GameSpot editors Shaun McInnis and Giancarlo Varanini have posted some answers to some NBA Elite 11 questions provided by their readers.
Gamespot reader: "So how are things on the defensive of the ball? Playing defense in live was way too frustrating which automatically brings up a next question. How responsive are the controls? And does the new physics system actually make the game play better than live?"
Shaun: "I'd say the control changes make things more fun on the defensive side of the ball. You're able to do things like hold either arm out to the side to block passing lanes, poke at the ball to force a steal, and stick your arms straight up to block the basket. It's not quite as skill-based as the offensive controls, but it does make defense feel like a more active experience. My main issue with defense is that teammate AI can be rather inconsistent. A number of times, teammates near the rim refused to go up for the defensive rebound, letting the ball bounce lazily into the hands of the offense for another shot attempt.
Giancarlo: Aside from what Shaun just said about rebounding AI on defense, I feel like the defensive AI on the whole is pretty good and really forces you to sharpen your offensive game. Lazy passes are frequently picked off, and it's not that easy to drive through the paint unless you're controlling some superstar player--but even then, it's a challenge. I'll be interested to see how consistent that is throughout the whole game and not just when you're playing against skilled teams."