Madden 24 Fictional Draft Classes From CWSapp757 (Xbox Series X/S)

Fictional draft classes have become more popular over the years on OS, and OS user CWSapp757 has definitely helped in that regard, and he’s back this year with multiple Madden 24 fictional draft classes.

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Because there is no cross-platform sharing for rosters, these are locked to Xbox Series X/S, but what’s cool here is a lot of thought goes into these classes and it’s hard to “game” them. I’ll let CWSapp explain below, but definitely check these out if you’re into building your roster over many years.

In addition, this is still a work in progress in terms of the number of classes that get created. He’s up to nine classes, and would love to get to 20, but for now it seems like two more classes are close to finished (raising the total to 11).

Here’s CWSapp with more:

One of the most important things in a deep franchise is balance. Over the 20 classes each position will have 8 classes at “normal” strength, 3 classes that are “very weak”, 3 “weak”, 3 “strong” and 3 “very strong”. I didn’t strategically assign them and instead used a random number website to determine the strength of each position in each class. So if you have two or three classes in a row and you’re not seeing the type of talent you want at a particular position, just be patient. It’s coming.

Secondly, I’m moving the big boards around a lot and I’m doing that for a couple of reasons. For starters, sometimes the projected draft round for certain positions get really crazy. In one generated class I was editing there were like 15 cornerbacks slotted for the third round. Might seem minor but that annoys me so I’ll be touching that up. In addition to this, moving the big board around allows for not only the user to be draft a bust but also the CPU. The way the generated classes are set up, the first round is a little too safe in my opinion. In these classes you might scout a top 5 player that has physical traits that make scouts salivate in real life (Think JaMarcus Russell) but may end up being a 68 overall with normal development trait. As I’ve always stated in my 2k classes, the draft should be exciting and scary. Especially the first round.

I also think that there’s not enough good players in the later rounds. I’m not saying that you are supposed to find Antonio Brown or Tom Brady type players in the late rounds every year but the draft is more than just the first round. There are highly productive players that are drafted in the later rounds. Look at the real life leaders below in some of these different statistical categories:


Rushing Yards
Christian McCaffrey/ 1st Round
Zack Moss/ 3rd Round
D’Andre Swift/ 2nd Round
Raheem Mostert/ Undrafted
Derrick Henry/ 2nd Round

Receiving Yards
Tyreek Hill/ 5th Round
A.J. Brown/ 2nd Round
Stefon Diggs/ 5th Round
Puka Nacua/ 5th Round
CeeDee Lamb/ 1st Round

Tackles
Zaire Franklin/ 7th Round
T.J. Edwards/ Undrafted
Foyesade Oluokun/ 6th Round
Roquan Smith/ 1st Round
Bobby Wagner/ 2nd Round

Sacks
Danielle Hunter/ 3rd Round
T.J. Watt/ 1st Round
Myles Garrett/ 1st Round
Maxx Crosby/ 4th Round
Khalil Mack/ 1st Round

Interceptions
Geno Stone/ 7th Round
Paulson Adebo/ 3rd Round
Daron Bland/ 5th Round
Steven Nelson/ 3rd Round
Jordan Whitehead/ 4th Round

With that being said, I want to make sure that there is talent everywhere. Obviously, the late rounds won’t be full of starters and players that can put up numbers but they will be there so every pick will be valuable and it will be worth it to scout those late round/undrafted guys cause ya never know…

Lastly, I also wanted to give some attention to the frequency of studs and busts in the first round so I used some data I collected previously over the span of ten drafts so that I can mimic this in the game. I’ll post the stats below. Basically, in these classes (like real life), if you are looking for a QB or DE in the first round, you are more likely to draft a bust than you are with other positions like TE or ILB. If you draft a center in these classes you can almost be guaranteed that he will at the very least, be average or better. For anyone wondering, I used the “Draft Hit, Miss or Meh” videos on the NFL Throwback YouTube channel to come up with these numbers. Decent videos by the way, check ’em out if you are bored.

  • QB – Great/Good (28%), Average (33%), Bad/Bust (39%)
  • HB – Great/Good (42%), Average (20%), Bad/Bust (37%)
  • WR – Great/Good (40%), Average (34%), Bad/Bust (26%)
  • TE – Great/Good (30%), Average (50%), Bad/Bust (20%)
  • OTackle – Great/Good (36%), Average (34%), Bad/Bust (30%)
  • Guard – Great/Good (31%), Average (38%), Bad/Bust (32%)
  • Center – Great/Good (22%), Average (78%), Bad/Bust (0%)
  • DE – Great/Good (23%), Average (37%), Bad/Bust (40%)
  • DT – Great/Good (36%), Average (28%), Bad/Bust (36%)
  • OLB – Great/Good (38%), Average (26%), Bad/Bust (36%)
  • ILB – Great/Good (42%), Average (32%), Bad/Bust (26%)
  • CB – Great/Good (23%), Average (42%), Bad/Bust (35%)
  • Safety – Great/Good (35%), Average (38%), Bad/Bust (27%)

Madden 24 Fictional Draft Classes

The Gamertag and file names can be found below and will up updated as they are finished, so check the thread for updates in the first post:

Gamertag – CWSAPPTEC

  • Class 1 file name – DC1
  • Class 2 file name – DC2
  • Class 3 file name – DC3
  • Class 4 file name – DC4
  • Class 5 file name – DC5
  • Class 6 file name – DC6
  • Class 7 file name – DC7
  • Class 8 file name – DC8
  • Class 9 file name – DC9
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Author
Chase Becotte
Chase has written at Operation Sports for over 10 years, and he's been playing sports games way longer than even that. He loves just about any good sports game but gravitates to ones that coincide with the ongoing real seasons of the NBA, NHL, MLB, NFL, and so on.