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NHL 13 News Post



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Check out the True Performance Skating tutorial to get ready for the NHL 13 demo, which arrives on August 21st. It's probably fair to say this is what they were referring to when they mentioned "Free Skate", not to be confused with the 1 on 1 vs. the goalie, as seen in the FIFA series.

Game: NHL 13Reader Score: 8/10 - Vote Now
Platform: PS3 / Xbox 360Votes for game: 23 - View All
NHL 13 Videos
Member Comments
# 1 adayinthelife @ 08/14/12 04:47 PM
Quote:
Originally Posted by CupCrazyManiac
oh oh...what i really DO NOT LIKE is the puck movement..magic puck on stick in full speed..damn that look soooo bad and unrealistic! Where is the REAL PHYSICS
i ll hope thats not in retail version....
Quote:
Originally Posted by RealmK
So how do you suggest they do it? Make the player lose the puck every 2 seconds causing the game to be an never ending turnover fest with zero flow? It's never going to be 100% realistic. That's just how it is. At the end of the day it's a video game.
I'll agree that it doesn't look so hot, but Realm is right, it's not going to get any better this gen. Overall I'll take the weird puck on stick animation over the way it's been in this series for the last 5 years with players ALWAYS having two hands on the stick when skating with the puck. I think it will do a lot to really make it feel like your player is motoring out there.
 
# 2 Gagnon39 @ 08/14/12 05:17 PM
Skating backwards with the puck... vomit.
 
# 3 gopher_guy @ 08/14/12 06:05 PM
Quote:
Originally Posted by Gagnon39
Skating backwards with the puck... vomit.
I don't understand why you always harp on this, Gagnon. They just do it in these videos to show the functionality. It's not like the AI is going to be figure skating out there and skating backwards after every other stride. (However, if that is the case, then we have something to complain about, lol)

And like we've heard from a couple people with inside info, players will lose the puck much easier when skating backwards, so I don't think it will be the online exploit that some on here do.
 
# 4 tyler289 @ 08/14/12 06:20 PM
I think this looks great, but definitely still needs some tweaking - especially backwards skating. Excited for the release.
 
# 5 mike24forever @ 08/14/12 06:26 PM
Quote:
Originally Posted by RealmK
So how do you suggest they do it? Make the player lose the puck every 2 seconds causing the game to be an never ending turnover fest with zero flow? It's never going to be 100% realistic. That's just how it is. At the end of the day it's a video game.
Realm, you as so correct.
 
# 6 ericromain @ 08/14/12 06:47 PM
The skating looks incredible. I can't wait to try it. You have to bend down and glide wide while turning at full speed It looks like stopping and starting finally has an accel/deceleration piece to it. The turning animations are very realistic, the player stride is much more textbook to real life. Coasting to gain stick handling/shooting accuracy is a nice touch. Just watching giroux skate a circle drill forward and backwards looks very nice. The push puck isn't perfect, but it isn't terrible.
 
# 7 Broncos86 @ 08/14/12 07:01 PM
Looks pretty solid to me.
 
# 8 pensfan1112 @ 08/14/12 07:36 PM
Everything done thus far looks great! the fact that pucks are much looser should give relief to concerns on back skating and the puck "being glued to the stick" at top speeds. Everyone wants 100% authentic game, but the truth is that it would be a horrible experience. You'd have to play full 20 minutes periods to have something more than a 1-0 game. Everyone would complain because they'd never have control of the puck. I think ea has done a great at getting the feel of a hockey game with enough "arcadeness" that while not realistic, you don't feel as though it's unrealistic either. This is shaping up to be the most complete game yet and can't wait to play!
 
# 9 Gagnon39 @ 08/14/12 07:41 PM
Quote:
Originally Posted by gopher_guy
I don't understand why you always harp on this, Gagnon. They just do it in these videos to show the functionality. It's not like the AI is going to be figure skating out there and skating backwards after every other stride. (However, if that is the case, then we have something to complain about, lol)

And like we've heard from a couple people with inside info, players will lose the puck much easier when skating backwards, so I don't think it will be the online exploit that some on here do.
I guess you don't plan on playing online. This will be exploited, mark my words. Other than that, the game looks fantastic.
 
# 10 infinityBCRT @ 08/14/12 07:43 PM
The new push puck animation from the Demo Tutorial Video looks *really* bad. Like NBA Elite 11 levels of bad. The puck magically pulls back with the stick to make it look magnetized (which goes against "the puck is looser" comments we've seen in other videos). I don't buy the idea that they can't fix it. Even if the puck isn't really loose they can still make the animation in a way such that the puck doesn't slide backwards.

Furthermore I wonder if thats the new push puck mechanic or if you can still do it manually with LB to get bigger pushes (great for avoiding opponents). I remember the first year Push Puck was introduced it was an awesome mechanic and it let you smoothly tab LB without losing momentum, but a year or two later it was changed such that you could only tap LB once because if you tried to do it multiple times your player would slow down to catch the puck before doing it again. I'd really like to see the former way because thats more realistic.

On another note, I'm really intrigued to see how the poke check works this year. One thing that has bothered me in years past is that in years past you haven't really been able to adjust the reach of your player, only the angle that they are pointing the stick. And players also automatically go into a glide when pokechecking which puts them at a severe disadvantage. The one thing 2K did great in the latter years was penalty killing because defenders could pokecheck freely while moving their feet and it felt and looked a lot more realistic.

By the way, I'm not undermining the freaking incredible work they've done this year, but as this game gets better and better and better every year, every little mistake gets more and more noticeable. Overall, everything else looks and sounds fantastic this year. They may also need to work a bit on players getting checked animations (there seems to be a lot of flopping), but thats the only other major complaint I have about gameplay.
 
# 11 Gagnon39 @ 08/14/12 07:54 PM
Quote:
Originally Posted by infinityBCRT
The new push puck animation from the Demo Tutorial Video looks *really* bad. Like NBA Elite 11 levels of bad. The puck magically pulls back with the stick to make it look magnetized (which goes against "the puck is looser" comments we've seen in other videos). I don't buy the idea that they can't fix it. Even if the puck isn't really loose they can still make the animation in a way such that the puck doesn't slide backwards.
I have to agree with this.
 
# 12 gopher_guy @ 08/14/12 09:09 PM
Quote:
Originally Posted by Gagnon39
I guess you don't plan on playing online. This will be exploited, mark my words. Other than that, the game looks fantastic.
I don't know, I guess we'll see.

But if what we're hearing is correct (that it will be easier to knock the puck away while in back skate), I think it has the potential to be the opposite. I have visions of people trying to back skate like crazy against me in online play, but I'll just check/poke check them and easily gain possession back.

Then maybe a [email protected] message after the game is over and I win: "Maybe you should buy a figure skating game?"
 
# 13 Gagnon39 @ 08/14/12 09:29 PM
Quote:
Originally Posted by gopher_guy
I don't know, I guess we'll see.

But if what we're hearing is correct (that it will be easier to knock the puck away while in back skate), I think it has the potential to be the opposite. I have visions of people trying to back skate like crazy against me in online play, but I'll just check/poke check them and easily gain possession back.

Then maybe a [email protected] message after the game is over and I win: "Maybe you should buy a figure skating game?"
Yeah, I hope you're right.

Either way, I'm as pumped as anyone about this game and I know it seems that I do get hung-up on a few issues here and there. But I think it is important to voice our criticisms about the game as well as our praises. There's no doubt the game will be good but I can't hide the fact that I don't like the backwards skating that I've seen and and don't like the fact that the puck magnetically comes back to the stick while a player is skating with it.
 
# 14 Gagnon39 @ 08/14/12 09:34 PM
Here's what people will do online...

Skate out of their own zone backwards with the puck. When a defender comes in close to them, spin left or right and blow by them. Just a prediction.
 
# 15 Dispatch @ 08/14/12 11:07 PM
Quote:
Originally Posted by Gagnon39
Here's what people will do online...

Skate out of their own zone backwards with the puck. When a defender comes in close to them, spin left or right and blow by them. Just a prediction.
I think players who are skilled on D will be able to handle this. Personally I would just sit back and hold my gap, wait for a forward on my team to do a little back checking. Hopefully something like this is all it takes.

I'm extremely optimistic though and I'm hoping this game raises the bar for NHL games.
 
# 16 bwiggy33 @ 08/15/12 01:53 AM
I'm really disappointed the puck is magnetized to the stick of the player. To me that's why we don't have any turnovers or players losing the puck by making too many moves. I just wish there was some way for EA to at least make it look better than what it does. I mean the puck is literally moving back and forth depending upon where the stick is. I understand that you can't really have the puck 100% loose because there would be too many turnovers with no flow, but I just wish it looked as if the puck wasn't magnetized to the stick. I guess I'm just going to have to deal with it as I do with some of the other things that bother me about the game.

At any rate the skating will be interesting to try. I'm not really sure what to expect quite yet. I think it definitely will be a huge improvement over the skating we have had since 07. The explosiveness in the strides looks really sweet. I will say that I'm not digging the fact they left the "hustle" button (L3) in. To me it's an absolute cheese move. I think the skating should just be left at how they described in the video without the L3 portion. It would put more emphasis on the speed and acceleration ratings of the player rather than the push of a button to go even faster. Hell player ratings is why EA said they took out the speed burst in the first place. Ultimately though the L3 is used online which I no longer play so I shouldn't really have to worry about it unless the CPU starts doing it.

Overall though it will be really interesting to play the demo. For me the game can only get better so I'm pretty excited to try it out with the knowing that I can't really dislike the game much more than I already do with NHL 12.
 
# 17 MizzouRah @ 08/15/12 10:03 AM
Can't wait until next Tuesday!
 
# 18 poster @ 08/15/12 11:26 AM
That looks awesome. Finally, an EA Sports game that cares about momentum and movement. I used to be a big hockey fan like alot of you on this forum, back in the day. I may have to get back into the game/sport, as this seems to be a great game for a franchise player like me.

Perhaps not being totally up on everything in the sport, would make me nitpick less.
 
# 19 FBeaule04 @ 08/15/12 11:38 AM
Quote:
Originally Posted by Gagnon39
I guess you don't plan on playing online. This will be exploited, mark my words. Other than that, the game looks fantastic.
That's not a valid argument. The game is already too much programmed because of online glitching that it makes the game offline poor.

Exhibit A : If AI goalies are too good, kids who play online will whine like crazy because they can't score 20 goals in 15 minutes of play. EA will tone down the goalie, making it a Kraft Cheese Fest. The result offline will be a game totally out of control.

Exhibit B : The AI can't be too good online because teams who play with only 2 human would gain an advantage on 6 humans on the same team. Solution, EA screw the AI online last year, making more dumb than Chad Johnson, and therefore, advantage goes to human players. The problem with that is if you play offline, with player luck, the AI is playing like a Novice A who was just put on skates for the first time.

Online is a jungle. Any little thing that someone can exploit will be exploited online. Want to do a list? Board play, curve shots, pushing the puck, goalie interference, etc, etc, etc.

All you have to do when playing online is too start with the premisse that if you had the option to sell your mother to gain an advantage, half the guys would do it while the other half wouldn't because they have sold her to gain an advantage online in a One-Person Shooter game like Gears or Call of Duty.

In fact, online players are like politicians. You know there's some who are honest and play the game without cheating, but you never see them, since there's so tired of sharks playing in the same water that they go back to something else.

The only way to avoid glitching and exploits online is to program two bars with a square ball and when the opponent's can't stop the ball, you get a point. Well, it's called Pong, but it was working.

Enough said about online playing!

As for the video, I find it interesting and the slowing down on turns was more than needed. That game is playing too much like Ice Capades, it's good that they implement this. On the other side, the pucked glued to stick is a problem, but I need to see more when there's pressure on a player. Even the best puck handler in the game lose the puck when there's too much traffic, it would be nice to have something like this but...I don't want a turnover fest with NHL guys, that would make CHL players lose the puck every seconds and a turnover fest is worse than a puck glued to the stick fest.
 
# 20 plaidchuck @ 08/15/12 12:11 PM
he's got the puck on a string! literally!
 

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