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NBA Live 15 News Post


EA Sports has just released their NBA Live 15 player ratings for the top 5 ball handlers in the game. How does your top 5 list look compared to this one?
  • Kyrie Irving - 95 Ball Handle Rating
  • Chris Paul - 94 Ball Handle Rating
  • Jamal Crawford - 93 Ball Handle Rating
  • John Wall - 92 Ball Handle Rating
  • Kemba Walker - 92 Ball Handle Rating
Here is an explanation of the ball handle rating, from NBALIVE_Fernando.

Quote:
This rating was reached by looking at turnovers that were coughed up while handling the ball. Plus, a slight tweak based on perception.

This rating used for dribble packages and how prone you are to getting ripped. We didn't forget Steph. He's tied with those players, just gotta let some of the other guys get their picture taken.

Below is the release date schedule for the rest of the ratings and links to those that have already released.
  • 9/23 - Top 5 PGs (Released)
  • 9/24 – Top 5 SGs (Released)
  • 9/25 – Top 6 SFs (Released)
  • 9/26 – Top 5 PFs (Released)
  • 9/27 – Top 5 Cs (Released)
  • 9/28 – Top 5 3Pt Shooters (Released)
  • 9/29 – Top 5 Dunkers (Released)
  • 9/30 – Top 5 Ballhandlers (Released)
  • 10/1 – Top 5 Shot Blockers
  • 10/2 – Top 5 Overall Defenders
  • 10/3 – Top 5 Scoring Threats
  • 10/4 – Top 5 Rookies
  • 10/5 – Top 5 Passers
  • 10/6 – Top 5 Rebounders
  • 10/7 – Top 5 Steal Threats
  • 10/8 – Top 5 Fastest Players
  • 10/9 – Top 5 Dynamic Duos
  • 10/10 – Top 5 6th Men
  • 10/11 – Full Team Ratings (Atlantic Division)
  • 10/12 – Full Team Ratings (Central Division)
  • 10/13 – Full Team Ratings (Southeast Division)
  • 10/14 – Full Team Ratings (Northwest Division)
  • 10/15 – Full Team Ratings (Pacific Division)
  • 10/16 – Full Team Ratings (Southwest Division)
Quote:
Player ratings in NBA LIVE 15 will be updated throughout the regular season; and player tendencies, powered by Synergy Sports Technologies, are updated after each game throughout the NBA season. These updates allow NBA LIVE 15 to provide an experience that is constantly evolving as a player’s performance evolves based on what is happening in the real-world NBA.

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Game: NBA Live 15Reader Score: 6/10 - Vote Now
Platform: PS4 / Xbox OneVotes for game: 12 - View All
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Member Comments
# 1 grodbetatted @ 09/30/14 03:11 PM
Kemba Walker over Jrue holiday? Hmm idk
 
# 2 lwl21ILL @ 09/30/14 03:20 PM
I realize D Rose hasn't played but a few games in the past couple years- and his ratings should probably reflect that- but how is he not one of the top 5? He has arguably the best dribbling moves/best creating off the dribble.
Would love to know what EA's definition of "Ballhandler" is??

Can't wait for gameplay videos though. Most screenshots so far look good.
 
# 3 Steve_OS @ 09/30/14 03:36 PM
Updated the OP w/ an explanation of the ball handle rating, from NBALIVE_Fernando.
 
# 4 DBMcGee3 @ 09/30/14 03:37 PM
Quote:
Originally Posted by lwl21ILL
I realize D Rose hasn't played but a few games in the past couple years- and his ratings should probably reflect that- but how is he not one of the top 5? He has arguably the best dribbling moves/best creating off the dribble.
Would love to know what EA's definition of "Ballhandler" is??

Can't wait for gameplay videos though. Most screenshots so far look good.
Man, I was just thinking the same thing. I can live with them docking him some overall points considering the injuries and his terrible shooting at the FIBA World Cup, but his handles are better than Kemba Walker, John Wall or Jamal Crawford. No disrespect to those guys, but Derrick has put many a defender on the floor with his crossover.
 
# 5 lwl21ILL @ 09/30/14 03:56 PM
Quote:
Originally Posted by Steve_OS
Updated the OP w/ an explanation of the ball handle rating, from NBALIVE_Fernando.
Thanks. Makes some sense now- figured it would have to do with possession/control of basketball.
 
# 6 Ms88420 @ 09/30/14 04:02 PM
F*ck this...... Gameplay foooooooooootage ! grow some balls EA....... October is a day away time to stop the bs and show me something worth while... these ratings mean nothing if the game is trash...
 
# 7 grodbetatted @ 09/30/14 05:06 PM
I don't think Derrick rose should be up there until he proves he still has those handles... Right now we don't know how he's gonna play.. He should probably be like an 84 overall but who am I
 
# 8 Jei_KINGZ @ 09/30/14 05:20 PM
No Curry tho?
 
# 9 _Fernando @ 09/30/14 05:55 PM
Quote:
Originally Posted by Jei_KINGZ
No Curry tho?
He's tied for 4th. Just not pictured.
 
# 10 Jei_KINGZ @ 09/30/14 07:51 PM
Quote:
Originally Posted by NBALIVE_Fernando
He's tied for 4th. Just not pictured.
Oh just re-read it, thanks.
 
# 11 scottyp180 @ 10/01/14 12:17 AM
Quote:
Originally Posted by grodbetatted
I don't think Derrick rose should be up there until he proves he still has those handles... Right now we don't know how he's gonna play.. He should probably be like an 84 overall but who am I
Handles isn't a skillset that diminshes due to injury. He may not be as athletic, explosive, and quick as he was 3 years ago but I guarantee he is able to dribble and handle the ball as well as ever.
 
# 12 Vic Viper @ 10/01/14 01:12 AM
Quote:
Originally Posted by grodbetatted
Kemba Walker over Jrue holiday? Hmm idk
I totally disagree. Kemba doesn't turn the ball over like Jrue Holiday. Holiday's turnover rate has been trending up for the past couple years. I do like his game though and he's a good player.
 
# 13 grodbetatted @ 10/01/14 02:56 AM
Quote:
Originally Posted by scottyp180
Handles isn't a skillset that diminshes due to injury. He may not be as athletic, explosive, and quick as he was 3 years ago but I guarantee he is able to dribble and handle the ball as well as ever.
Actually if your legs aren't strong as they once were, you are probably more likely to be as highlight real crossover ready. For example I used to be a wizard with the ball, now since my knees are messed up I try not to dribble as much
 
# 14 grodbetatted @ 10/01/14 02:57 AM
Quote:
Originally Posted by Vic Viper
I totally disagree. Kemba doesn't turn the ball over like Jrue Holiday. Holiday's turnover rate has been trending up for the past couple years. I do like his game though and he's a good player.
That was on the sixers when he had to do the bulk of the ball handling... The games he played in New Orleans he wasn't nearly as turn over heavy
 
# 15 Goffs @ 10/01/14 07:43 AM
i really like how CP3 looks....
 
# 16 Ragnar53 @ 10/01/14 07:59 AM
Quote:
Originally Posted by DBMcGee3
Man, I was just thinking the same thing. I can live with them docking him some overall points considering the injuries and his terrible shooting at the FIBA World Cup, but his handles are better than Kemba Walker, John Wall or Jamal Crawford. No disrespect to those guys, but Derrick has put many a defender on the floor with his crossover.
.....

 
# 17 seanhazz1 @ 10/01/14 12:11 PM
I always thought that handling and dribbling should be two distinctly different characteristics. Dribbling for the actual skill of dribbling (" dribble packages, Can he dribble though his legs, around his back, etc. with dexterity") and handling (ball control in traffic/while defended) to represent actual possession in traffic or when defended.

The explanation provided seems like an all in one skill rating.
 
# 18 _Fernando @ 10/01/14 12:19 PM
Quote:
Originally Posted by seanhazz1
I always thought that handling and dribbling should be two distinctly different characteristics. Dribbling for the actual skill of dribbling (" dribble packages, Can he dribble though his legs, around his back, etc. with dexterity") and handling (ball control in traffic/while defended) to represent actual possession in traffic or when defended.

The explanation provided seems like an all in one skill rating.
Good idea. I'll look into it for future releases.
 
# 19 Playmakers @ 10/02/14 09:28 PM
Quote:
Originally Posted by NBALIVE_Fernando
Good idea. I'll look into it for future releases.
I think the programmers also need to look into making sure the CPU AI players who have these ball handling packages assigned to them are actually able to perform the moves themselves and utilize the moves.

For years now there have been packages assigned to players for dribbling and yet you don't see the AI take advantage of their own skill ratings.

I mean when a guy like Chris Paul has 90+ passing ability and 90+ ball handling yet on the floor he proceeds to look sloppy (CPU AI) unless he's human controlled that kind of becomes frustrating to watch as a die hard basketball fan.

I know you guys work hard at your jobs but I'm interested to know if anyone takes the appropriate time to make sure the CPU AI is functioning up to par the way you assign their ratings?

I totally understand it's almost impossible to make the CPU AI react or behave like a human player behind the sticks but to me I'm a huge ratings guy and if you assign ratings that make a player elite in a certain category then I would somewhat expect that player even if CPU AI controlled to be able to demonstrate some form of dribbling or passing on their own that matches what they are rated.

For years we've seen threads with Live fans posting all the great things they can do with the dribble packages but you very rarely ever see a guy showcasing the CPU's ability to replicate those same moves on the floor.

You could go back to NBA Live 06 on the PS2 days and oddly enough you would see the CPU AI doing things on their own that have yet to be matched since the game moved on to XBOX 360 and XBOX One consoles.

So it's great to see the player ratings but at the end of the day what is the Live development team doing to assure us that CPU AI Players will take full advantage of those ratings they are being assigned?
 
# 20 _Fernando @ 10/03/14 03:55 PM
Quote:
Originally Posted by Playmakers
I think the programmers also need to look into making sure the CPU AI players who have these ball handling packages assigned to them are actually able to perform the moves themselves and utilize the moves.

For years now there have been packages assigned to players for dribbling and yet you don't see the AI take advantage of their own skill ratings.

I mean when a guy like Chris Paul has 90+ passing ability and 90+ ball handling yet on the floor he proceeds to look sloppy (CPU AI) unless he's human controlled that kind of becomes frustrating to watch as a die hard basketball fan.

I know you guys work hard at your jobs but I'm interested to know if anyone takes the appropriate time to make sure the CPU AI is functioning up to par the way you assign their ratings?

I totally understand it's almost impossible to make the CPU AI react or behave like a human player behind the sticks but to me I'm a huge ratings guy and if you assign ratings that make a player elite in a certain category then I would somewhat expect that player even if CPU AI controlled to be able to demonstrate some form of dribbling or passing on their own that matches what they are rated.

For years we've seen threads with Live fans posting all the great things they can do with the dribble packages but you very rarely ever see a guy showcasing the CPU's ability to replicate those same moves on the floor.

You could go back to NBA Live 06 on the PS2 days and oddly enough you would see the CPU AI doing things on their own that have yet to be matched since the game moved on to XBOX 360 and XBOX One consoles.

So it's great to see the player ratings but at the end of the day what is the Live development team doing to assure us that CPU AI Players will take full advantage of those ratings they are being assigned?
Good question. I'll have to get a gameplay guy in here to speak to this.
 

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