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Madden NFL 13 News Post


The Madden NFL 13 roster update for week 11 will be available tomorrow morning for 360 and PS3 users. These rosters are for Play Now (Online/Offline).

Quote:
There are well over 600+ transactions and player rating adjustments that went into this roster update.

The biggest movers after top notch performances in Week 10 are Atlanta QB Matt Ryan with a 2 point boost this week (now 95 overall), San Diego WR Danario DX Alexander goes up 4 points to a 75 overall, Denver DL Robert Ayers going +3 to 73 overall, Indianapolis CB Darius Butler gets a nice increase up to 73 overall (+5), Minnesota WR Jarius Wright gets a 3 point boost to 67 overall, and Tampa Bay QB Josh Freeman going up 2 points as well to a 85 overall.

Some of the biggest movers on the negative side are New England DE Rob Ninkovich (from 90 to 88 overall), Buffalo LB Nick Barnett (from 88 to 86 overall), St. Louis OL Shelley Smith (from 72 to 70 overall), and San Francisco K David Akers (from 90 to 88 overall).

Click here to view all of the Madden NFL 13 roster update changes for week 11.

Game: Madden NFL 13Reader Score: 6/10 - Vote Now
Platform: PS3 / Wii U / Xbox 360Votes for game: 76 - View All
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Member Comments
# 1 brandon27 @ 11/15/12 10:26 AM
EA has been pretty good with these roster updates, I just dont understand why they've got to adjust so many players by one point, either way, every week.

I'd rather they adjust the players ratings every couple of weeks, but keep up with depth chart changes, and cuts, etc, etc weekly. Rather than make weekly knee jerk reactions to a players performance in a single game each week.

At this point though, we're getting constant weekly changes, so, I guess we shouldn't really complain. It's better than the roster support we've gotten in the past.

I do wonder though if we will ever see another CCM roster update.
 
# 2 Find_the_Door @ 11/15/12 11:44 AM
1 point changes every week is a bit overdone... wish they'd wait a few weeks in between ratings changes and just do transactions.
 
# 3 azdawgpound @ 11/15/12 12:41 PM
well no increases just roster moves more PS guys added to the browns.....so only missing 2 PS guys ricky elmore signed but wasent added and qb thaddeus lewis also on the PS but not added. glad they finally added ronnie cameron hes only been with browns since around beginning of season.
 
# 4 Cro1o @ 11/15/12 02:01 PM
When i select to start with custom rosters in ccm, it instead starts with default roster. If anyone can try it real quick, or if anyone knows a solution to this, it is welcome.
 
# 5 bmj2k7 @ 11/15/12 09:20 PM
Brandon Spikes has 30 tackles, a sack and a FF not to mention the amount of times hes knocked someone in the last 3 games, seems like every week he lays a hit on someone and they dont get up. Yet he only has a +1 overall boost when hes considered one of the very best run stopping LBs in the NFL and who forces fumbles even when hes not given credit for it. Hes compared to Raven and Steeler LB's from the past. Hes gained a step or two in the offseason and has made more plays bc of it. Hes not a 80 speed guy, but should be in the 75-78 range yet he still has like a 70. His hit power is compared to that of some Steeler LB HOFers and more current players like Ray Lewis but only has about a 80 hit power. Im not saying he needs to be a 95, but closer to 90 would be more realistic. If Nikovich was a 90, now 88. Spikes makes more plays and is better so maybe a 88-91 range should be his overall bc hes he dosent have the 80+speed to make him higher. But a increase in speed, a significant increase in hit power and tackling, he already has like a 91 play recognition, increase his awareness should bring him to his real overall. He was on pace for over a 100 tackles, now if he keeps this up he will be in the 130 tackle range.
 
# 6 Bdubb @ 11/15/12 10:22 PM
Quote:
Originally Posted by bmj2k7
Brandon Spikes has 30 tackles, a sack and a FF not to mention the amount of times hes knocked someone in the last 3 games, seems like every week he lays a hit on someone and they dont get up. Yet he only has a +1 overall boost when hes considered one of the very best run stopping LBs in the NFL and who forces fumbles even when hes not given credit for it. Hes compared to Raven and Steeler LB's from the past. Hes gained a step or two in the offseason and has made more plays bc of it. Hes not a 80 speed guy, but should be in the 75-78 range yet he still has like a 70. His hit power is compared to that of some Steeler LB HOFers and more current players like Ray Lewis but only has about a 80 hit power. Im not saying he needs to be a 95, but closer to 90 would be more realistic. If Nikovich was a 90, now 88. Spikes makes more plays and is better so maybe a 88-91 range should be his overall bc hes he dosent have the 80+speed to make him higher. But a increase in speed, a significant increase in hit power and tackling, he already has like a 91 play recognition, increase his awareness should bring him to his real overall. He was on pace for over a 100 tackles, now if he keeps this up he will be in the 130 tackle range.
I agree to an extent. Spikes IRL is more a playmaker then Mayo/Nikovich and his hit power should be way higher. However his lack of ability to defend pass will keep him from having a super high rating which I'm hoping is only thing keeping him back.
 
# 7 Steelerlad777 @ 11/16/12 12:33 AM
This may have been addressed already, but will there be an online CCM roster update ever again or does that only come out with the patches (which I assume there wont be any more of)? I've done a couple of fantasy drafts with rosters that are way of date.

I apologize if this has been addressed already.
 
# 8 JMD @ 11/16/12 07:02 AM
While a appreciate EA's roster updates, I feel the ratings changes should only be done 4 times a year. Do the player movements , signings, injuries and so on weekly, not the ratings. You can't keep raising and lowering a players overall rating based on one game. If a player has a bad game EA lowers their rating, if they have a good game it gets raised. Not the way it should be done. If a player has 3 out of 4 good or bad games, then his rating should be raised or lowered accordingly. Not every week.
 
# 9 LBzrule @ 11/16/12 01:08 PM
I've said it before, I think unless it is a guy that just comes out of no where like Victor Cruz did. Or unless there is a guy that has fallen off terribly like Asomugha then I don't really think they should focus too much on numbers. They should focus on the Traits. Things like consistency and clutch are actually good in this game. The game should move to more traits in the future IMO.
 
# 10 RGiles36 @ 11/16/12 04:26 PM
Quote:
Originally Posted by LBzrule
I've said it before, I think unless it is a guy that just comes out of no where like Victor Cruz did. Or unless there is a guy that has fallen off terribly like Asomugha then I don't really think they should focus too much on numbers. They should focus on the Traits. Things like consistency and clutch are actually good in this game. The game should move to more traits in the future IMO.
Preaching to the choir. If we've been taught anything from taking in the NFL, it's that player performance alters week to week. They should've learned from the boost they gave Kevin Ogletree. What has he done since week 1? Would've been better suited boosting his confidence for that week and leaving his base ratings the same.
 

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