09:57 AM - July 25, 2014 by Steve_OS
It’s unheard of! Developing, publishing, and supporting an independent sports games on next-generation console platforms? In 2014? The sports game landscape may have gotten smaller in the past few years, but the team at HB Studios saw an opportunity where others saw risk. The result is “The Golf Club”, a simulation golf experience that will soon hit the PS4 and the Xbox One (and is already available on Steam Early Access). The 94th edition of the Press Row Podcast features an extended 1-on-1 discussion between host Richard Grisham (@richgrisham) and The Golf Club Executive Producer Peter Garcin (@rawktron); the two discuss a host of issues, including key game design decisions, how the team navigated and processed the Early Access feedback, going through the console submission process, and the freedom and anxiety that comes from attempting to self-publish a sports game in today’s complex landscape. It’s an open, honest conversation that provides a unique look at how The Golf Club is coming together in its stretch run.
Send us your feedback! We love to hear from you and can’t wait to read your stuff on the air in a future episode. Do it one of these ways:
1) Follow the show on Twitter at @PressRowPodcast and send us some Tweets while you’re there
2) Email the show at [email protected]
3) Respond to this post
Also, the Press Row Podcast is now available on iTunes (https://itunes.apple.com/us/podcast/...ow/id563624090) and Stitcher Radio (http://www.stitcher.com/podcast/oper...ss-row-podcast), so subscribe to it and rate it too!
Enjoy the show!
Run Time: 58 Minutes
If you can't view or listen to the embedded player below, please click here.