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EA Sports UFC 2 News Post


Many people are getting their first tastes of EA Sports UFC 2's gameplay today, including taking in the new control scheme for the game.

There are several aspects of the new scheme which are sure to bring out some strong opinions amongst OS'ers -- from the new submission system to the dynamic grappling.

What do you think of EA Sports UFC 2's control scheme? What is its largest strong suit and biggest weak point?

Game: EA Sports UFC 2Reader Score: 6/10 - Vote Now
Platform: PS4 / Xbox OneVotes for game: 17 - View All
EA Sports UFC 2 Videos
Member Comments
# 1 Raisnets @ 03/15/16 04:45 PM
"Dynamic" grappling is what happens when you try to appeal to a casual crowd way to hard. All EA had to do was somewhat simplify and expand on the ground game. They did neither imo. Transitions are a mess tbh it feels like a game of chance doesn't seem like you have to work for a position anymore.
 
# 2 SwedishTouch76 @ 03/15/16 05:27 PM
Quote:
Originally Posted by Raisnets
"Dynamic" grappling is what happens when you try to appeal to a casual crowd way to hard. All EA had to do was somewhat simplify and expand on the ground game. They did neither imo. Transitions are a mess tbh it feels like a game of chance doesn't seem like you have to work for a position anymore.
Couldn't disagree more. Once ppl actually learn the visual cues and stop using the HUD or turn it off altogether you will see its not a "game of chance." Simply build GA and then decide where you want to go....
 
# 3 brezzab @ 03/15/16 06:12 PM
Quote:
Originally Posted by SwedishTouch76
Couldn't disagree more. Once ppl actually learn the visual cues and stop using the HUD or turn it off altogether you will see its not a "game of chance." Simply build GA and then decide where you want to go....
I agree. I have only played the 10 hours via EA access (borrowing a friend's Xbox - gold!) and I was working on keeping half-guard position on top - generally there are two common transitions on the bottom - they either place their hand on your thigh to get to full-guard, or pull your head to try to sweep to the back-sitting position. I ended up getting fairly decent at this, and after stuffing a couple, you can usually build up enough GA (grapple advantage) that you can move to top mount, posture up and get off a strike or two.
 
# 4 Factzzz @ 03/17/16 09:13 AM
I think the striking has gotten worse on the feet. With some guys like Jon Jones, you can't even throw a simple leg kick.

But the ground game is miles better than the last game.
 
# 5 NeoOsiris @ 03/22/16 03:09 AM
Being a purple belt in BJJ, the grappling is probably the best iteration in any mma game I've played going back to the old Pride game on PS2. It definitely is the best simulation of ground movement so far and the thought process and decision making that must be made on the fly when your opponent is trying to advance or block positions like in real life. I like it a lot, I wonder how many other BJJ guys out there would agree with me.
 

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