EA Sports PGA Tour Patch 11 and Season 10 Available Today - Patch Notes

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EA Sports PGA Tour patch 11.0 and Season 10 are scheduled to be released tomorrow, to include a host of highly requested features, gameplay improvements and bug fixes across the game.

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UPDATE: (1-23) The patch and Season 10 are available today.

Season 10 marks Pro Pass’s largest edition yet, offering 37 cosmetic items in the premium tier. It also introduces cosmetics to the free tier, featuring 12 variations of EA hats and visors, along with the familiar XP, RP, Tickets, and Specs quantities. Completing Season 10 Pro Pass in the free tier earns you Bryson Dechambeau’s Driver Spec, while the premium tier includes the J.LINDEBERG “Brilliant Blue Big Bridge” outfits.

The Hole Map will include a new “Green View” camera angle, replicating a pro golfer’s use of a yardage book during a round. With over 600 cameras referencing official ShotLink pin sheets and yardage books, it provides an authentic view of each green. Toggle between Green View and Hole View using the Y/Triangle button in Hole Map. In Green View, the putting grid and beads are always visible, maintaining a consistent size for all players regardless of putting skill. Note that Green View offers high-level information and is not a substitute for reading putts on the green.

Private Match mode now includes turn-based stroke play for two to four players, while simultaneous stroke play supporting two to sixteen players in both Private Match and Online modes remains available.

Cup physics undergo a complete overhaul, introducing new technology for more consistent lip interaction. This addresses issues where the ball might seem to roll over the hole instead of falling in. While some lip-ins and lip-outs may look different, the frequency of hole outs and lip-outs remains comparable to the previous technology.

Check out the patch notes below. For more details on the update, make sure to visit the official page.

  • Gameplay
    • Fixed the ball not being aligned with the golfer for the next shot if the ball was repositioned because it was placed too close to a hazard by the unplayable lie screen on the previous shot.
    • Fix for golfers being assigned the wrong playing partners in the 2v2 quick play formats best ball, foursomes, alternate shot, and foursomes. The fix was applied to servers on December 27th.
    • Fixed a visual hitch or stutter that sometimes occurred right after the ball’s first collision with the ground. This issue was most likely to occur in specific configurations such as playing on PC with ultra visual settings.
    • Fixed a rare issue where after hitting the pin the ball would appear to magically stick to the pin and stop about an inch over the hole instead of going in.
  • Online
    • When playing in online turn-based matches, the pre-shot spectator camera now rotates to face where the remote golfer is aiming instead of always being stationary.
    • Fixed crowd members sometimes being in the way of the camera or golfer when watching a remote golfer in online turn-based matches.
    • In online stroke play matches, the in-game leaderboard now displays the correct record for DNF players instead of always showing “0-0-0”.
    • Made a number of optimizations to substantially reduce the amount of data that is synced across the network during online gameplay.
  • Input
    • Fixed the “hold to scroll” logic for D-pad and analog stick input when navigating the UI. Previously, scrolling wouldn’t work sometimes after quickly switching directions, even though the button was still being held down. Additionally, the delay time and scroll speed have been tuned to feel more responsive and natural.
    • [PC] Fixed an issue where keyboard input was non-functional for forward or back in-flight spin control in gameplay.
    • Holding the skip button before a skippable scene is active now automatically starts the full skip timer when the scene is skippable. Previously, you were required to press the button again for the full skip timer to start.
    • Fixed movement when adjusting drop ball position with the “Target Line” option so that it is smooth and doesn’t jitter when scrolling.
    • Fix for not being able to scroll through options with the analog stick in 16 player online or private match lobbies.
  • Challenges
    • Scorecard HUD widget for shot challenges has been updated to display the number of shots taken, shots remaining for the current location, and total number of locations for the challenge.
    • Fixed an issue where hole preview flyovers were always skipped in stroke and match play challenges instead of being shown according to the player’s setting. Note that in shot challenges, flyovers are still always skipped regardless of the player’s setting.
  • Quests
    • Fixed the “Get 5 Par Saves” Top of the Rock mastery quest. The fix was applied to servers on December 14th.
  • Initial Install
    • Fix for some missing assets during initial install gameplay such as the golf bag, loading screen background, and a number of UI elements.
    • Added a message to the scorecard screen that notifies the player when access to the rest of the title is being restricted because the game is still installing.
    • Fix for seeing multiple scorecards in the scorecard screen during initial install gameplay.
    • Fixed the crowd round setting so that it now correctly displays “Off” instead of “On” during initial install gameplay.
  • Courses
    • [Kiawah] Fixed a number of shrubs that were clipping with bridges or wooden railings.
    • [Kiawah] Moved a number of shrubs that were incorrectly placed on short grass.
    • [TPC Southwind] Fixed an online spectator camera on hole 5 which was partially obstructed by a tree.
    • [Wilmington] Fixed wrongly ordered hole preview images for Wilmington in the custom hole select screen.
  • Outfits
    • Changed Scottie Scheffler’s belt color from white to dark blue.
  • UI
    • [Bootflow] Updated the Masters logo shown during the initial bootflow to a higher resolution version.
    • [Gameplay] Fixed an issue where the shot result widget would sometimes display a small distance in feet and inches instead of only showing inches.
    • [Hazard Resolution] Fixed issue where drop ball arrow would remain visible in the course for the rest of the match if the player had their online hole timer expire while in the hazard resolution screen.
    • [Hazard Resolution] Updated the drop ball arrow so that it fades in and out instead of remaining visible when the screen fades to black on a transition.
    • [HUD] Made a number of minor adjustments to HUD widget sizing, alignment, and fonts to ensure consistency between HUD UI elements.
    • [Inventory] Expanded the size of the inventory grid so that 16 items are displayed instead of 12.
    • [Online] Added a button hint for cycling through spectator cameras in online stroke play.
  • Audio
    • Fixed a couple of minor commentary bugs.
  • Stability
    • Fixed a softlock that could occur after entering and exiting online foursomes without proceeding into matchmaking.
    • Fix for broken UI and a crash that could occur when disconnecting from the network in the main menu after playing a match in online or private match.
    • Additional crash and stability-related fixes.

** Pro Pass content requires gameplay to unlock. Requires EA SPORTS PGA Tour (sold separately) and all game updates to play.

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