM207 @ 05/15/16 12:53 PM
Good to know. Im sure they wont release any patch notes prior, but still wondering hat fixes were getting
 
# 4 dannyheck @ 05/15/16 12:54 PM
You should play online, it's awesome playing against an opponent that isn't the AI
 
# 5 p00p1 @ 05/15/16 01:31 PM
Hopefully moved the new stamina indicator to the bullpen menu.
 
# 6 Seancefc @ 05/15/16 01:48 PM
Be happy with anything that sorts the framerate issues out.
 
# 7 zephyr22 @ 05/15/16 02:08 PM
I sincerely hope they have given us back the option to turn off Ball Halo in RTTS.
 
# 8 franch1se @ 05/15/16 03:20 PM
as long as base running works I'll be good
 
# 9 Bullit @ 05/15/16 04:12 PM
Quote:
Originally Posted by Steve_OS

MLB The Show 16 Patch 1.05 is scheduled to be released Monday. , May 16 at around 6:00 AM ET, following server maintenance and restart. Once details have been provided, we will post them.
Well that's not fair. How can I keep my streak of reporting the patch first if you post about it the day before? Boy just because the guy is the.boss, just posts all willy nilly.
 
# 10 Mike Lowe @ 05/15/16 05:24 PM
Please, fix carryover saves. Been waiting for almost 2 months.
 
# 11 mrlux @ 05/15/16 07:00 PM
I sincerely hope they address the awkward RTTS.Player Lock fielding camera with regards to outfielders. They no longer track the ball in flight but rather the camera switches automatically to the landing spot to which you have to run to while not even keeping you eyes on the ball. MLB 14 and 15 had this correct, not sure why they felt this type of change was needed.
 
# 12 CleveCluby @ 05/15/16 11:39 PM
I play OFFLINE only, But my biggest hope is that they will fix some stats, Especially the minor league cards. But hoping everyone gets the fix they need.
 
# 13 P.A.D. @ 05/16/16 01:54 AM
- base running where CPU literally tries to take an extra base when the ball is IN THE HANDS of the fielder at that base.

- catcher not tagging runners trying to score.

- the absurd high strike zone still being called.
 
# 14 Smallville102001 @ 05/16/16 02:14 AM
Quote:
Originally Posted by P.A.D.
- base running where CPU literally tries to take an extra base when the ball is IN THE HANDS of the fielder at that base.

- catcher not tagging runners trying to score.

- the absurd high strike zone still being called.


odd I have not seen any of those 3 things before. It will be interesting to see what this patch fixes though. Will have to look before I go to school tomorrow to see the list.
 
# 15 steelerfan @ 05/16/16 04:06 AM
Quote:
Originally Posted by Mike Lowe
Please, fix carryover saves. Been waiting for almost 2 months.
This.

I'm past the All-Star Break in my "Test Franchise". I started it to work on sliders and have had them set for at least 40 games. I'm ready to get my Astros Franchise that I started on 14 back up and running already!
 
# 16 SmashMan @ 05/16/16 04:42 AM
Quote:
Originally Posted by P.A.D.
- base running where CPU literally tries to take an extra base when the ball is IN THE HANDS of the fielder at that base.

- catcher not tagging runners trying to score.

- the absurd high strike zone still being called.
Quote:
Originally Posted by Smallville102001
odd I have not seen any of those 3 things before. It will be interesting to see what this patch fixes though. Will have to look before I go to school tomorrow to see the list.
I've seen the first two things he mentioned. CPU trying to take a base while the fielder has the ball has been great for getting me out of a couple innings, haha. I haven't seen it a ton, but enough that I've noticed it. Not sure of the scenario that would drive the logic to perform that way when most of the time it's pretty good.
 
# 17 CujoMatty @ 05/16/16 05:16 AM
Quote:
Originally Posted by P.A.D.
- base running where CPU literally tries to take an extra base when the ball is IN THE HANDS of the fielder at that base.

- catcher not tagging runners trying to score.

- the absurd high strike zone still being called.
That baserunner one or very similar situations have happened to me a few times. Last night the CPU had a guy on first then got a base hit. Guy on first ran to second and I threw the ball behind the runner to second instead of third and dude just kept going. I was like OK he read me throwing behind him and went for it. Before I could get my head around it he's rounding third. So ya I panic and completely shocked at what's going on and of course I use button accuracy Fielding and launch it past the catcher. Safe at home. Honestly it was so funny and I felt so stupid that I didn't even care I just wish there was a cutscene of everyone in the dugout laughing.
 
# 18 bestbrother @ 05/16/16 06:18 AM
my game has just downloaded a 41.82MB patch and I can confirm that 1.05 is now installed.

is there anything specific anyone wants me to look for that can be confirmed easily as fixed?
 
# 19 bcruise @ 05/16/16 06:32 AM
I'm not a classic baserunning aficionado, but it appears to be functioning again.

I think that little hitch on strikeouts was fixed. Haven't seen it yet, at least, and I saw it quite a bit since the last patch.
 
# 20 steelerfan @ 05/16/16 07:08 AM
It would appear that the Morale has been fixed for Carry-Over Franchises.

Finally.

Time to get back into my Astros Franchise.

EDIT: I still see some wonky expectations for player roles but the majority look good.
 

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