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NBA 2K16 News Post


The official NBA 2K Twitter account posted a picture today of cover athlete Anthony Davis getting body scanned. The promise is that it will give players "more authenticity than ever before."

Obviously that's a bit vague, but this is not the first time we've heard about this type of scanning. Back in January, we pointed out that a couple NBA teams posted similar images on their official Twitter accounts. In other words, the NBA 2K folks have been making their rounds to get this done.

It's hard to say if this is to try and push more realistic wingspans, more realistic tattoos, more body types, or something else even deeper than that. It also makes you wonder if you will have more body types to choose from when creating players.

Either way, more authenticity is never a bad thing, we'll just have to see how this all comes together.

UPDATE: Body scans continued...

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Member Comments
# 1 NINJAK2 @ 07/01/15 02:55 PM
Very cool. I wonder if Westbrook's Live endorsement make it harder for 2k to get him in for scanning? Vice versa for Live with Curry,Harden,Davis?
 
# 2 23 @ 07/01/15 03:02 PM
WestBrook, man they got Steph Curry and Anthony Davis.. the latter being a complete freak of nature
 
# 3 stillfeelme @ 07/01/15 03:15 PM
Kind of figured this was in based off what they were showing before. Now if the wingspans actually play a role in blocks animations tips and such will remain to be seen.

I know people have asked for adjustable wing spans. This is extremely good for getting the right muscle definition and arm of players so everyone doesn't have to have those puny arms.
 
# 4 SwaggerCoach @ 07/01/15 03:17 PM
Awesome confirmation.

I'm really really REALLY hoping we can finally create players with different body types.

Heck, I'd be happy with: skinny, muscular, stocky.

Just PLEASE give us some variation.
 
# 5 cthurt @ 07/01/15 03:22 PM
Very exciting news here, I wonder if players are scanned in their uniforms so the tight or loose fit jerseys are also scanned into the game.
 
# 6 AceDawg5 @ 07/01/15 03:24 PM
I hope "body scans" wasn't the 2 words that will dramatically change gameplay. However, if this makes blocking shots with Anthony Davis feel different from contesting a shot with Taj Gibson then I definitely welcome the addition. I want it to be functional not just a visual enhancement
 
# 7 stillfeelme @ 07/01/15 03:36 PM
Quote:
Originally Posted by AceDawg5
I hope "body scans" wasn't the 2 words that will dramatically change gameplay. However, if this makes blocking shots with Anthony Davis feel different from contesting a shot with Taj Gibson then I definitely welcome the addition. I want it to be functional not just a visual enhancement
Couldn't have said it better myself. Davis gets shots on the perimeter due to agility and wingspan. He is just a freak man

Example like this


 
# 8 bigeastbumrush @ 07/01/15 04:08 PM
I just hope they tie Body Mass into authentic Physics.

And scanning body types should have some impact on rebounding.
 
# 9 dirk.93 @ 07/01/15 04:10 PM
I want the body type ala Boris Diaw
 
# 10 PRAY IV M3RCY @ 07/01/15 04:14 PM
And this my friends is the result of competition
 
# 11 JKSportsGamer1984 @ 07/01/15 04:18 PM
This is awesome & long overdue! I know the scanning technology hasn't been around that long but this is great news! Hopefully no more skinny arms for players that should be buff (Blake Griffin, Serge Ibaka, James Harden, etc...) I have a feeling 2k16 is going to blow us away! Now just give me proper foot planting, eliminate players sliding into position when receiving passes, the ability to break out of any animation & I'm a happy camper
 
# 12 PRAY IV M3RCY @ 07/01/15 04:19 PM
Anything that relates to improved player models is a major plus for me. I just need to hear what this big thing Wang is working on for gameplay.
 
# 13 alchemist55 @ 07/01/15 04:20 PM
Westbrook is signed on to live so I don't know if they got him scanned but he needs it because he looks nothing like his real life counter part. but I hope finally accurate detailed wing spans and hand length is in the game.
 
# 14 PRAY IV M3RCY @ 07/01/15 04:24 PM
Quote:
Originally Posted by JKSportsGamer1984
This is awesome & long overdue! I know the scanning technology hasn't been around that long but this is great news! Hopefully no more skinny arms for players that should be buff (Blake Griffin, Serge Ibaka, James Harden, etc...) I have a feeling 2k16 is going to blow us away! Now just give me proper foot planting, eliminate players sliding into position when receiving passes, the ability to break out of any animation & I'm a happy camper
I think being able to break out of any animation is a bit unrealistic. While I do agree there should be SOME animation we should break out of if need be, I would challenge you to go out on the basketball court and try and break out of your movements at any point you wanted to. I garantee you will find it difficult to control your body as much as you would like. It is a video game at the end of the day but I'm going to appreciate the developers that don't sacrifice realism for user control like other companies.
 
# 15 JKSportsGamer1984 @ 07/01/15 04:46 PM
Quote:
Originally Posted by PRAY IV M3RCY
I think being able to break out of any animation is a bit unrealistic. While I do agree there should be SOME animation we should break out of if need be, I would challenge you to go out on the basketball court and try and break out of your movements at any point you wanted to. I garantee you will find it difficult to control your body as much as you would like. It is a video game at the end of the day but I'm going to appreciate the developers that don't sacrifice realism for user control like other companies.
Yeah I hear you. It's just 2K can be too animation heavy at times. They need to find a balance where I don't feel like the control is taken completely out of my hands at times while maintaining that smoothness or realism that you're referring to. I know It's easier said then done but if any company can pull it off it's 2K.
 
# 16 Goffs @ 07/01/15 05:44 PM
So....body scans the whole body or just the upper half? Not everyone have beefy calves....
 
# 17 BA2929 @ 07/01/15 05:55 PM
Quote:
Originally Posted by Goffs
So....body scans the whole body or just the upper half? Not everyone have beefy calves....

I'll just prove your point for you in case someone doesn't believe you:

Spoiler
 
# 18 strawberryshortcake @ 07/01/15 05:59 PM
On topic: Body scans. Good.

Off topic: Animation heavy.

Quote:
Originally Posted by PRAY IV M3RCY
I think being able to break out of any animation is a bit unrealistic. While I do agree there should be SOME animation we should break out of if need be, I would challenge you to go out on the basketball court and try and break out of your movements at any point you wanted to. I garantee you will find it difficult to control your body as much as you would like. It is a video game at the end of the day but I'm going to appreciate the developers that don't sacrifice realism for user control like other companies.
Please further elaborate on "break[ing] out of any animation is a bit unrealistic." Of course falling down means you can't magically get up half way and jump, etc.

Because you are certainly 2k restricted from doing certain things where in real life you are able to (i.e. jumping up and down, up and down, up and down immediately and consecutively, quickly. Think about "Dennis Rodman." Swatting at the ball without getting off balance; swatting at the ball and recovering immediately isn't possible like that in real life. Getting stuck in the box out animation and can't get the rebound...). Yes, I probably know the reason behind not being able to jump up and down quickly and swatting at the ball multiple times, but still, it's rather unrealistic. And no I don't swat at the ball every chance I get, I always switch to on ball defense and simply stay in front of the person. Swatting at the ball probably happens about 5-10 times a game, strategically).

I decided to fire up the demo of the other game, and that game definitely is more responsive.

Note: I only have two games for the PS4: MLBtheShow14 and NBA2k14, and that's it. Was going to buy NBA2k15 until I found out that they essentially took out the halftime show.
 
# 19 Goffs @ 07/01/15 06:11 PM
Quote:
Originally Posted by BA2929
I'll just prove your point for you in case someone doesn't believe you:

Spoiler
Goodness is that Chandler? Man...never skip leg day....lol that lady has bigger thighs than him!
 
# 20 ruLEX$$ @ 07/01/15 07:00 PM
lmao @goffs has to be photoshopped...his wrist are thicker than his shins
 

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