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NBA Elite 11 News Post

This video explains what Real AI will bring to the table in NBA Elite 11.


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# 1 Jano @ 08/25/10 06:15 PM
Thanks for the update blackflash off to watch. Sounds like a good idea will give the players actual tendencies and moves they actually use.

2K had this type of thing in there game last year so its nice to see that it will be in Elite too. This should add a lot to the authenticity of the game.

Maybe it'll correct those stupid behaviors like Bynum shooting fadeaways or Brook Lopez doing a euro step (two things I saw a lot last year).
 
# 2 mlp111 @ 08/25/10 06:18 PM
sounds good, looks ok, want more true gameplay
 
# 3 Behindshadows @ 08/25/10 06:22 PM
Now that's a good video, can't wait to see some good 5 on 5, using the A.I.

Good to get some real NBA player input and feedback.
 
# 4 Pokes404 @ 08/25/10 06:29 PM
The AI stuff sounds good. Anything that helps players play like their real-life counterparts is a good thing; however, (and I hate to be "that guy" but I feel I must mention this) what were your thoughts about the two dunks at about the 1:10 mark and the defenders reaction when Durant drove past him and dunked it?

This is all still work in progress, but we're coming up on the release of the demo and the release date for the full game will be here before too much longer. I'm not going to hit the panic button or anything, but I'll be keeping a watchful eye on upcoming videos to see if these types of things start happening less frequently.

You can't judge a game from 3 clips, but quite frankly, that was a little bit discouraging. Those are the types of plays (especially the two dunks) that I thought real-time physics were supposed to prevent.
 
# 5 dexvex @ 08/25/10 06:31 PM
Thats nice to hear about the a.i and stuff, but the dunks look so unrealistic. I'm talking particularly about the one where he bumps the guy and is still able to go up full force ....
 
# 6 NoTiCe_O @ 08/25/10 06:32 PM
I don't really get how this works?

So will I see Durant try to pull off the same recorded sequence every game?

Sounds alright, I'm just not sure how it works
 
# 7 Jano @ 08/25/10 06:34 PM
Quote:
Originally Posted by Pokes404
The AI stuff sounds good; however, (and I hate to be "that guy" but I feel I must mention this) what were your thoughts about the two dunks at about the 1:10 mark and the defenders reaction when Durant drove past him and dunked it?

This is all still work in progress, but we're coming up on the release of the demo and the release date for the full game will be here before too much longer. I'm not going to hit the panic button or anything, but I'll be keeping a watchful eye on upcoming videos to see if these types of things start happening less frequently.
Yea that part looked pretty ugly but I'm going to hope things like that will be toned down on the higher difficulties or through sliders. Last year had some similar issues but some slider or rating adjustments did the trick.

The default rosters for EA have always been suspect so I'm not all that optimistic about it so we'll just have to wait and see.
 
# 8 Jano @ 08/25/10 06:42 PM
Quote:
Originally Posted by NoTiCe_O
I don't really get how this works?

So will I see Durant try to pull off the same recorded sequence every game?

Sounds alright, I'm just not sure how it works
I believe its a way for the dev team to replicate a players moves or tendencies on the court. So maybe at certain spots on the floor (like the wing) Durant will do the jab, pumpfake, and drive.

It'll add some individuality to the CPU because now the players will actually be doing certain moves. For example Melo loves to use the jab step on certain parts of the floor so now with this real-AI he will.

Where as last year they had his tendency to just go left, right, spot up, etc. Now they have actual moves for the AI to use. So it should get rid of a lot of the genericness that was in Live 10.
 
# 9 jr2424 @ 08/25/10 06:49 PM
So this is layered in with the DNA feature?
 
# 10 mlp111 @ 08/25/10 06:49 PM
so whats the difference between the scripted sequences and canned animation? I know they sound different, but dont quite understand it!
 
# 11 NoTiCe_O @ 08/25/10 06:56 PM
Quote:
Originally Posted by Jano
I believe its a way for the dev team to replicate a players moves or tendencies on the court. So maybe at certain spots on the floor (like the wing) Durant will do the jab, pumpfake, and drive.

It'll add some individuality to the CPU because now the players will actually be doing certain moves. For example Melo loves to use the jab step on certain parts of the floor so now with this real-AI he will.

Where as last year they had his tendency to just go left, right, spot up, etc. Now they have actual moves for the AI to use. So it should get rid of a lot of the genericness that was in Live 10.
Ohh, yea that does make sense, especially the part about certain areas of the court. That would be cool if they included player specific AI post moves do, like how Yao loves jumphooks, and Dwight with that running hook.

I get it now, thanks
 
# 12 ehh @ 08/25/10 06:56 PM
Yeah I'm in the group that's a little confused by this. Are these in place of tendencies or DNA? So KD gets the ball at the top of the key and one of his pre-recorded sequences is to jab, pump fake and then go to the rim. Isn't that what DNA is supposed to do? They sound sort of scripted I guess, we'll have to see it in action.

Also, how in-depth are these going to be? I'm afraid that only the Top 20 or so players in the league will have these play-back sequences.

I'm glad EA is doing something new at least for player differential, DNA is a mess IMO. I wish they'd scrap it altogether. Like some things in technology, it's a great idea in theory but just can't be executed as hoped.

Hopefully BF can comment with some more details.
 
# 13 noshun @ 08/25/10 07:02 PM
Is this '"scripted physics"? -coined by me. Kaman just slides back in 1 part of the vid when KD does the scripted moveset.. oiy.
 
# 14 Jano @ 08/25/10 07:04 PM
Quote:
Originally Posted by NoTiCe_O
Ohh, yea that does make sense, especially the part about certain areas of the court. That would be cool if they included player specific AI post moves do, like how Yao loves jumphooks, and Dwight with that running hook.

I get it now, thanks
Yea as soon as I watched this I immediately thought about the impact it can make on post players.

Should give them some variety so even if they don't have sig post moves they will at least be shooting similarly to the way they would in real life.

Here's to hoping this doesn't screw up the game by conflicting with a players DNA, you just never know with EA when it comes to AI lol!
 
# 15 clivo1050 @ 08/25/10 07:22 PM
They did the same thing for fight night 4. It's not some scripted sequence that plays out. In FN4, developers would play matches as each fighter and play the way they would in real life. This would get recorded in game and when you would play that opponent they would use this style and tendencies against you.

This Fight Night 4 blog will give you an idea of what its like.
http://blog.fightnight.easports.com/...t-round-4.aspx
 
# 16 FearlessKaz @ 08/25/10 07:23 PM
Sounds promising.

Hopefully the 'REAL AI' is respected for every player and not just the star ones.

EDIT: The dunks at 1:10 - 1:16 have me worried. A player dunked out of a jab step from the free throw line. This is something that needs to be addressed before ship if it hasn't already. I'm not up for another year of people pulling off dunks at will.
 
# 17 noshun @ 08/25/10 07:29 PM
Quote:
Originally Posted by Teebone21
never seen a EA hide gameplay videos so much this year. they make all these vids giving 3-8 seconds of actual gameplay with 2 minutes of talking and thats it. EA is hiding alot until demo time this year.
Yeah, its almost eerily similar to what they did with Live 07, few vids and NO demo...
 
# 18 Jano @ 08/25/10 07:38 PM
Quote:
Originally Posted by noshun
Yeah, its almost eerily similar to what they did with Live 07, no vids or demo...
Lol I already know it can't be as bad as that game we would be able to see the signs already. That game looked horrible around E3 time, I still remember how bad the jumpers were and how ugly the dribbling was.

This game looks nothing like that piece of trash. I think EA is just trying to stick to there guns this year which is the gameplay.

We should be getting a treat with the demo though definitely won't be a barebones one according the devs. Hopefully it allows us to play a full game like the madden demo..
 
# 19 Tha_Kid @ 08/25/10 07:40 PM
It seems that at the minimum the demo will have a tutorial, the pre-draft game for your become legendary player, and a 5-on-5 game.
 
# 20 adwen @ 08/25/10 07:44 PM
dont worry about that wierd dunk i saw that in live 2003 never seen that in a long time though lol
 

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