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Madden NFL 13 News Post


GameInformer has posted an interview with EA Sports' General Manager of football, Cam Weber. In the interview they discuss some of the challenges in the Madden series. They also talk about how the team is preparing for the next generation of consoles.

Quote:
GI: It sounds like you'll be better prepared for the next-generation of systems and we won't see the early Madden games drop traditional features when they come out.

Cam: I think what happened in the last generation – and I think it happened in a lot of places across our industry. It absolutely did here – a lot of people were trying to re-write everything all though that transition, and so the games lost some depth and they kind of started from scratch and had to build the depth again. I think with this generation, what we want to do is really clean house, get our technology in order, and make sure we really have this great platform and these different elements so we can take that with us so we don't lose any depth along the way when we transition to future hardware.

GI: On the flipside, is there any danger that you're starting things for the next-generation too early, and that you'll actually be behind when the next-generation hits since you're starting things already?

Cam: I think we're in so much better of a place today than we were in the last transition. Mainly because a lot of it is not a re-write, and the pieces that are re-writes, we're building a lot of those foundations now. These technologies that you're seeing are scaleable. Very scaleable.

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Member Comments
# 1 ch46647 @ 05/04/12 06:17 PM
Hopefully this "new technology" is a physics engine. They keep mentioning a HUGE change starting with M13 but we havent seen anything HUGE yet. I think they will unveil a new physics engine on April 4th. However, rather then the physics engine effecting all areas of the game like movement, OL/DL play, locomotion, ball physics, etc. I think it will only effect tackling and impact with the ball carrier. I think this is the first stage of this implentation.

They will probably build on this for the next few years until all areas of the game are physics based. This makes the most logical sense as far as I can see... I am really holding out hope that this is the case
 
# 2 Big FN Deal @ 05/04/12 06:18 PM
That's was a good read, don't really care much about the next consoles until they actually come out though. However, reading the part about all these things coming to fruition just in time for Madden 13, I am expecting a complete "living" Franchise mode with online capability, nothing less.
 
# 3 rsamms @ 05/04/12 06:22 PM
That was a good read. From a software development perspective the new leadership has a solid plan in place. I like that they are focusing on building features that scale up rather than another disastrous “re-write”. Now we’ll have to wait and see if this plan is implemented well (Tiburon’s biggest weakness up to this point imo) in August.
 
# 4 baller7345 @ 05/04/12 06:24 PM
Quote:
Originally Posted by Big FN Deal
That's was a good read, don't really care much about the next consoles until they actually come out though. However, reading the part about all these things coming to fruition just in time for Madden 13, I am expecting a complete "living" Franchise mode with online capability, nothing less.
The Wii U is coming out very soon. Just hope they don't give it the cartoony look since it can actually handle HD graphics being reportedly more than twice as powerful as the current systems. I'm actually looking forward to that one, partly because I've always loved nintendo (nostalgia and child hood memories) and partly because of how cool a tablet controller could be for Madden. Though I don't want to think about the price of the controller let alone the system.
 
# 5 mrprice33 @ 05/04/12 06:32 PM
Quote:
Originally Posted by ch46647
Hopefully this "new technology" is a physics engine. They keep mentioning a HUGE change starting with M13 but we havent seen anything HUGE yet. I think they will unveil a new physics engine on April 4th. However, rather then the physics engine effecting all areas of the game like movement, OL/DL play, locomotion, ball physics, etc. I think it will only effect tackling and impact with the ball carrier. I think this is the first stage of this implentation.

They will probably build on this for the next few years until all areas of the game are physics based. This makes the most logical sense as far as I can see... I am really holding out hope that this is the case
Don't do that to yourself.
 
# 6 jpdavis82 @ 05/04/12 07:15 PM
Quote:
Originally Posted by mrprice33
Don't do that to yourself.
Yeah because that was a month ago
 
# 7 jkra0512 @ 05/04/12 09:02 PM
GI: It sounds like you'll be better prepared for the next-generation of systems and we won't see the early Madden games drop traditional features when they come out.

"Cam: I think what happened in the last generation – and I think it happened in a lot of places across our industry. It absolutely did here – a lot of people were trying to re-write everything all though that transition, and so the games lost some depth and they kind of started from scratch and had to build the depth again. I think with this generation, what we want to do is really clean house, get our technology in order, and make sure we really have this great platform and these different elements so we can take that with us so we don't lose any depth along the way when we transition to future hardware."

Sounds like he just contradicted himself here by saying, "hey yeah we tried to re-write everything going from the last-gen to this gen...but we're going to do a clean slate from this gen to next-gen....um, ok? So you're saying we're going to do this all over again, then? smh
 
# 8 Pacman83 @ 05/04/12 09:36 PM
Quote:
Originally Posted by jkra0512
Sounds like he just contradicted himself here by saying, "hey yeah we tried to re-write everything going from the last-gen to this gen...but we're going to do a clean slate from this gen to next-gen....um, ok? So you're saying we're going to do this all over again, then? smh

You're misreading what he said. He wasn't referring to the game itself when he said clean house. Thats obvious because the very next question he says:


I think we're in so much better of a place today than we were in the last transition. Mainly because a lot of it is not a re-write, and the pieces that are re-writes, we're building a lot of those foundations now. These technologies that you're seeing are scaleable. Very scaleable.


Edit: On topic, more info can't come soon enough. Wondering what exact changes there are this year. So far so good, looking for a lot more though.
 
# 9 Jaaa @ 05/04/12 09:55 PM
Quote:
Originally Posted by jpdavis82
Yeah because that was a month ago
Yeah. I suppose he doesn't know who the babe is, either.
 
# 10 PackerBacker123 @ 05/04/12 10:03 PM
^ ^ ^ ^ ^ ^ ^ ^
your killen me smalls
 
# 11 jpdavis82 @ 05/04/12 11:09 PM
Quote:
Originally Posted by CRMosier_LM
If it makes you feel any better we (CE guys) don't know what it is either. :/

Sent from my ADR6400L using Tapatalk 2

Wait what??? Shopmaster told me he knew but couldn't say anything
 
# 12 thor-17 @ 05/05/12 12:58 AM
So,it sounds like they are taking this engine into the next gen. Great!!! So, anyone hoping for a fresh start and a new and improved (cough..real physics...cough) engine are going to be disappinted.
 
# 13 ultralow36 @ 05/05/12 08:03 AM
^^^^^^man what are you talking about.....I see you don't know how it works ...
 
# 14 ch46647 @ 05/05/12 09:15 AM
Quote:
Originally Posted by jpdavis82
Wait what??? Shopmaster told me he knew but couldn't say anything
Shop may be a little more in the know then some of the other CD members. I guess they will all see next week...
 
# 15 DeuceDouglas @ 05/05/12 12:39 PM
I like what he said about having a good foundation in place and being developed. In the transition between last gen and current gen it really did seem like they started from scratch. I think it wasn't all together unlike the transition to the PS2/XBOX also. I really hope they can take the game they've got now and basically just continue to build off of it rather than having to start from scratch. The more seamless the transition the greater Madden becomes.
 
# 16 Smoke6 @ 05/05/12 06:22 PM
Quote:
Originally Posted by DeuceDouglas
I like what he said about having a good foundation in place and being developed. In the transition between last gen and current gen it really did seem like they started from scratch. I think it wasn't all together unlike the transition to the PS2/XBOX also. I really hope they can take the game they've got now and basically just continue to build off of it rather than having to start from scratch. The more seamless the transition the greater Madden becomes.
This is what I thought this gen and the past was doing each and every year, I got to play the Nex Gen madden (rushed version) at E3 and it wasnt the same as playing on the PS2 or Xbox, it felt better physically on the field than how madden plays now. I assumed a little tweaking and building and that would have been it.

But this is good news if this is the case!
 
# 17 jpdavis82 @ 05/05/12 07:55 PM
Quote:
Originally Posted by SageWonder
Don't you mean next month?

Sent from my Galaxy Nexus using Tapatalk 2
No CD members meaning Community Day members will be visiting EA next week to get a look at the most recent build, but idk if the monumental change will be in then or not.
 
# 18 mrprice33 @ 05/05/12 10:28 PM
Quote:
Originally Posted by jpdavis82
Yeah because that was a month ago
lol yeah that too. Didn't even catch it the first time around.

I still don't think it's a new physics engine. It's going to be something else. Think about it, they've shown everything they're going to show on NCAA (I think), and these games were co-developed by the same team. If one had RTP and the other didn't, that'd be a huge mistake.
 
# 19 Moegames @ 05/06/12 02:22 AM
Quote:
Originally Posted by thor-17
So,it sounds like they are taking this engine into the next gen. Great!!! So, anyone hoping for a fresh start and a new and improved (cough..real physics...cough) engine are going to be disappinted.
you do not know that, none of us do. We'll see what they have when the next systems come out winter 2013. Until then lets give the new restructure at Tiburon the benefit of doubt and use Madden 13 as a way of telling which way they are headed. Personally i have a good feeling about Madden 13 with the double man power and new leadership at hand. I have a good feeling about the new creative designer there at Tiburon as well "Mike Young"
 
# 20 22cedric @ 05/06/12 11:45 AM
I liked this article & i'm more confident about Madden NFL Football games now that Cam Weber & a new team is on board.
 

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