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Pro Evolution Soccer 2012 News Post



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PES 2012: Real Football Simulation

KONAMI details focus for forthcoming Pro Evolution Soccer simulation

Konami Digital Entertainment has outlined its ambitious plans and focus for PES 2012, which it will release in Autumn 2011 for PlayStation®3, Xbox 360® video game and entertainment system from Microsoft, Windows PC, Wii, PSP® (PlayStation®Portable) and PlayStation®2, and which again boasts exclusive use of the UEFA Champions League & UEFA Europa League licenses.

“For me, the ultimate aim in the ongoing PES series is to match what people see when they go to a match or watch a big game on TV with what they experience on their console,” explains Shingo ‘Seabass’ Takatsuka, the Creative Producer of the Pro Evolution Soccer series. “As such, in consultation with football fans across the globe, we have been working non-stop to isolate and determine how to make our game marry in with how real football is played. This is key to PES 2012, and key to providing the ultimate football experience within a console title.”

To this end, PES 2012 continues KONAMI’s determination to work with fans of both the PES series and football in general, to create a truly realistic, immersive and utterly playable take on the modern game. Thus, the focus in PES 2012 is the instinctive way the game can be played and on teamwork in particular. Seabass and his Tokyo team have worked to recreate the very essence of top-level football, ensuring the new game’s AI engine has undergone a major overhaul and provide an experience akin to being part of a real team.

Attacking play is a cornerstone of PES 2012, and the new game benefits from a more open approach that allows users to dictate the pace of movement, with all-new AI elements incorporated so team mates make runs and offer support in one-on-one situations. Players make useful dummy runs to draw defenders, and this offers users greater options to move the ball around when they are being closed down. Thus, the team works together a more cohesive unit, reacting to the movements of the player with the ball, and working to force the opposing team into mistakes.

Zonal marking and positional defending are also massively enhanced; ensuring players are forced to work harder to split the opposition defense. Meanwhile a new cursor switching system has been implemented using the right analogue stick to switch to any player on the field. This allows users to pick a team mate anywhere on the pitch, thereby allowing players to react to threats faster, and to shut down attacks more quickly. Hold up play is being tweaked to give even greater control. AI defenders are able to hold a much tighter defensive line, position themselves better and track opponents more efficiently. The off-the-ball switching also extends to key set pieces, such as goal kicks, corners, free kicks and throw-ins, and allows users to target a specific player and send them on runs or to drag defenders out of position, and allows for quick breaks and space to be exploited more easily.

The physicality of top-level football is represented as PES 2012 extends the jostling system of its predecessor. Defenders rely on their strength and stature to force a player from the ball as strikers and play makers make use of unique attributes to beat their markers. Tighter, more accurate collisions see players tumbling dependent on how they are knocked off the ball. Crucially, control is not lost, allowing the stumbling player to be brought directly back under control.

The result is a game that, more than ever, truly represents the key attributes of the world’s greatest players, but without sacrificing balance and allowing single players to waltz undefended through a game. Coupled with heavily tweaked animation, more detailed lighting techniques, a wider variety of player styles, improved dead-ball situations, expanded tactics and a new customizable pass feature, means that PES 2012 truly captures the essence of top-flight football.

“Team work is what separates the world’s greatest teams from their peers, and is the hub of everything within PES 2012,” added Takatsuka. “PES 2012 focuses on the core elements of top-level football: attacking play, freedom of movement, the creation of space, and working together as a unit both up field and in defense. These elements combine to create a game that flows and ebbs like a real match, with individual shows of brilliance changing a game, and more control over every aspect of play within a wide-ranging yet instinctive control system. PES 2012 will turn the heads of fans everywhere.”

KONAMI will be detailing further key enhancements to PES 2012 in the coming months.

Game: Pro Evolution Soccer 2012Reader Score: 6.5/10 - Vote Now
Platform: PC / PS2 / PS3 / PSP / Wii / Xbox 360Votes for game: 4 - View All
Pro Evolution Soccer 2012 Videos
Member Comments
# 1 aloncho11 @ 05/13/11 01:20 PM
Just watched it this morning...looks and sounds very promising!
 
# 2 Qb @ 05/13/11 02:19 PM
Well, they seem to understand what some of the bigger weak spots were in 2011... attacking movement, defensive position/marking/reaction, etc. If they are truly improved and the physical play leads to "sloppier" play and more fouls, I'll be quite pleased.
 
# 3 rckabillyRaider @ 05/13/11 09:05 PM
Sounds and looks good. I just hope their definition of physical play doesn't turn it into the unrealistic high defensive pressure at all times that is in fifa.
 
# 4 Altimus @ 05/13/11 09:29 PM
Quote:
Originally Posted by rckabillyRaider
Sounds and looks good. I just hope their definition of physical play doesn't turn it into the unrealistic high defensive pressure at all times that is in fifa.
Hopefully man. You can't get any build up in FIFA because of this.
 
# 5 Randiesel75 @ 05/13/11 10:07 PM
Quote:
Originally Posted by Qb
Well, they seem to understand what some of the bigger weak spots were in 2011... attacking movement, defensive position/marking/reaction, etc. If they are truly improved and the physical play leads to "sloppier" play and more fouls, I'll be quite pleased.
+1 Well said
 
# 6 Dalsanto0026 @ 05/14/11 03:47 AM
The game looks very fluid. I'm looking forward to seeing more, this game has a lot of promise.
 
# 7 aloncho11 @ 05/15/11 02:00 AM
Hope they fix the defender(s) catching up with the offensive player all the time and balance it more like Fifa.
 
# 8 KG @ 05/15/11 09:55 AM
Quote:
Originally Posted by aloncho11
Hope they fix the defender(s) catching up with the offensive player all the time and balance it more like Fifa.
Yea, the ability to pull away from defenders with pacier players needs to be seen.
 
# 9 spit_bubble @ 05/16/11 11:47 PM
Quote:
Originally Posted by rckabillyRaider
...I just hope their definition of physical play doesn't turn it into the unrealistic high defensive pressure at all times that is in fifa.
The section about one on one seems to suggest that they are implementing something never seen in a soccer video game before: A defender that "holds up" play rather than going in immediately for the steal.

PES is still quietly at the forefront of sim style sports video games. Of course we'll have to see if this all works out, as they've been kinda shaky in their delivery this generation... Solid, but short of spectacular.
 
# 10 aloncho11 @ 05/18/11 05:09 PM
Quote:
Originally Posted by KG
Yea, the ability to pull away from defenders with pacier players needs to be seen.
It must be implemented if they want to be "Sim". Implemented with balance of course.
 
# 11 aloncho11 @ 05/28/11 01:00 AM
Now with the new fifa video out. I expect Konami to answer with one of their own in the following weeks
 

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