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NCAA Football 14 News Post


Game Informer has posted their NCAA Football 14 preview, discussing much of the same from other articles, but they do go into more detail on the offensive line and blocking in general.

Quote:
Instead of just throwing in a bunch of new variations of the option, EA Tiburon is re-working its blocking logic as well as runner's motions through traffic at the line of scrimmage. Offensive linemen now try to prioritize defenders better as well as execute different blocking schemes like double teams and zone blocks. If they clear the line of scrimmage they also fire out to the second level more effectively. Ball carriers, meanwhile, should no longer run into the backs of their linemen, but instead pause with their hands on the backs of their teammates while a hole develops. If executed properly, these additions should be a big boon for the franchise, which has struggled with these elements in the past.

Game: NCAA Football 14Reader Score: 8/10 - Vote Now
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Member Comments
# 1 darren1024 @ 04/03/13 12:54 PM
Steve, youve been busy today my man! Great job!
 
# 2 LionsFanNJ @ 04/03/13 01:05 PM
Some more good nuggets with for the blocking. Also highlighting the player you should read in the option will be good for those that are new to it. I know it will help me when I'm using GT as I really don't know who to read on some of those interior option plays.
 
# 3 roadman @ 04/03/13 03:04 PM
As others mentioned, this was my big take out of that article.

Offensive linemen now try to prioritize defenders better as well as execute different blocking schemes like double teams and zone blocks.
 
# 4 moylan1234 @ 04/03/13 03:05 PM
Thank you Steve more good info what a day now we just need the most important thing of all a detailed list of all Teambuilder improvements and we'll be set!
 
# 5 SaintBrees @ 04/03/13 06:12 PM
Does anyone know with the new blocking will the running back not fall down now when running into the back of a blocker? hopefully they brought back the animation where you can push their back as a running back.
 
# 6 moylan1234 @ 04/03/13 06:17 PM
Quote:
Originally Posted by SaintBrees
Does anyone know with the new blocking will the running back not fall down now when running into the back of a blocker? hopefully they brought back the animation where you can push their back as a running back.
didn't read the article? that's exactly what's supposed to happen now. From the article:
Quote:
Ball carriers, meanwhile, should no longer run into the backs of their linemen, but instead pause with their hands on the backs of their teammates while a hole develops.
 
# 7 SaintBrees @ 04/03/13 06:21 PM
Quote:
Originally Posted by moylan
didn't read the article? that's exactly what's supposed to happen now. From the article:
no just the comments, but thanks! That was my primary complaint about the infinity engine.
 
# 8 Gotmadskillzson @ 04/03/13 06:46 PM
So we really did get Real Assignment AI 2.0 with new improved line blocking prioritization. Nice to see them finally go back to working on it. They added back in NCAA 11, but for 12 and 13 they didn't do anything to it. I hope there is a way to TURN OFF the option cues. I don't want to see it all game long, that would be annoying.
 
# 9 USMChusker @ 04/04/13 06:41 AM
Anybody else notice the UA shoes they've got Maryland in? Cha-ching
 

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