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Madden NFL 11 News Post

The question I keep asking myself is whether Gameflow and the Game Planning features are a revolution in Madden NFL 11 or just another gimmick which is sure to go by the wayside in future years not unlike Weapons, the Vision Cone, and any number of other features.

It's not like we haven't been given a bevy of reasons to believe Gameflow isn't indeed another gimmick.


Read more - Is Madden's Gameflow a Revolution or a Gimmick?

Game: Madden NFL 11Reader Score: 6/10 - Vote Now
Platform: PS3 / Xbox 360Votes for game: 96 - View All
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Member Comments
# 1 djordan @ 08/10/10 03:08 PM
What do you believe Chris?
 
# 2 MMChrisS @ 08/10/10 03:10 PM
Quote:
Originally Posted by djordan
What do you believe Chris?
Read the article man, I give my full answer in there.

cliff notes - Yes, but only because there's no reasoning behind it. The move towards more realistic play-calling is a welcome sight in my mind.
 
# 3 Gotmadskillzson @ 08/10/10 03:11 PM
Gimmick.....for now anyway. Right now it is inconsistent and buggy. They don't pay attention to what down it is, how many yards you got to go for the 1st or where you are at on the field.

Several times I have seen them call out bizzare plays like a reverse when it is 3rd and 18 and I am on my own 10 yard line. Or call deep outs when it is 3rd and 1. And on defense it is even worse. They will call 2 DB blitz when the offense is in a 5 WR set.

It is as though the cpu can careless what plays you ranked as a priority, they going to call what they want to call.
 
# 4 joec63 @ 08/10/10 03:11 PM
I would call it evolutionary. EA will track it's use with the telemetry and their numbers will probably tell them it's being used a great deal by the majority (casual gamers) . I think we'll see it again next year, fleshed out further.
 
# 5 Section_25 @ 08/10/10 03:12 PM
It certainly makes play calling quicker and so far most of the time the plays are right on.
 
# 6 hawkeyekid @ 08/10/10 03:25 PM
Seems like a glorified Ask Madden to me.

Ask Madden/Corso isn't a bad thing, but it shouldn't be touted as this major breakthrough in gaming.
 
# 7 Clarke_311 @ 08/10/10 03:26 PM
I think it's somewhere in the middle. It's an improved version of Ask Madden, but it's not revolutionary IMO. I think though that if they improve it over the next few years, it could be a good feature.
 
# 8 Klocker @ 08/10/10 03:27 PM
evolutionary (and WELCOMED) and the main reason I bought Madden this year.
 
# 9 MMChrisS @ 08/10/10 03:29 PM
Quote:
Originally Posted by Klocker
evolutionary (and WELCOMED) and the main reason I bought Madden this year.
I share your feelings about it being welcomed....having more realistic play calling is a good start. I think more can be done with the Coach/player relationships and strategery (don't you miss those words America?) that goes on between plays. The challenge for Ian and co will be to make that deep area accessible enough for casual users and deep enough to satisfy hardcore football fans.
 
# 10 goalie @ 08/10/10 03:34 PM
Quote:
Originally Posted by hawkeyekid
Seems like a glorified Ask Madden to me.

Ask Madden/Corso isn't a bad thing, but it shouldn't be touted as this major breakthrough in gaming.
while i like it, i think i agree with this...

it's just a very polished and newly presented "ask madden"
 
# 11 Randiesel75 @ 08/10/10 03:35 PM
I agree in that this is the tip of the iceberg of what gameflow and planning can do. I believe in the coming years this can really and truly be an excellent revoluntionary feature in Madden gameplay.
 
# 12 WizardJay @ 08/10/10 03:36 PM
Gimmick its actually Ask Madden but differently
 
# 13 jf28 @ 08/10/10 03:36 PM
Does it have to be either? It's not a gimmick, it's an interesting feature that will help some people and others won't use. But it's far from revolutionary.
 
# 14 NFLfan80 @ 08/10/10 03:37 PM
I love it.
 
# 15 Palo20 @ 08/10/10 03:43 PM
I say the gameplanning is way more revolutionary than Gameflow.
 
# 16 BoomerSooner420 @ 08/10/10 03:44 PM
Quote:
Originally Posted by WizardJay
Gimmick its actually Ask Madden but differently
My thoughts exactly. Just a new way of using the random play function that has been in every ea football game.
 
# 17 TreyIM2 @ 08/10/10 03:48 PM
Quote:
Originally Posted by MMChrisS
I share your feelings about it being welcomed....having more realistic play calling is a good start. I think more can be done with the Coach/player relationships and strategery (don't you miss those words America?) that goes on between plays. The challenge for Ian and co will be to make that deep area accessible enough for casual users and deep enough to satisfy hardcore football fans.
That is what I was about to jump on and talk about. I want gameplanning ala NCAA Football. It's been in there for about the last 3 iterations of that game and I believe it adds great strategy to the game, as well. I even had it on my Madden list of suggestions last year. I want the ability to have my players get aggressive and conservative in certain situations just like real coaches do.

I just got finished my first full game of the retail version of Madden 11 and I had the Chargers by the balls with my Jets but suddenly, Rivers started getting perfect with his throws. I felt helpless. I couldn't tell my CBs to get more aggressive like in NCAA nor could I have my d-line jump the snap more often to try to get to Rivers quicker. I was a bit frustrated because the end result of the drive was a touchdown. I still won the game by holding on by a 3 point lead after recovering an onside kick they tried but still, I want more control of my players and their AI levels...just like in NCAA Football with THEIR GamePlan feature.
 
# 18 MYCCO @ 08/10/10 03:50 PM
Interesting for about 1 series, then subtitles and chatter becomes annoying. Great concept, but as has been stated before, glorified Ask Madden.
 
# 19 willIam9387 @ 08/10/10 03:54 PM
I definitely don't mind the new gameplan feature and normally the computer calls the correct play except for the occasional four verticals within your opponent's five yard line, however, this feature is not a revolution rather it's a long awaited evolution of ask madden. In my mind, if this feature was in Madden 07 I wouldn't have been surprised or thought of it as a revolution in the way madden would be played. Locomotion and dual stick control are more of a revolutionary feature because it takes madden to a new level of realism and lays a foundation for future madden installments. Yet I don't think gameplanning is a gimmick because the feature is has value to both casual gamers and serious gamers. Serious gamers can really tweak with their gameplans to come up with a gameplan which mirrors that of their favorite teams IRL. So I'd say gameplanning is an evolution, which could of have been implemented far sooner given it's efficient and effective nature.
 
# 20 thundergatti @ 08/10/10 03:54 PM
I think its great, because of its impact on the CPU playcalling.

First, on default, try playing a running team like the Panthers. They really do run the ball down your throat, the entire game. This is attributable to their gameflow.

Second, we can alter opposing teams plans to take out crazy stupid plays, such as CB blitzes.

That being said, I have not used it for my own playcalling, although I plan to try it out.
 

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