12:40 PM - July 10, 2012 by MMChrisS
This might seem like a funny reason to be excited in an industry where game journalists like to harp on developers for a lack of innovation. But in truth, there’s something comforting about the relatively minor changes in store for NCAA 13 relative to Madden 13: namely, we can be pretty sure that no feature will be a miserable failure. Madden’s Connected Careers mode seemed ambitious and interesting. Then we found out that we couldn’t use edited rosters or play other teams’ games in the mode. What else will we find out that we don’t like? The move to real-time physics also looks great. But it takes more than videos to know if the feature works – we need the game in our hands. NCAA 13 is a low-risk title. But as much as it would be fun to play a college football game with huge fundamental changes like those we’re seeing for Madden, we can rest-assured that this game is going to work roughly as we expect.
Is the familiarity a good or bad thing for you?