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NCAA Football 14 News Post


NCAA Football 14 will see the introduction of the Infinity Engine, EA football's real time physics engine as well as a new feature called the 'Force Impact System'. The infinity engine will be ported over from Madden and improved somewhat over the Madden NFL 13 version, giving NCAA it's first taste of real time physics in the series' history.

The Force Impact System seems meaningful as well, with new physics introduced to the running game which accounts for weight, speed, and more when changing direction. This should eliminate the 'swerve' running within the game, as it requires players to decelerate when making sharp turns. There will be improved stiff arms and line play with the new physics, and improved blocking AI which I was told was completely overhauled. NCAA 14 also will feature a new speed burst which will trigger automatically when you get into the open field.

I will have more on all of these features as I polish up an article from a recent interview I did with EJ Manual, former Florida State QB. Expect that to hit by early afternoon!

Game: NCAA Football 14Reader Score: 7.5/10 - Vote Now
Platform: PS3 / Xbox 360Votes for game: 43 - View All
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Member Comments
# 1 TDenverFan @ 04/03/13 09:38 AM
Intrigued by the force system. I think we all expecte the Infonity Engine.
 
# 2 J-Unit40 @ 04/03/13 09:38 AM
Great news! Thanks Chris.

Hop on the NCAA Football 14 Hype Train everyone!! You know I am. Hahahaha! Gets me every single year.

Very interested to hear more about the line play. I just hope the safeties have some awareness on seam routes and can plant their feet like a ball carrier.
 
# 3 The_Wise_One @ 04/03/13 09:39 AM
SOMEWHAT refined Madden 13 infinity engine...hmmm

Hopefully this force and impact system works like it reads. If it looks real, it probably is.
 
# 4 speedy43 @ 04/03/13 09:41 AM
Haven't we known that NCAA was getting the Infinity Engine since like February last year?
 
# 5 Fierce2k4 @ 04/03/13 09:42 AM
This is great news. The infinity engine has to be the standard going forward.
 
# 6 ratedmoney @ 04/03/13 09:45 AM
WOW things I actually wanted fixed were worked on. Heres to hoping it was done right. Hopefully footplanting isnt only for RBs though.
 
# 7 volstopfan14 @ 04/03/13 09:48 AM
Quote:
line play with the new physics, and improved blocking AI
This sounds pretty good. Hopefuly it is as good as advertised.
 
# 8 roadman @ 04/03/13 09:58 AM
Quote:
Originally Posted by ratedmoney
WOW things I actually wanted fixed were worked on. Heres to hoping it was done right. Hopefully footplanting isnt only for RBs though.
It does say for ball carriers, I'm assuming that includes WR's, TE's, defensive turn-overs, etc....
 
# 9 COACH WEBB @ 04/03/13 10:01 AM
Quote:
Originally Posted by volstopfan14
This sounds pretty good. Hopefuly it is as good as advertised.
Yea, I was thinking the same thing.
 
# 10 COACH WEBB @ 04/03/13 10:04 AM
Quote:
Originally Posted by roadman
It does say for ball carriers, I'm assuming that includes WR's, TE's, defensive turn-overs, etc....
Absolutely. It would have to.
 
# 11 jeremym480 @ 04/03/13 10:05 AM
I just hope the players aren't all loose and spastic looking like in Madden 13. Due to that it was probably the least realistic looking Madden game this gen.

I did like that warping was really toned down though.

Sent from my VS920 4G using Tapatalk 2
 
# 12 The_Wise_One @ 04/03/13 10:08 AM
I'm very skeptical but I will say this. At least they seem to be focussing on the right gameplay issues. I mean they can't make them worse.
 
# 13 Big FN Deal @ 04/03/13 10:11 AM
I am hoping that the emphasis on the "running" game is just a way for marketing to tout a much needed player movement fix for all players at all times, which I could understand. We will see when some video drops but at least we know that those teaser pics weren't EA Tiburon trying to poke bears with a stick, they actually worked on core areas, which is good to read.

I like the sound of "a new speed burst which will trigger automatically when you get into the open field", because I just posted the other day the speed burst needs to be mapped onto the stick, to prevent the User exploit of accelerating when switching to CPU controlled players that should already be hustling/running at top speed. Also there was a thread in the Madden forum recently about BCV for RBs and how it didn't matter because a User controlled runner could just hit any hole. This sounds like a way to make choosing a hole important because gamers can't just take fast runners and speed burst all over the backfield, I'm feeling that.

Now we need this upgraded physics and movement to effect receivers in the passing game, along with a true pass rush to force the QB to get the ball out, so passing won't be on offensive crutch. Here's to hopefully seeing some quality video later today.

EDIT- Wanted to add that the "Force Impact System" reminds me of the impact system in FIFA and it would be nice if that meant real time injuries in M25 too. Yes, I want ALL we can get in one year because it's "all" been too long coming, lol.
 
# 14 kingsofthevalley @ 04/03/13 10:27 AM
"Force Impact System" is Maddens "Free Run System" just marketed for NCAA but I can most certainly dig it. Pretty much means NCAA doesn't have to wait another year for it like they usually do with major features. All the information is looking pretty good so far which has me thinking the devs (Madden and NCAA) might be trying to transition from this console generation with a bang.
 
# 15 TryHard_Nation @ 04/03/13 10:28 AM
This NCAA will be great.
 
# 16 chi_hawks @ 04/03/13 10:30 AM
"...line play with the new physics, and improved blocking AI which I was told was completely overhauled."

Nice!....hopeful that this will be a significant upgrade. The line play was in need of changes.
 
# 17 volwalker @ 04/03/13 10:30 AM
ESPN has a great preview on the the game, The option is strongly emphasized this year. Just google NCAA football 14 and it should be near the top of the page.
 
# 18 malky @ 04/03/13 10:35 AM
As long as the game doesn't freeze
 
# 19 UMhester04 @ 04/03/13 10:40 AM
A new speed Burst when runners get into the open field? Hasn't this been in the game for 3 years??
 
# 20 ratedmoney @ 04/03/13 10:44 AM
Quote:
Originally Posted by UMhester04
A new speed Burst when runners get into the open field? Hasn't this been in the game for 3 years??
Read the espn article. They removed automatic acceleration and once again you have to hold right trigger to get that speed burst.
 

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