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Madden NFL 13 News Post


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Game: Madden NFL 13Reader Score: 6/10 - Vote Now
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# 1 roadman @ 04/30/12 01:12 AM
Thanks, JP.

I'm really digging the addition of Clint Oldenburg to EA. I've noticed on the released video material I don't see OL standing around twiddling their thumbs and wondering what they should do next like I have in previous versions and this reporter also caught that and asked Clint about it.

He said he's trying to fine tune the line as much as he can and said it should be better than 12.

Isn't this the type of person we want going forward for line play and game play development? He rated all the OL as well.

I think the OL/perhaps DL is in good hands going forward and can't wait till they overhaul it and tweak it.

Clint, next project, nest year, OL assignments and double-team pass blocking, please, but I like what you are doing currently.

I recall Mike Young from his podcast last year and he said he wanted to get Madden to more of a story telling and he brings it up again with the replays.

I don't know folks, at this stage, a bit early to tell, but it looks like Madden may have a bright future in the years ahead.
 
# 2 roadman @ 04/30/12 01:31 AM
Quote:
Originally Posted by ghettogeeksta
He said the line interaction has been "slightly tuned and should be an upgrade," does not sound too promising.
They aren't hiding anything, though.

For NCAA and Madden, they've both come out and said from the start, no overhaul for the lines, but they will be tuned.

Promising going forward. Much better than no tuning over the past few Maddens.
 
# 3 ultralow36 @ 04/30/12 09:39 AM
why for people think EA is going to change....He said tune o line not over haul
 
# 4 kjcheezhead @ 04/30/12 11:46 AM
Quote:
Originally Posted by CRMosier_LM
Why would they overhaul the offensive line completely on possibly the last edition of current gen? Wouldn't it make more sense to do it behind the scenes for next gen then having to do it twice in a year?

Sent from my ADR6400L using Tapatalk 2
I guess this depends on whether you believe the next consoles games will be a port of this Madden or a new game from scratch. If it's gonna be a port anyways, the sooner it gets addressed the better imo.
 
# 5 Big FN Deal @ 04/30/12 11:47 AM
Quote:
Originally Posted by CRMosier_LM
Why would they overhaul the offensive line completely on possibly the last edition of current gen? Wouldn't it make more sense to do it behind the scenes for next gen then having to do it twice in a year?

Sent from my ADR6400L using Tapatalk 2
While I understand an OL/DL overhaul being something that couldn't get to this year, I am a little confused why people point to the new consoles as a reason for it.

I know you are privy to far more info than me, so correct me if I am wrong but even if the new consoles drop next year, they still will be a Madden 14 released for this generation of consoles right? So regardless if they add something like an OL/DL overhaul this year or next they presumably have to program it into Madden for both generation consoles.

On the other hand, if porting is the plan this time around, it would seem that doing the overhaul on either console generation would be a one time thing and just transferring it over to the other.

Or am I just completely misunderstanding the process?
 
# 6 kenlovin @ 04/30/12 01:02 PM
I think the mission next year is to find an ex nfl d lineman and put him to work. While you're at it find an ex linebacker, corner, and safety to add to the gameplay.
 
# 7 ch46647 @ 04/30/12 02:55 PM
Quote:
Originally Posted by CRMosier_LM
Yeah I'm sure they will continue to release this gen for several years.

No I'm not privy to any next gen info. I'm basing that strictly off the rumors of the next gen systems being out in 2014 Christmas season. I'm assuming also that they will port based off of what happen with this gen.

I guess my main issue that makes me want to facepalm is every year since 06 its always something. If they add 3 times more this year, its still not enough and you still hear complaints. If they would have completely rebuilt it... The same people would find something else to complain about. It just gets HIGHLY annoying seeing the same people complain about the same thing in EVERY thread. If EA could add everything everyone wanted in one year... The negative Nancy's would still search for something to complain about. I'm not aiming that at you Big. You do a good job of keeping it in the middle and being cautiously optimistic (much better than I do). I'm so pumped up I can't hardly stand it. Next week will either make or break Madden 13 for me.

Sent from my ADR6400L using Tapatalk 2
Weren't you a community day member? You should know what is in the game or not shouldn't you?

Also, I am assuming you are talking about June 4th or are you real excited for the audio blog? For me, it is June 4th. If they have added physics into the game and a franchise mode on-line that mirrors the offline version then I am 100% on board.
 
# 8 tommyboii2008 @ 05/01/12 01:34 AM
If I hear someone talk about Jim Nantz's "Hello Friends" 1 more time.. I'm Gonna Lose My Damn Mind!!
 
# 9 GiantBlue76 @ 05/01/12 02:22 AM
Quote:
Originally Posted by CRMosier_LM
Yeah I'm sure they will continue to release this gen for several years.

No I'm not privy to any next gen info. I'm basing that strictly off the rumors of the next gen systems being out in 2014 Christmas season. I'm assuming also that they will port based off of what happen with this gen.

I guess my main issue that makes me want to facepalm is every year since 06 its always something. If they add 3 times more this year, its still not enough and you still hear complaints. If they would have completely rebuilt it... The same people would find something else to complain about. It just gets HIGHLY annoying seeing the same people complain about the same thing in EVERY thread. If EA could add everything everyone wanted in one year... The negative Nancy's would still search for something to complain about. I'm not aiming that at you Big. You do a good job of keeping it in the middle and being cautiously optimistic (much better than I do). I'm so pumped up I can't hardly stand it. Next week will either make or break Madden 13 for me.

Sent from my ADR6400L using Tapatalk 2
a couple of things...

One - whether or not this is the last version of Madden on this version of consoles should have no bearing on whether or not the line interactions were revamped. Do you really think every line of code is simply rewritten when the new consoles come out? Despite the fact that many people think Madden was re-written from scratch on this generation of consoles, it was not. That is complete product suicide and it's not feasible to do. Many things were re-written so to speak, but not the entire game. The logic to handle the line interactions should be generic code that is simple re-used in the next versions. That same code is extended to be improved - this is how ALL software is developed.

Two - When you make these comments that say, "I want to facepalm, it's always the same negative nancy complaining, etc. etc." you immediately lose the respect of many of the posters here. You're a nice guy Casey, and you mean nothing but good intentions for Madden, but saying things like this is simply wrong. Everyone here knows you are a HUGE fan of Madden and you really like the guys at Tiburon. We know that. We know that you thought all other football games sucked and that Madden is king. Great. However, many of us have been fans of football games for a long time... longer than you. It's not about being a negative nancy, it's about discussing all of the things that we USED to have in other games, whether it be older Maddens or other football products that we want back or we want to be improved upon. So far, in 7 iterations on this generation of consoles, Madden has not done a single thing with respect to the actual football, better than the games I was playing 7 years ago. In fact, many of the things are worse. While it sounds like complaining from these guys, it's really not. They are doing what they SHOULD be doing. They are holding Tiburon accountable for the 7 year fail that has been Madden NFL. Is Madden a terrible game? Of course not, and it does many things very well. However, overall, it has been a major disappointment, and these guys are simply being smart consumers. They are "complaining" because they want Madden to be GREAT again. No one here is trying to push an "agenda" or any childish nonsense like that. Everyone here wants what they once had, AND THEN SOME. Please try to keep that in mind when you are reading the complaints. Many people don't feel the way you do about Madden. They are tired of the game simply "heading in the right direction". They want it to already be there...

If you want to know how to handle these types of complaints, go talk to AJ Dembroski for a while. AJ is a designer there now, and a very knowledgeable football guy. You know how AJ responds to these? "Yep, I know it guys, and I'm doing everything I can to get it right!".

You are a gamechanger, so you have some influence. Try to put yourself in the shoes of the guys who are frustrated with the quality of the game instead of your own. You'll be better respected around here and it will do nothing but help the game get to the level it should be.
 
# 10 Smoke6 @ 05/01/12 08:55 AM
To piggy back on this...

Casey, you have your complaints from yr to yr as well, you only voice them to yourself or your local peers. What's "face palming" to me is the fact that EA still doesnt get it at all to be such a "bigger" team and a more "focused" group of devs.

Its already to the point where we are hearing the "we couldnt get to it this year" blah, blah, blah.

I mean, what does the "team" at tiburon consist of and what do they do all day? Im sure the team should be broken down into other teams to work and focus on certain areas of the game and not just working on fine tuning stuff that should have been there.

Just as much as the complaining is getting old, so is the excuses and reasons EA cant get madden the way we all feel it should be at. That face palm worthy!

I hear and read all these new bits and pieces of stuff about madden 13 and I get a lil excited until I pop in madden 12,11,10, 09, etc, etc, and I realize how these things dont gel so well after the 1st week or so of playing the game online and off.

Yea, we have a feature for players having to see the ball before they catch it, but we all know good and well from past experience that for online players this will not be the case. Time is never on our side regarding madden and no matter how excited we get for news on this game, its all come down to execution of it once we get to play it
 
# 11 BezO @ 05/01/12 09:31 AM
I wish the questions were formatted more for getting info & less for selling the game & securing another interview. All I get from these interviews is, "So EA, what makes your game great this year? What else makes your game so great? What did you do, specifically, to add to the greatness that is Madden?
 
# 12 Smoke6 @ 05/01/12 10:46 AM
Its people and stuff like this http://www.thegamerslab.com/communit...st-you-do.html

That kill the hard work that these devs put into madden every year only to get killed by the masses of wannabe MC players who want to take short cuts on winning instead of enjoying and playing the game the way it should.

That very forum and thread is what makes my desire for a new madden much less than it ever was before the internets. First thing people wanna do is lab glitches and gimmicks and kill online play once again!
 
# 13 debauchlord @ 05/01/12 12:17 PM
The thing with games is, though, people should be able to play them however the hell they want. You don't get mad if someone playing Monopoly uses actual cash, or substitutes a button for the shoe, do you? If that is how people get enjoyment, that is how people get their enjoyment. It shouldn't bother you at all. If you happen to be playing these people, quit. Find people that don't use exploits.

For instance, I can't even comprehend how people find enjoyment playing Madden online against random people. That doesn't mean, however, that you shouldn't be able to.
 
# 14 raguel @ 05/01/12 12:22 PM
Quote:
Originally Posted by BezO
I wish the questions were formatted more for getting info & less for selling the game & securing another interview. All I get from these interviews is, "So EA, what makes your game great this year? What else makes your game so great? What did you do, specifically, to add to the greatness that is Madden?

What they should ask is: "why are the OL/DL interactions hot garbage year after year?"
 
# 15 Big FN Deal @ 05/01/12 12:38 PM
Quote:
Originally Posted by Smoke6
Its people and stuff like this http://www.thegamerslab.com/communit...st-you-do.html

That kill the hard work that these devs put into madden every year only to get killed by the masses of wannabe MC players who want to take short cuts on winning instead of enjoying and playing the game the way it should.

That very forum and thread is what makes my desire for a new madden much less than it ever was before the internets. First thing people wanna do is lab glitches and gimmicks and kill online play once again!
First off, I threw up in my mouth a lil when trying to read stuff in that link and couldn't get past post #2. lol

Now, I completely understand and do not begrudge EA/Tiburon for wanting to have every Madden from now til the end of time capable of supporting Madden-ball, glitch-ball, cheese-ball or whatever you want to call it. All I want is for people that want to play as realistic as Madden will allow them to, be provided the factory settings and options to not only achieve but lock-in those parameters.

It is not enough to provide a jigsaw puzzle of sliders and numerous ambiguous tools, we need clearly defined options, settings and community share tools, along with more League Commish/Online Community Creator auto enforcement tools. People should be able to start an online franchise or community in Madden 13, with the ability to lock-in the exact same parameters for every person that chooses to play in them.

People should be free to play however they want but that should include those that want to play within preset parameter options, auto enforced in the game.
 
# 16 GiantBlue76 @ 05/01/12 01:00 PM
Quote:
Originally Posted by Big FN Deal
First off, I threw up in my mouth a lil when trying to read stuff in that link and couldn't get past post #2. lol

Now, I completely understand and do not begrudge EA/Tiburon for wanting to have every Madden from now til the end of time capable of supporting Madden-ball, glitch-ball, cheese-ball or whatever you want to call it. All I want is for people that want to play as realistic as Madden will allow them to, be provided the factory settings and options to not only achieve but lock-in those parameters.

It is not enough to provide a jigsaw puzzle of sliders and numerous ambiguous tools, we need clearly defined options, settings and community share tools, along with more League Commish/Online Community Creator auto enforcement tools. People should be able to start an online franchise or community in Madden 13, with the ability to lock-in the exact same parameters for every person that chooses to play in them.

People should be free to play however they want but that should include those that want to play within preset parameter options, auto enforced in the game.
Your thoughts on this are superb, but there is a bit of a problem with it. Since Tiburon is trying to accomodate ALL of the types of Madden players, it's too much work on their end to make everything configurable. Settings and parameters can only go so far. The actual movement and physical abilities of the players is really the major issue with realism. That's something they seem to be so adverse to fixing. Sliders and tuners can only do so much.
 
# 17 Smoke6 @ 05/01/12 01:15 PM
I feel you Big F, it was hard reading that first page of stuff and seeing people post about checking to see if past glitches and stuff still worked in the upcoming madden.

To the guy who says people should play how they want too,

There is no other way but to play "football" and not play "madden"! I dont see the enjoyment out of exploiting the AI against an opponent when a simple fundamental game plan can do the trick. I know people hat losing and so does your favorite team(s), but they dont go out every week and on Sunday's with the intent to "cheat" the system to their advantage.

They play within the scope of the sport and that includes rules and all.

Its funny how you make that comment, so let me point you to the games where you can have that type of enjoyment as their isnt really that many options out there for us to have the fun we would like from the moment the game is booted up and as advertised!

NFL BLITZ
Madden NFL Arcade
Tecmo Bowl
Madden NFL

Do you see where im going with this?

All the above seems to be catered to the cheese baller crowd and yet, they find better enjoyment out of madden playing the exact same way as those other titles above. What are we left with?'

Monitor the online activity from the get go and eliminate shady players period, their should be no toleration for it and since the league as say so over this game, then I feel it should really be them to enforce it with as much crap goes on in the NFL and how severe they crack down on people. Cheating just isnt right and shouldnt be accepted period, its not a style of play, its just bad character!
 
# 18 feeq14 @ 05/01/12 01:36 PM
One thing that i will say is that although the OL/DL interactions were problematic last year, they were not broken to the point that they needed an overhaul. If they were tuned to be more realistic then there would be a big difference.

The problem last year was that the line interatctions had 3 basic outcomes.

1- OL win which resulted in either a pancake or an extended long animation showing DLs being stuffed in their rush attempts

2- DL win which results in them completely blowing by the OL or knocking them on their buts

3- Reset/push and pull which means that either the OL will get pushed back or the DL gets pushed back followed by one of the 2 previous outcomes

the problem was that options 1 and 2 were what happened 85% of the time on run and pass plays. This created a seriously unrealistic feel of how line play works and traind users to exploit the AI tendencies moreso than any other skills or player ratings. If they tuned the current blocking system to have push/pull be more prevelant in blocking interactions then things would be much much better.

Think about it, when a guy gets a sack it is not alway becuase he blew past a blocker at the line of scrimmage. It is usually becuase he got off the ball quick and engaged the blocker in a dominat position and pushed the blocker into the backfield collapsing the pocket. THEN he makes a move to shed the blocker to make a sack. The pocket never collapses in madden it is only penetrated right at the snap. This makes pocket presence a non factor as you never have a chance actually move in the pocket, either you have perfect blocking or its an automatic sack. This is why so many players backpedal 10 yards at the snap. Completely rewriting blocking would be great, but tuning can also be an effective way to fix this.
 
# 19 Big FN Deal @ 05/01/12 01:40 PM
@ Taz, The thing I disagree with about that and have stated many times is that it is far easier to achieve arcade play in a fundamentally realistic designed game through UI than trying to achieve realism in a fundamentally arcade or "balanced" designed game through UI. The latter will always be limited by its' foundation but the former is for more ranging.

If they give us a Madden that is designed to play sim to the nth degree, they can trick it out with all kind of casual friendly arcadey gimmick and options they want, as long as the hardcore have the tools to remove that stuff and play the fundamental football designed at the core. They seem to have been doing the exact opposite of that for as long as I can remember, trying to take a game arcade to the nth degree, then trick it out with all kind of realistic gimmicks and options. I think that's why the implementation of seemingly realistic features, don't have the impact, intended.
 
# 20 statum71 @ 05/01/12 03:18 PM
I love the idea of 3D commentators and all. But actually, he said its been forever since a sports game has done that.

Uh no......actually UFC has had 3D announcers for a while now.

Still cool though.
 

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