Home
FIFA 14 News Post



EA SPORTS TO FEATURE 19 OFFICIALLY LICENSED
BRAZILIAN CLUBS IN FIFA 14

Number of Authentic Brazilian Clubs Nearly Doubles For FIFA 14

Electronic Arts Inc. announced today that EA SPORTS™ has secured licensing agreements with 19 of the top football clubs from Brazil, ensuring each officially licensed club will feature the authentic club crest, kits and players in-game. FIFA 14 will feature over 30 leagues, more than 600 clubs, and 16,000 players.

“We’re very excited to bring the stars of the top Brazilian clubs into our games,” said David Rutter, Executive Producer of the FIFA franchise. “For all our fans that support and love Brazilian football, this will only add to the authentic FIFA experience they enjoy, and the additional clubs will bring undiscovered players from Brazil into the FIFA Ultimate Team universe.”

FIFA 14 will feature nearly twice as many officially licensed Brazilian clubs over the last iteration of the game, including 18 teams from the Série A. The 19 Brazilian clubs who have been officially licensed and will be showcased in-game are: Atlético Mineiro, Atlético Paranaense, Botafogo, Coritiba, Criciúma, Cruzeiro, Flamengo, Fluminense, Goiás, Grêmio, Internacional, Náutico, Palmeiras, Ponte Preta, Portuguesa, Santos, São Paulo, Vasco da Gama, and Vitória.

Additional new league and club licenses will be announced prior to FIFA 14’s release in North America on September 24 and worldwide on September 27. The game will also be available on Xbox One®, the all-in-one games and entertainment system from Microsoft, and the PlayStation®4 later this year.

Game: FIFA Soccer 14Reader Score: 7/10 - Vote Now
Platform: iOS / PC / PS3 / PS4 / Xbox 360 / Xbox OneVotes for game: 16 - View All
FIFA Soccer 14 Videos
Member Comments
# 1 hossafan91 @ 07/16/13 07:37 PM
Hoping for more national teams in Europe (Croatia, Israel, Iceland, ect) and other regions (Canada, Central American teams, more African teams, and TAHITI!!!) for career mode and to play with, and more European leagues (Israel, Finland, Ukraine, Czech, Slovak, Turkey, Greece) plus (this has more to do with career mode) the ability to scout all countries with national teams.
 
# 2 orion523 @ 07/16/13 07:58 PM
The more licensed clubs/leagues the better. I've also heard rumblings about Blue Square Premier being included but as of yet no official confirmation.
 
# 3 madman112 @ 07/16/13 07:59 PM
greek super league please
 
# 4 Yeats @ 07/16/13 09:36 PM
Quote:
Originally Posted by Profit89
Licenses are a waste of money imo.
Licences are why a large percentage of football gamers buy FIFA. EA knows this and so that's not going to change. There's a very $pecific rea$on you don't see Rutter holding a press conference to announce the addition of a fully-featured in-game editor.
 
# 5 rckabillyRaider @ 07/16/13 10:53 PM
Quote:
Originally Posted by JerseySuave4
PES still is the only one with the Champions League right? I hope someday soon Fifa can get that in their game.
yeah. Champions, Europa, Libertadores and now Asian champions league
 
# 6 willyfantastic @ 07/17/13 02:04 AM
thats great but didnt they have about 10 licensed clubs last year? adding 4 clubs shouldnt be news
 
# 7 R9NALD9 @ 07/17/13 02:44 AM
^^^ so 19 - 10 = 4?

If they did have 10 last year, then they've added 9...so basically almost doubled the amount from last year.
 
# 8 willyfantastic @ 07/17/13 03:12 AM
haha for some reason i read it as 14.......
 
# 9 NaturalSelected @ 07/17/13 07:14 AM
Quote:
Originally Posted by Profit89
Editing, mods, and sharing is the best part about gaming. Being part of a community.

That's why I'd rather have a deep editor. Makes the game last longer.
I think almost everyone is in agreement on this one, but there's no sign of it anywhere except the PC world.
 
# 10 Yeats @ 07/17/13 08:46 AM
Quote:
Originally Posted by NaturalSelected
I think almost everyone is in agreement on this one
I'd say only a very small percentage of gamers ever use editing tools. Sports games these days are designed for the online gaming crowd given they make up the vast majority of consumers. EA understands the money is in developing online features, not offline additions like editing tools.
 
# 11 KG @ 07/17/13 12:26 PM
Quote:
Originally Posted by Profit89
Editing, mods, and sharing is the best part about gaming. Being part of a community.

That's why I'd rather have a deep editor. Makes the game last longer.
I agree that the community does a better job at customization but I'd say the vast majority of folks who play video games aren't as serious as us. They just want to pop the game in and play.

IMO, it's all about the BPL. Having the official license for the most popular league in the world = $$$$$$
 
# 12 zjac7 @ 07/17/13 09:46 PM
Editing and licenses aren't mutually exclusive - FIFA has a Creation Centre, but it's not very robust and yet still has a decent number of editors who participate - I'm guessing that upgrading that to something even on par with PES (aka just ok, not earth-shattering) wouldn't cost a ton relative to EA's spending power, and we can also still get the great licenses.
 
# 13 Yeats @ 07/18/13 05:31 AM
Quote:
Originally Posted by zjac7
Editing and licenses aren't mutually exclusive - FIFA has a Creation Centre, but it's not very robust and yet still has a decent number of editors who participate - I'm guessing that upgrading that to something even on par with PES (aka just ok, not earth-shattering) wouldn't cost a ton relative to EA's spending power, and we can also still get the great licenses.
Well, I've been waiting more than a decade for EA to bring back their custom season and course creation tools in Tiger Woods, and their custom CPU playbooks and season edit options in Madden. So I'm pretty sure we ain't gonna see a robust editor in FIFA any time soon.

EA has always been anal about editing in their games. Even the few editing options they include have many restrictions, such as not being able to edit players' names, appearance, position, etc. And now they're taking that a step further; look at the mind-numbing editing restrictions they implemented with Madden 13 for example. This less-customization-is-more development vision of EA's is something I fear FIFA is going to experience as next-gen arrives.

It's why corporate mouthpieces like Rutter disgust me. Consumers want real and honest info. In contrast, look at how the Konami team is sharing their development vision and progress with consumers in the way of gameplay videos and weekly developer updates. But most of all gamers just want a FIFA game that FINALLY plays like football, and not the child's toy version of the sport EA releases each year. But what do we get instead? Some smiling spin doctor announcing the addition of even more licensed teams. Big whoop there Dave. Spoon-feeding pablum to the masses; there's nobody better at it than Rutter and EA.

Yet another year of the same old arcade FIFA with even more players and teams that play like exact clones of each other, even as EA continues to limit and restrict our ability to fix and repair their games via editing and customization. Yippee.
 
# 14 NightmareBooster @ 07/18/13 07:38 AM
Building on what Yeats said I feel like the possibility exists that the lack of customization options may be a trade off of having the licenses. The developers may have the desire to add options for customizability but FIFA doesn't want their product being altered or portrayed in a way other than what it is. It reminds me of what happened with Gran Turismo 4 where Polyhony wanted to add deformation but the manufacturers didn't want their cars getting all beat up in-game. The result was that you could take a 130 mph lickin' and keep on tickin'. I'm not definitively saying this is the case, just that with an organization like FIFA it's possible.
 
# 15 Yeats @ 07/18/13 08:12 AM
Quote:
Originally Posted by NightmareBooster
Building on what Yeats said I feel like the possibility exists that the lack of customization options may be a trade off of having the licenses. The developers may have the desire to add options for customizability but FIFA doesn't want their product being altered or portrayed in a way other than what it is.
Nicely put... nicer than me anyway, ha! Makes sense, but it doesn't explain why EA has removed other customization options from their games over the years: course creation tools, custom season editing, and now with Madden (and soon with FIFA I fear) the inability to use custom rosters in career mode. There's no reason or rhyme for any of that.
 
# 16 NightmareBooster @ 07/18/13 09:45 AM
Quote:
Originally Posted by Yeats
Nicely put... nicer than me anyway, ha! Makes sense, but it doesn't explain why EA has removed other customization options from their games over the years: course creation tools, custom season editing, and now with Madden (and soon with FIFA I fear) the inability to use custom rosters in career mode. There's no reason or rhyme for any of that.
Yeah, that's just them being *******s
 
# 17 Supersonic_BR @ 07/18/13 04:44 PM
Quote:
Originally Posted by willyfantastic
thats great but didnt they have about 10 licensed clubs last year? adding 4 clubs shouldnt be news
Last year we had

Corinthians
Atlético-MG
Cruzeiro
Grêmio
Palmeiras (my team 0
São Paulo
Santos
Flamengo
Vasco
Coritiba
Botafogo

Those are the ones i remember, i think Fluminense was, as well, although i'm not sure.
 
# 18 Yeats @ 07/19/13 06:14 AM
Quote:
Originally Posted by Profit89
Great post.
Thanks, I know it sounds like I'm a bit too invested in the issue, heh. But the true is I made my peace with all this years ago. I haven't bought Madden or Tiger Woods in several years, and I only returned to FIFA two years ago after buying a gaming PC. For me, EA's games are unplayable without mods and massive edits, something that's at least possible on the PC.

More licensed teams, yay! There... back on topic.
 
# 19 dahernandez3 @ 07/22/13 01:28 PM
Quote:
Originally Posted by Yeats
I'd say only a very small percentage of gamers ever use editing tools. Sports games these days are designed for the online gaming crowd given they make up the vast majority of consumers. EA understands the money is in developing online features, not offline additions like editing tools.
I agree to an extent, but the fact that a game like PES even still exists refute your opinion that only a 'small percentage' use editing tools.

The ability to edit teams/leagues/stadiums/etc in PES is why the game still survives frankly.
 
# 20 Yeats @ 07/22/13 03:31 PM
Quote:
Originally Posted by dahernandez3
I agree to an extent, but the fact that a game like PES even still exists refute your opinion that only a 'small percentage' use editing tools.

The ability to edit teams/leagues/stadiums/etc in PES is why the game still survives frankly.
Maybe so, good point. That said, the number of gamers who even play PES anymore is substantially less than those who play FIFA. Have you for example ever compared Forum Viewing totals for both forums here at OS? It's always something like 30-1 in FIFA's favor. I just checked that now as a matter of fact: FIFA 32, PES 0. So that right there says something about peoples' level of interest in PES, and in having a game they can fully edit and customize.

I still say the vast majority gamers today aren't interested in offline editing; they buy games for the online experience, and to play with their favorite players and team. And of those who do play PES, I'd suggest most only bother to install someone's patch in order to have real teams and kits. And I suppose you could call that editing and using editing tools. But the truth is, if those same people could have real teams and kits in PES by default, they'd never bother patching or editing the game. Just checked again: FIFA 40, PES 1.
 

« Previous12Next »

Post A Comment
Only OS members can post comments
Please login or register to post a comment.