Home
NBA 2K11 News Post


Joystiq has posted their NBA 2K11 preview.

Quote:
"The realism of the presentation was given more weight thanks to the new player models, animations and the completely rewritten dribbling engine that provides 1:1 ball-handling via the right analog stick. This year, players have a more defined look -- smaller guys look the way they should and all of the players don't have the bulky shoulders of previous years' releases. In addition, with the changes to the way the ball is handled, 2K is promising more dynamic action and less in the way of canned animations -- there's even an in-air collision system now."

Game: NBA 2K11Reader Score: 9/10 - Vote Now
Platform: PC / PS2 / PS3 / PSP / Wii / Xbox 360Votes for game: 106 - View All
NBA 2K11 Videos
Member Comments
# 1 ifriedrice @ 06/25/10 07:37 PM
He said 1:1 dribbling via the right analog stick. I guess that's confirmation. Sorry if I missed it elsewhere.
 
# 2 wrestlinggod1 @ 06/25/10 07:37 PM
Yeah that's what I noticed too.
 
# 3 youvalss @ 06/25/10 07:45 PM
Oh man! Not the shot stick = dribble stick +/- trigger. Am I the only one who doesn't like that scheme?
 
# 4 jfsolo @ 06/25/10 07:47 PM
Quote:
Originally Posted by ifriedrice
He said 1:1 dribbling via the right analog stick. I guess that's confirmation. Sorry if I missed it elsewhere.
Yeah, I don't remember seeing that in actual print anywhere else. As of right now, without any more information, the 2 bball games seem as if they are going to very similar control scheme wise.
 
# 5 jfsolo @ 06/25/10 07:51 PM
Quote:
Originally Posted by youvalss
Oh man! Not the shot stick = dribble stick +/- trigger. Am I the only one who doesn't like that scheme?
I don't like it either, but I'm just going to suck it up and learn the new controls.
 
# 6 wrestlinggod1 @ 06/25/10 07:55 PM
What would be the problem with a new control scheme? Maybe for dribbling it's right stick+left trigger. What's wrong with that? I don't think that would be hard to learn..
 
# 7 youvalss @ 06/25/10 08:01 PM
Quote:
Originally Posted by wrestlinggod1
What would be the problem with a new control scheme? Maybe for dribbling it's right stick+left trigger. What's wrong with that? I don't think that would be hard to learn..
The idea of one stick that does 2 things (depends if a trigger is pulled) isn't may favorite. I guess I'll have to get used to it becuase I don't want to miss this game (as long as my computer can run it, of course).

I hear people saying all the time that the Isomotion was AWESOME in 2K8, so I don't really understand why 2K doesn't go back to that. Oh well, too late now...
 
# 8 RIZDRAVER @ 06/25/10 08:05 PM
Quote:
Originally Posted by wrestlinggod1
What would be the problem with a new control scheme? Maybe for dribbling it's right stick+left trigger. What's wrong with that? I don't think that would be hard to learn..
Exactly. I always thought the isomotion controls were convoluted as hell and not even remotely what I would consider 'intuitive'. Live 10 started stepping the right direction; I'm hoping 2K can achieve a higher level of creativity now that they've really put their noggins and 'wang' to it.
 
# 9 wrestlinggod1 @ 06/25/10 08:09 PM
But then again this is NOT officially the new control scheme so we have nothing to worry about......














Yet
 
# 10 youvalss @ 06/25/10 08:31 PM
Do you guys think that for dunking we'll have to pull both triggers (if a trigger is pressed for shooting + the second trigger for making it a dunk)? That's where it may get tricky.

Just an assumption, of course.
 
# 11 iLLmatic @ 06/25/10 08:36 PM
It would be interesting if both sticks controlled either hand while dribbling and even on defense to either try to steal with either hand or even to block shots with either hand. Or to make dribbling a little more detailed. Left stick to go left and right stick to go right. Eliminates the shot stick, but I stopped using that anyways.
 
# 12 youvalss @ 06/25/10 08:38 PM
Quote:
Originally Posted by iLLmatic
It would be interesting if both sticks controlled either hand while dribbling and even on defense to either try to steal with either hand or even to block shots with either hand. Or to make dribbling a little more detailed. Left stick to go left and right stick to go right. Eliminates the shot stick, but I stopped using that anyways.
That would kill the game for me. Too many actions to control something simple.

And dude, you don't use the shot stick but want advanced controls? Come on
 
# 13 King Gro23 @ 06/25/10 08:40 PM
^^ Youvalss
No I don't think so I think dribbling will be possible No triggers involved.
-Shot stick will include L trigger shooting and Turbo certainly remains with Dunking and shot stick. Just a guess though
Edit: My control scheme is flawed.
I'm officially curious
 
# 14 youvalss @ 06/25/10 08:42 PM
Quote:
Originally Posted by King Gro23
^^ Youvalss
No I don't think so I think dribbling will be possible No triggers involved.
-Shot stick will include L trigger shooting and Turbo certainly remains with Dunking and shot stick. Just a guess though
So if you go for a dunk it's the stick + 2 triggers... oh man, that's too much to do.


Of course, all based on assumptions and I'll stop right now.
 
# 15 wrestlinggod1 @ 06/25/10 08:45 PM
I think 2K would go with the simplest control scheme that they can so that everyone is satisfied. So with that being said, I think the control scheme would be Left Trigger + Right Stick = Dribbling. Right Trigger + Right Stick = Dunking. Right Stick (close to rim) = Layups and Right Stick = Shooting.
 
# 16 iLLmatic @ 06/25/10 08:48 PM
Quote:
Originally Posted by youvalss
That would kill the game for me. Too much actions to control something simple.

And dude, you don't use the shot stick but want advanced controls? Come on
True, but I think that's a real aspect in basketball. Like someone in the league who cant go left, not everyone can control the sticks with both thumbs. You got 2 hands and 2 sticks. Makes sense to me especially if the direction of the game is towards more realism.

And what does me not using the shot stick have to do with why I'd not want "advanced" controls? I tried it, it seemed inaccurate to me and I scrapped using it. Its usually 50-50 on the board between folks who use it and don't use it. How is shot stick usage a measuring stick of ones ability to deal with "advanced" controls?
 
# 17 youvalss @ 06/25/10 08:51 PM
I do think the shtot stick is the best thing that happened to the 2K series. But that's me.

Anyway, if both triggers already used, I wonder if we'll have auto post-up again...
 
# 18 bearschicago @ 06/25/10 10:01 PM
If you don't use the shot stick you cannot do drifters/leaners/runners/advanced post moves/adjusting shots in mid-air/specific layup packages(like Rondo's).

Although with the button you can do fadeaways. This is why I only use the button for spot up jumpers. Also for pumpfakes in the paint and the lean in the defender to draw a foul animation.

I also noticed using the shot stick in the paint area won't initiate heavy contact as much. Can anyone relate to this?
 
# 19 richmo @ 06/25/10 10:39 PM
Quote:
Originally Posted by bearschicago
I also noticed using the shot stick in the paint area won't initiate heavy contact as much. Can anyone relate to this?
If I'm using a post player, I still get contact with the stick, but to get away from those awkward layups/hookshots I just hold the stick away from the basket and he'll do a hookshot without all that crazy contact.
 
# 20 bearschicago @ 06/25/10 10:48 PM
Quote:
Originally Posted by RSM007
If I'm using a post player, I still get contact with the stick, but to get away from those awkward layups/hookshots I just hold the stick away from the basket and he'll do a hookshot without all that crazy contact.
Yeah same here. But I'm not talking about being in the post-up animation. Rather face-up.

Also when I use the stick away from the basket, they do this one handed quick flip shot.
 

« Previous12345Next »

Post A Comment
Only OS members can post comments
Please login or register to post a comment.