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Madden NFL 13 News Post


According to Samit Sarkar (now working at Polygon), Madden NFL 13 on the PlayStation Vita is essentially Madden NFL 12.5, due to to limited resources and new hardware.

Quote:
  • ... the ability to tap on a receiver and draw hot routes with a finger, are smart and welcome additions.
  • ... only the brand-new commentary made it into Madden 13 on Vita
  • ... includes full Franchise and Superstar modes, and will receive weekly roster updates and Madden Moments Live content

Check out some of the new Madden NFL 13 Vita screenshots, right here and be sure to read the entire article, right here.

Game: Madden NFL 13Reader Score: 6/10 - Vote Now
Platform: PS3 / Wii U / Xbox 360Votes for game: 76 - View All
Madden NFL 13 Videos
Member Comments
# 1 JoBo513 @ 06/29/12 04:46 PM
Draw hot routes with the touch screen? nice.

Sent from my cheap *** phone
 
# 2 bcruise @ 06/29/12 04:47 PM
LOL @ the title, given that it's the line that many detractors love to use across the whole sports game genre.

Depending on what you think of CCM, now that we're more informed on it, this may or may not be a bad thing. The community does seem to be divided somewhat on M13's new features.

Any idea if it will have player editing Steve?
 
# 3 DickDalewood @ 06/29/12 05:02 PM
I can already tell from these screens that we will once again be without players on the sidelines, referees, nets behind the goalposts, etc.

I don't care if this is new hardware, this thing is infinitely more powerful than the PSP. There is absolutely no excuse for that.
 
# 4 ZoneKIller @ 06/29/12 05:12 PM
About what I expected from EA.I might get this.Not sure though.
 
# 5 aholbert32 @ 06/29/12 05:41 PM
If the workarounds for CCM don't work than I may get this for my football fix. Especially if it has editing and 32 team franchise.
 
# 6 Feldman011teen @ 06/29/12 05:43 PM
So since it's new hardware, are we going to expect the same thing to happen with ps4 and xbox 720
 
# 7 TreyIM2 @ 06/29/12 05:50 PM
Polygon is a fitting name for the dev - Those screenshots. Smh, at this point. Looks like 12 on my EVO with res on high
 
# 8 Bolt957 @ 06/29/12 06:22 PM
From a graphical standpoint, those graphics are actually better than most handhelds. I'm a bit impressed. The drawing hot routes on the screen seems interesting too.
 
# 9 N51_rob @ 06/29/12 06:26 PM
Quote:
Originally Posted by JoBo513
Draw hot routes with the touch screen? nice.

Sent from my cheap *** phone
That alone intrigues me but is not enough to spend $40.

Sent from my Galaxy Nexus using Tapatalk 2
 
# 10 davidsaurus @ 06/29/12 06:32 PM
Quote:
Originally Posted by DickDalewood
I can already tell from these screens that we will once again be without players on the sidelines, referees, nets behind the goalposts, etc.

I don't care if this is new hardware, this thing is infinitely more powerful than the PSP. There is absolutely no excuse for that.
If you designed games you'd probably understand the limitations of new hardware. Optimization is key, and there clearly was not enough time to get it up to awesome standards. That being said, there is no evidence for your claims.
 
# 11 BobbyColtrane @ 06/29/12 06:41 PM
I'm in.

For one we get Franchise Mode and not Connected Careers which for me is a plus.

The player models look bad but from playing FIFA and The Show as well as other games on the Vita I can say that the most important graphics are the gameplay views, not zoomed in player models. The Show is missing some details like players in the dugout but it doesn't bother me that much.

No cross-platform but in all honesty that's not possible anymore since one has Franchise mode and the other has CC. No draft imports but no draft imports anywhere else.

I play The Show almost exclusively on Vita and if this is decent I'll probably do the same with Madden this year. The first year of CC just leaves out to many things for me to be happy with it.

Happy Gaming.
 
# 12 mrprice33 @ 06/29/12 06:59 PM
It looks a lot better than I thought it would.
 
# 13 DickDalewood @ 06/29/12 07:41 PM
Quote:
Originally Posted by davidsaurus
If you designed games you'd probably understand the limitations of new hardware. Optimization is key, and there clearly was not enough time to get it up to awesome standards. That being said, there is no evidence for your claims.
More than one picture shows the sidelines, one of the shots shows the goalposts in the background, so yes, there is plenty of evidence for my claims.

As far as understanding programming... if you've at all been around this site, you'll know that I've done more than my fair share of defending Madden. Cutting back in areas is understandable, but to leave out things like referees, nets, and sidelines is ridiculous. We didn't go through this on any previous generations of hardware until EA became the sole football developer, now suddenly it's ok for first time efforts to leave out things that have been in these games since the SNES.
 
# 14 DickDalewood @ 06/29/12 08:01 PM
More impressions in the last post here:

http://www.operationsports.com/forum...n-13-vita.html

It just seems pretty clear that neither the time, money, nor the resources will be put into this version to really make it shine on an otherwise very capable piece of hardware, which is a shame.
 
# 15 fsufan4423 @ 06/29/12 08:45 PM
Oh well! Won't be getting this
 
# 16 ebugaloo @ 06/29/12 09:05 PM
I think I will get this, though I will have to see it in motion. I think some people have too high expectations for the Vita version. It may not be up to par with its console brethren, but it is waaaaaayyy beyond any portable version of the title (or any other football game, for that matter).
 
# 17 ebugaloo @ 06/29/12 09:17 PM
I would point out that the Vita has a US installed base of 650,000 units, so even if you sell to 15% of those users (an optimistic figure), it would only sell just under $4 million. That is versus a ~$270 million revenue base for the 360 and PS3 versions of the game. Sure, they can piggyback on those versions to some extent, but obviously the budget will be smaller until the Vita can gain some critical mass.
 
# 18 mrprice33 @ 06/29/12 09:20 PM
I wonder if the passing enhancements are in the game. If they are, I might pick it up.
 
# 19 SamitSarkar @ 06/29/12 10:55 PM
Quote:
Originally Posted by TreyIM2
Polygon is a fitting name for the dev - Those screenshots. Smh, at this point. Looks like 12 on my EVO with res on high
In case it wasn't obvious, Polygon is the name of the website that I write for. (Our full site will launch later this year at Polygon.com, but for now, we're piggybacking on our sister site The Verge, which covers technology.)

HB Studios is the developer making the Vita version of Madden NFL 13. (They did the Wii, PS2, and PSP versions of Madden NFL 12, and this year, they're making NBA Baller Beats.)
 
# 20 mestevo @ 06/29/12 11:11 PM
Quote:
Originally Posted by Afrikan
Player models remind me of the 2k series...which could but fine for some....i think it looks good.

But like i found out with Fifa Vita, the most important part with the graphics to was animation and framerate. Someone has recently been telling me Fifa Vita actually runs at 30fps, but this whole time i thought it was 60fps...and i'm usually good at judging framerate. So if Madden Vita has smooth animations, plays like Madden 12 (which i love), and has the same framerate as Fifa Vita....then i will be happy for this year. Next year I'm expecting a big jump however.
I don't see 3rd parties putting any more resources toward the platform in the next year+ unless it sells the 10 million units Sony has reiterated it expects between now and March 2013. They touted 1.8m lifetime sales in May and have said nothing nor celebrated any milestones since.

If anything I'd expect 3rd parties to start shelving projects and/or focusing handheld resources on the 3DS until Sony can entice more people to pick up the system.


Sent from my iPad using Tapatalk HD
 

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