The first thing we saw was the removal of the Player Manager option. That’s been done for various reasons, which are covered in the interview we’re posting tomorrow, I won’t go over them here. So we plumped for a Managerial Career with Chelsea, It was the most neutral team we could think of with a big enough budget to play with. I’d like to point out that Dave was driving, so some of the more bizarre decisions were down to him.
We were asked to find out about lots of different things before we went to EAC but the one part of FIFA 13 you all wanted to know about most was Career Mode. That’s why we’re incredibly pleased to bring you this rundown of the modes new features which address many community requests of old and, introduce some truly staggering new technical innovations.
A new addition for FIFA 13 are Skill Games, incorporated into the game using the new physics capabilities that came with the Impact Engine. On the surface it looks like they’re aimed at newcomers to FIFA (which they are) but they should also offer seasoned players a way to see areas of the games controls that they might not know about too. The idea primarily is aimed at teaching people the fundamentals of FIFA, step-by-step cranking up the difficulty of each particular skills area to show you more and more.