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MLB 2K10 News Post


2K Sports has just posted patch v1.2 notes for Major League Baseball 2K10.

Quote:
UPDATES
Lack of errors and injuries
For the patch we investigated all possible options for getting errors and injuries working properly but were not able to find a solution for the patch. There are limitations on what we can change in the game for the patches and this was too complicated and large of a change to implement. The proper fix for errors and injuries requires additional animations and we are unable to add animations into our game for a patch. Our team is currently working on implementing both errors and injuries into the game for the upcoming year.

Clarification to above point
To properly fix errors we require additional animations which can’t be added to the patch. To properly fix injuries was too complicated to implement in the patch.

PC Patch
To ensure the PC community can play online together we need to release the PC patch in coordination with all our digital distribution partners such as Steam and IGN. We are currently in the process of testing builds from all the partners to ensure that our PC community maintains full connectivity online. Once we are through this QA process we will coordinate the release of the PC Patch with all our digital distribution partners.
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General
• Fixed Inside Edge Batter Breakdown letter grade assignments.

• The correct ‘Player of Game’ was not consistently being chosen.

• Player of Game not consistent for all dialogs & audio

• Fix for bug where head morphs changed when changing hair-style/length in create a player, also addresses extremely odd looking faces generated using randomize head option in create a player.

• Post Season pause menu stat issue - batting averages will be from the season, not post season as it should be.

• The loading screen would display a playoff *race* key game message, rather than a playoff key game message.

• In ReelMaker a wipe would not appear properly the first time, but it appeared if you played the reel again.

• There was a case where the user had to press the button through button twice to advance to the next pitch. The intended behavior is to only have to press the button once.

• There was a stray camera cut after action replays, before advancing to the next batter.

• Fixes a bug with player stat leaderboards over specific timeframes: Last 10 Games, Last 30 Days, This Month, Last Month

• Breaking the consecutive game hit streak record was not being recorded and displayed on the Records screen.

• Bug where batting averages like .27777778 were not rounded up to .278 in the batter intro overlay when displaying split stats like "career vs. pitcher".

• Bug where franchise and career modes would display the incorrect year that players won a Gold Glove (shown in-game as "Top Fielder") award.

• Fixed a crash when trying to play a game after downloading a roster update if you have a user created team.

• Fixed a crash where the game crashes shortly after entering gameplay with the same Playlist selected for every event in All Ballparks in the Ballpark Music Manager.

• Show the batting handedness on the pause summary screen instead of the player numbers

• Fixed a bug so that the limit of the number unique user player names is now 1250.

• Fixed a bug so that when the player picks a name that is already in our name database that it does not count as one of the 1250 unique user player names.

• Show the pitcher Energy instead of stamina in the Pitcher Warmup and Pitcher Substitution screens

Gameplay
• Added Check Swings.

• AI Pitcher will no longer throw special pitches in a clutch moment (intentional walks, etc.).

• Fixed batter batting without a bat.

• Improved wall climbs and catches at the wall.

• Strike Zones are updated when a pinch hitter is brought in.

• User was unable to throw after queuing a throw before playing a wall collision animation.

• Composure is always affected on a mound visit.

• The fielding shadow was not drawing correctly vertically against walls.

• Show the pitch break arrows in two player games.

• CPU pitchers were staying in too long/throwing too many pitches.

• Sometimes a player wouldn't do a celebration.

• Incorrect 1st baseman behavior when a runner tried to advance from 3rd to home just as the 1B caught the ball.

• Umpires faced the wrong way when a runner stole 2nd

• Players would occasionally be called out on 2-man steal/pickoff animations when the ball didn't actually touch them

• There were several issues with double play behavior when one of the players was significantly out of position

• Players had a hard time making running tags

• Outfielders would occasionally play a casual-looking queued throw animation while there was a runner advancing

• The user would occasionally be unable to throw the ball to 1st base after fielding the ball and stomping on 2nd for a double play

• Increased difficulty to paint corners with lower rated pitchers.

• Fixed a bug where the pitcher's stamina was not being updated when you simulated.

• Tuned steal success rate – made it a bit easier to successfully steal.

• Tuned pickoff abilities – lowered the probability that the users will get picked off at 2nd base.

• Tuned the distance where the AI will not throw to the cutoff man.

• Tuned it so that the AI will throw home on SAC fly situations instead of throwing to another base

• Lowered the arm strength of infielders and outfielders

• Changed fielder speed to 20 in the preset difficulty for default values

• Improved the tagging logic so the catcher attempts tags on players coming home on all throws and close plays

• Fixed a bug where pitchers were regaining stamina once they reached stamina of 25.

My Player
• Fix for a bug in My Player where the “Break a MLB single season record” hall of fame goal was not being marked as completed when the user broke a single season record.

• Fix for a bug in My Player where broken pitching records were labeled as hitter records and broken hitting records were labeled as pitcher records on the timeline.

• The spotlight indicator option was not working, when you turned it off in My Player Setup Options it was still appearing.

• When playing as a catcher in My Player when you had to field bunts they were being hit to hard and the pitcher was fielding them.

• There was a crash when returning to landing screen after first round playoff games in career mode when you have a post season goal.

• My Player: The camera is fixed / focused on a patch of grass / the field as the Game recap screen transitions onto the screen at the ending of a My player game and

• My Player not always being put in appropriate place to see him when we draw the End Game recap in My Player games.

• Base coaches are in sitting pose during clutch moments in My Player.

• Made it so that the season awards don't show up until at least 80% of the season has been played.

• Fixed crash bug that was unrecoverable when requesting a trade in My Player and there was a key game next in the schedule

• Added an additional achievement reward for advancing a base through any means. This provides more incentive to stay on the bases and try to advance.

• Beating your record you currently hold no longer unlocks the goal multiple times.

• When your season goal was to be the MVP the landing screen was showing your MVP score instead of MVP rank. It is now showing the MVP rank so it is clear.

• Tuned the manager AI for removing the player as the starting pitcher. The manager AI now takes the player out sooner and more appropriately based on both performance and pitch count.

Franchise Mode
• Adjusted the possible pitch speeds for new pitchers generated by the simulator.

• Adjusted the rating systems for the Award races

• Adjusted the retirement checks, players were staying in the league to long

• Adjusted progression so it is near impossible to improve in the decline phase of a player career

• Reduced the number of home runs by low rated players in the simulator

• Fixed bug to so team no longer have more than 25 man on roster when they should not

• Removed progression of stealing aggressiveness

• Added player potential onto the player card inside of franchise mode.

• Fixed crash on the MLB.com menu when simulating on the league page and cycling through the teams.

• Improved a problem where players with unique likeness (player heads) are being loaded into gameplay with generic heads. We now ensure that all the players on the starting lineup for the teams have their unique player heads loaded.

Online
• Online divergence bug caused by split stats being enabled in online games.

Game: Major League Baseball 2K10Reader Score: 6/10 - Vote Now
Platform: PS3 / Xbox 360Votes for game: 33 - View All
Major League Baseball 2K10 Videos
Member Comments
# 1 l3ulvl @ 05/20/10 05:05 PM
Thanks for posting these, looking forward to this!
 
# 2 stormchaserck19 @ 05/20/10 05:06 PM
Quote:
Originally Posted by l3ulvl
Thanks for posting these, looking forward to this!
yea thank you for posting this! any word on release?
 
# 3 NumberOneRB @ 05/20/10 05:07 PM
No injury/error fixes? No re-introduction of batting/pitching routines? No improvements in bunt fielding AI? Hmm, I'll have to wait to actually download this patch to see if they either didn't address these issues or simply chose not to add them to the notes (which I find highly unlikely since these are major issues).
 
# 4 Tomba @ 05/20/10 05:07 PM
No fix for cut animations/sig styles during batting and pitching?

 
# 5 FKJ22 @ 05/20/10 05:12 PM
Fixed a bug so that the limit of the number unique user player names is now 1250.

• Fixed a bug so that when the player picks a name that is already in our name database that it does not count as one of the 1250 unique user player names.


I think those are the editing fixes.
 
# 6 Tomba @ 05/20/10 05:15 PM
Quote:
Originally Posted by FKJ22
Fixed a bug so that the limit of the number unique user player names is now 1250.

• Fixed a bug so that when the player picks a name that is already in our name database that it does not count as one of the 1250 unique user player names.


I think those are the editing fixes.
Fixed my post

Still angry as hell
 
# 7 WazzuRC @ 05/20/10 05:20 PM
Looks like none of the glaring problems in Franchise were addressed. Drafted players will still freeze the game, the 60 DL bug, the terrible progression, and the horrible free agency.

Looks like I'm officially done with 2k baseball.
 
# 8 vatechfan44 @ 05/20/10 05:23 PM
Thanks for the info.
 
# 9 nld230 @ 05/20/10 05:31 PM
They did not fix the biggest issue with this game, the lack of injuries and errors.

I am very interested in their attempt to make painting the corners more difficult with lower rated players. that could save the game for me, as long as they did it right. However, what does it really mean? Does it mean that the high 70s guys can't paint anymore? Or does it just mean the low 40s single A guys. Pitcher control in general needed to be dropped. A ton.


Those are the two big ones. One big fail and one potential game-saver.


Also, I have to point these out. It mentions a couple issues, but the solutions are vague...

they mention reduced homers by low rated players on the simulator. HOPEFULLY, this will affect the pitcher sim stats as well. But it doesn't say if it will.


I hope they tuned the throws home in more than just sac fly situations, but that's a huge one. Will my players get thrown out trying to score from first on a double? Will the catcher apply the tag?

The advancing bases in myplayer is a very nice touch. And they claimed to have "tuned" the manager AI for starting pitchers. But what about leaving relievers in to bat? In key moments?

Fixed bug to so team no longer have more than 25 man on roster when they should not
Honestly, never saw this, but I didn't pay much attention. What I did see was many teams having 22 players on their roster, and a very short bullpen.


Adjusted progression so it is near impossible to improve in the decline phase of a player career
What about the sim stat engine issue? Did they fix that? Pitching sim stats were so off that big time pitchers were massively regressing.


A very vague set of notes, I didn't see one of my top two fixes mentioned at all (injuries, errors), and the other of my top two (pitching control too easy) wasn't very clear. I hate to judge the patch before it is even out, and my expectations weren't really high for this one anyway, but I'm a bit disappointed, honestly.
 
# 10 nld230 @ 05/20/10 05:37 PM
The original post at 2k forums was updated:

Lack of errors and injuries
For the patch we investigated all possible options for getting errors and injuries working properly but were not able to find a solution for the patch. There are limitations on what we can change in the game for the patches and this was too complicated and large of a change to implement. The proper fix for errors and injuries requires additional animations and we are unable to add animations into our game for a patch. Our team is currently working on implementing both errors and injuries into the game for the upcoming year.

PC Patch
To ensure the PC community can play online together we need to release the PC patch in coordination with all our digital distribution partners such as Steam and IGN. We are currently in the process of testing builds from all the partners to ensure that our PC community maintains full connectivity online. Once we are through this QA process we will coordinate the release of the PC Patch with all our digital distribution partners.


No errors and injuries this year. That flat out sucks.


Also, I did not see it mentioned, what about the NL double switch problem?
 
# 11 DJ @ 05/20/10 06:04 PM
Some good things were added, most notably dropping fielder speed, but there are some glaring omissions as well. Franchise mode looks to be rendered unplayable after the 1st season, which is a shame.
 
# 12 MoleDude @ 05/20/10 06:29 PM
Quote:
Originally Posted by celtic78
im willing to get 2k got hosed on this game financially and hopefully the MLB yanks their deal...what a disgrace.
Don't count on MLB breaching their contract just because 2k made a bad game :P. We can all hope, though.



They fixed some of the glaring issues, and left some of the other ones completely off. Just hoping more of the franchise stuff was fixed than they listed, but it looks like they didn't fix the major issues...and that means this games donezo for a lot of people methinks.
 
# 13 NumberOneRB @ 05/20/10 06:31 PM
The lack of errors not being addressed probably ends my time with the game this year. The fact that the developers decided to make a game without even acknowledging one of the most important aspects of baseball kind of comes off as a bit arrogant and unprofessional. This company will have to blow me away with the improvements they've made to 2K11 to make me consider buying their baseball game again.
 
# 14 DJ @ 05/20/10 06:45 PM
Quote:
Originally Posted by NumberOneRB
The lack of errors not being addressed probably ends my time with the game this year. The fact that the developers decided to make a game without even acknowledging one of the most important aspects of baseball kind of comes off as a bit arrogant and unprofessional. This company will have to blow me away with the improvements they've made to 2K11 to make me consider buying their baseball game again.
Yeah, that is a big blow. Not to mention they didn't address the franchise freeze, and that's huge for offline-only players.

I really did enjoy the game but might have to consider trading it in while I can still get good value for the game. I've got The Show on the PS3 and that will meet my baseball needs.
 
# 15 Peter_OS @ 05/20/10 07:05 PM
They didn't fix the errors and injuries?? You got to be kidding me. and they call this a baseball simulation?

Wow, never felt so dissapointed. *shakes_head*
 
# 16 WazzuRC @ 05/20/10 07:12 PM
It's taken them more than 2 months to give us this? Ridiculous.

They don't fix any of the glaring issues mentioned or in the franchise mode which is already unplayable after the first year.

Instead, they fixed "the fielding shadow was not drawing correctly vertically against walls."

AWESOME!
 
# 17 lnin0 @ 05/20/10 07:19 PM
We have seen errors in the game - seldom but they do exist and there are some animations for them. Why do they need to add animations; just use the errors that they have in the game but make them happen more often. I don't know that anyone has seen an injury or not. If so then couldn't the same logic apply - just make them happen more often.
 
# 18 nld230 @ 05/20/10 08:10 PM
Well, I can't remember the order, but my top wish-to-be-fixed-list was

1. Errors and Injuries
2. AI management
3. Fix the broken NL pinch hitter double switch
4. Make Pitching harder

Maybe we got number 4, but I doubt it works right. And I am willing to wager that I'll still see a reliever bat with 2outs in the 10th inning with the winning run at third.

Almost everyone is rightfully mad. There are a select few that are just happy to hear the word patch after waiting an extra month.

I don't think I'm playing this game or buying 2K baseball anymore. Every year, it's sitting around waiting for the game to be playable while the disc collects dust.

This game had potential when it came out, but once again bugs, glitches and flat out omissions of real baseball killed it.

And it's a shame, because thousands of fans will be suckered into next year's title because they see the potential of this game and think just a few fixes and it could be a great game.

My advice for everyone for next year's title. Ask EVERY QUESTION that you can think of, even if it's an obvious one like "Are baseball bats in this game?"....sounds stupid, but if someone had asked, "Are there going to be errors and injuries in this game?" I could have saved 60 dollars.

Then again, probably not, because I still remember this quote:

"Pinpointing will not be very easy to do either way since ratings also play a bigger role when pitching. Your outfielder will not be able to come into the game and paint the corners anymore. In addition to that, even when your normally wild pitchers are nailing their pitching motions, there is an inherent amount of wildness that will still show up. By default, Joel Pineiro is just going to be more accurate than Oliver Perez."

Because if you hit the million dollar question, they can still just lie to you.
 
# 19 The GOAT 1988 @ 05/20/10 08:45 PM
i gave 2k another chance to prove to me they were not a horrible baseball game, but this patch and its lack of solutions just pushed me to sell this game. it doesnt solve another major to the game, just minor issues that can be fixed with sliders. you can see potential ratings in players now but that wont matter when your franchise FREEZES because of rookies. what about the pitcher stamina in my player...its aggrevating to see pitcher at 100 pitches with a full meter of stamina in the 9th inning. and all the other issues everyone else has already pointed out just adds to the list. 2k lost me once again, im getting 36 bucks for this game on amazon which i consider more than its worth, and i will never buy another 2k product. hopefully others will like me and this will force MLB to sign with another developer or 2k to actually try to make a next gen game
 
# 20 p00p1 @ 05/20/10 09:18 PM
Quote:
Originally Posted by nld230
Well, I can't remember the order, but my top wish-to-be-fixed-list was

1. Errors and Injuries
2. AI management
3. Fix the broken NL pinch hitter double switch
4. Make Pitching harder
Bleh, really hope they addressed #3 and just failed to mention it. Also would like to see a pitch history, so I can see where they've been pitching me. Pretty basic stuff, things that were in All Star Baseball 10 years ago...
 

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