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# 81 SA1NT401 @ 05/02/12 09:07 PM
Quote:
Originally Posted by Smoke6
Please elaborate for me as to my main features of playing madden are ONLINE PLAY and ONLINE FRANCHISE.

If you dont care about how people play in any of the above modes, then this debate would be non existent and every complaint thread would be null and void due to the fact that we just dont care about how anyone should play the game.

You made no sense whatsoever!

And WF, no need to messy up the boards, I just dont understand how one with soo much knowledge of the sport could condone this type of gameplay that helps degrade the game even more than it already is.

Running animations,

Passing trajectories,

blocking,

BLitzes and schemes,

In online play, all these issues boil down to shady gameplay being the factor that opens up the eyes of players like me and see the flaw right then and there as its being abused.

You guys keep thinking we dont know an overload blitz from a nano being set up. But when you slowly replay what just happened, its clear you are just exploiting the AI until your opponent catches on.

For example the Shake glitch, you may know how to effectively counter such garbage, but the avg "i just got home from work, shut up woman get my beer" joe, will basically just give up playing and coming to a site like this ranting or just not caring to play anymore. But its still a glitch and a pathetic one at that.

But show me a team, that sways its LB core back and forth and gets a speed burst the moment the ball is hiked when the personnel is clearly out matched from Olinemen to the 1 NT and LBs you have rushing in. LBs stunt at the line, but this shake is no stunt at all.

How about the B-lines with the safety right thru the LOS when the ball is snapped by a manual controlled player?

There really is no slide protection on run plays in madden to counter that, you just have to try and time the man coming thru or audible to a pass in which he will know is coming, but either way, for most of us here, its lose lose.

But lets not ingore the main question I posed earlier.

Elaborate on whats the difference in your guys way of playing from that of a SIM players way of playing. Or maybe you guys should lobby for an XFL version of football so you can do as you please as the masses already know what to expect and cant complain about it at all.
There's your problem....ONLINE.... I only play offline and aside from issues that have plagued the series forever... Most is pretty fixable-ish. Online is one of the biggest problems with madden.


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# 82 sgibs7 @ 05/02/12 09:08 PM
Quote:
Originally Posted by Big FN Deal
That's what I am talking about Smoke, where is the "spirit of the law" in the Madden competition?

For example, in Madden I can User control a defender and cover a receiver in a manner that would be penalized in the real NFL for a defensive holding or even defensive PI but that's not represented in the Madden program properly. So if I constantly use that to my advantage, does the "competitive scene" regulate that according to the NFL or ignore it because we are playing Madden and your opponent can do the same thing to you?

I think it's probably the latter and that's what I am talking about.
if you could blatantly take a defender and cause a holding every play, or run into receivers and cause PI every play without a flag then yes it would be banned from happening.
 
# 83 Smoke6 @ 05/02/12 09:11 PM
Quote:
Originally Posted by sgibs7
the biggest one this year - blocking kicks.

we have talked many times man and i respect the passion that you have for the game. its the same passion i have for the game.

i have always taught people to play the game the same exact way that I play the game and thats within "The 5 Sets for Success".

Power Run Game
Quick Pass
Man Beater
Zone Beater
X-Factor

its all based on what your opponent is doing to you and how you want to counter what you are seeing.

im totally with you that the 155 shake is a exploit. however i dont think its a glitch. i do feel for the guys that come home from work and look to get on the game but feel cheated bc they see something like that.

however I look at it as more of a educational problem with how to counter what you are seeing. everything in the game has a counter to it (minus something like fg kicks, which i consider a glitch bc it has now counter). I know the sim crowd still sees flaws with this thinking and i respect that to no end.

thats more of a choice though. do you want to continually be frustrated by things you are facing in online gameplay or do you want to know how to counter what you are seeing? just kinda depends what camp you fall in.

you let me know what you are having trouble with and I can help you counter it and make your oppponent pay for doing it to you. just gotta get in the lab and figure it out!
GIbs, its not fun at all facing the same type of cheap tactics game in and game out. I have followed your advice and all from all this year and before when you showed that it pays to play str8. I been good with that and appreciated that from you knowing our history.

Its just that no matter how good I am at stopping it, there are plenty of times where it does me no good and it just doesnt go my way at all.

I run into 4wr snugs and get the mesh or the deep slot streaks and its money, I lab a counter with some help form you a some guys over at TGL who were having issues aswell (most cheaters know how to counter there own mess) and I learend to stop it without any of the gimmicky-ness involved.

but I would say 2 out of 5 games I am completely shutdown from something I just stopped the previous 3 games. Its like hit or miss or maybe its the teams im facing that give me the most problems.

It should all be rectified with some of these new features im hearing about with the passing game. But it kills me when people initiate the over the shoulder catch animation at will and running close I counters with high school sized WRs blocking linemen and LBs better than the guys that get paid exclusively to do just that.

But you gave a good explanation on what im looking for as a response!

It just doesnt show when I play over at VG or anywhere else for money, those guys from TGL, when they play and beat me, they bragg about it and post about it, but its all good to everyone else there on how they achieved there win and barely at that!
 
# 84 ClevelandFan @ 05/02/12 09:12 PM
Quote:
Originally Posted by Big FN Deal
Correction, some people will do whatever the are allowed to do to win. If in the real NFL CBs could get away with PI every time a pass is thrown at them, they would. However, they can't because refs regulate, that's what I would like to see in online Madden competition for money or prizes.
Well yeah, thats what was implied..
 
# 85 ClevelandFan @ 05/02/12 09:14 PM
Quote:
Originally Posted by themaddenlab
I don't criticize either style of play. Personally, I'm more sim than anything. The leagues I have played in have had extensive rules like going deep into your playbooks and not using the same 3 plays all game. Rules like you have to punt on over 4th and 1 inside your own 40. Things like that. I would never play in a league that allows someone to runs qb draw every single play of the game. It s just my personal preference. I don't think my way is more important than anyone's else's style.
This..........
 
# 86 Big FN Deal @ 05/02/12 09:15 PM
Quote:
Originally Posted by SA1NT401
There's your problem....ONLINE.... I only play offline and aside from issues that have plagued the series forever... Most is pretty fixable-ish. Online is one of the biggest problems with madden.


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That's the point though, why is playing online the "problem" opposed to the fact that online is now synonymous with "cheese"?

I hate the fact that so many people that have a similar preference for how they choose to play the game as me, feel it's best to avoid online play.
 
# 87 WFColonel56 @ 05/02/12 09:15 PM
Quote:
Originally Posted by Smoke6
First off, I have played football for well over 11 years, I am in the huddle and their when we have drawn up play to works as the coaches seen fit. There is no way on earth you can run "1 defensive play" the entire game and dominate with no regards to the personnel thats being thrown at you!


Um yes you can.....In highschool my team was a base cover 3 (5-3 and 3-3 stack) for my freshman-Jr year. and we played it 90% of the time.


For our blitz plays we just swapped assignments to cover whoever was blitzing.

it matched up against everything well.

trips-
we bumped out LBs over,
manned up our backside CB with the backside WR

(opt) if the RB was on the backside of the formation as well the OLB to that side was manned up as well

If the RB was on the strong side we either auto blitzed backside OLB or just rolled coverage over

ALL OF THIS WAS DONE IN THE COVER 3

======
Played against David Wilsons HS team twice and their double wing offense

same things applied...if they came out in a traditional DB wing formation wr ran a vanilla cover 3 or could run any of our blitzes...if they went trips we had the same adjustments as above
=================

Spread Offenses....nothing changed...Could D it up perfectly from the cover 3

I can go on and on.......everything we faced could be defended from the cover 3. Every blitz we had was just a cover 3 with zone assigned switched....And guess what, thats the same way that a lot of people desing their blitzes in madden











Thats the issue with a 4 man rush or a 3 man rush as it nets the same gimmicky results time after time.


Guess what, if a real life offense doesnt have a good protection protection set up you can run the same blitzs over and over with the same result.. If the offense has 5 people in routes and the defense runs a 6 man blitz (or just a 4 man overload to one side) the rush will come in the same way every time unless the offense changes its protection








Secondly I bad mouths TGL even when I am there so dont come act like im some 2 faced poster and dont know what im doing or talking about.


If you dont like it than dont go on there...its that simple





3rd, im glad the bunch of you are here and backing each other up to your tasteless gameplay that most here dont even bother with playing online!


Confused....if most here dont play online than they dont even understand what you are complaining about. Therefore if they take a sim players side or a tourney guys side on a particular issue their opinion is not valid at all seeing as they dont play online




Im real, we all see the gimmicks you guys use and exploit the same route and plays to your advantage and then act like its supposed to be accepted. Its not and because EA never responded or did anything when you guys sent them these issues just solidifies the fact that it might just be a losing battle.


Guess what there are effective real life routes and route combos?

I have literally sat on coachhuey.com (a forum for real life coaches, rec-college) and seen countless threads posted about how if the defense is in a single high the offense will throw four verts every play until they stop it...

If the defense is a base cover 2 and the offense knows it they will throw smash every time until you stop it...

In high school I played a game where my defense couldnt stop power...Guess what? We saw power 43 times that game.......

Now in regards to madden players will run something until you stop it.....is that not SIM? I have listed 3 examples of how SIM IT IS

In madden 12 a curl route is 100% completion in vs man coverage...Now is that realistic? No, but the curl route IS the easiest completed route in the route tree. STATISTICALLY in real life.

should it be a 100% completion vs man? NO. But it is one of the most effective routes vs man in real life...It has ample ways to defend it...So is it really THAT OUTSIDE THE REALM OF SIM?

And to the 2nd part....So what your saying that making sure curl-flat zones work correctly, curl routes are realistic, draw plays are stupidly UBER effective against most defensive tactics, unrealistic man to man switches that put you at a disadvantage on D are not accepted tactics thus dont need to be addressed because it 'is a losing battle"?





You guys have a bunch of followers and many are following because they are tired of losing to guys like you online.

Yes and no....people go online to find help in madden because they are sick of losing and want to get better.

people also join forums like TGL because they are good at madden and wanted to see if there were better players...Pretty much how I got into the Online forum community. I had no problem beating the random online player. I DIDNT EVEN KNOW MADDEN TOURNEYS EXISTED THEN, LET ALONE KNEW HOW THEY PLAYED.

people join sites for a various of reasons and I have been around long enough to see a lot of reasons. Your generalization is honestly insulting to a ton of people.

A lot of guys joined sites like GG, TGL, MB, MT just so they could beat their 10 year old son or nephew.....Who I would bet $100 dont know anything about madden tourneys or online forums and whatnot..


If you cared soo much about X's and O's or this game, then I would have never posted anything in regards to glitches I have found in the game even if EA decided not to patch it up.

dnt knw what your trying to say....... elaborate more



Why did you feel to let the cat out of the bag?
dnt knw what your trying to say....... elaborate more


Were you mad because you figured they'd ignored you so you go and mock them by telling everyone "hey look here these are the glitches and MONEY plays I stumbled upon"?

dnt knw what your trying to say....... elaborate more


I mean keep it real, we have been fighting this battle for over a decade man and have been progressing in baby steps only to have that progression stripped from us because you mad or someone was to weak at playing defense so they decided to cheat instead and not give a damn.



Cheating is the QB walk, disc glitch, pause glitch.....me sending 4 players against your 2 blockers isnt glitching or cheating...The fact that you cant even articulate what an overload blitz is instead of just calling it "cheating" is a reason that no progress between the two communities is possible


What you kindly always seem to leave out is the fact that tourney players are amung the players who HOPE the game progresses and DOESNT SUCK year to year. A game that is sucky messes with tourney players the most..

Complete BS tactics messes with their money. But you and everyother "sim" player never can understand that concept....

You think that the majority of tourney players want a freaking draw play to be massively effective?

You think that tourney players want completely random fumbles to occur in a game?

You think that players like that in madden 11 slant outs owned man coverage?

You think players like the QB SPY glitch? NO thats why its illegal in tourneys and no tourney players use it because of that reason.

We dont like that crap.....but guess what it it isnt fixed tourney players will use it if it isnt deemed illegal to use in tournys.

COmplete BS allows the person who isnt the best player to win a tourney, they dont like their cash to be messed with













Whatever the reason may be, its killing the game, but none of you guys go over to the SF or Tekken tournaments and pull those stunts. Know why? You butt would be out of every competition once people found out thats how you get down.

So you are saying that you arent mentally flexible enough to adapt to your opponent?

You are aware that there are combos that can kill you before wothout you getting a chance to block in fighting games right? Youa re aware of the hadouken trap glitch?

Just making sure






But its just cool to do for a game like madden or whatnot right?

Ncaa is a competitive game, madden is, nba 2k is, wherever a competitive game is you will find over effective tactics being used.

Guess you never play COD MW3 then huh? Unreal Tournament, halo?

if its competitive and has a mass population playing it there are over effective tactics used





I have no respect for anyone who stands by cheating or glitching people especially when you cant even stand it being done in the real life sport.

if you consider a blitz or a route a glitch or a cheat you will never win that argument.

You can say its an exploit if you want because yeah the wiki definition is correct
Quote:
An exploit (from the verb to exploit, in the meaning of using something to one’s own advantage)
But I have my own equation for why you cant moan and groan and say an exploit is unstoppable.

An exploit no matter what it is (route, RC, blit) has a real life outcome.....

ex: slant outs, they end up being open in a specific area of the field to be caught.
Ex: a blitz, a rusher comes free


Thus if it has a real life outcome it has a real life counter....

ex: a blitz, you alter your protections to pick up the free rusher

All of this can be done playing sim...YOU HAVE NO EXCUSE. This "equation" works with every exploit in the game.

if it doesnt apply than its a glitch, pretty bold statement but if honestly havent found any true exploit that doesnt apply so i am willing to say that



So if you wanna go toe to toe with me on whats wrong or right with this game, then bring it!
.......................
 
# 88 sgibs7 @ 05/02/12 09:17 PM
Quote:
Originally Posted by Smoke6
GIbs, its not fun at all facing the same type of cheap tactics game in and game out. I have followed your advice and all from all this year and before when you showed that it pays to play str8. I been good with that and appreciated that from you knowing our history.

Its just that no matter how good I am at stopping it, there are plenty of times where it does me no good and it just doesnt go my way at all.

I run into 4wr snugs and get the mesh or the deep slot streaks and its money, I lab a counter with some help form you a some guys over at TGL who were having issues aswell (most cheaters know how to counter there own mess) and I learend to stop it without any of the gimmicky-ness involved.

but I would say 2 out of 5 games I am completely shutdown from something I just stopped the previous 3 games. Its like hit or miss or maybe its the teams im facing that give me the most problems.

It should all be rectified with some of these new features im hearing about with the passing game. But it kills me when people initiate the over the shoulder catch animation at will and running close I counters with high school sized WRs blocking linemen and LBs better than the guys that get paid exclusively to do just that.

But you gave a good explanation on what im looking for as a response!

It just doesnt show when I play over at VG or anywhere else for money, those guys from TGL, when they play and beat me, they bragg about it and post about it, but its all good to everyone else there on how they achieved there win and barely at that!
when facing strong I close counters (or any run from that formation but espicially the counter) try this...

43 Over Plus - Cover 1
shift d-line left
crash line right
contain left of screen DE
blitz spied LB
User the deep safety

*the only adjustment u need to make here is to shift the d-line left. what you will see happen is the DE on the left of the screen will break into the backfield BLOWING UP the runs from strong close. this DESTROYS the counter. this is a great overall run defense based on the alignment and the overloads/fronts it creates.

my suggestion for the other things you are facing is to bring the problems that u are seeing to me and i will see how i can help you remedy what you are facing.

also get into the lab after that game and setup what you were seeing and see how you can counter it not only with coverage but with how you can sneak pressure in as well

keep on fighting
 
# 89 SA1NT401 @ 05/02/12 09:19 PM
Meh... All talk I this point. We won't know anything til we actually play it. Sadly. We really can't buy into too much of what EA boasts .... Ever.


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# 90 Big FN Deal @ 05/02/12 09:24 PM
Quote:
Originally Posted by sgibs7
if you could blatantly take a defender and cause a holding every play, or run into receivers and cause PI every play without a flag then yes it would be banned from happening.
With defensive holding, I was referring to the defender making illegal contact with a receiver beyond 5 yards, which is not in Madden. So if I was constantly intentionally making contact with receivers beyond 5 yards with a User controlled player, what would happen to me in tournament?
 
# 91 Smoke6 @ 05/02/12 09:25 PM
Quote:
Originally Posted by themaddenlab
To ban someone you need a reason and the mod who banned you didn't give a reason. I didn't see a reason for you to be banned so I unbanned you.

As far as the forum goes, yes there are probably all kinds of things posted. Some things that are even glitches, I don't know because I cant possibly read all the threads. I was referring to our products. We don't sell glitches. We sell football strategy.
A majority of their reason for banning me was for my point of view, if I cant agree or understand their point of view, then im the outsider and all eyes on me whenever I post. Its always been like that.

If we are all not on the same page in this community then the divide will get greater and it will forever be tarnished. For all those so called efforts in trying to get EA to do something about these cheap tactics, has anyone ever went to VG and told them to put rules into there series events and matches?

Were there any rules in the NY event that was just a week or so ago?

VG doesnt believe in rules or that there are glitches in the game, so I am inclined to say no.

But as you guys are trying to put it, competitive and sim are one in the same and if not then what is the great divide between the 2 really about?

If you unbanned me thanks, some of what you do over there helps me help others from trading in their game which means more comp for me and others who enjoy online play. I dont mean to insult or bash, its just too childish for people to keep that level of play existing when everything is there at your disposal like Big F said earlier.

It seems the desire to win at all costs is the only thing on peoples minds when I get enjoyment from losing as I learn from those losses to make me a better player.
 
# 92 sgibs7 @ 05/02/12 09:28 PM
Quote:
Originally Posted by Big FN Deal
With defensive holding, I was referring to the defender making illegal contact with a receiver beyond 5 yards, which is in Madden. So if I was constantly intentionally making contact with receivers beyond 5 yards with a User controlled player, what would happen to me in tournament?
are you talking about manual bump n run coverage?

show me video of you running into a guy everytime, knock him down, and not get PI.

or just in general show me the video. i wasnt aware it existed to the extent you are talking about. if thats the case then it should be fixed. link me to the video
 
# 93 themaddenlab @ 05/02/12 09:28 PM
Quote:
Originally Posted by Big FN Deal
With defensive holding, I was referring to the defender making illegal contact with a receiver beyond 5 yards, which is not in Madden. So if I was constantly intentionally making contact with receivers beyond 5 yards with a User controlled player, what would happen to me in tournament?
Most likely nothing. If it was an issue that was considered serious going into the tourney it would have been banned but that is the first I've heard of that being an issue.
 
# 94 x Adjust x @ 05/02/12 09:34 PM
Anything that's ever been considered a super glitch has been banned at tournaments. The tournaments are like a brotherhood or a fraternity, we look out for each other, help each other, and try to have tournaments so that it's even for everyone. If anyone is interested in seeing the tournament side from a different point of view, I'd love to have a one on one chat with anyone from the site on Xbox, and explain that while our schemes may evolve some cheese there's a lot of NFL stuff in it. We can ever play a game and I show it to you, things like the Flat/Slant out flood, or the Corner/Streak flood. My gamertag is Adjuss and I wouldn't mind showing you guys the other side off the fence.
 
# 95 Big FN Deal @ 05/02/12 09:36 PM
Quote:
Originally Posted by sgibs7
are you talking about manual bump n run coverage?

show me video of you running into a guy everytime, knock him down, and not get PI.

or just in general show me the video. i wasnt aware it existed to the extent you are talking about. if thats the case then it should be fixed. link me to the video
Bump and run coverage beyond 5 yards from the LOS, would likely draw a defensive holding call in the NFL. Let me call it illegal contact or illegal use of the hands because I don't want to get into semantics. However, the fact is, in Madden I can bump and impede a receiver's route all I want because that penalty is not in the game.

Also that penalty does not require putting a player on the ground in the NFL.
 
# 96 sgibs7 @ 05/02/12 09:39 PM
Quote:
Originally Posted by Big FN Deal
Bump and run coverage beyond 5 yards from the LOS, would likely draw a defensive holding call in the NFL. Let me call it illegal contact or illegal use of the hands because I don't want to get into semantics. However, the fact is, in Madden I can bump and impede a receiver's route all I want because that penalty is not in the game.

Also that penalty does not require putting a player on the ground in the NFL.
ill bring it to there attention - but i havent seen this as a issue one time all season long.

do you have video of what you are referring to? are you talking about manually bumping receivers? or just press coverage in general?

are you talking 5 1/2 yards down field? or are you talking 20 yards down field?
 
# 97 WFColonel56 @ 05/02/12 09:40 PM
Quote:
Originally Posted by Smoke6
A majority of their reason for banning me was for my point of view, if I cant agree or understand their point of view, then im the outsider and all eyes on me whenever I post. Its always been like that.

If we are all not on the same page in this community then the divide will get greater and it will forever be tarnished. For all those so called efforts in trying to get EA to do something about these cheap tactics, has anyone ever went to VG and told them to put rules into there series events and matches?

No there are not and thats nobodies fault except for VG....They werent really deep into madden when they started so they dont know the generally accepted rules


Were there any rules in the NY event that was just a week or so ago?
Challenge Series Official Rules
Madden 12
General Rules
 All games are played on the Playstation 3 console for EA SPORTS Madden 12
 No opening the Playstation 3’s disc tray, using a memory card, unplugging anything from the
TV, Playstation 3, or touching the power outlets
 No moving a TV or Playstation 3 without a Referee’s permission
 No raising any TV’s volume above the maximum allowed volume
 No coaching allowed (for example, people in the audience may not advise a Player while
playing)
 Controllers are supplied by Virgin Gaming. If a Player believes a controller is defective, that
Player can pause the game and notify the referee. The referee will determine the controller
status in making such a decision. If a Player plays with a defective controller, all results are
nevertheless valid
 Users can bring their own controller which must be approved by a referee and opponent prior
to each game that the controller is played with
 No excessive use of vulgar language. Excessive use of vulgar language is defined as consistent
use of vulgar language at a volume that is audible to Spectators of the Match as well as a single
use of vulgar language at a volume that is audible to spectators of another Match
 Standing on chairs, tables, or other tournament equipment is strictly prohibited
 Verbal abuse of Referees and other Tournament Officials is strictly prohibited. Verbal abuse of a
Referee or other Tournament Official includes, but is not limited to, the use of vulgar language
directed at a Referee or Tournament Official, the use of insulting words or gestures directed at a
Referee or other Tournament Official, and excessive argument with a Referee or Tournament
Official resulting in the delay of a Match
 Use of vulgar language directed at a Player or Spectator is strictly prohibited
 Inciting Spectators into taunting another Player is strictly prohibited
 Excessive taunting or celebration by Players is strictly prohibited. Excessive taunting or
celebration includes, but is not limited to, post-Match taunting or celebration directed at or
referencing another Player. Post-Match interactions between Players must be limited to acts of
sportsmanship
 Intentional Forfeiting or conspiring to manipulate the Brackets is strictly prohibited
 Gambling, including betting on the outcome of a Match is strictly prohibited
 Inappropriate physical contact with any Opponent, Spectator, Referee of Tournament Official is
strictly prohibited
 Throwing anything at another Player is strictly prohibited. No throwing objects that could cause
injury into the crowd. Players found breaking these rules may be removed from the tournament
and forfeit any prize won Players are expected to treat all Virgin Gaming Staff members and Sponsors with respect.
Players found breaking this rule are subject to penalties such as a suspension from Ejection from
tournament and venue grounds, a fine, suspension from Virgin gaming website for a period of
time to be determined by Virgin Gaming and suspension from future Virgin Gaming
competitions and tournaments
General Settings
 Games will not be played online or have online capabilities
 All games will be played with default settings
 Play call Style: Game flow or Conventional
 Event Type: Exhibition
 Quarter Length: 5 minutes
 Accelerated Clock: On
 Play Clock Remaining: 20 seconds
 Time: 1pm
 Stadium: Home Team Stadium
 Weather: Clear
 Skill Level: All Pro
Playbooks & Rules
 Users are allowed to use a custom playbook. Each user has 2 minutes before the game to load
their profile and must be approved by both a referee and opponent prior to each match
 If a debate arises regarding the use of a custom playbook the referee has final decision making
on whether or not a custom playbook will be allowed to be used
 Offense: All Teams, Run 'N' Gun, West Coast, Run Heavy, Run Balanced, Pass Balanced, Balanced
 Defense: All Teams, 4-3, 3-4, 46, Cover 2, Multiple D
 Rosters will be updated no more than two weeks before the event begins
 Coin toss determines who the home team is and who the away team is. Winner picks their
preference
 Loser of the coin toss has to pick their team first if players have debate on who chooses a team
first
 Players have 30 seconds to select a team once a coin toss is held and home field is determined
 Both Players can select the same team
 Players may not select any fictional All-Star teams
 Loser of coin toss gets to choose if they want dark or light jerseys
 Accelerated clock will be taken off for the semi-finals and Final game
 Each Player gets 2 pauses per game and only 1 per half. If you do not use your given pause in the
first half, that pause is not transferable to the second half
 Unnecessary pauses or delays are prohibited and can be subject to match forfeiture
 No manual blocking kicks, field goals, extra points or punts. Players must put their controller
down when their opponent is attempting any type of kick that was previously stated No fake field goals, no fake extra points, no fake punts
 Users are allowed one surprise onside kick per game
 Users are only allowed to use a regular onside kick if losing in the fourth quarter and inside of 3
minutes remaining of the 4
th
quarter. Any player winning a game is not allowed to use a regular
onside kick
 Any action designed to disrupt the opposing Player's view of the field or ability to select
controlled players is prohibited (ie no screen toggling)
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VG doesnt believe in rules or that there are glitches in the game, so I am inclined to say no.

But as you guys are trying to put it, competitive and sim are one in the same and if not then what is the great divide between the 2 really about?

because a lot of the sim communities blindly call thing glitches and cheats.....Most things that give them trouble they label as a glitch or unacceptable.

If you think me calling one play the whole game is a exploit than that is proof alone...You can say it is boring...THAT I AGREE WITH and thats why i hate it. But to call it cheep or an exploit is just blindly labeling something. I stated above that when my HS teams defense has issues against power we saw it 40+ times that very game....is that cheep? is that not sim? is that unrealistic?

just being real



If you unbanned me thanks, some of what you do over there helps me help others from trading in their game which means more comp for me and others who enjoy online play. I dont mean to insult or bash, its just too childish for people to keep that level of play existing when everything is there at your disposal like Big F said earlier.

It seems the desire to win at all costs is the only thing on peoples minds when I get enjoyment from losing as I learn from those losses to make me a better player.
....................
 
# 98 Smoke6 @ 05/02/12 09:41 PM
Quote:
Originally Posted by sgibs7
when facing strong I close counters (or any run from that formation but espicially the counter) try this...

43 Over Plus - Cover 1
shift d-line left
crash line right
contain left of screen DE
blitz spied LB
User the deep safety

*the only adjustment u need to make here is to shift the d-line left. what you will see happen is the DE on the left of the screen will break into the backfield BLOWING UP the runs from strong close. this DESTROYS the counter. this is a great overall run defense based on the alignment and the overloads/fronts it creates.

my suggestion for the other things you are facing is to bring the problems that u are seeing to me and i will see how i can help you remedy what you are facing.

also get into the lab after that game and setup what you were seeing and see how you can counter it not only with coverage but with how you can sneak pressure in as well

keep on fighting
Good stuff!! I will record a random online game session and hit you up and we can discuss what I am doing wrong. Justin Smith just gets shredded on the outside on this counter everytime and gets held up by a WR blocking most of the time if he is not on his back.

I would love to end the debate and arguments over different gameplay styles, the exploits get old and tiring is all when fun can be had with everyone on the same page!

We all want madden to better each and every year, I feel we gotta cut the link that holding it back every year and thats the cheaters!
 
# 99 sgibs7 @ 05/02/12 09:43 PM
Quote:
Originally Posted by Smoke6
Good stuff!! I will record a random online game session and hit you up and we can discuss what I am doing wrong. Justin Smith just gets shredded on the outside on this counter everytime and gets held up by a WR blocking most of the time if he is not on his back.

I would love to end the debate and arguments over different gameplay styles, the exploits get old and tiring is all when fun can be had with everyone on the same page!

We all want madden to better each and every year, I feel we gotta cut the link that holding it back every year and thats the cheaters!
you use that defense and you wont have a problem wiht it anymore. you will blow the counter up in the backfield.

this is where the "education" of the gm comes into play.

the counter might be considered over effective or glitchy or cheesy BEFORE you know about this (or other ways to stop it)

thats kinda why i dont consider anytihng a glitch bc everytihng has a counter - its just about spendin the time to find it. not everyone has the time, but thats what im here for - to do it for you
 
# 100 baller7345 @ 05/02/12 09:46 PM
Quote:
Originally Posted by x Adjust x
We can ever play a game and I show it to you, things like the Flat/Slant out flood, or the Corner/Streak flood. My gamertag is Adjuss and I wouldn't mind showing you guys the other side off the fence.
The corner/streak/flat flood I'm fine with, its a common passing concept. But the Slant/Flats that are used in M12 aren't the same slant flats used in nfl.



That is what a slant flat concept looks like (I know they look like posts but the article and video I took this off of was definitely slants). The main reason they are removing slant outs (aside from many people saying they were broken) is because they simply aren't ran in the nfl. They aren't even on route trees and while some plays have routes that aren't on the route trees it is normally a safe bet if you can't make the route tree and are a variation of the slant then you aren't being used very often in the nfl.

EDIT:



Found a better image to use as an example of an actual slant flat passing concept.
 


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