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NBA Live 16 News Post



NBA Live 16 game update 1.04 is available now for both Xbox One and PlayStation 4, adding a new court for Live Run/Summer Circuit (see the trailer here), over 25 new player face scans, 48 new hairstyles, new tattoos, over 250 bug fixes and improvements and quite a bit more. As more information comes in, we will update this post.

With that said, let us know what you are seeing!

UPDATE: Patch notes are available now.

Gameplay Fixes:
  • Improved rebound input response time
  • Added more rebound animations to help with timing and coverage
  • Improved failed rebound animations
  • Made it easier to perform spin layups.
  • Reduced sliding and warping for inside shots and layups. Also improved animation selection.
  • Shot percentage tuning for mid range and 3 point shots
  • Added a greater fatigue affect for shooting.
  • Improved loose ball responsiveness for steals/rebounds and blocked shots
  • Sizing up on the perimeter for a longer duration will now trigger isolations
  • Improved transition play after turnovers
  • Fixed rare issues with double dribbles from post up and unders
  • Improved catch animation selection for players in transition
  • Improved help defense when scoring from the post
  • Improved on ball defense facing logic to help cut off dribble penetration
  • Fixed a rare case where players warp across the court after a change of possession
  • Fixed rare cases where players hands wouldn't connect with the rim properly
  • Fixed rare issues with ball warping when passing
  • Summer Circuit AI alley-oop pass logic improvements
  • Addressed rare miss catches in the post
  • Fixed issues where pump fakes would over-rotate the players facing
  • Fixed rare issue where players would not face the basket when performing a jump shot
General Bug Fixes:
  • Fixed Blocked Shot not counting for "Contest" objectives
  • Fixed gear display issues in Pro-Am lobby
  • Host now defaulted to “Start Game” in the Lobby of Pro-Am games
  • Fixed issue where Rising Star does not play the correct amount of minutes when the earned time is over thirty minutes
  • Fixed issue when viewing the post game wrap up in Ultimate Team, skipping through any point would occasionally cause a black background
  • Fixed issue where soaking in Pro AM Screens will occasionaly show online friends as offline
  • Improved detection of Contested Shots in the Paint
  • Fixed Brooklyn Nets road jersey not being in the correct tops menu when the user selects the PRO-AM outfits in the Gear Shop.
  • Inconsistent lighting for player avatar in summer circuit/live run lobbies adjusted
  • Added "Good Defense" event for stopping an inside shot via a collision
  • Improved stability if the fifth and fourth users leave a live run lobby just before the timer expires
  • Fixed Lobby host changes in persistent sessions
  • It is no longer possible to change your Play Style after becoming receiving the Superstar designation.
  • Fixed framerate drop when User B constrains the title in a H2H game.
  • Fixed occasional loud crowd cheer while playing in OKC
  • Enabled standing crowd animation stream(s) for ProAm Venues
  • Improved Pro-Am stability
  • Fixed Dynasty salary cap restrictions issue
  • Fixed issue where the rising star is told to guard someone else, but gets penalized when the original opponent that was guarded makes a shot in Rising Star mode
  • Fixed issue where Rising Star is not in the starting lineup when the Star becomes a 'STARTER' and enters a game in Rising Star mode
  • Tuned penalty for passing up shots
  • Pro-Am: Added link to Skills Progression from lobby
  • Improved Content Update stability
  • Fixed parts of the geo blocking the camera in Terminal 23
  • Fixed black texture where an exit sign should be in the Seattle Pacific University arena
  • Addressed Summer Circuit AI Alley Oop tuning
  • Fixed issue where the stanchion poles and clock do not turn invisible in SPU venue
  • Fixed issues with the Activity Feed
  • Fixed issue with blocks going back to offense too much
  • Fixed issue where help defense fails to react in time from a successful post move
  • Fixed standing crowd popping in game
  • Fixed issue when on an interception or steal the AI ball handler goes into a one off animation when they have an advantage
  • Fixed issue when playing a Summer Circuit game in Brooklyn Park with another User the Pre game NIS only showed 4 Players coming onto the court
  • Fixed intermittent periods of not seeing lobby avatar images in the Pro-Am lobby
  • Fixed “Make an Assisted Shot” not triggering when completing an alley oop, layup or dunk in Summer Circuit
  • Re-ordered the position slots in the lobby to be PG, SG, SF, PF, C
  • Implemented new generic facial animation
  • Fixed a soft lock that occurred when accepting an invite to a Summer Circuit lobby that is currently full
  • Fixed issue when an opponent select the quit and count option in an Ultimate Team H2H game

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Game: NBA Live 16Reader Score: 5.5/10 - Vote Now
Platform: PS4 / Xbox OneVotes for game: 4 - View All
NBA Live 16 Videos
Member Comments
# 1 Mintsa @ 11/24/15 08:32 AM
Please post what you guys see for us guys at work.

Ownal0t, I'm counting on your for some online H2H updates !!! LOL.
 
# 2 The 24th Letter @ 11/24/15 08:40 AM
Cool, let us know what you see..

any notes?
 
# 3 RonRac1 @ 11/24/15 08:41 AM
Quote:
Originally Posted by Mintsa
Please post what you guys see for us guys at work.

Ownal0t, I'm counting on your for some online H2H updates !!! LOL.
Yeah Ownalot hook us up with the info, cause I'm at work and l wanna know if the face scans have been added and is fatigue turned on for online h2h matches?
 
# 4 Steve_OS @ 11/24/15 08:53 AM
Face scans are in, here are some details.


Sent from my iPhone using Tapatalk
 
# 5 bluengold34_OS @ 11/24/15 09:00 AM
Apparently post-patch, Kevin Love now plays in Chicago under the assumed name of Nikola Mirotic
 
# 6 charlesadams3rd @ 11/24/15 09:01 AM
Quote:
Originally Posted by bluengold34_OS
Apparently post-patch, Kevin Love now plays in Chicago under the assumed name of Nikola Mirotic

Honestly compared to what it was like before, I'll take this LOL


Sent from my iPhone using Tapatalk
 
# 7 bran9413 @ 11/24/15 09:01 AM
Finally! Will play later today after classes to see what's new.
 
# 8 bluengold34_OS @ 11/24/15 09:09 AM
This will make a few people on here pretty darn happy -
 
# 9 bran9413 @ 11/24/15 09:13 AM
Too bad the update doesn't include the ability to edit player ratings and accessories ourselves
 
# 10 Mintsa @ 11/24/15 09:13 AM
Can my nightly nightmares of James Johnson stop ?? Did they finally update his face scan ? (since were talking face scans).
 
# 11 charlesadams3rd @ 11/24/15 09:15 AM
Currently playing as the CAVS vs Spurs on All Star. A few things I noticed right away:

-CPU is aggressive now! They are finding smarter ways to score and not just holding the ball anymore. Tony Parker is constantly getting picks from Duncan and Aldridge and the wings are cutting frequently leading to inside baskets or fouls.

-Fast breaks! The CPU no longer slows down and stops on fast breaks. They are passing their way up the court to try for an easy bucket now!

-Speaking of easy buckets. A LOT more missed shots inside for both user and CPU. Also haven't seen any of those funky inside hook shots yet.

So far this game is playing great but this is just my first game. Also it seems like they added a few new plays in as well.

Haven't played H2H (couldn't find anybody) or ProAm yet.


Sent from my iPhone using Tapatalk
 
# 12 charlesadams3rd @ 11/24/15 09:16 AM
Quote:
Originally Posted by bluengold34_OS
This will make a few people on here pretty darn happy -

It's a darn good scan too!!


Sent from my iPhone using Tapatalk
 
# 13 bluengold34_OS @ 11/24/15 09:19 AM
Quote:
Originally Posted by Mintsa
Can my nightly nightmares of James Johnson stop ?? Did they finally update his face scan ? (since were talking face scans).
 
# 14 Mintsa @ 11/24/15 09:26 AM
Quote:
Originally Posted by bluengold34_OS
My nightmare continues.....LOL.
 
# 15 bluengold34_OS @ 11/24/15 09:27 AM
Quote:
Originally Posted by Mintsa
My nightmare continues.....LOL.

Hahaha - sorry Brother
 
# 16 bluengold34_OS @ 11/24/15 09:29 AM
As CharlesAdams stated, the game def plays better now. Animations are improved under the rim and in the paint, transitions seem quicker and more fluid, and AI def more aggressive with the ball in offense - only 20 mins with the patch so far, so can't be too excited just yet.
 
# 17 The 24th Letter @ 11/24/15 09:32 AM
Okafor looking good!

I'm assuming they added all the missing players as well?
 
# 18 Earl1963 @ 11/24/15 09:41 AM
Happy to see that my favorite vidya game is still being supported.


Sent using a telephone
 
# 19 WTF @ 11/24/15 09:44 AM
Quote:
Originally Posted by The 24th Letter
Okafor looking good!

I'm assuming they added all the missing players as well?
I don't think all of them. Knicks fans will be disappointed I believe, maybe Magic fans. Not 100% sure.

And sorry Mintsa
 
# 20 Tonyattia @ 11/24/15 09:46 AM
-The sock issue is fixed lol.
-There is a new slider called dribble move reaction frequency aswell
- invisible body still there


Sent from my iPhone using Tapatalk
 

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