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Rory McIlroy PGA TOUR News Post


Rory McIlroy PGA TOUR title update 1.05 is available now for PlayStation 4 weighing in at 5.34GB. It should arrive soon for Xbox One. The update includes the free Quail Hollow Club course, which is available in all modes. Once we get more information, we will update this post.

UPDATE: It is available now for Xbox One users. We have also included all of the details EA has released below.

New Course
  • Quail Hollow
New Golfer
  • Henrik Stenson
Four All-New Modes in Play Now
  • Skins (2-4 players) Compete to win the most money by winning holes.
  • Best Ball (4 players) 2 vs 2 team play that uses stroke play scoring.
  • Four Ball (4 players) - 2 vs 2 team play that uses match play scoring.
  • Alternate Shot (4 players) 2 vs 2 team play where teammates alternate turns while playing 1 ball that uses match play scoring.
Additional Updates
  • Added Skins, Best Ball, Four Ball and Alternate Shot game modes to Play Now offline
  • Added TaylorMade M1 Driver to created golfer equipment inventory.
  • Added 4 new Attribute Bonus types for created golfers.
  • Added a new form of miss hit on Advanced Swing Mechanic that adds mi**** for being outside the swing path at any point in the swing.
  • Updated attributes of licensed golfers based on real world performance.
  • Various Treasure Island fixes.
  • Various Matchmaking stability fixes.
  • Various performance fixes.
  • Increased XP earned by created golfers in Night Club Challenge.

Game: Rory McIlroy PGA TOURReader Score: 6/10 - Vote Now
Platform: PS4 / Xbox OneVotes for game: 12 - View All
Rory McIlroy PGA TOUR Videos
Member Comments
# 1 goillini03 @ 11/24/15 08:16 AM
Nice

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# 2 Silverfox91 @ 11/24/15 08:43 AM
It's out for Xbox One now. 5.2 GB.


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# 3 BKJ7 @ 11/24/15 11:11 AM
Happy to see more game modes but when are they coming to online head to head? My friends and I have been waiting patiently for alternate shot online but I guess this is a start in the right direction...

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# 4 NoRoomInFrame @ 11/24/15 11:25 AM
Has anyone figured out the ideal Attribute Bonus setup for created golfers? After messing around with it for a few minutes, I'm on Balanced Plus - Dialed In - One Putt - Brute Force. It puts my golfer at an overall 91 and a 100 at Strength, Recovery, Putting Stroke, and Long/Mid/Short Putting.
 
# 5 DivotMaker @ 11/24/15 01:24 PM
Quote:
Originally Posted by BKJ7
Happy to see more game modes but when are they coming to online head to head? My friends and I have been waiting patiently for alternate shot online but I guess this is a start in the right direction...

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http://forum.ea.com/eaforum/posts/li....page#35352046
 
# 6 RIFRIG @ 11/24/15 02:59 PM
Courses are looking very similar now with universal textures being used across many of them.
A liittle disappointed with the same trees & mulch being used continually,starting to feel like I'm playing The Golf Club.
 
# 7 CAMPBLACKMAMBA24 @ 11/24/15 06:51 PM
2 courses in 2 months. Won't get a argument out of me on this one. Thanks EA


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# 8 BaselineBakes @ 11/24/15 10:14 PM
Still have this game and play it regularly. Them adding the M1 driver is awesome and gives me hope maybe they'll add some more clothing/shoe options for create-a-player and newer clubs as they're released.


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# 9 brandon27 @ 11/25/15 07:38 AM
Nicely done EA. Really can't complain about another free, official course.

The addition of those game modes helps alot too.

Say what you will of the release state of this title, but it's come quite a long ways, and they're making good on what they said they'd do IMO. Maybe a little slower than I'd like, but got to understand it takes time.

No complaints here. Nice job EA
 
# 10 catcherforbaseball @ 11/25/15 08:46 AM
Really impressed. Love the progress this game has made. I am enjoying my purchase more and more as the months progress.

Just add attribute progression throughout all modes and this game will be straight cash.
 
# 11 OnlookerDelay @ 11/26/15 02:33 AM
It's good to read progress reports like this. I think eventually this game has a chance of becoming what I'd envisioned it might be, I'm just amazed at how many of what we considered stock features: turn-based multiplayer featuring alternate shot, best-ball, matchplay, Country Clubs, Live "connected" tournaments, a useable player-perspective presentation option, configurable HUD options, etc., weren't in this "Next_Gen" golf game out the outset. It seems like at least some of them are gradually making their way back in. I know once they provide an option to turn of the tempo bubble meter and enable real time, hole-by-hole scoring for Live Tournaments, I'll buy it.
 
# 12 adh5199 @ 11/26/15 09:37 PM
Quote:
Originally Posted by RIFRIG
Courses are looking very similar now with universal textures being used across many of them.
A liittle disappointed with the same trees & mulch being used continually,starting to feel like I'm playing The Golf Club.
I agree, Not every course has the same sand trap color except when you are playing RM. Grass tones should be different too. I feel like Quail Hollow could be a poor mans Augusta in a way.
 
# 13 DivotMaker @ 11/27/15 08:34 AM
Quote:
Originally Posted by adh5199
I agree, Not every course has the same sand trap color except when you are playing RM. Grass tones should be different too. I feel like Quail Hollow could be a poor mans Augusta in a way.
EA takes the laser-scanned course data including textures, trees, and other objects and scans that data into the game. The artists then complete the course using the data and colors from those scans. I don't think the courses are generic at all.....maybe Handsward can pop in and respond.....
 
# 14 smitty67 @ 11/29/15 11:09 AM
Quote:
Originally Posted by catcherforbaseball
Really impressed. Love the progress this game has made. I am enjoying my purchase more and more as the months progress.

Just add attribute progression throughout all modes and this game will be straight cash.

I hear ya, catcher. I was one that kept the game hoping EA would follow through. I love the fact we have Quail Hollow, never had that before on any system that I can remember.

You and I have had the conversation about leveling up in the career mode, so I totally agree that attribute progression in every single mode would be nice.

But, overall, glad new stuff keeps coming out. I was skeptical, but I'm eating crow now.
 
# 15 McPizza @ 11/30/15 12:17 AM
I just picked the game up last night. Played for several hours today. Keeping in mind that I benefited immediately from the latest update...as the game stands now, I'm very impressed. I could see myself playing this for a long time to come.
 
# 16 zephyr13 @ 12/01/15 10:35 AM
I too, am impressed with all the additional free content that has been added to this title... it's nice to see the commitment from EA.

Has anybody checked to see where and when Quail Hollow has been added to the Career Mode schedule?
 
# 17 DivotMaker @ 12/01/15 11:38 AM
Quote:
Originally Posted by zephyr13
I too, am impressed with all the additional free content that has been added to this title... it's nice to see the commitment from EA.

Has anybody checked to see where and when Quail Hollow has been added to the Career Mode schedule?
Right after the Boston event just after the Spring Invitational at Wolf Creek as the Wells Fargo Championship.....so far....not sure if it shows up again later in the season like it does in the actual PGA TOUR season.
 
# 18 smitty67 @ 12/06/15 10:34 AM
I want to download this but when I go into the game, I keep getting the "connection failed" message.

Anyone had this issue. My router is good, my xbox live seems good as I can get on everything except EA.

Anyone have any ideas to help me get this new update downloaded?

Thanks
 
# 19 mike24forever @ 12/06/15 05:37 PM
Smitty, could be EA's network.

The Xbox One Elite controller has breathed life back into the game. I play with the longer joy stick and it has lead to more errant drives and approach shots.
 
# 20 OnlookerDelay @ 12/10/15 03:05 PM
Has anything been done to make the ball more visible in what I think is called the "Pro View" (maybe it's "Pro Cam") presentation option? I know when I played the XB1 version during EA Access, it was impossible to follow the ball in most cases using this option. What's so ironic about this is that Tiger Woods 11 through 13 did such a good job of tracking the ball from the golfer's perspective with the view option - True Aim.

I'm just curious to see where this is in EA Sports' prioritization of enhancements for RMPGAT.
 

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