First-off is the “good hit” and “bad hit” choices the AI makes for each of your at-bats. The system is still very flexible and takes the situation into account more than “did you get a hit or not” as in previous years. Also, for those that may have missed it last year, in situations like an ordered hit and run, you aren’t penalized anymore, and instead the challenge is cancelled. This was really frustrating in previous years, as you’d be penalized for missing a Hit & Run by no fault of your own, because the pitcher threw an unhittable ball into the dirt. Now, the system takes factors like that into account, which means you may even be awarded some training points even if you don’t fully succeed in the task.