08:39 AM - October 23, 2013 by Steve_OS
EA Sports has posted details on some of their next-gen FIFA 14 features, including Elite Technique, Pro Instincts, Precision Movement and Living Worlds.
They have also posted upgrade offers for those of you interested in trading in current-gen FIFA 14 for next-gen.
Check out some of the new FIFA 14 next-gen screenshots for Xbox One and PlayStation 4.
Thanks to the power of the new consoles and the EA SPORTS IGNITE engine, FIFA 14 includes more than 1,000 new animations which create hundreds of new skills and behaviors. New touch passes, slices and lobs have been added, along with behaviors like off-balance shots, panic turns, missed shot reactions and more.
And for the first time ever in the FIFA series, multiple players can compete for balls in the air. Not only will there be situations where three or four players can all vie for ball, but each will also have greater control with a variety of new headers. Players will be able to adjust the power, angle and direction of the header as they contest for the ball.
Players make decisions four times faster than on previous consoles. Decision-making is now based on multiple frames per second, resulting in players that are more aware of their surroundings and react accordingly. Depending on the situation, an attacking player may check his run, back into a defender or brace for an incoming tackle. During a sprint, a player may feint or leap over a sliding defender while still maintaining possession of the ball. Defenders will recognize more opportunities to support and pressure the opposition to help create balance.
Gameplay will be dynamic and continuous in FIFA 14 on next-gen consoles. Players will actually interact with sideline characters throughout the match, rushing towards ball boys if the clock is winding down late in the match. In the build-up to corners, players will jockey for position in the box.
In FIFA 14, gameplay is built around True Player Motion and delivers a whole new feel in the game. Players will have unique step animations instead of blended run cycles, which means that every step counts. Foot slides have been eliminated and players will use true bio-mechanics to shift their weight from one leg to the other as they run. This dramatically changes the feel, look and realism within the game as players will be more grounded as they move across the pitch.
Players will gradually gain or lose speed as they run but will still have a burst of speed available. Using it incorrectly or relying on it too much may prove costly. Momentum is preserved while sprinting, so there’s a balance to ensure each match still feels authentic. And more player personality will be visible in the way each player moves around the pitch.
Nothing compares to a stadium full of fans cheering in unison. With FIFA 14, the crowds come to life with 3D crowd technology that completely changes the atmosphere of a match and makes every stadium feel alive.
The all-new In-Game Director will make each game of FIFA 14 on next-gen consoles feel like a match from the real world. Over 120 different broadcast cameras are positioned around the pitch, each following different players to build storylines and provide stunning new replay angles. You’ll even be able to trigger a replay of a previous important moment during any stoppage of play.
Source - EA Sports