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NBA 2K13 News Post


The NBA 2K13 patch that arrived for PS3 and 360 last month, is now available for the Wii U. Details below.

GAMEPLAY
  • Improved AI rebounding logic to balance out offensive rebound frequency.
  • Tuned AI transition defense; users will now have more fast break opportunities against the CPU. Additionally, CPU teammates are now more able to guard their opponents on the break.
  • Long range passes are now less accurate and will result in more fumbled and missed catches.
  • Passing successfully out of a double team has been tuned to be slightly more difficult.
  • Tuned the logic behind Charging calls so that they are properly called. Charges will now sometimes be called when the defender is in position and stationary, even if he is not in the “Take Charge” animation.
  • Tuned timing on block animations, and made the AI more vigilant about blocking layups and dunks.
  • Improved reach-in foul detection when defender continually swipes at the ball, results in more called fouls where appropriate.
  • AI now only calls for a full court press in appropriate situations (i.e. late in the game).
  • Addressed two dunk animations that were not counting for a score when they were converted.
  • Fixed an issue where Replay would show the incorrect play, rather than what actually happened on the court.
  • AI positioning when running plays has been tuned so that big men with limited shooting range will not move further away from the basket than what their range allows.
  • AI teammates will now remain in the Post Up position longer when a Quick Post play is called for them.
  • Tuned alley-oop and putback dunks such that only players who have a high tendency to perform either move are able to finish with one.
  • Removed the restrictions for the ‘Microwave’ Signature Skill such that it now works regardless of whether you are already on a hot or cold streak.
  • When a block is recorded for a player with the ‘Eraser’ Signature Skill, only the shooting attributes of the blocked player are lowered.
  • Fixed a rare issue where a traveling violation would be called on a pass fake.
  • Referee Review on last shot will no longer play if the shot has no effect on the outcome of the game.
  • A number of other smaller changes have been made to address issues and enhance the user experience.
  • Tuned three-point percentage.
GENERAL
  • NIKEiD shoes will now appear properly in-game after being equipped to a player.
  • Addressed an issue where the game score would disappear in Blacktop games when Signature Highlights were viewed in the pause menu.
  • Fixed an issue where Free Throw Feedback would no longer appear in games after playing an Online MyTEAM game.
  • Addressed an issue in Online MyTEAM games where the away team player would have the Signature Skills of the home team player if identical players were used in the game by both players.
  • Music will no longer be disabled and Game Settings will no longer revert back to Default when completing an online game in MyTEAM.
  • Changed the difficulty settings for all of the seeds in MyTEAM.
  • (360) Addressed a Kinect issue where a misleading overlay would appear when a timeout was called through a voice command when no timeouts were remaining.
MyCAREER
  • Added additional warning re: conversion of an online MyCAREER (one that earns VC) to an offline MyCAREER (one that earns Skill Points).
  • Fixed an issue where the remainder of the user’s schedule would appear empty after participating in the various All-Star Weekend events. This change also carries over to Association/Season modes.
  • ‘Run Plays’ and ‘PlayVision’ should now function properly (when activated), regardless of your MyPLAYER’s position.
  • Fixed an issue where all games in October would be simulated when ‘Play Next Game’ is selected after the start of a new season.
  • Users playing MyCAREERs that accrue Skill Points will no longer find themselves with negative skill points after played games (where a number of unlikely conditions were all met).
  • Addressed a rare hang that would occur if the “Defend Your Home Court” billboard commercial would play between quarters of the Rising Stars Challenge or All-Star game.
  • Addressed a number of issues with the Social Media feature, including one where the news feed would stop updating completely.
  • When changing teams via free agency in the offseason, your MyPLAYER will now receive the proper role (starter, sixth man, etc.) that was promised during the contract negotiation.
  • You will no longer fail the Dynamic Goal “Give your team the lead before the game ends” when subbed out before the end of the game.
  • The Teammate Chemistry rating on the “Play Next Game” loading screen should now display the correct value (as seen in the Social Media menu).
  • The volume of the menu music and sound effects will no longer become extremely quiet after playing consecutive games in MyCAREER.
ASSOCIATION
  • 3PT Tendency progression logic has been rewritten to correctly model the growth variances within each player type in the game. This change also carries over to MyCAREER mode.
  • Users will no longer lose their Scouting Reports after viewing the Recent Games tab of a player card.
  • Birth years can now be set to later than 1993 when editing Draft Classes after the first season of Association.
  • Addressed a rare hang that would occur when attempting to participate in the Dunk Contest with a created player assigned to a created team.
  • (Association: Online) Offense and Defense options should now save properly when using the Total Sim Control feature.
  • (Association: Online) Admins will now have access to appropriate Commissioner Tools during the offseason.
NOTE: All patch fixes will work in your existing game mode saves (MyCAREER, Association, etc.).

Game: NBA 2K13Reader Score: 8.5/10 - Vote Now
Platform: PC / PS3 / Xbox 360Votes for game: 75 - View All
NBA 2K13 Videos
Member Comments
# 1 Goffs @ 12/21/12 04:39 PM
AWESOME! Now how about the PC version?
 
# 2 Bunselpower32 @ 12/21/12 05:28 PM
Quote:
Originally Posted by Goffs
AWESOME! Now how about the PC version?
I was just about to say, a console that didn't exist when the game was released got a patch before PC did. Hmmm...
 
# 3 bigsmallwood @ 12/21/12 06:07 PM
Looking to download it now!!!!
 
# 4 BobbyColtrane @ 12/21/12 07:10 PM
Quote:
Originally Posted by bigsmallwood
Looking to download it now!!!!


big would u let us know abt the framerate please?
 
# 5 bigsmallwood @ 12/22/12 01:21 AM
WTH are y'all talking about. NBA 2K13 on Wii U not only looks amazing, but plays a great game of basketball. Especially after the patch. There still needs to be some things with the frame rate tweaked, but it is FAR from unplayable. I'm enjoying many games on the Wii U version.
 
# 6 eaterofworlds888 @ 12/22/12 03:32 PM
I've always been a big Nintendo guy and it's nice to see Nintendo finally getting some patches on their systems as well as up to date sports titles. I had been a huge Nintendo all the way guy until the Wii/PS3/360 era of gaming where the PS3 and 360 dominated in sports titles and for that I switched to PS3 but if Nintendo can get some serious sports gaming in on the Wii U and treat it with a serious passion then that makes me very excited.
 
# 7 ultralow36 @ 12/22/12 04:30 PM
anybody that talks about a consoles power when it just came out has no clue what he/she is yaking about...underpowered yet plays all the best muti plat games that takes years to get right ..but has less then a yr to work...reallly dude come on...stop taking all the crap people say as truth...
 
# 8 BobbyColtrane @ 12/22/12 08:20 PM
Quote:
Originally Posted by ultralow36
anybody that talks about a consoles power when it just came out has no clue what he/she is yaking about...underpowered yet plays all the best muti plat games that takes years to get right ..but has less then a yr to work...reallly dude come on...stop taking all the crap people say as truth...
Ultra have u tried the new patch?
 
# 9 rudyjuly2 @ 12/22/12 08:36 PM
Quote:
Originally Posted by ultralow36
anybody that talks about a consoles power when it just came out has no clue what he/she is yaking about...underpowered yet plays all the best muti plat games that takes years to get right ..but has less then a yr to work...reallly dude come on...stop taking all the crap people say as truth...
It's true that first generation titles don't know how to fully utilize the hardware. But this hardware is 7 years newer than a 360 and 6 years newer than a PS3. You would think any new console created would be able to port over one of their games and match the performance without breaking a sweat. Instead it appears the Wii U is underpowered in some areas like clock speed and will have to work hard to match much older consoles. I'm sure this was a quick port and while I expect the second generation titles to improve I am disappointed that the Wii U has to be maximized to match a 360 game (or possibly exceed it). I didn't expect the Wii U to match up with the 720 or PS4 but I did expect it to be significantly more powerful than the current stuff. That doesn't appear to be true.
 
# 10 Tomba @ 12/23/12 08:28 PM
Wii U returned and NBA 2K13 for Wii U traded in...

This isnt really a 2ksports issue Its a system issue I've noticed more and more things wrong with the actual system and its not worth the headache of keeping until the bugs are sorted and more solid titles come out for it.

Sadly this isnt a sports gaming console right now
 
# 11 dbeth @ 12/24/12 05:37 PM
I just wish 2k would've stuck with the system policy of A=accept and B=back. It's messing me up when I go through menus. They stuck with the same location as on the 360, but that's not what is in my head.

I'm enjoying the game a ton. I just set my system to 720p like Tombs suggested, and my framerate issues are gone.

Sent from my Nexus 7 using Tapatalk 2
 
# 12 Poseidon24 @ 12/24/12 07:28 PM
Quote:
Originally Posted by Tomba
Wii U returned and NBA 2K13 for Wii U traded in...

This isnt really a 2ksports issue Its a system issue I've noticed more and more things wrong with the actual system and its not worth the headache of keeping until the bugs are sorted and more solid titles come out for it.

Sadly this isnt a sports gaming console right now
Yup. Mine went back to BB earlier today (console + 2K13). Picked up a Super Slim PS3 instead and a fresh copy of 2K13. Not sure what to make of the "convertible" PS3 console just yet - but it beats the hell out of the Wii U for SPORTS GAMING.
 
# 13 verbalhologram @ 12/27/12 08:39 AM
Hi Guys,
Just wondered if anyone else has had the problem of the player of the game montage at the end of the game not playing .It just says "And now for your payer of the game" and goes straight to the menu .Any ideas of how to fix??
 
# 14 verbalhologram @ 12/28/12 01:30 AM
Surely someone else has experienced this. Super annoying as I would love to see the Player of the Game at the end of each game.
 
# 15 WMX8Hollywood @ 01/07/13 06:20 PM
Bumping up a bit of an old thread here but only just got this in the Wii U. Swapped the 360 version so i can play on the Gamepad when the TV is in use, really great feature. Also noticed TV performance is notably improved when setting the Wii U to 720p - but I'm also having the issue above where I'm not getting the Jordan Player of the Game highlights?

Just goes to the Game Summary Menu and then selecting it in the menu just refreshes the Game Summary. Is it just a bug with certain modes? Only played NBA Today so far.
 
# 16 morro316 @ 01/13/13 11:47 AM
Still no sign of the patch for this in the UK :-(

Anyone have info on it bring released for the UK and Europe??.
 
# 17 WMX8Hollywood @ 01/14/13 08:53 AM
Came out on Friday in the UK - had the prompt to update before loading the game and now has 1.0.2 in the top right during loading screens.

Still not sure what the issue is with the Player of the Game highlights, I had the highlights in a game the other night after finishing a NBA Today game but I think the servers may have been offline at the time? All other games I've had no Player of the Game highlights.
 
# 18 DirtyJerz32 @ 01/16/13 03:44 PM
For those that have the Wii U version, how does it play? I don't like demos so I need some impressions on the wii U version.
 
# 19 RayRay34 @ 01/20/13 01:29 PM
Quote:
Originally Posted by DirtyJerz32_OS
For those that have the Wii U version, how does it play? I don't like demos so I need some impressions on the wii U version.
Run your resolution on 720 and there isn't much of an issue. I actually like the Wii U version graphically it's more vibrant than the 360.
 
# 20 jd51 @ 01/21/13 03:36 PM
Quote:
Originally Posted by DirtyJerz32_OS
For those that have the Wii U version, how does it play? I don't like demos so I need some impressions on the wii U version.
I agree with JZ2. It's best to stay away from the Wii U version. Bugs, no support from 2k.
 

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