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Madden NFL 13 News Post



With Madden NFL 13 out for public consumption via EA Sports Season Ticket, it's now time to ask all you guys what you think of it.

So how about it: What do you think of Madden NFL 13 this season?

You can vote on your right on the frontpage and above you in the forums.

Game: Madden NFL 13Reader Score: 6/10 - Vote Now
Platform: PS3 / Wii U / Xbox 360Votes for game: 76 - View All
Madden NFL 13 Videos
Member Comments
# 1 Ejfalcon9 @ 08/26/12 04:10 PM
I'm leaning towards good, but not great. Maybe it's just the big changes in the infinity engine. I'm sure it will grow on me because i'm loving every other aspect of the game.
 
# 2 DirtyJerz32 @ 08/26/12 04:23 PM
I'm loving it so far. If the sliders worked well enough to get the CPU to have a ground game be smart on offense we'd have the best football game to date. Just my .02 and that's all that matters to me.
 
# 3 jethrotull @ 08/26/12 05:37 PM
Frustrating to navigate through the menus I am sure it will grow on me. I wish it still had the regular franchise with the NCAA import. I am loving the gameplay so it is a "good" for me, leaving out the importing of NCAA hurts its replay ability, but overall a huge step in the right direction. I was one of the people that hated the last 3 installments of Madden and thought NCAA even with bugs was more fun to play. Cut out the gimmicks and stik to the gameplay and franchise additions and it will be great next year.
 
# 4 Aceito @ 08/26/12 05:41 PM
Love the gameplay, but I want Franchise mode back! Connected careers is just not cutting it for me.
 
# 5 Retropyro @ 08/26/12 05:53 PM
Had more fun playing Madden in the last few days than I have for 6 years.
 
# 6 TheBrooklynBaller @ 08/26/12 06:16 PM
Quote:
Originally Posted by Aceito
Love the gameplay, but I want Franchise mode back! Connected careers is just not cutting it for me.
No Franchise mode in the game? Mos def not getting it now... Even if the gameplay has improved.
 
# 7 CaptainJ @ 08/26/12 06:24 PM
Quote:
Originally Posted by TheBrooklynBaller
No Franchise mode in the game? Mos def not getting it now... Even if the gameplay has improved.
There is franchise mode, it's just combined with superstar mode this year.
Your loss if you don't get it.
 
# 8 alkamist @ 08/26/12 06:26 PM
you know what after 2 straight days of playing its not bad, not perfect but in the middle... theres still alot of glitches in this game that need to be fixed... if a cb presses on you and your wr release is 80+ hes pretty much wide open almost every time... you cant really jump up and fight for the ball on passes, well atleast when i played vs cpu and pvp but not online... both are cbs didnt jump up for the ball im guessing its because the ball was overthrown and they were running toward the ball but they could have atleast tried...

the best thing ive seen so far was leading the wr, rb, fb, te...

theres going to be alot of work to do in connected careers alot of work, and they dont give you alot of pts to build your players at all... You have to cover your coach with pts, players, you also get 2000 pts a week for scouting rookies...

With created players in cc it will be a lot easier to do since your only focusing on just your player... I like the progression they added in cc where you can progress every week, 4 weeks, or yearly... they also added preseason and you have to cut your players off your team, you can have the computer do it but they will cut the wrong people off your team, i like the fact the computer will pick up players off the fa's, or do trades with each other, they also offer you trades.

So ok practice stuff was ok, you get to do it once that i noticed and you get to choose from about 20 different once ranging from easy, hard, very hard and pts ranging from 1000 - 2000. it could take all yr to build just one player progression to where you need it, it costs 1200-1500 pts for just moving up deep throw up 1 pt.

not much else to say, if i think of anything else i can repost it...
 
# 9 fsufan4423 @ 08/26/12 06:27 PM
Don't know if I should be chiming in since I've haven't played the retail version yet, but I played Madden 12 this morning and IMO it plays better than the Madden 13 demo. I love the infinity engine, but the gameplay seems tighter in 12.

The 13 demo plays all loose and the players react like puppets on a string. I just hope the retail version plays a lot better.
 
# 10 Jet Sufferer @ 08/26/12 06:28 PM
There is no way a game with broken line play can be "good" or "great". I control a great Defensive End on literally hundreds of pass plays and all he ever does is play patty cake and get caught in animations. Even if the rest of the game is a masterpiece (and it isn't) there is no way with this glaring error that this can be a good football game. Perhaps a good arcade game, but that's a different story/question.
 
# 11 RandomPerson @ 08/26/12 06:58 PM
Judging by the demo, I'd have to say somewhere between bad and average. Player movement is really bad, line play is broken, tackling animations are weird, and I still don't feel like there's that much of a difference between elite players and average players. I could go on, but I think I've made my point. Definitely not buying this game.
 
# 12 TreyIM2 @ 08/26/12 06:59 PM
Had the early access for less than 24hrs thx to my Season Ticket expiring a year to the second that I bought it but in my brief time with it, I still love what Madden has become. IE makes a huge difference for me, and yea, yea, it's not perfect but I never thought it would be, to begin with and, in terms of a real time physics engine, it's better than what I've seen in Backbreaker, NHL (still looks bad even tho it's 2nd generation of it) and FIFA being it's in it's first gen iteration.

As for CC, unfortunately, my gf messed up my opp to start it Friday night by coming over that night then after getting my coach created for it the next morn and messing around in it's practice, I never really got it going. By the time I returned that evening to play, my access was over and I was not about to pay another $25 just to play it again so I'm back to the demo, which I am a bit sick of. Lol. Tuesday will be here soon enough so I can get back to CC and my Jets.

Oh, not sure if I like the CC menu system. Navigating it was interesting...
 
# 13 TheBrooklynBaller @ 08/26/12 07:17 PM
Quote:
Originally Posted by CaptainJ
There is franchise mode, it's just combined with superstar mode this year.
Your loss if you don't get it.
I don't want to be limited to having to be one player on the field... Franchise for me is controlling an entire team. I'm not a big superstar ccm player... It's online and franchise... If I can't play those modes than really it's just useless to me. So really not my loss.
 
# 14 TreyIM2 @ 08/26/12 07:20 PM
Quote:
Originally Posted by TheBrooklynBaller
I don't want to be limited to having to be one player on the field... Franchise for me is controlling an entire team. I'm not a big superstar ccm player... It's online and franchise... If I can't play those modes than really it's just useless to me. So really not my loss.
U can still be the coach like it's always been.
 
# 15 Ejfalcon9 @ 08/26/12 07:24 PM
Quote:
Originally Posted by TheBrooklynBaller
No Franchise mode in the game? Mos def not getting it now... Even if the gameplay has improved.
I'd say get it and play connected careers to see for yourself. I haven't gotten to the offseason yet playing with the Dolphins ,but things like scouting and negotiating contracts is vastly improved. Also the intertwining storylines of the game seem like it is a real living league. My only gripe is you have to play as a coach. I wish it was more like play as a GM ,not a coach.
 
# 16 cmehustle @ 08/26/12 07:30 PM
Quote:
Originally Posted by TheBrooklynBaller
I don't want to be limited to having to be one player on the field... Franchise for me is controlling an entire team. I'm not a big superstar ccm player... It's online and franchise... If I can't play those modes than really it's just useless to me. So really not my loss.
Your not limited to controlling one player. You can do either Superstar or Franchise. He's saying they were combined into one mode.
 
# 17 cmehustle @ 08/26/12 07:35 PM
Quote:
Originally Posted by Jet Sufferer
There is no way a game with broken line play can be "good" or "great". I control a great Defensive End on literally hundreds of pass plays and all he ever does is play patty cake and get caught in animations. Even if the rest of the game is a masterpiece (and it isn't) there is no way with this glaring error that this can be a good football game. Perhaps a good arcade game, but that's a different story/question.
Idk about that, I mean I understand and totally agree with the line play thing. But there is a lot more to this game as opposed to other Maddens. For instance in my CC the Seahawks released T.O. in week two. Lol seriously! Just little things like that, I mean they had worse recievers but for whatever reason the cpu decided he wasnt cuttin it and they cut him. It shows me that EA put some time into this mode to make it realistic. The gameplay is also a big step up from any Madden or NCAA I have ever played. Honeslty the only thing left to tackle at this point is realistic blocking (not just line play but blocking interaction period) and wr/db interaction. Every thing else works for me.
 
# 18 Elgin2311 @ 08/26/12 07:51 PM
In CCM can you actually trade for draft picks now?
 
# 19 TheBrooklynBaller @ 08/26/12 07:55 PM
Quote:
Originally Posted by TreyIM2
U can still be the coach like it's always been.
I never played those modes... So I dot even know what that coach mode entails... But if it's not actually playin the game then like I said I think I'll pass on it.
 
# 20 cmehustle @ 08/26/12 07:57 PM
Quote:
Originally Posted by Elgin2311
In CCM can you actually trade for draft picks now?
Yes. The cpu actually will offer you trades as well.
 

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