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Another one...
http://www.youtube.com/watch?v=Dn0dnNd2l0o&hd=1
-GW-
http://www.youtube.com/watch?v=Dn0dnNd2l0o&hd=1
-GW-
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Also, even if you went into the menu with a controller it'd probably just say something like "Please turn on the Move controller to calibrate" or something like that.
All speculation, of course, it isn't impossible that it could be for calibrating the analog sticks for the pitching/throwing aspect of the game. I just think the Move is the much more likely reason for it being there.
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Edit: Absolutely love the variation in cap bills! They have Hudson's cap perfect.
# 105
Tengo Juego @ 01/11/12 03:48 PM
I'm gonna guess the controller calibration stuff is for the Move controllers.
# 106
HustlinOwl @ 01/11/12 03:51 PM
edit GWPump23, just beat me to it
Some more gameplay
http://www.youtube.com/watch?v=Dn0dnNd2l0o
Some more gameplay
http://www.youtube.com/watch?v=Dn0dnNd2l0o
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# 108
sydrogerdavid @ 01/11/12 03:54 PM
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Is Roger Bernadina's shin guard supposed to be turned in like that? I can't tell when it goes back to the regular catcher hitting camera.
In fact he does have a turned in shin guard in real life.
# 109
steelersfan77 @ 01/11/12 03:57 PM
After seeing this video and also understanding that's it a rather earlier build SCEA is definitely getting my money.
I really loved the presentation broadcast cut scenes. It adds so much realism to the game. Also the way the ball jumped off the bat and the way a batter would go down and get a ball is so creative. The sound of the ball off the bat was also cool. It appeared that players were closing their gloves after the catch. The new ball physics is a welcome sight. You could see the direct affect the spin had on the ball with the opposite field base hit as it almost got by the defender as it sliced away. Maybe it was in last year but I loved the way the catcher froze at his throwing position before he unloaded the ball to third after the strikeout of Utley. Loved the umps hook on the K as well. The crowd really seemed to really react well to the basehit by Howard. Lots of good things, nice little touchups.
I really loved the presentation broadcast cut scenes. It adds so much realism to the game. Also the way the ball jumped off the bat and the way a batter would go down and get a ball is so creative. The sound of the ball off the bat was also cool. It appeared that players were closing their gloves after the catch. The new ball physics is a welcome sight. You could see the direct affect the spin had on the ball with the opposite field base hit as it almost got by the defender as it sliced away. Maybe it was in last year but I loved the way the catcher froze at his throwing position before he unloaded the ball to third after the strikeout of Utley. Loved the umps hook on the K as well. The crowd really seemed to really react well to the basehit by Howard. Lots of good things, nice little touchups.
# 110
BatsareBugs @ 01/11/12 04:15 PM
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# 111
Heroesandvillains @ 01/11/12 04:17 PM
Okay. After watching the video again, I have to second Pared on the little white lines around the Pulse pitching graphic.
I wonder if they serve a practical purpose to the mechanic itself, or if they can be removed entirely? I'm trying to envision what it would look like with them removed and I think I like what I think I'm seeing a lot better.
Just a suggestion. Even though I still plan on using it day one.
I wonder if they serve a practical purpose to the mechanic itself, or if they can be removed entirely? I'm trying to envision what it would look like with them removed and I think I like what I think I'm seeing a lot better.
Just a suggestion. Even though I still plan on using it day one.
# 112
WarningTrackPower @ 01/11/12 04:27 PM
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Nice find.
In this vid you can really see some of the new elements that were added to the presentation. The camera cutting to Hudson post pitch looked pretty awesome. Especially with him closing his glove and the brim of his hat being bent the way it was.. that looked pretty slick. It's pretty awesome that we can focus on such small elements of this game. It really tells you how polished this game really is.
The other camera cut that I like was Heyward jogging back to his position. His bobble in right field looked like a pretty smooth animation as well (not forced).
I wasn't even that pumped upon hearing of spruced up presentation when the news first broke to us. Sure, a welcome edition to the game, but I was more focused ball physics, new tagging system, and collision/ avoidance. It's only a small sample size of the presentation and I've already been sold on it. Fantastic.
Just watched the 3D video on my 3D TV. For those who might have been interested/wondering, the display on the screen itself isn't in 3D, just the video itself (so the camera device that was being recorded was in 3D). Of course, if you turn off 3D on the video, you might have already noticed this. 
I really want to try the Move on this thing now, provided there isn't too much lag!

I really want to try the Move on this thing now, provided there isn't too much lag!
This game is soooooo unrealistic. Utley would never jump out of the way of an inside pitch like that!
About the pulse pitching, has it been mentioned whether we can adjust the size of the control in the camera editor? I agree with everyone that it would be nice if it were a little more subtle. I'm a minimalist with this stuff myself (the main reason I have used classic pitching the last couple years).
I don't know if this was mentioned already but in the first video I saw a large ad of "This Week In Baseball" on the outfield wall. Was that there last year?
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Yes and every year before that too
lol
# 119
Still2REal @ 01/11/12 06:42 PM
Now this video got me real hype. I had no idea what "pulse pitching" was all about until I saw this and must say it is better than I imagined. Didn't notice any "ball physics" but the presentation definitely looked improved.
# 120
Still2REal @ 01/11/12 06:47 PM
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Then again I'm betting you knew that and just wanted to make a smart comment.
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02:12 AM - January 11, 2012 by GWPump23





